[safe browsing] Push missing download BINHASH histograms.
[chromium-blink-merge.git] / cc / trees / thread_proxy.cc
blob82e13d2188351e4775823ff2228e843f36af39cc
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/trees/thread_proxy.h"
7 #include <algorithm>
8 #include <string>
10 #include "base/auto_reset.h"
11 #include "base/bind.h"
12 #include "base/debug/trace_event.h"
13 #include "base/debug/trace_event_synthetic_delay.h"
14 #include "base/metrics/histogram.h"
15 #include "cc/base/swap_promise.h"
16 #include "cc/debug/benchmark_instrumentation.h"
17 #include "cc/debug/devtools_instrumentation.h"
18 #include "cc/input/input_handler.h"
19 #include "cc/output/context_provider.h"
20 #include "cc/output/output_surface.h"
21 #include "cc/quads/draw_quad.h"
22 #include "cc/resources/prioritized_resource_manager.h"
23 #include "cc/scheduler/delay_based_time_source.h"
24 #include "cc/scheduler/frame_rate_controller.h"
25 #include "cc/scheduler/scheduler.h"
26 #include "cc/trees/blocking_task_runner.h"
27 #include "cc/trees/layer_tree_host.h"
28 #include "cc/trees/layer_tree_impl.h"
29 #include "ui/gfx/frame_time.h"
31 namespace {
33 // Measured in seconds.
34 const double kSmoothnessTakesPriorityExpirationDelay = 0.25;
36 class SwapPromiseChecker {
37 public:
38 explicit SwapPromiseChecker(cc::LayerTreeHost* layer_tree_host)
39 : layer_tree_host_(layer_tree_host) {}
41 ~SwapPromiseChecker() {
42 layer_tree_host_->BreakSwapPromises(cc::SwapPromise::COMMIT_FAILS);
45 private:
46 cc::LayerTreeHost* layer_tree_host_;
49 } // namespace
51 namespace cc {
53 struct ThreadProxy::ReadbackRequest {
54 CompletionEvent completion;
55 bool success;
56 void* pixels;
57 gfx::Rect rect;
60 struct ThreadProxy::CommitPendingRequest {
61 CompletionEvent completion;
62 bool commit_pending;
65 struct ThreadProxy::SchedulerStateRequest {
66 CompletionEvent completion;
67 scoped_ptr<base::Value> state;
70 scoped_ptr<Proxy> ThreadProxy::Create(
71 LayerTreeHost* layer_tree_host,
72 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner) {
73 return make_scoped_ptr(new ThreadProxy(layer_tree_host, impl_task_runner))
74 .PassAs<Proxy>();
77 ThreadProxy::ThreadProxy(
78 LayerTreeHost* layer_tree_host,
79 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner)
80 : Proxy(impl_task_runner),
81 main_thread_only_vars_unsafe_(this, layer_tree_host->id()),
82 main_thread_or_blocked_vars_unsafe_(layer_tree_host),
83 compositor_thread_vars_unsafe_(this, layer_tree_host->id()) {
84 TRACE_EVENT0("cc", "ThreadProxy::ThreadProxy");
85 DCHECK(IsMainThread());
86 DCHECK(this->layer_tree_host());
89 ThreadProxy::MainThreadOnly::MainThreadOnly(ThreadProxy* proxy,
90 int layer_tree_host_id)
91 : layer_tree_host_id(layer_tree_host_id),
92 animate_requested(false),
93 commit_requested(false),
94 commit_request_sent_to_impl_thread(false),
95 created_offscreen_context_provider(false),
96 started(false),
97 textures_acquired(true),
98 in_composite_and_readback(false),
99 manage_tiles_pending(false),
100 can_cancel_commit(true),
101 defer_commits(false),
102 weak_factory(proxy) {}
104 ThreadProxy::MainThreadOnly::~MainThreadOnly() {}
106 ThreadProxy::MainThreadOrBlockedMainThread::MainThreadOrBlockedMainThread(
107 LayerTreeHost* host)
108 : layer_tree_host(host),
109 commit_waits_for_activation(false),
110 main_thread_inside_commit(false) {}
112 ThreadProxy::MainThreadOrBlockedMainThread::~MainThreadOrBlockedMainThread() {}
114 PrioritizedResourceManager*
115 ThreadProxy::MainThreadOrBlockedMainThread::contents_texture_manager() {
116 return layer_tree_host->contents_texture_manager();
119 ThreadProxy::CompositorThreadOnly::CompositorThreadOnly(ThreadProxy* proxy,
120 int layer_tree_host_id)
121 : layer_tree_host_id(layer_tree_host_id),
122 contents_texture_manager(NULL),
123 begin_main_frame_sent_completion_event(NULL),
124 readback_request(NULL),
125 commit_completion_event(NULL),
126 completion_event_for_commit_held_on_tree_activation(NULL),
127 texture_acquisition_completion_event(NULL),
128 next_frame_is_newly_committed_frame(false),
129 inside_draw(false),
130 input_throttled_until_commit(false),
131 animations_frozen_until_next_draw(false),
132 renew_tree_priority_pending(false),
133 weak_factory(proxy) {}
135 ThreadProxy::CompositorThreadOnly::~CompositorThreadOnly() {}
137 ThreadProxy::~ThreadProxy() {
138 TRACE_EVENT0("cc", "ThreadProxy::~ThreadProxy");
139 DCHECK(IsMainThread());
140 DCHECK(!main().started);
143 bool ThreadProxy::CompositeAndReadback(void* pixels, const gfx::Rect& rect) {
144 TRACE_EVENT0("cc", "ThreadProxy::CompositeAndReadback");
145 DCHECK(IsMainThread());
146 DCHECK(layer_tree_host());
148 if (main().defer_commits) {
149 TRACE_EVENT0("cc", "CompositeAndReadback_DeferCommit");
150 return false;
153 if (!layer_tree_host()->InitializeOutputSurfaceIfNeeded()) {
154 TRACE_EVENT_INSTANT0("cc",
155 "CompositeAndReadback_EarlyOut_LR_Uninitialized",
156 TRACE_EVENT_SCOPE_THREAD);
157 return false;
160 // Perform a synchronous commit with an associated readback.
161 ReadbackRequest request;
162 request.rect = rect;
163 request.pixels = pixels;
165 DebugScopedSetMainThreadBlocked main_thread_blocked(this);
166 CompletionEvent begin_main_frame_sent_completion;
167 Proxy::ImplThreadTaskRunner()->PostTask(
168 FROM_HERE,
169 base::Bind(&ThreadProxy::ForceCommitForReadbackOnImplThread,
170 impl_thread_weak_ptr_,
171 &begin_main_frame_sent_completion,
172 &request));
173 begin_main_frame_sent_completion.Wait();
176 main().in_composite_and_readback = true;
177 // This is the forced commit.
178 // Note: The Impl thread also queues a separate BeginMainFrame on the
179 // main thread, which will be called after this CompositeAndReadback
180 // completes, to replace the forced commit.
181 BeginMainFrame(scoped_ptr<BeginMainFrameAndCommitState>());
182 main().in_composite_and_readback = false;
184 // Composite and readback requires a second commit to undo any changes
185 // that it made.
186 main().can_cancel_commit = false;
188 request.completion.Wait();
189 return request.success;
192 void ThreadProxy::ForceCommitForReadbackOnImplThread(
193 CompletionEvent* begin_main_frame_sent_completion,
194 ReadbackRequest* request) {
195 TRACE_EVENT0("cc", "ThreadProxy::ForceCommitForReadbackOnImplThread");
196 DCHECK(IsImplThread());
197 DCHECK(!impl().begin_main_frame_sent_completion_event);
198 DCHECK(!impl().readback_request);
200 if (!impl().layer_tree_host_impl) {
201 begin_main_frame_sent_completion->Signal();
202 request->success = false;
203 request->completion.Signal();
204 return;
207 impl().readback_request = request;
209 impl().scheduler->SetNeedsForcedCommitForReadback();
210 if (impl().scheduler->CommitPending()) {
211 begin_main_frame_sent_completion->Signal();
212 return;
215 impl().begin_main_frame_sent_completion_event =
216 begin_main_frame_sent_completion;
219 void ThreadProxy::FinishAllRendering() {
220 DCHECK(Proxy::IsMainThread());
221 DCHECK(!main().defer_commits);
223 // Make sure all GL drawing is finished on the impl thread.
