1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef DBUS_OBJECT_PROXY_H_
6 #define DBUS_OBJECT_PROXY_H_
15 #include "base/callback.h"
16 #include "base/memory/ref_counted.h"
17 #include "base/strings/string_piece.h"
18 #include "base/time/time.h"
19 #include "dbus/dbus_export.h"
20 #include "dbus/object_path.h"
30 // ObjectProxy is used to communicate with remote objects, mainly for
31 // calling methods of these objects.
33 // ObjectProxy is a ref counted object, to ensure that |this| of the
34 // object is is alive when callbacks referencing |this| are called; the
35 // bus always holds at least one of those references so object proxies
36 // always last as long as the bus that created them.
37 class CHROME_DBUS_EXPORT ObjectProxy
38 : public base::RefCountedThreadSafe
<ObjectProxy
> {
40 // Client code should use Bus::GetObjectProxy() or
41 // Bus::GetObjectProxyWithOptions() instead of this constructor.
43 const std::string
& service_name
,
44 const ObjectPath
& object_path
,
47 // Options to be OR-ed together when calling Bus::GetObjectProxyWithOptions().
48 // Set the IGNORE_SERVICE_UNKNOWN_ERRORS option to silence logging of
49 // org.freedesktop.DBus.Error.ServiceUnknown errors and
50 // org.freedesktop.DBus.Error.ObjectUnknown errors.
53 IGNORE_SERVICE_UNKNOWN_ERRORS
= 1 << 0
56 // Special timeout constants.
58 // The constants correspond to DBUS_TIMEOUT_USE_DEFAULT and
59 // DBUS_TIMEOUT_INFINITE. Here we use literal numbers instead of these
60 // macros as these aren't defined with D-Bus earlier than 1.4.12.
62 TIMEOUT_USE_DEFAULT
= -1,
63 TIMEOUT_INFINITE
= 0x7fffffff,
66 // Called when an error response is returned or no response is returned.
67 // Used for CallMethodWithErrorCallback().
68 typedef base::Callback
<void(ErrorResponse
*)> ErrorCallback
;
70 // Called when the response is returned. Used for CallMethod().
71 typedef base::Callback
<void(Response
*)> ResponseCallback
;
73 // Called when a signal is received. Signal* is the incoming signal.
74 typedef base::Callback
<void (Signal
*)> SignalCallback
;
76 // Called when NameOwnerChanged signal is received.
77 typedef base::Callback
<void(
78 const std::string
& old_owner
,
79 const std::string
& new_owner
)> NameOwnerChangedCallback
;
81 // Called when the service becomes available.
82 typedef base::Callback
<void(
83 bool service_is_available
)> WaitForServiceToBeAvailableCallback
;
85 // Called when the object proxy is connected to the signal.
87 // - the interface name.
89 // - whether it was successful or not.
90 typedef base::Callback
<void (const std::string
&, const std::string
&, bool)>
93 // Calls the method of the remote object and blocks until the response
94 // is returned. Returns NULL on error.
97 virtual scoped_ptr
<Response
> CallMethodAndBlock(MethodCall
* method_call
,
100 // Requests to call the method of the remote object.
102 // |callback| will be called in the origin thread, once the method call
103 // is complete. As it's called in the origin thread, |callback| can
104 // safely reference objects in the origin thread (i.e. UI thread in most
105 // cases). If the caller is not interested in the response from the
106 // method (i.e. calling a method that does not return a value),
107 // EmptyResponseCallback() can be passed to the |callback| parameter.
109 // If the method call is successful, a pointer to Response object will
110 // be passed to the callback. If unsuccessful, NULL will be passed to
113 // Must be called in the origin thread.
114 virtual void CallMethod(MethodCall
* method_call
,
116 ResponseCallback callback
);
118 // Requests to call the method of the remote object.
120 // |callback| and |error_callback| will be called in the origin thread, once
121 // the method call is complete. As it's called in the origin thread,
122 // |callback| can safely reference objects in the origin thread (i.e.
123 // UI thread in most cases). If the caller is not interested in the response
124 // from the method (i.e. calling a method that does not return a value),
125 // EmptyResponseCallback() can be passed to the |callback| parameter.
127 // If the method call is successful, a pointer to Response object will
128 // be passed to the callback. If unsuccessful, the error callback will be
129 // called and a pointer to ErrorResponse object will be passed to the error
130 // callback if available, otherwise NULL will be passed.
132 // Must be called in the origin thread.
133 virtual void CallMethodWithErrorCallback(MethodCall
* method_call
,
135 ResponseCallback callback
,
136 ErrorCallback error_callback
);
138 // Requests to connect to the signal from the remote object, replacing
139 // any previous |signal_callback| connected to that signal.
141 // |signal_callback| will be called in the origin thread, when the
142 // signal is received from the remote object. As it's called in the
143 // origin thread, |signal_callback| can safely reference objects in the
144 // origin thread (i.e. UI thread in most cases).
146 // |on_connected_callback| is called when the object proxy is connected
147 // to the signal, or failed to be connected, in the origin thread.
149 // Must be called in the origin thread.
