1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_
6 #define MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_
10 #include "base/macros.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "components/view_manager/public/interfaces/command_buffer.mojom.h"
13 #include "gpu/command_buffer/client/gpu_control.h"
14 #include "gpu/command_buffer/common/command_buffer.h"
15 #include "gpu/command_buffer/common/command_buffer_shared.h"
16 #include "third_party/mojo/src/mojo/public/cpp/bindings/binding.h"
23 class CommandBufferClientImpl
;
25 class CommandBufferDelegate
{
27 virtual ~CommandBufferDelegate();
28 virtual void ContextLost();
31 class CommandBufferClientImpl
: public mojo::CommandBufferLostContextObserver
,
32 public gpu::CommandBuffer
,
33 public gpu::GpuControl
{
35 explicit CommandBufferClientImpl(
36 CommandBufferDelegate
* delegate
,
37 const MojoAsyncWaiter
* async_waiter
,
38 mojo::ScopedMessagePipeHandle command_buffer_handle
);
39 ~CommandBufferClientImpl() override
;
41 // CommandBuffer implementation:
42 bool Initialize() override
;
43 State
GetLastState() override
;
44 int32_t GetLastToken() override
;
45 void Flush(int32_t put_offset
) override
;
46 void OrderingBarrier(int32_t put_offset
) override
;
47 void WaitForTokenInRange(int32_t start
, int32_t end
) override
;
48 void WaitForGetOffsetInRange(int32_t start
, int32_t end
) override
;
49 void SetGetBuffer(int32_t shm_id
) override
;
50 scoped_refptr
<gpu::Buffer
> CreateTransferBuffer(size_t size
,
51 int32_t* id
) override
;
52 void DestroyTransferBuffer(int32_t id
) override
;
54 // gpu::GpuControl implementation:
55 gpu::Capabilities
GetCapabilities() override
;
56 int32_t CreateImage(ClientBuffer buffer
,
59 unsigned internalformat
) override
;
60 void DestroyImage(int32_t id
) override
;
61 int32_t CreateGpuMemoryBufferImage(size_t width
,
63 unsigned internalformat
,
64 unsigned usage
) override
;
65 uint32
InsertSyncPoint() override
;
66 uint32
InsertFutureSyncPoint() override
;
67 void RetireSyncPoint(uint32 sync_point
) override
;
68 void SignalSyncPoint(uint32 sync_point
,
69 const base::Closure
& callback
) override
;
70 void SignalQuery(uint32 query
, const base::Closure
& callback
) override
;
71 void SetSurfaceVisible(bool visible
) override
;
72 uint32
CreateStreamTexture(uint32 texture_id
) override
;
73 void SetLock(base::Lock
*) override
;
74 bool IsGpuChannelLost() override
;
78 class SyncPointClientImpl
;
80 // mojo::CommandBufferLostContextObserver implementation:
81 void DidLoseContext(int32_t lost_reason
) override
;
83 void TryUpdateState();
84 void MakeProgressAndUpdateState();
86 gpu::CommandBufferSharedState
* shared_state() const { return shared_state_
; }
88 CommandBufferDelegate
* delegate_
;
89 mojo::Binding
<mojo::CommandBufferLostContextObserver
> observer_binding_
;
90 mojo::CommandBufferPtr command_buffer_
;
91 scoped_ptr
<SyncClientImpl
> sync_client_impl_
;
92 scoped_ptr
<SyncPointClientImpl
> sync_point_client_impl_
;
94 gpu::Capabilities capabilities_
;
96 mojo::ScopedSharedBufferHandle shared_state_handle_
;
97 gpu::CommandBufferSharedState
* shared_state_
;
98 int32_t last_put_offset_
;
99 int32_t next_transfer_buffer_id_
;
101 // Image IDs are allocated in sequence.
104 const MojoAsyncWaiter
* async_waiter_
;
109 #endif // MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_