224 DebugScopedSetMainThreadBlocked main_thread_blocked(this);
225 CompletionEvent completion;
226 Proxy::ImplThreadTaskRunner()->PostTask(
227 FROM_HERE,
228 base::Bind(&ThreadProxy::FinishAllRenderingOnImplThread,
229 impl_thread_weak_ptr_,
230 &completion));
231 completion.Wait();
234 bool ThreadProxy::IsStarted() const {
235 DCHECK(Proxy::IsMainThread());
236 return main().started;
239 void ThreadProxy::SetLayerTreeHostClientReady() {
240 TRACE_EVENT0("cc", "ThreadProxy::SetLayerTreeHostClientReady");
241 Proxy::ImplThreadTaskRunner()->PostTask(
242 FROM_HERE,
243 base::Bind(&ThreadProxy::SetLayerTreeHostClientReadyOnImplThread,
244 impl_thread_weak_ptr_));
247 void ThreadProxy::SetLayerTreeHostClientReadyOnImplThread() {
248 TRACE_EVENT0("cc", "ThreadProxy::SetLayerTreeHostClientReadyOnImplThread");
249 impl().scheduler->SetCanStart();
252 void ThreadProxy::SetVisible(bool visible) {
253 TRACE_EVENT0("cc", "ThreadProxy::SetVisible");
254 DebugScopedSetMainThreadBlocked main_thread_blocked(this);
256 CompletionEvent completion;
257 Proxy::ImplThreadTaskRunner()->PostTask(
258 FROM_HERE,
259 base::Bind(&ThreadProxy::SetVisibleOnImplThread,
260 impl_thread_weak_ptr_,
261 &completion,
262 visible));
263 completion.Wait();
266 void ThreadProxy::SetVisibleOnImplThread(CompletionEvent* completion,
267 bool visible) {
268 TRACE_EVENT0("cc", "ThreadProxy::SetVisibleOnImplThread");
269 impl().layer_tree_host_impl->SetVisible(visible);
270 impl().scheduler->SetVisible(visible);
271 UpdateBackgroundAnimateTicking();
272 completion->Signal();
275 void ThreadProxy::UpdateBackgroundAnimateTicking() {
276 bool should_background_tick =
277 !impl().scheduler->WillDrawIfNeeded() &&
278 impl().layer_tree_host_impl->active_tree()->root_layer();
279 impl().layer_tree_host_impl->UpdateBackgroundAnimateTicking(
280 should_background_tick);
281 if (should_background_tick)
282 impl().animations_frozen_until_next_draw = false;
285 void ThreadProxy::DoCreateAndInitializeOutputSurface() {
286 TRACE_EVENT0("cc", "ThreadProxy::DoCreateAndInitializeOutputSurface");
287 DCHECK(IsMainThread());
289 scoped_ptr<OutputSurface> output_surface =
290 layer_tree_host()->CreateOutputSurface();
292 RendererCapabilities capabilities;
293 bool success = !!output_surface;
294 if (!success) {
295 OnOutputSurfaceInitializeAttempted(false, capabilities);
296 return;
299 scoped_refptr<ContextProvider> offscreen_context_provider;
300 if (main().created_offscreen_context_provider) {
301 offscreen_context_provider =
302 layer_tree_host()->client()->OffscreenContextProvider();
303 success = !!offscreen_context_provider.get();
304 if (!success) {
305 OnOutputSurfaceInitializeAttempted(false, capabilities);
306 return;
310 success = false;
312 // Make a blocking call to InitializeOutputSurfaceOnImplThread. The results
313 // of that call are pushed into the success and capabilities local
314 // variables.
315 CompletionEvent completion;
316 DebugScopedSetMainThreadBlocked main_thread_blocked(this);
318 Proxy::ImplThreadTaskRunner()->PostTask(
319 FROM_HERE,
320 base::Bind(&ThreadProxy::InitializeOutputSurfaceOnImplThread,
321 impl_thread_weak_ptr_,
322 &completion,
323 base::Passed(&output_surface),
324 offscreen_context_provider,
325 &success,
326 &capabilities));
327 completion.Wait();
330 OnOutputSurfaceInitializeAttempted(success, capabilities);
333 void ThreadProxy::SetRendererCapabilitiesMainThreadCopy(
334 const RendererCapabilities& capabilities) {
335 main().renderer_capabilities_main_thread_copy = capabilities;
338 void ThreadProxy::OnOutputSurfaceInitializeAttempted(
339 bool success,
340 const RendererCapabilities& capabilities) {
341 DCHECK(IsMainThread());
342 DCHECK(layer_tree_host());
344 if (success) {
345 main().renderer_capabilities_main_thread_copy = capabilities;
348 LayerTreeHost::CreateResult result =
349 layer_tree_host()->OnCreateAndInitializeOutputSurfaceAttempted(success);
350 if (result == LayerTreeHost::CreateFailedButTryAgain) {
351 if (!main().output_surface_creation_callback.callback().is_null()) {
352 Proxy::MainThreadTaskRunner()->PostTask(
353 FROM_HERE, main().output_surface_creation_callback.callback());
355 } else {
356 main().output_surface_creation_callback.Cancel();
360 void ThreadProxy::SendCommitRequestToImplThreadIfNeeded() {
361 DCHECK(IsMainThread());
362 if (main().commit_request_sent_to_impl_thread)
363 return;
364 main().commit_request_sent_to_impl_thread = true;
365 Proxy::ImplThreadTaskRunner()->PostTask(
366 FROM_HERE,
367 base::Bind(&ThreadProxy::SetNeedsCommitOnImplThread,
368 impl_thread_weak_ptr_));
371 const RendererCapabilities& ThreadProxy::GetRendererCapabilities() const {
372 DCHECK(IsMainThread());
373 DCHECK(!layer_tree_host()->output_surface_lost());
374 return main().renderer_capabilities_main_thread_copy;
377 void ThreadProxy::SetNeedsAnimate() {
378 DCHECK(IsMainThread());
379 if (main().animate_requested)
380 return;
382 TRACE_EVENT0("cc", "ThreadProxy::SetNeedsAnimate");
383 main().animate_requested = true;
384 main().can_cancel_commit = false;
385 SendCommitRequestToImplThreadIfNeeded();
388 void ThreadProxy::SetNeedsUpdateLayers() {
389 DCHECK(IsMainThread());
391 if (main().commit_request_sent_to_impl_thread)
392 return;
393 TRACE_EVENT0("cc", "ThreadProxy::SetNeedsUpdateLayers");
395 SendCommitRequestToImplThreadIfNeeded();
398 void ThreadProxy::SetNeedsCommit() {
399 DCHECK(IsMainThread());
400 // Unconditionally set here to handle SetNeedsCommit calls during a commit.
401 main().can_cancel_commit = false;
403 if (main().commit_requested)
404 return;
405 TRACE_EVENT0("cc", "ThreadProxy::SetNeedsCommit");
406 main().commit_requested = true;
408 SendCommitRequestToImplThreadIfNeeded();
411 void ThreadProxy::UpdateRendererCapabilitiesOnImplThread() {
412 DCHECK(IsImplThread());
413 Proxy::MainThreadTaskRunner()->PostTask(
414 FROM_HERE,
415 base::Bind(&ThreadProxy::SetRendererCapabilitiesMainThreadCopy,
416 main_thread_weak_ptr_,
417 impl()
418 .layer_tree_host_impl->GetRendererCapabilities()
419 .MainThreadCapabilities()));
422 void ThreadProxy::DidLoseOutputSurfaceOnImplThread() {
423 TRACE_EVENT0("cc", "ThreadProxy::DidLoseOutputSurfaceOnImplThread");
424 DCHECK(IsImplThread());
425 CheckOutputSurfaceStatusOnImplThread();
428 void ThreadProxy::CheckOutputSurfaceStatusOnImplThread() {
429 TRACE_EVENT0("cc", "ThreadProxy::CheckOutputSurfaceStatusOnImplThread");
430 DCHECK(IsImplThread());
431 if (!impl().layer_tree_host_impl->IsContextLost())
432 return;
433 if (ContextProvider* offscreen_contexts =
434 impl().layer_tree_host_impl->offscreen_context_provider())
435 offscreen_contexts->VerifyContexts();
436 impl().scheduler->DidLoseOutputSurface();
439 void ThreadProxy::OnSwapBuffersCompleteOnImplThread() {
440 TRACE_EVENT0("cc", "ThreadProxy::OnSwapBuffersCompleteOnImplThread");
441 DCHECK(IsImplThread());
442 Proxy::MainThreadTaskRunner()->PostTask(
443 FROM_HERE,
444 base::Bind(&ThreadProxy::DidCompleteSwapBuffers, main_thread_weak_ptr_));
447 void ThreadProxy::SetNeedsBeginImplFrame(bool enable) {
448 TRACE_EVENT1("cc", "ThreadProxy::SetNeedsBeginImplFrame", "enable", enable);
449 DCHECK(IsImplThread());
450 impl().layer_tree_host_impl->SetNeedsBeginImplFrame(enable);
451 UpdateBackgroundAnimateTicking();
454 void ThreadProxy::BeginImplFrame(const BeginFrameArgs& args) {
455 TRACE_EVENT0("cc", "ThreadProxy::BeginImplFrame");
456 DCHECK(IsImplThread());
458 // Sample the frame time now. This time will be used for updating animations
459 // when we draw.
