1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "components/view_manager/display_manager.h"
7 #include "base/numerics/safe_conversions.h"
8 #include "components/view_manager/display_manager_factory.h"
9 #include "components/view_manager/gles2/gpu_state.h"
10 #include "components/view_manager/native_viewport/onscreen_context_provider.h"
11 #include "components/view_manager/public/interfaces/gpu.mojom.h"
12 #include "components/view_manager/public/interfaces/quads.mojom.h"
13 #include "components/view_manager/public/interfaces/surfaces.mojom.h"
14 #include "components/view_manager/server_view.h"
15 #include "components/view_manager/view_coordinate_conversions.h"
16 #include "mojo/application/public/cpp/application_connection.h"
17 #include "mojo/application/public/cpp/application_impl.h"
18 #include "mojo/converters/geometry/geometry_type_converters.h"
19 #include "mojo/converters/input_events/input_events_type_converters.h"
20 #include "mojo/converters/input_events/mojo_extended_key_event_data.h"
21 #include "mojo/converters/surfaces/surfaces_type_converters.h"
22 #include "mojo/converters/surfaces/surfaces_utils.h"
23 #include "mojo/converters/transform/transform_type_converters.h"
24 #include "ui/events/event.h"
25 #include "ui/events/event_utils.h"
26 #include "ui/platform_window/platform_window.h"
27 #include "ui/platform_window/stub/stub_window.h"
30 #include "ui/platform_window/win/win_window.h"
31 #elif defined(USE_X11)
32 #include "ui/platform_window/x11/x11_window.h"
33 #elif defined(OS_ANDROID)
34 #include "ui/platform_window/android/platform_window_android.h"
40 namespace view_manager
{
43 void DrawViewTree(mojo::Pass
* pass
,
44 const ServerView
* view
,
45 const gfx::Vector2d
& parent_to_root_origin_offset
,
50 const gfx::Rect absolute_bounds
=
51 view
->bounds() + parent_to_root_origin_offset
;
52 std::vector
<const ServerView
*> children(view
->GetChildren());
53 const float combined_opacity
= opacity
* view
->opacity();
54 for (std::vector
<const ServerView
*>::reverse_iterator it
= children
.rbegin();
55 it
!= children
.rend();
57 DrawViewTree(pass
, *it
, absolute_bounds
.OffsetFromOrigin(),
61 cc::SurfaceId node_id
= view
->surface_id();
63 auto surface_quad_state
= mojo::SurfaceQuadState::New();
64 surface_quad_state
->surface
= mojo::SurfaceId::From(node_id
);
66 gfx::Transform node_transform
;
67 node_transform
.Translate(absolute_bounds
.x(), absolute_bounds
.y());
69 const gfx::Rect
bounds_at_origin(view
->bounds().size());
70 auto surface_quad
= mojo::Quad::New();
71 surface_quad
->material
= mojo::Material::MATERIAL_SURFACE_CONTENT
;
72 surface_quad
->rect
= Rect::From(bounds_at_origin
);
73 surface_quad
->opaque_rect
= Rect::From(bounds_at_origin
);
74 surface_quad
->visible_rect
= Rect::From(bounds_at_origin
);
75 surface_quad
->needs_blending
= true;
76 surface_quad
->shared_quad_state_index
=
77 base::saturated_cast
<int32_t>(pass
->shared_quad_states
.size());
78 surface_quad
->surface_quad_state
= surface_quad_state
.Pass();
80 auto sqs
= mojo::CreateDefaultSQS(view
->bounds().size());
81 sqs
->blend_mode
= mojo::SK_XFERMODE_kSrcOver_Mode
;
82 sqs
->opacity
= combined_opacity
;
83 sqs
->quad_to_target_transform
= mojo::Transform::From(node_transform
);
85 pass
->quads
.push_back(surface_quad
.Pass());
86 pass
->shared_quad_states
.push_back(sqs
.Pass());
89 float ConvertUIWheelValueToMojoValue(int offset
) {
90 // Mojo's event type takes a value between -1 and 1. Normalize by allowing
91 // up to 20 of ui's offset. This is a bit arbitrary.