460 impl().layer_tree_host_impl->CurrentFrameTimeTicks();
462 impl().scheduler->BeginImplFrame(args);
465 void ThreadProxy::OnCanDrawStateChanged(bool can_draw) {
466 TRACE_EVENT1(
467 "cc", "ThreadProxy::OnCanDrawStateChanged", "can_draw", can_draw);
468 DCHECK(IsImplThread());
469 impl().scheduler->SetCanDraw(can_draw);
470 UpdateBackgroundAnimateTicking();
473 void ThreadProxy::NotifyReadyToActivate() {
474 TRACE_EVENT0("cc", "ThreadProxy::NotifyReadyToActivate");
475 impl().scheduler->NotifyReadyToActivate();
478 void ThreadProxy::SetNeedsCommitOnImplThread() {
479 TRACE_EVENT0("cc", "ThreadProxy::SetNeedsCommitOnImplThread");
480 DCHECK(IsImplThread());
481 impl().scheduler->SetNeedsCommit();
484 void ThreadProxy::PostAnimationEventsToMainThreadOnImplThread(
485 scoped_ptr<AnimationEventsVector> events,
486 base::Time wall_clock_time) {
487 TRACE_EVENT0("cc",
488 "ThreadProxy::PostAnimationEventsToMainThreadOnImplThread");
489 DCHECK(IsImplThread());
490 Proxy::MainThreadTaskRunner()->PostTask(
491 FROM_HERE,
492 base::Bind(&ThreadProxy::SetAnimationEvents,
493 main_thread_weak_ptr_,
494 base::Passed(&events),
495 wall_clock_time));
498 bool ThreadProxy::ReduceContentsTextureMemoryOnImplThread(size_t limit_bytes,
499 int priority_cutoff) {
500 DCHECK(IsImplThread());
502 if (!impl().contents_texture_manager)
503 return false;
504 if (!impl().layer_tree_host_impl->resource_provider())
505 return false;
507 bool reduce_result =
508 impl().contents_texture_manager->ReduceMemoryOnImplThread(
509 limit_bytes,
510 priority_cutoff,
511 impl().layer_tree_host_impl->resource_provider());
512 if (!reduce_result)
513 return false;
515 // The texture upload queue may reference textures that were just purged,
516 // clear them from the queue.
517 if (impl().current_resource_update_controller) {
518 impl()
519 .current_resource_update_controller->DiscardUploadsToEvictedResources();
521 return true;
524 void ThreadProxy::SendManagedMemoryStats() {
525 DCHECK(IsImplThread());
526 if (!impl().layer_tree_host_impl)
527 return;
528 if (!impl().contents_texture_manager)
529 return;
531 // If we are using impl-side painting, then SendManagedMemoryStats is called
532 // directly after the tile manager's manage function, and doesn't need to
533 // interact with main thread's layer tree.
534 if (impl().layer_tree_host_impl->settings().impl_side_painting)
535 return;
537 impl().layer_tree_host_impl->SendManagedMemoryStats(
538 impl().contents_texture_manager->MemoryVisibleBytes(),
539 impl().contents_texture_manager->MemoryVisibleAndNearbyBytes(),
540 impl().contents_texture_manager->MemoryUseBytes());
543 bool ThreadProxy::IsInsideDraw() { return impl().inside_draw; }
545 void ThreadProxy::SetNeedsRedraw(const gfx::Rect& damage_rect) {
546 TRACE_EVENT0("cc", "ThreadProxy::SetNeedsRedraw");
547 DCHECK(IsMainThread());
548 Proxy::ImplThreadTaskRunner()->PostTask(
549 FROM_HERE,
550 base::Bind(&ThreadProxy::SetNeedsRedrawRectOnImplThread,
551 impl_thread_weak_ptr_,
552 damage_rect));
555 void ThreadProxy::SetNextCommitWaitsForActivation() {
556 DCHECK(IsMainThread());
557 DCHECK(!blocked_main().main_thread_inside_commit);
558 blocked_main().commit_waits_for_activation = true;
561 void ThreadProxy::SetDeferCommits(bool defer_commits) {
562 DCHECK(IsMainThread());
563 DCHECK_NE(main().defer_commits, defer_commits);
564 main().defer_commits = defer_commits;
566 if (main().defer_commits)
567 TRACE_EVENT_ASYNC_BEGIN0("cc", "ThreadProxy::SetDeferCommits", this);
568 else
569 TRACE_EVENT_ASYNC_END0("cc", "ThreadProxy::SetDeferCommits", this);
571 if (!main().defer_commits && main().pending_deferred_commit)
572 Proxy::MainThreadTaskRunner()->PostTask(
573 FROM_HERE,
574 base::Bind(&ThreadProxy::BeginMainFrame,
575 main_thread_weak_ptr_,
576 base::Passed(&main().pending_deferred_commit)));
579 bool ThreadProxy::CommitRequested() const {
580 DCHECK(IsMainThread());
581 return main().commit_requested;
584 bool ThreadProxy::BeginMainFrameRequested() const {
585 DCHECK(IsMainThread());
586 return main().commit_request_sent_to_impl_thread;
589 void ThreadProxy::SetNeedsRedrawOnImplThread() {
590 TRACE_EVENT0("cc", "ThreadProxy::SetNeedsRedrawOnImplThread");
591 DCHECK(IsImplThread());
592 impl().scheduler->SetNeedsRedraw();
595 void ThreadProxy::SetNeedsManageTilesOnImplThread() {
596 DCHECK(IsImplThread());
597 impl().scheduler->SetNeedsManageTiles();
600 void ThreadProxy::SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) {
601 DCHECK(IsImplThread());
602 impl().layer_tree_host_impl->SetViewportDamage(damage_rect);
603 SetNeedsRedrawOnImplThread();
606 void ThreadProxy::SetSwapUsedIncompleteTileOnImplThread(
607 bool used_incomplete_tile) {
608 DCHECK(IsImplThread());
609 if (used_incomplete_tile) {
610 TRACE_EVENT_INSTANT0("cc",
611 "ThreadProxy::SetSwapUsedIncompleteTileOnImplThread",
612 TRACE_EVENT_SCOPE_THREAD);
614 impl().scheduler->SetSwapUsedIncompleteTile(used_incomplete_tile);
617 void ThreadProxy::DidInitializeVisibleTileOnImplThread() {
618 TRACE_EVENT0("cc", "ThreadProxy::DidInitializeVisibleTileOnImplThread");
619 DCHECK(IsImplThread());
620 impl().scheduler->SetNeedsRedraw();
623 void ThreadProxy::MainThreadHasStoppedFlinging() {
624 DCHECK(IsMainThread());
625 Proxy::ImplThreadTaskRunner()->PostTask(
626 FROM_HERE,
627 base::Bind(&ThreadProxy::MainThreadHasStoppedFlingingOnImplThread,
628 impl_thread_weak_ptr_));
631 void ThreadProxy::MainThreadHasStoppedFlingingOnImplThread() {
632 DCHECK(IsImplThread());
633 impl().layer_tree_host_impl->MainThreadHasStoppedFlinging();
636 void ThreadProxy::NotifyInputThrottledUntilCommit() {
637 DCHECK(IsMainThread());
638 Proxy::ImplThreadTaskRunner()->PostTask(
639 FROM_HERE,
640 base::Bind(&ThreadProxy::SetInputThrottledUntilCommitOnImplThread,
641 impl_thread_weak_ptr_,
642 true));
645 void ThreadProxy::SetInputThrottledUntilCommitOnImplThread(bool is_throttled) {
646 DCHECK(IsImplThread());
647 if (is_throttled == impl().input_throttled_until_commit)
648 return;
649 impl().input_throttled_until_commit = is_throttled;
650 RenewTreePriority();
653 LayerTreeHost* ThreadProxy::layer_tree_host() {
654 return blocked_main().layer_tree_host;
657 const LayerTreeHost* ThreadProxy::layer_tree_host() const {
658 return blocked_main().layer_tree_host;
661 ThreadProxy::MainThreadOnly& ThreadProxy::main() {
662 DCHECK(IsMainThread());
663 return main_thread_only_vars_unsafe_;
665 const ThreadProxy::MainThreadOnly& ThreadProxy::main() const {
666 DCHECK(IsMainThread());
667 return main_thread_only_vars_unsafe_;
670 ThreadProxy::MainThreadOrBlockedMainThread& ThreadProxy::blocked_main() {
671 DCHECK(IsMainThread() || IsMainThreadBlocked());
672 return main_thread_or_blocked_vars_unsafe_;
675 const ThreadProxy::MainThreadOrBlockedMainThread& ThreadProxy::blocked_main()
676 const {
677 DCHECK(IsMainThread() || IsMainThreadBlocked());
678 return main_thread_or_blocked_vars_unsafe_;
681 ThreadProxy::CompositorThreadOnly& ThreadProxy::impl() {
682 DCHECK(IsImplThread());
683 return compositor_thread_vars_unsafe_;
686 const ThreadProxy::CompositorThreadOnly& ThreadProxy::impl() const {
687 DCHECK(IsImplThread());
688 return compositor_thread_vars_unsafe_;
691 void ThreadProxy::Start() {
692 DCHECK(IsMainThread());
693 DCHECK(Proxy::HasImplThread());
695 // Create LayerTreeHostImpl.
696 DebugScopedSetMainThreadBlocked main_thread_blocked(this);
697 CompletionEvent completion;
698 Proxy::ImplThreadTaskRunner()->PostTask(
699 FROM_HERE,
700 base::Bind(&ThreadProxy::InitializeImplOnImplThread,
701 base::Unretained(this),
702 &completion));
703 completion.Wait();
705 main_thread_weak_ptr_ = main().weak_factory.GetWeakPtr();
707 main().started = true;
710 void ThreadProxy::Stop() {
711 TRACE_EVENT0("cc", "ThreadProxy::Stop");
712 DCHECK(IsMainThread());
713 DCHECK(main().started);
715 // Synchronously finishes pending GL operations and deletes the impl.
716 // The two steps are done as separate post tasks, so that tasks posted
717 // by the GL implementation due to the Finish can be executed by the
718 // renderer before shutting it down.
720 DebugScopedSetMainThreadBlocked main_thread_blocked(this);
722 CompletionEvent completion;
723 Proxy::ImplThreadTaskRunner()->PostTask(
724 FROM_HERE,
725 base::Bind(&ThreadProxy::FinishGLOnImplThread,
726 impl_thread_weak_ptr_,
727 &completion));
728 completion.Wait();
731 DebugScopedSetMainThreadBlocked main_thread_blocked(this);
733 CompletionEvent completion;
734 Proxy::ImplThreadTaskRunner()->PostTask(
735 FROM_HERE,
736 base::Bind(&ThreadProxy::LayerTreeHostClosedOnImplThread,
737 impl_thread_weak_ptr_,
738 &completion));
739 completion.Wait();
742 main().weak_factory.InvalidateWeakPtrs();
743 blocked_main().layer_tree_host = NULL;
744 main().started = false;
747 void ThreadProxy::ForceSerializeOnSwapBuffers() {
748 DebugScopedSetMainThreadBlocked main_thread_blocked(this);
749 CompletionEvent completion;
750 Proxy::ImplThreadTaskRunner()->PostTask(
751 FROM_HERE,
752 base::Bind(&ThreadProxy::ForceSerializeOnSwapBuffersOnImplThread,
753 impl_thread_weak_ptr_,
754 &completion));
755 completion.Wait();
758 void ThreadProxy::ForceSerializeOnSwapBuffersOnImplThread(
759 CompletionEvent* completion) {
760 if (impl().layer_tree_host_impl->renderer())
761 impl().layer_tree_host_impl->renderer()->DoNoOp();
762 completion->Signal();
765 void ThreadProxy::FinishAllRenderingOnImplThread(CompletionEvent* completion) {
766 TRACE_EVENT0("cc", "ThreadProxy::FinishAllRenderingOnImplThread");
767 DCHECK(IsImplThread());
768 impl().layer_tree_host_impl->FinishAllRendering();
769 completion->Signal();
772 void ThreadProxy::ScheduledActionSendBeginMainFrame() {
773 TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionSendBeginMainFrame");
774 scoped_ptr<BeginMainFrameAndCommitState> begin_main_frame_state(
775 new BeginMainFrameAndCommitState);
776 begin_main_frame_state->monotonic_frame_begin_time =
777 impl().layer_tree_host_impl->CurrentPhysicalTimeTicks();
778 begin_main_frame_state->scroll_info =
779 impl().layer_tree_host_impl->ProcessScrollDeltas();
781 if (!impl().layer_tree_host_impl->settings().impl_side_painting) {
782 DCHECK_GT(impl().layer_tree_host_impl->memory_allocation_limit_bytes(), 0u);
784 begin_main_frame_state->memory_allocation_limit_bytes =
785 impl().layer_tree_host_impl->memory_allocation_limit_bytes();
786 begin_main_frame_state->memory_allocation_priority_cutoff =
787 impl().layer_tree_host_impl->memory_allocation_priority_cutoff();
788 begin_main_frame_state->evicted_ui_resources =
789 impl().layer_tree_host_impl->EvictedUIResourcesExist();
790 Proxy::MainThreadTaskRunner()->PostTask(
791 FROM_HERE,
792 base::Bind(&ThreadProxy::BeginMainFrame,
793 main_thread_weak_ptr_,
794 base::Passed(&begin_main_frame_state)));
795 devtools_instrumentation::DidRequestMainThreadFrame(
796 impl().layer_tree_host_id);
797 if (impl().begin_main_frame_sent_completion_event) {
798 impl().begin_main_frame_sent_completion_event->Signal();
799 impl().begin_main_frame_sent_completion_event = NULL;
801 impl().timing_history.DidBeginMainFrame();
804 void ThreadProxy::BeginMainFrame(
805 scoped_ptr<BeginMainFrameAndCommitState> begin_main_frame_state) {
806 TRACE_EVENT0("cc", "ThreadProxy::BeginMainFrame");
807 TRACE_EVENT_SYNTHETIC_DELAY_BEGIN("cc.BeginMainFrame");
808 DCHECK(IsMainThread());
810 if (!layer_tree_host())
811 return;
813 if (main().defer_commits) {
814 main().pending_deferred_commit = begin_main_frame_state.Pass();
815 layer_tree_host()->DidDeferCommit();
816 TRACE_EVENT_INSTANT0(
817 "cc", "EarlyOut_DeferCommits", TRACE_EVENT_SCOPE_THREAD);
818 return;
821 // If the commit finishes, LayerTreeHost will transfer its swap promises to
822 // LayerTreeImpl. The destructor of SwapPromiseChecker checks LayerTressHost's
823 // swap promises.
824 SwapPromiseChecker swap_promise_checker(layer_tree_host());
826 // Do not notify the impl thread of commit requests that occur during
827 // the apply/animate/layout part of the BeginMainFrameAndCommit process since
828 // those commit requests will get painted immediately. Once we have done
829 // the paint, main().commit_requested will be set to false to allow new commit
830 // requests to be scheduled.
831 main().commit_requested = true;
832 main().commit_request_sent_to_impl_thread = true;
834 // On the other hand, the AnimationRequested flag needs to be cleared
835 // here so that any animation requests generated by the apply or animate
836 // callbacks will trigger another frame.
837 main().animate_requested = false;
839 if (!main().in_composite_and_readback && !layer_tree_host()->visible()) {
840 main().commit_requested = false;
841 main().commit_request_sent_to_impl_thread = false;
843 TRACE_EVENT_INSTANT0("cc", "EarlyOut_NotVisible", TRACE_EVENT_SCOPE_THREAD);
844 bool did_handle = false;
845 Proxy::ImplThreadTaskRunner()->PostTask(
846 FROM_HERE,
847 base::Bind(&ThreadProxy::BeginMainFrameAbortedOnImplThread,
848 impl_thread_weak_ptr_,
849 did_handle));
850 return;
853 if (begin_main_frame_state) {
854 layer_tree_host()->ApplyScrollAndScale(
855 *begin_main_frame_state->scroll_info);
858 layer_tree_host()->WillBeginMainFrame();
860 if (begin_main_frame_state) {
861 layer_tree_host()->UpdateClientAnimations(
862 begin_main_frame_state->monotonic_frame_begin_time);
863 layer_tree_host()->AnimateLayers(
864 begin_main_frame_state->monotonic_frame_begin_time);
865 blocked_main().last_monotonic_frame_begin_time =
866 begin_main_frame_state->monotonic_frame_begin_time;
869 // Unlink any backings that the impl thread has evicted, so that we know to
870 // re-paint them in UpdateLayers.
871 if (blocked_main().contents_texture_manager()) {
872 blocked_main().contents_texture_manager()->UnlinkAndClearEvictedBackings();
874 if (begin_main_frame_state) {
875 blocked_main().contents_texture_manager()->SetMaxMemoryLimitBytes(
876 begin_main_frame_state->memory_allocation_limit_bytes);
877 blocked_main().contents_texture_manager()->SetExternalPriorityCutoff(
878 begin_main_frame_state->memory_allocation_priority_cutoff);
882 // Recreate all UI resources if there were evicted UI resources when the impl
883 // thread initiated the commit.
884 bool evicted_ui_resources = begin_main_frame_state
885 ? begin_main_frame_state->evicted_ui_resources
886 : false;
887 if (evicted_ui_resources)
888 layer_tree_host()->RecreateUIResources();
890 layer_tree_host()->Layout();
891 TRACE_EVENT_SYNTHETIC_DELAY_END("cc.BeginMainFrame");
893 // Clear the commit flag after updating animations and layout here --- objects
894 // that only layout when painted will trigger another SetNeedsCommit inside
895 // UpdateLayers.
896 main().commit_requested = false;
897 main().commit_request_sent_to_impl_thread = false;
898 bool can_cancel_this_commit = main().can_cancel_commit &&
899 !main().in_composite_and_readback &&
900 !evicted_ui_resources;
901 main().can_cancel_commit = true;
903 scoped_ptr<ResourceUpdateQueue> queue =
904 make_scoped_ptr(new ResourceUpdateQueue);
906 bool updated = layer_tree_host()->UpdateLayers(queue.get());
908 // Once single buffered layers are committed, they cannot be modified until
909 // they are drawn by the impl thread.