93 -1.0f
, std::min(1.0f
, static_cast<float>(offset
) /
94 (20 * static_cast<float>(
95 ui::MouseWheelEvent::kWheelDelta
))));
101 DisplayManagerFactory
* DisplayManager::factory_
= nullptr;
104 DisplayManager
* DisplayManager::Create(
106 mojo::ApplicationImpl
* app_impl
,
107 const scoped_refptr
<gles2::GpuState
>& gpu_state
) {
109 return factory_
->CreateDisplayManager(is_headless
, app_impl
, gpu_state
);
110 return new DefaultDisplayManager(is_headless
, app_impl
, gpu_state
);
113 DefaultDisplayManager::DefaultDisplayManager(
115 mojo::ApplicationImpl
* app_impl
,
116 const scoped_refptr
<gles2::GpuState
>& gpu_state
)
117 : is_headless_(is_headless
),
119 gpu_state_(gpu_state
),
121 draw_timer_(false, false),
122 frame_pending_(false),
124 new native_viewport::OnscreenContextProvider(gpu_state
)),
125 weak_factory_(this) {
126 metrics_
.size_in_pixels
= mojo::Size::New();
127 metrics_
.size_in_pixels
->width
= 800;
128 metrics_
.size_in_pixels
->height
= 600;
131 void DefaultDisplayManager::Init(DisplayManagerDelegate
* delegate
) {
132 delegate_
= delegate
;
134 gfx::Rect
bounds(metrics_
.size_in_pixels
.To
<gfx::Size
>());
136 platform_window_
.reset(new ui::StubWindow(this));
139 platform_window_
.reset(new ui::WinWindow(this, bounds
));
140 #elif defined(USE_X11)
141 platform_window_
.reset(new ui::X11Window(this));
142 #elif defined(OS_ANDROID)
143 platform_window_
.reset(new ui::PlatformWindowAndroid(this));
145 NOTREACHED() << "Unsupported platform";
148 platform_window_
->SetBounds(bounds
);
149 platform_window_
->Show();
151 mojo::ContextProviderPtr context_provider
;
152 context_provider_
->Bind(GetProxy(&context_provider
).Pass());
153 mojo::DisplayFactoryPtr display_factory
;
154 mojo::URLRequestPtr
request(mojo::URLRequest::New());
155 request
->url
= mojo::String::From("mojo:surfaces_service");
156 app_impl_
->ConnectToService(request
.Pass(), &display_factory
);
157 // TODO(fsamuel): We should indicate to the delegate that this object failed
159 if (!display_factory
)
161 display_factory
->Create(context_provider
.Pass(),
162 nullptr, // returner - we never submit resources.
163 GetProxy(&display_
));
166 DefaultDisplayManager::~DefaultDisplayManager() {
167 // Destroy before |platform_window_| because this will destroy
168 // CommandBufferDriver objects that contain child windows. Otherwise if this
169 // class destroys its window first, X errors will occur.
170 context_provider_
.reset();
172 // Destroy the PlatformWindow early on as it may call us back during
173 // destruction and we want to be in a known state.