910 main().textures_acquired = false;
912 layer_tree_host()->WillCommit();
914 if (!updated && can_cancel_this_commit) {
915 TRACE_EVENT_INSTANT0("cc", "EarlyOut_NoUpdates", TRACE_EVENT_SCOPE_THREAD);
916 bool did_handle = true;
917 Proxy::ImplThreadTaskRunner()->PostTask(
918 FROM_HERE,
919 base::Bind(&ThreadProxy::BeginMainFrameAbortedOnImplThread,
920 impl_thread_weak_ptr_,
921 did_handle));
923 // Although the commit is internally aborted, this is because it has been
924 // detected to be a no-op. From the perspective of an embedder, this commit
925 // went through, and input should no longer be throttled, etc.
926 layer_tree_host()->CommitComplete();
927 layer_tree_host()->DidBeginMainFrame();
928 return;
931 // Before calling animate, we set main().animate_requested to false. If it is
932 // true
933 // now, it means SetNeedAnimate was called again, but during a state when
934 // main().commit_request_sent_to_impl_thread = true. We need to force that
935 // call to
936 // happen again now so that the commit request is sent to the impl thread.
937 if (main().animate_requested) {
938 // Forces SetNeedsAnimate to consider posting a commit task.
939 main().animate_requested = false;
940 SetNeedsAnimate();
943 scoped_refptr<ContextProvider> offscreen_context_provider;
944 if (main().renderer_capabilities_main_thread_copy.using_offscreen_context3d &&
945 layer_tree_host()->needs_offscreen_context()) {
946 offscreen_context_provider =
947 layer_tree_host()->client()->OffscreenContextProvider();
948 if (offscreen_context_provider.get())
949 main().created_offscreen_context_provider = true;
952 // Notify the impl thread that the main thread is ready to commit. This will
953 // begin the commit process, which is blocking from the main thread's
954 // point of view, but asynchronously performed on the impl thread,
955 // coordinated by the Scheduler.
957 TRACE_EVENT0("cc", "ThreadProxy::BeginMainFrame::commit");
959 DebugScopedSetMainThreadBlocked main_thread_blocked(this);
961 // This CapturePostTasks should be destroyed before CommitComplete() is
962 // called since that goes out to the embedder, and we want the embedder
963 // to receive its callbacks before that.
964 BlockingTaskRunner::CapturePostTasks blocked;
966 CompletionEvent completion;
967 Proxy::ImplThreadTaskRunner()->PostTask(
968 FROM_HERE,
969 base::Bind(&ThreadProxy::StartCommitOnImplThread,
970 impl_thread_weak_ptr_,
971 &completion,
972 queue.release(),
973 offscreen_context_provider));
974 completion.Wait();
976 RenderingStatsInstrumentation* stats_instrumentation =
977 layer_tree_host()->rendering_stats_instrumentation();
978 BenchmarkInstrumentation::IssueMainThreadRenderingStatsEvent(
979 stats_instrumentation->main_thread_rendering_stats());
980 stats_instrumentation->AccumulateAndClearMainThreadStats();
983 layer_tree_host()->CommitComplete();
984 layer_tree_host()->DidBeginMainFrame();
987 void ThreadProxy::StartCommitOnImplThread(
988 CompletionEvent* completion,
989 ResourceUpdateQueue* raw_queue,
990 scoped_refptr<ContextProvider> offscreen_context_provider) {
991 scoped_ptr<ResourceUpdateQueue> queue(raw_queue);
993 TRACE_EVENT0("cc", "ThreadProxy::StartCommitOnImplThread");
994 DCHECK(!impl().commit_completion_event);
995 DCHECK(IsImplThread() && IsMainThreadBlocked());
996 DCHECK(impl().scheduler);
997 DCHECK(impl().scheduler->CommitPending());
999 if (!impl().layer_tree_host_impl) {
1000 TRACE_EVENT_INSTANT0(
1001 "cc", "EarlyOut_NoLayerTree", TRACE_EVENT_SCOPE_THREAD);
1002 completion->Signal();
1003 return;
1006 if (offscreen_context_provider.get())
1007 offscreen_context_provider->BindToCurrentThread();
1008 impl().layer_tree_host_impl->SetOffscreenContextProvider(
1009 offscreen_context_provider);
1011 if (impl().contents_texture_manager) {
1012 DCHECK_EQ(impl().contents_texture_manager,
1013 blocked_main().contents_texture_manager());
1014 } else {
1015 // Cache this pointer that was created on the main thread side to avoid a
1016 // data race between creating it and using it on the compositor thread.
1017 impl().contents_texture_manager = blocked_main().contents_texture_manager();
1020 if (impl().contents_texture_manager) {
1021 if (impl().contents_texture_manager->LinkedEvictedBackingsExist()) {
1022 // Clear any uploads we were making to textures linked to evicted
1023 // resources
1024 queue->ClearUploadsToEvictedResources();
1025 // Some textures in the layer tree are invalid. Kick off another commit
1026 // to fill them again.
1027 SetNeedsCommitOnImplThread();
1030 impl().contents_texture_manager->PushTexturePrioritiesToBackings();
1033 impl().commit_completion_event = completion;
1034 impl().current_resource_update_controller = ResourceUpdateController::Create(
1035 this,
1036 Proxy::ImplThreadTaskRunner(),
1037 queue.Pass(),
1038 impl().layer_tree_host_impl->resource_provider());
1039 impl().current_resource_update_controller->PerformMoreUpdates(
1040 impl().scheduler->AnticipatedDrawTime());
1043 void ThreadProxy::BeginMainFrameAbortedOnImplThread(bool did_handle) {
1044 TRACE_EVENT0("cc", "ThreadProxy::BeginMainFrameAbortedOnImplThread");
1045 DCHECK(IsImplThread());
1046 DCHECK(impl().scheduler);
1047 DCHECK(impl().scheduler->CommitPending());
1048 DCHECK(!impl().layer_tree_host_impl->pending_tree());
1050 if (did_handle)
1051 SetInputThrottledUntilCommitOnImplThread(false);
1052 impl().layer_tree_host_impl->BeginMainFrameAborted(did_handle);
1053 impl().scheduler->BeginMainFrameAborted(did_handle);
1056 void ThreadProxy::ScheduledActionCommit() {
1057 TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionCommit");
1058 DCHECK(IsImplThread());
1059 DCHECK(IsMainThreadBlocked());
1060 DCHECK(impl().commit_completion_event);
1061 DCHECK(impl().current_resource_update_controller);
1063 // Complete all remaining texture updates.
1064 impl().current_resource_update_controller->Finalize();
1065 impl().current_resource_update_controller.reset();
1067 if (impl().animations_frozen_until_next_draw) {
1068 impl().animation_freeze_time =
1069 std::max(impl().animation_freeze_time,
1070 blocked_main().last_monotonic_frame_begin_time);
1073 blocked_main().main_thread_inside_commit = true;
1074 impl().layer_tree_host_impl->BeginCommit();
1075 layer_tree_host()->BeginCommitOnImplThread(impl().layer_tree_host_impl.get());
1076 layer_tree_host()->FinishCommitOnImplThread(
1077 impl().layer_tree_host_impl.get());
1078 blocked_main().main_thread_inside_commit = false;
1080 bool hold_commit = layer_tree_host()->settings().impl_side_painting &&
1081 blocked_main().commit_waits_for_activation;
1082 blocked_main().commit_waits_for_activation = false;
1084 if (hold_commit) {
1085 // For some layer types in impl-side painting, the commit is held until
1086 // the pending tree is activated. It's also possible that the
1087 // pending tree has already activated if there was no work to be done.
1088 TRACE_EVENT_INSTANT0("cc", "HoldCommit", TRACE_EVENT_SCOPE_THREAD);
1089 impl().completion_event_for_commit_held_on_tree_activation =
1090 impl().commit_completion_event;
1091 impl().commit_completion_event = NULL;
1092 } else {
1093 impl().commit_completion_event->Signal();
1094 impl().commit_completion_event = NULL;
1097 // Delay this step until afer the main thread has been released as it's
1098 // often a good bit of work to update the tree and prepare the new frame.
1099 impl().layer_tree_host_impl->CommitComplete();
1101 SetInputThrottledUntilCommitOnImplThread(false);
1103 UpdateBackgroundAnimateTicking();
1105 impl().next_frame_is_newly_committed_frame = true;
1107 impl().timing_history.DidCommit();
1109 // SetVisible kicks off the next scheduler action, so this must be last.
1110 impl().scheduler->SetVisible(impl().layer_tree_host_impl->visible());
1113 void ThreadProxy::ScheduledActionUpdateVisibleTiles() {
1114 TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionUpdateVisibleTiles");
1115 DCHECK(IsImplThread());
1116 impl().layer_tree_host_impl->UpdateVisibleTiles();
1119 void ThreadProxy::ScheduledActionActivatePendingTree() {
1120 TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionActivatePendingTree");
1121 DCHECK(IsImplThread());
1122 impl().layer_tree_host_impl->ActivatePendingTree();
1125 void ThreadProxy::ScheduledActionBeginOutputSurfaceCreation() {
1126 TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionBeginOutputSurfaceCreation");
1127 DCHECK(IsImplThread());
1128 Proxy::MainThreadTaskRunner()->PostTask(
1129 FROM_HERE,
1130 base::Bind(&ThreadProxy::CreateAndInitializeOutputSurface,
1131 main_thread_weak_ptr_));
1134 DrawSwapReadbackResult ThreadProxy::DrawSwapReadbackInternal(
1135 bool forced_draw,
1136 bool swap_requested,
1137 bool readback_requested) {
1138 TRACE_EVENT_SYNTHETIC_DELAY("cc.DrawAndSwap");
1139 DrawSwapReadbackResult result;
1141 DCHECK(IsImplThread());
1142 DCHECK(impl().layer_tree_host_impl.get());
1144 impl().timing_history.DidStartDrawing();
1145 base::TimeDelta draw_duration_estimate = DrawDurationEstimate();
1146 base::AutoReset<bool> mark_inside(&impl().inside_draw, true);
1148 // Advance our animations.
1149 base::TimeTicks monotonic_time;
1150 if (impl().animations_frozen_until_next_draw)
1151 monotonic_time = impl().animation_freeze_time;
1152 else
1153 monotonic_time = impl().layer_tree_host_impl->CurrentFrameTimeTicks();
1155 // TODO(ajuma): Remove wall_clock_time once the legacy implementation of
1156 // animations in Blink is removed.
1157 base::Time wall_clock_time = impl().layer_tree_host_impl->CurrentFrameTime();
1159 // TODO(enne): This should probably happen post-animate.
1160 if (impl().layer_tree_host_impl->pending_tree())
1161 impl().layer_tree_host_impl->pending_tree()->UpdateDrawProperties();
1162 impl().layer_tree_host_impl->Animate(monotonic_time, wall_clock_time);
1164 // This method is called on a forced draw, regardless of whether we are able
1165 // to produce a frame, as the calling site on main thread is blocked until its
1166 // request completes, and we signal completion here. If CanDraw() is false, we
1167 // will indicate success=false to the caller, but we must still signal
1168 // completion to avoid deadlock.
1170 // We guard PrepareToDraw() with CanDraw() because it always returns a valid
1171 // frame, so can only be used when such a frame is possible. Since
1172 // DrawLayers() depends on the result of PrepareToDraw(), it is guarded on
1173 // CanDraw() as well.
1175 bool drawing_for_readback = readback_requested && !!impl().readback_request;
1176 bool can_do_readback =
1177 impl().layer_tree_host_impl->renderer()->CanReadPixels();
1179 LayerTreeHostImpl::FrameData frame;
1180 bool draw_frame = false;
1182 if (impl().layer_tree_host_impl->CanDraw()) {
1183 if (!drawing_for_readback || can_do_readback) {
1184 // If it is for a readback, make sure we draw the portion being read back.
1185 gfx::Rect readback_rect;
1186 if (drawing_for_readback)
1187 readback_rect = impl().readback_request->rect;
1189 result.draw_result =
1190 impl().layer_tree_host_impl->PrepareToDraw(&frame, readback_rect);
1191 draw_frame = forced_draw ||
1192 result.draw_result == DrawSwapReadbackResult::DRAW_SUCCESS;
1193 } else {
1194 result.draw_result = DrawSwapReadbackResult::DRAW_ABORTED_CANT_READBACK;
1196 } else {
1197 result.draw_result = DrawSwapReadbackResult::DRAW_ABORTED_CANT_DRAW;
1200 if (draw_frame) {
1201 impl().layer_tree_host_impl->DrawLayers(
1202 &frame, impl().scheduler->LastBeginImplFrameTime());
1203 result.draw_result = DrawSwapReadbackResult::DRAW_SUCCESS;
1204 impl().animations_frozen_until_next_draw = false;
1205 } else if (result.draw_result ==
1206 DrawSwapReadbackResult::DRAW_ABORTED_CHECKERBOARD_ANIMATIONS &&
1207 !impl().layer_tree_host_impl->settings().impl_side_painting) {
1208 // Without impl-side painting, the animated layer that is checkerboarding
1209 // will continue to checkerboard until the next commit. If this layer
1210 // continues to move during the commit, it may continue to checkerboard
1211 // after the commit since the region rasterized during the commit will not
1212 // match the region that is currently visible; eventually this
1213 // checkerboarding will be displayed when we force a draw. To avoid this,
1214 // we freeze animations until we successfully draw.
1215 impl().animations_frozen_until_next_draw = true;
1216 impl().animation_freeze_time = monotonic_time;
1217 } else {
1218 DCHECK_NE(DrawSwapReadbackResult::DRAW_SUCCESS, result.draw_result);
1220 impl().layer_tree_host_impl->DidDrawAllLayers(frame);
1222 bool start_ready_animations = draw_frame;
1223 impl().layer_tree_host_impl->UpdateAnimationState(start_ready_animations);
1225 // Check for a pending CompositeAndReadback.
1226 if (drawing_for_readback) {
1227 DCHECK(!swap_requested);
1228 result.did_readback = false;
1229 if (draw_frame) {
1230 if (!impl().layer_tree_host_impl->IsContextLost()) {
1231 impl().layer_tree_host_impl->Readback(impl().readback_request->pixels,
1232 impl().readback_request->rect);
1233 result.did_readback = true;
1234 } else {
1235 result.draw_result = DrawSwapReadbackResult::DRAW_ABORTED_CONTEXT_LOST;
1238 impl().readback_request->success = result.did_readback;
1239 impl().readback_request->completion.Signal();
1240 impl().readback_request = NULL;
1241 } else if (draw_frame) {
1242 DCHECK(swap_requested);
1243 result.did_swap = impl().layer_tree_host_impl->SwapBuffers(frame);
1245 // We don't know if we have incomplete tiles if we didn't actually swap.
1246 if (result.did_swap) {
1247 DCHECK(!frame.has_no_damage);
1248 SetSwapUsedIncompleteTileOnImplThread(frame.contains_incomplete_tile);
1252 // Tell the main thread that the the newly-commited frame was drawn.
1253 if (impl().next_frame_is_newly_committed_frame) {
1254 impl().next_frame_is_newly_committed_frame = false;
1255 Proxy::MainThreadTaskRunner()->PostTask(
1256 FROM_HERE,
1257 base::Bind(&ThreadProxy::DidCommitAndDrawFrame, main_thread_weak_ptr_));
1260 if (draw_frame)
1261 CheckOutputSurfaceStatusOnImplThread();
1263 if (result.draw_result == DrawSwapReadbackResult::DRAW_SUCCESS) {
1264 base::TimeDelta draw_duration = impl().timing_history.DidFinishDrawing();
1266 base::TimeDelta draw_duration_overestimate;
1267 base::TimeDelta draw_duration_underestimate;
1268 if (draw_duration > draw_duration_estimate)
1269 draw_duration_underestimate = draw_duration - draw_duration_estimate;
1270 else
1271 draw_duration_overestimate = draw_duration_estimate - draw_duration;
1272 UMA_HISTOGRAM_CUSTOM_TIMES("Renderer.DrawDuration",
1273 draw_duration,
1274 base::TimeDelta::FromMilliseconds(1),
1275 base::TimeDelta::FromMilliseconds(100),
1276 50);
1277 UMA_HISTOGRAM_CUSTOM_TIMES("Renderer.DrawDurationUnderestimate",
1278 draw_duration_underestimate,
1279 base::TimeDelta::FromMilliseconds(1),
1280 base::TimeDelta::FromMilliseconds(100),
1281 50);
1282 UMA_HISTOGRAM_CUSTOM_TIMES("Renderer.DrawDurationOverestimate",
1283 draw_duration_overestimate,
1284 base::TimeDelta::FromMilliseconds(1),
1285 base::TimeDelta::FromMilliseconds(100),
1286 50);
1289 DCHECK_NE(DrawSwapReadbackResult::INVALID_RESULT, result.draw_result);
1290 return result;
1293 void ThreadProxy::AcquireLayerTextures() {
1294 // Called when the main thread needs to modify a layer texture that is used
1295 // directly by the compositor.
1296 // This method will block until the next compositor draw if there is a
1297 // previously committed frame that is still undrawn. This is necessary to
1298 // ensure that the main thread does not monopolize access to the textures.
1299 DCHECK(IsMainThread());
1301 if (main().textures_acquired)
1302 return;
1304 TRACE_EVENT0("cc", "ThreadProxy::AcquireLayerTextures");
1305 DebugScopedSetMainThreadBlocked main_thread_blocked(this);
1306 CompletionEvent completion;
1307 Proxy::ImplThreadTaskRunner()->PostTask(
1308 FROM_HERE,
1309 base::Bind(&ThreadProxy::AcquireLayerTexturesForMainThreadOnImplThread,
1310 impl_thread_weak_ptr_,
1311 &completion));
1312 // Block until it is safe to write to layer textures from the main thread.