174 platform_window_
.reset();
177 void DefaultDisplayManager::SchedulePaint(const ServerView
* view
,
178 const gfx::Rect
& bounds
) {
180 if (!view
->IsDrawn())
182 const gfx::Rect root_relative_rect
=
183 ConvertRectBetweenViews(view
, delegate_
->GetRootView(), bounds
);
184 if (root_relative_rect
.IsEmpty())
186 dirty_rect_
.Union(root_relative_rect
);
190 void DefaultDisplayManager::SetViewportSize(const gfx::Size
& size
) {
191 platform_window_
->SetBounds(gfx::Rect(size
));
194 const mojo::ViewportMetrics
& DefaultDisplayManager::GetViewportMetrics() {
198 void DefaultDisplayManager::Draw() {
199 gfx::Rect
rect(metrics_
.size_in_pixels
.To
<gfx::Size
>());
200 auto pass
= mojo::CreateDefaultPass(1, rect
);
201 pass
->damage_rect
= Rect::From(dirty_rect_
);
203 DrawViewTree(pass
.get(), delegate_
->GetRootView(), gfx::Vector2d(), 1.0f
);
205 auto frame
= mojo::Frame::New();
206 frame
->passes
.push_back(pass
.Pass());
207 frame
->resources
.resize(0u);
208 frame_pending_
= true;
210 display_
->SubmitFrame(
212 base::Bind(&DefaultDisplayManager::DidDraw
, base::Unretained(this)));
214 dirty_rect_
= gfx::Rect();
217 void DefaultDisplayManager::DidDraw() {
218 frame_pending_
= false;
219 if (!dirty_rect_
.IsEmpty())
223 void DefaultDisplayManager::WantToDraw() {
224 if (draw_timer_
.IsRunning() || frame_pending_
)
228 FROM_HERE
, base::TimeDelta(),
229 base::Bind(&DefaultDisplayManager::Draw
, base::Unretained(this)));
232 void DefaultDisplayManager::UpdateMetrics(const gfx::Size
& size
,
233 float device_pixel_ratio
) {
234 if (metrics_
.size_in_pixels
.To
<gfx::Size
>() == size
&&
235 metrics_
.device_pixel_ratio
== device_pixel_ratio
)
237 mojo::ViewportMetrics old_metrics
;
238 old_metrics
.size_in_pixels
= metrics_
.size_in_pixels
.Clone();
239 old_metrics
.device_pixel_ratio
= metrics_
.device_pixel_ratio
;
241 metrics_
.size_in_pixels
= mojo::Size::From(size
);
242 metrics_
.device_pixel_ratio
= device_pixel_ratio
;
244 delegate_
->OnViewportMetricsChanged(old_metrics
, metrics_
);
247 void DefaultDisplayManager::OnBoundsChanged(const gfx::Rect
& new_bounds
) {
248 UpdateMetrics(new_bounds
.size(), metrics_
.device_pixel_ratio
);
251 void DefaultDisplayManager::OnDamageRect(const gfx::Rect
& damaged_region
) {
254 void DefaultDisplayManager::DispatchEvent(ui::Event
* event
) {
255 mojo::EventPtr
mojo_event(mojo::Event::From(*event
));
256 if (event
->IsMouseWheelEvent()) {
257 // Mojo's event type has a different meaning for wheel events. Convert
259 ui::MouseWheelEvent
* wheel_event
=
260 static_cast<ui::MouseWheelEvent
*>(event
);
261 DCHECK(mojo_event
->pointer_data
);
262 mojo_event
->pointer_data
->horizontal_wheel
=
263 ConvertUIWheelValueToMojoValue(wheel_event
->x_offset());
264 mojo_event
->pointer_data
->horizontal_wheel
=
265 ConvertUIWheelValueToMojoValue(wheel_event
->y_offset());
267 delegate_
->OnEvent(mojo_event
.Pass());
269 switch (event
->type()) {
270 case ui::ET_MOUSE_PRESSED
:
271 case ui::ET_TOUCH_PRESSED
:
272 platform_window_
->SetCapture();
274 case ui::ET_MOUSE_RELEASED
:
275 case ui::ET_TOUCH_RELEASED
:
276 platform_window_
->ReleaseCapture();
283 void DefaultDisplayManager::OnCloseRequest() {
284 platform_window_
->Close();
287 void DefaultDisplayManager::OnClosed() {
288 delegate_
->OnDisplayClosed();
291 void DefaultDisplayManager::OnWindowStateChanged(
292 ui::PlatformWindowState new_state
) {
295 void DefaultDisplayManager::OnLostCapture() {
298 void DefaultDisplayManager::OnAcceleratedWidgetAvailable(
299 gfx::AcceleratedWidget widget
,
300 float device_pixel_ratio
) {
301 context_provider_
->SetAcceleratedWidget(widget
);
302 UpdateMetrics(metrics_
.size_in_pixels
.To
<gfx::Size
>(), device_pixel_ratio
);
305 void DefaultDisplayManager::OnActivationChanged(bool active
) {
308 } // namespace view_manager