1313 completion.Wait();
1315 main().textures_acquired = true;
1316 main().can_cancel_commit = false;
1319 void ThreadProxy::AcquireLayerTexturesForMainThreadOnImplThread(
1320 CompletionEvent* completion) {
1321 DCHECK(IsImplThread());
1322 DCHECK(!impl().texture_acquisition_completion_event);
1324 impl().texture_acquisition_completion_event = completion;
1325 impl().scheduler->SetMainThreadNeedsLayerTextures();
1328 void ThreadProxy::ScheduledActionAcquireLayerTexturesForMainThread() {
1329 DCHECK(impl().texture_acquisition_completion_event);
1330 impl().texture_acquisition_completion_event->Signal();
1331 impl().texture_acquisition_completion_event = NULL;
1334 void ThreadProxy::ScheduledActionManageTiles() {
1335 TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionManageTiles");
1336 DCHECK(impl().layer_tree_host_impl->settings().impl_side_painting);
1337 impl().layer_tree_host_impl->ManageTiles();
1340 DrawSwapReadbackResult ThreadProxy::ScheduledActionDrawAndSwapIfPossible() {
1341 TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionDrawAndSwap");
1343 // SchedulerStateMachine::DidDrawIfPossibleCompleted isn't set up to
1344 // handle DRAW_ABORTED_CANT_DRAW. Moreover, the scheduler should
1345 // never generate this call when it can't draw.
1346 DCHECK(impl().layer_tree_host_impl->CanDraw());
1348 bool forced_draw = false;
1349 bool swap_requested = true;
1350 bool readback_requested = false;
1351 return DrawSwapReadbackInternal(
1352 forced_draw, swap_requested, readback_requested);
1355 DrawSwapReadbackResult ThreadProxy::ScheduledActionDrawAndSwapForced() {
1356 TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionDrawAndSwapForced");
1357 bool forced_draw = true;
1358 bool swap_requested = true;
1359 bool readback_requested = false;
1360 return DrawSwapReadbackInternal(
1361 forced_draw, swap_requested, readback_requested);
1364 DrawSwapReadbackResult ThreadProxy::ScheduledActionDrawAndReadback() {
1365 TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionDrawAndReadback");
1366 bool forced_draw = true;
1367 bool swap_requested = false;
1368 bool readback_requested = true;
1369 return DrawSwapReadbackInternal(
1370 forced_draw, swap_requested, readback_requested);
1373 void ThreadProxy::DidAnticipatedDrawTimeChange(base::TimeTicks time) {
1374 if (impl().current_resource_update_controller)
1375 impl().current_resource_update_controller->PerformMoreUpdates(time);
1378 base::TimeDelta ThreadProxy::DrawDurationEstimate() {
1379 return impl().timing_history.DrawDurationEstimate();
1382 base::TimeDelta ThreadProxy::BeginMainFrameToCommitDurationEstimate() {
1383 return impl().timing_history.BeginMainFrameToCommitDurationEstimate();
1386 base::TimeDelta ThreadProxy::CommitToActivateDurationEstimate() {
1387 return impl().timing_history.CommitToActivateDurationEstimate();
1390 void ThreadProxy::PostBeginImplFrameDeadline(const base::Closure& closure,
1391 base::TimeTicks deadline) {
1392 base::TimeDelta delta = deadline - gfx::FrameTime::Now();
1393 if (delta <= base::TimeDelta())
1394 delta = base::TimeDelta();
1395 Proxy::ImplThreadTaskRunner()->PostDelayedTask(FROM_HERE, closure, delta);
1398 void ThreadProxy::DidBeginImplFrameDeadline() {
1399 impl().layer_tree_host_impl->ResetCurrentFrameTimeForNextFrame();
1402 void ThreadProxy::ReadyToFinalizeTextureUpdates() {
1403 DCHECK(IsImplThread());
1404 impl().scheduler->FinishCommit();
1407 void ThreadProxy::DidCommitAndDrawFrame() {
1408 DCHECK(IsMainThread());
1409 if (!layer_tree_host())
1410 return;
1411 layer_tree_host()->DidCommitAndDrawFrame();
1414 void ThreadProxy::DidCompleteSwapBuffers() {
1415 DCHECK(IsMainThread());
1416 if (!layer_tree_host())
1417 return;
1418 layer_tree_host()->DidCompleteSwapBuffers();
1421 void ThreadProxy::SetAnimationEvents(scoped_ptr<AnimationEventsVector> events,
1422 base::Time wall_clock_time) {
1423 TRACE_EVENT0("cc", "ThreadProxy::SetAnimationEvents");
1424 DCHECK(IsMainThread());
1425 if (!layer_tree_host())
1426 return;
1427 layer_tree_host()->SetAnimationEvents(events.Pass(), wall_clock_time);
1430 void ThreadProxy::CreateAndInitializeOutputSurface() {
1431 TRACE_EVENT0("cc", "ThreadProxy::CreateAndInitializeOutputSurface");
1432 DCHECK(IsMainThread());
1434 // Check that output surface has not been recreated by CompositeAndReadback
1435 // after this task is posted but before it is run.
1436 bool has_initialized_output_surface = true;
1438 CompletionEvent completion;
1439 Proxy::ImplThreadTaskRunner()->PostTask(
1440 FROM_HERE,
1441 base::Bind(&ThreadProxy::HasInitializedOutputSurfaceOnImplThread,
1442 impl_thread_weak_ptr_,
1443 &completion,
1444 &has_initialized_output_surface));
1445 completion.Wait();
1447 if (has_initialized_output_surface)
1448 return;
1450 layer_tree_host()->DidLoseOutputSurface();
1451 main().output_surface_creation_callback.Reset(
1452 base::Bind(&ThreadProxy::DoCreateAndInitializeOutputSurface,
1453 base::Unretained(this)));
1454 main().output_surface_creation_callback.callback().Run();
1457 void ThreadProxy::HasInitializedOutputSurfaceOnImplThread(
1458 CompletionEvent* completion,
1459 bool* has_initialized_output_surface) {
1460 DCHECK(IsImplThread());
1461 *has_initialized_output_surface =
1462 impl().scheduler->HasInitializedOutputSurface();
1463 completion->Signal();
1466 void ThreadProxy::InitializeImplOnImplThread(CompletionEvent* completion) {
1467 TRACE_EVENT0("cc", "ThreadProxy::InitializeImplOnImplThread");
1468 DCHECK(IsImplThread());
1469 impl().layer_tree_host_impl =
1470 layer_tree_host()->CreateLayerTreeHostImpl(this);
1471 const LayerTreeSettings& settings = layer_tree_host()->settings();
1472 SchedulerSettings scheduler_settings;
1473 scheduler_settings.impl_side_painting = settings.impl_side_painting;
1474 scheduler_settings.timeout_and_draw_when_animation_checkerboards =
1475 settings.timeout_and_draw_when_animation_checkerboards;
1476 scheduler_settings.maximum_number_of_failed_draws_before_draw_is_forced_ =
1477 settings.maximum_number_of_failed_draws_before_draw_is_forced_;
1478 scheduler_settings.using_synchronous_renderer_compositor =
1479 settings.using_synchronous_renderer_compositor;
1480 scheduler_settings.throttle_frame_production =
1481 settings.throttle_frame_production;
1482 impl().scheduler =
1483 Scheduler::Create(this, scheduler_settings, impl().layer_tree_host_id);
1484 impl().scheduler->SetVisible(impl().layer_tree_host_impl->visible());
1486 impl_thread_weak_ptr_ = impl().weak_factory.GetWeakPtr();
1487 completion->Signal();
1490 void ThreadProxy::InitializeOutputSurfaceOnImplThread(
1491 CompletionEvent* completion,
1492 scoped_ptr<OutputSurface> output_surface,
1493 scoped_refptr<ContextProvider> offscreen_context_provider,
1494 bool* success,
1495 RendererCapabilities* capabilities) {
1496 TRACE_EVENT0("cc", "ThreadProxy::InitializeOutputSurfaceOnImplThread");
1497 DCHECK(IsImplThread());
1498 DCHECK(IsMainThreadBlocked());
1499 DCHECK(success);
1500 DCHECK(capabilities);
1502 layer_tree_host()->DeleteContentsTexturesOnImplThread(
1503 impl().layer_tree_host_impl->resource_provider());
1505 *success =
1506 impl().layer_tree_host_impl->InitializeRenderer(output_surface.Pass());
1508 if (*success) {
1509 *capabilities = impl()
1510 .layer_tree_host_impl->GetRendererCapabilities()
1511 .MainThreadCapabilities();
1512 impl().scheduler->DidCreateAndInitializeOutputSurface();
1513 } else if (offscreen_context_provider.get()) {
1514 if (offscreen_context_provider->BindToCurrentThread())
1515 offscreen_context_provider->VerifyContexts();
1516 offscreen_context_provider = NULL;
1519 impl().layer_tree_host_impl->SetOffscreenContextProvider(
1520 offscreen_context_provider);
1522 completion->Signal();
1525 void ThreadProxy::FinishGLOnImplThread(CompletionEvent* completion) {
1526 TRACE_EVENT0("cc", "ThreadProxy::FinishGLOnImplThread");
1527 DCHECK(IsImplThread());
1528 if (impl().layer_tree_host_impl->resource_provider())
1529 impl().layer_tree_host_impl->resource_provider()->Finish();
1530 completion->Signal();
1533 void ThreadProxy::LayerTreeHostClosedOnImplThread(CompletionEvent* completion) {
1534 TRACE_EVENT0("cc", "ThreadProxy::LayerTreeHostClosedOnImplThread");
1535 DCHECK(IsImplThread());
1536 layer_tree_host()->DeleteContentsTexturesOnImplThread(
1537 impl().layer_tree_host_impl->resource_provider());
1538 impl().current_resource_update_controller.reset();
1539 impl().layer_tree_host_impl->SetNeedsBeginImplFrame(false);
1540 impl().scheduler.reset();
1541 impl().layer_tree_host_impl.reset();
1542 impl().weak_factory.InvalidateWeakPtrs();
1543 impl().contents_texture_manager = NULL;
1544 completion->Signal();
1547 size_t ThreadProxy::MaxPartialTextureUpdates() const {
1548 return ResourceUpdateController::MaxPartialTextureUpdates();
1551 ThreadProxy::BeginMainFrameAndCommitState::BeginMainFrameAndCommitState()
1552 : memory_allocation_limit_bytes(0),
1553 memory_allocation_priority_cutoff(0),
1554 evicted_ui_resources(false) {}
1556 ThreadProxy::BeginMainFrameAndCommitState::~BeginMainFrameAndCommitState() {}
1558 scoped_ptr<base::Value> ThreadProxy::AsValue() const {
1559 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
1561 CompletionEvent completion;
1563 DebugScopedSetMainThreadBlocked main_thread_blocked(
1564 const_cast<ThreadProxy*>(this));
1565 Proxy::ImplThreadTaskRunner()->PostTask(
1566 FROM_HERE,
1567 base::Bind(&ThreadProxy::AsValueOnImplThread,
1568 impl_thread_weak_ptr_,
1569 &completion,
1570 state.get()));
1571 completion.Wait();
1573 return state.PassAs<base::Value>();
1576 void ThreadProxy::AsValueOnImplThread(CompletionEvent* completion,
1577 base::DictionaryValue* state) const {
1578 state->Set("layer_tree_host_impl",
1579 impl().layer_tree_host_impl->AsValue().release());
1580 completion->Signal();
1583 bool ThreadProxy::CommitPendingForTesting() {
1584 DCHECK(IsMainThread());
1585 CommitPendingRequest commit_pending_request;
1587 DebugScopedSetMainThreadBlocked main_thread_blocked(this);
1588 Proxy::ImplThreadTaskRunner()->PostTask(
1589 FROM_HERE,
1590 base::Bind(&ThreadProxy::CommitPendingOnImplThreadForTesting,
1591 impl_thread_weak_ptr_,
1592 &commit_pending_request));
1593 commit_pending_request.completion.Wait();
1595 return commit_pending_request.commit_pending;
1598 void ThreadProxy::CommitPendingOnImplThreadForTesting(
1599 CommitPendingRequest* request) {
1600 DCHECK(IsImplThread());
1601 if (impl().layer_tree_host_impl->output_surface())
1602 request->commit_pending = impl().scheduler->CommitPending();
1603 else
1604 request->commit_pending = false;
1605 request->completion.Signal();
1608 scoped_ptr<base::Value> ThreadProxy::SchedulerStateAsValueForTesting() {
1609 if (IsImplThread())
1610 return impl().scheduler->StateAsValue().Pass();
1612 SchedulerStateRequest scheduler_state_request;
1614 DebugScopedSetMainThreadBlocked main_thread_blocked(this);
1615 Proxy::ImplThreadTaskRunner()->PostTask(
1616 FROM_HERE,
1617 base::Bind(&ThreadProxy::SchedulerStateAsValueOnImplThreadForTesting,
1618 impl_thread_weak_ptr_,
1619 &scheduler_state_request));
1620 scheduler_state_request.completion.Wait();
1622 return scheduler_state_request.state.Pass();
1625 void ThreadProxy::SchedulerStateAsValueOnImplThreadForTesting(
1626 SchedulerStateRequest* request) {
1627 DCHECK(IsImplThread());
1628 request->state = impl().scheduler->StateAsValue();
1629 request->completion.Signal();
1632 void ThreadProxy::RenewTreePriority() {
1633 DCHECK(IsImplThread());
1634 bool smoothness_takes_priority =
1635 impl().layer_tree_host_impl->pinch_gesture_active() ||
1636 impl().layer_tree_host_impl->IsCurrentlyScrolling() ||
1637 impl().layer_tree_host_impl->page_scale_animation_active();
1639 base::TimeTicks now = impl().layer_tree_host_impl->CurrentPhysicalTimeTicks();
1641 // Update expiration time if smoothness currently takes priority.
1642 if (smoothness_takes_priority) {
1643 impl().smoothness_takes_priority_expiration_time =
1644 now + base::TimeDelta::FromMilliseconds(
1645 kSmoothnessTakesPriorityExpirationDelay * 1000);
1648 // We use the same priority for both trees by default.
1649 TreePriority priority = SAME_PRIORITY_FOR_BOTH_TREES;
1651 // Smoothness takes priority if expiration time is in the future.
1652 if (impl().smoothness_takes_priority_expiration_time > now)
1653 priority = SMOOTHNESS_TAKES_PRIORITY;
1655 // New content always takes priority when the active tree has
1656 // evicted resources or there is an invalid viewport size.
1657 if (impl().layer_tree_host_impl->active_tree()->ContentsTexturesPurged() ||
1658 impl().layer_tree_host_impl->active_tree()->ViewportSizeInvalid() ||
1659 impl().layer_tree_host_impl->EvictedUIResourcesExist() ||
1660 impl().input_throttled_until_commit)
1661 priority = NEW_CONTENT_TAKES_PRIORITY;
1663 impl().layer_tree_host_impl->SetTreePriority(priority);
1664 impl().scheduler->SetSmoothnessTakesPriority(priority ==
1665 SMOOTHNESS_TAKES_PRIORITY);
1667 // Notify the the client of this compositor via the output surface.
1668 // TODO(epenner): Route this to compositor-thread instead of output-surface
1669 // after GTFO refactor of compositor-thread (http://crbug/170828).
1670 if (impl().layer_tree_host_impl->output_surface()) {
1671 impl()
1672 .layer_tree_host_impl->output_surface()
1673 ->UpdateSmoothnessTakesPriority(priority == SMOOTHNESS_TAKES_PRIORITY);
1676 base::TimeDelta delay =
1677 impl().smoothness_takes_priority_expiration_time - now;
1679 // Need to make sure a delayed task is posted when we have smoothness
1680 // takes priority expiration time in the future.
1681 if (delay <= base::TimeDelta())
1682 return;
1683 if (impl().renew_tree_priority_pending)
1684 return;
1686 Proxy::ImplThreadTaskRunner()->PostDelayedTask(
1687 FROM_HERE,
1688 base::Bind(&ThreadProxy::RenewTreePriorityOnImplThread,
1689 impl_thread_weak_ptr_),
1690 delay);
1692 impl().renew_tree_priority_pending = true;
1695 void ThreadProxy::RenewTreePriorityOnImplThread() {
1696 DCHECK(impl().renew_tree_priority_pending);
1697 impl().renew_tree_priority_pending = false;
1699 RenewTreePriority();
1702 void ThreadProxy::RequestScrollbarAnimationOnImplThread(base::TimeDelta delay) {
1703 Proxy::ImplThreadTaskRunner()->PostDelayedTask(
1704 FROM_HERE,
1705 base::Bind(&ThreadProxy::StartScrollbarAnimationOnImplThread,
1706 impl_thread_weak_ptr_),
1707 delay);
1710 void ThreadProxy::StartScrollbarAnimationOnImplThread() {
1711 impl().layer_tree_host_impl->StartScrollbarAnimation();
1714 void ThreadProxy::DidActivatePendingTree() {
1715 TRACE_EVENT0("cc", "ThreadProxy::DidActivatePendingTreeOnImplThread");
1716 DCHECK(IsImplThread());
1718 if (impl().completion_event_for_commit_held_on_tree_activation &&
1719 !impl().layer_tree_host_impl->pending_tree()) {
1720 TRACE_EVENT_INSTANT0(
1721 "cc", "ReleaseCommitbyActivation", TRACE_EVENT_SCOPE_THREAD);
1722 DCHECK(impl().layer_tree_host_impl->settings().impl_side_painting);
1723 impl().completion_event_for_commit_held_on_tree_activation->Signal();
1724 impl().completion_event_for_commit_held_on_tree_activation = NULL;
1727 UpdateBackgroundAnimateTicking();
1729 impl().timing_history.DidActivatePendingTree();
1732 void ThreadProxy::DidManageTiles() {
1733 DCHECK(IsImplThread());
1734 impl().scheduler->DidManageTiles();
1737 } // namespace cc