150 virtual void ConnectToSignal(const std::string
& interface_name
,
151 const std::string
& signal_name
,
152 SignalCallback signal_callback
,
153 OnConnectedCallback on_connected_callback
);
155 // Sets a callback for "NameOwnerChanged" signal. The callback is called on
156 // the origin thread when D-Bus system sends "NameOwnerChanged" for the name
157 // represented by |service_name_|.
158 virtual void SetNameOwnerChangedCallback(NameOwnerChangedCallback callback
);
160 // Runs the callback as soon as the service becomes available.
161 virtual void WaitForServiceToBeAvailable(
162 WaitForServiceToBeAvailableCallback callback
);
164 // Detaches from the remote object. The Bus object will take care of
165 // detaching so you don't have to do this manually.
168 virtual void Detach();
170 const ObjectPath
& object_path() const { return object_path_
; }
172 // Returns an empty callback that does nothing. Can be used for
174 static ResponseCallback
EmptyResponseCallback();
177 // This is protected, so we can define sub classes.
178 virtual ~ObjectProxy();
181 friend class base::RefCountedThreadSafe
<ObjectProxy
>;
183 // Struct of data we'll be passing from StartAsyncMethodCall() to
184 // OnPendingCallIsCompleteThunk().
185 struct OnPendingCallIsCompleteData
{
186 OnPendingCallIsCompleteData(ObjectProxy
* in_object_proxy
,
187 ResponseCallback in_response_callback
,
188 ErrorCallback error_callback
,
189 base::TimeTicks start_time
);
190 ~OnPendingCallIsCompleteData();
192 ObjectProxy
* object_proxy
;
193 ResponseCallback response_callback
;
194 ErrorCallback error_callback
;
195 base::TimeTicks start_time
;
198 // Starts the async method call. This is a helper function to implement
200 void StartAsyncMethodCall(int timeout_ms
,
201 DBusMessage
* request_message
,
202 ResponseCallback response_callback
,
203 ErrorCallback error_callback
,
204 base::TimeTicks start_time
);
206 // Called when the pending call is complete.
207 void OnPendingCallIsComplete(DBusPendingCall
* pending_call
,
208 ResponseCallback response_callback
,
209 ErrorCallback error_callback
,
210 base::TimeTicks start_time
);
212 // Runs the response callback with the given response object.
213 void RunResponseCallback(ResponseCallback response_callback
,
214 ErrorCallback error_callback
,
215 base::TimeTicks start_time
,
216 DBusMessage
* response_message
);
218 // Redirects the function call to OnPendingCallIsComplete().
219 static void OnPendingCallIsCompleteThunk(DBusPendingCall
* pending_call
,
222 // Connects to NameOwnerChanged signal.
223 bool ConnectToNameOwnerChangedSignal();
225 // Helper function for ConnectToSignal().
226 bool ConnectToSignalInternal(const std::string
& interface_name
,
227 const std::string
& signal_name
,
228 SignalCallback signal_callback
);
230 // Helper function for WaitForServiceToBeAvailable().
231 void WaitForServiceToBeAvailableInternal();
233 // Handles the incoming request messages and dispatches to the signal
235 DBusHandlerResult
HandleMessage(DBusConnection
* connection
,
236 DBusMessage
* raw_message
);
238 // Runs the method. Helper function for HandleMessage().
239 void RunMethod(base::TimeTicks start_time
,
240 std::vector
<SignalCallback
> signal_callbacks
,
243 // Redirects the function call to HandleMessage().
244 static DBusHandlerResult
HandleMessageThunk(DBusConnection
* connection
,
245 DBusMessage
* raw_message
,
248 // Helper method for logging response errors appropriately.
249 void LogMethodCallFailure(const base::StringPiece
& interface_name
,
250 const base::StringPiece
& method_name
,
251 const base::StringPiece
& error_name
,
252 const base::StringPiece
& error_message
) const;
254 // Used as ErrorCallback by CallMethod().
255 void OnCallMethodError(const std::string
& interface_name
,
256 const std::string
& method_name
,
257 ResponseCallback response_callback
,
258 ErrorResponse
* error_response
);
260 // Adds the match rule to the bus and associate the callback with the signal.
261 bool AddMatchRuleWithCallback(const std::string
& match_rule
,
262 const std::string
& absolute_signal_name
,
263 SignalCallback signal_callback
);
265 // Adds the match rule to the bus so that HandleMessage can see the signal.
266 bool AddMatchRuleWithoutCallback(const std::string
& match_rule
,
267 const std::string
& absolute_signal_name
);
269 // Calls D-Bus's GetNameOwner method synchronously to update
270 // |service_name_owner_| with the current owner of |service_name_|.
273 void UpdateNameOwnerAndBlock();
275 // Handles NameOwnerChanged signal from D-Bus's special message bus.
276 DBusHandlerResult
HandleNameOwnerChanged(scoped_ptr
<dbus::Signal
> signal
);
278 // Runs |name_owner_changed_callback_|.
279 void RunNameOwnerChangedCallback(const std::string
& old_owner
,
280 const std::string
& new_owner
);
282 // Runs |wait_for_service_to_be_available_callbacks_|.
283 void RunWaitForServiceToBeAvailableCallbacks(bool service_is_available
);
285 scoped_refptr
<Bus
> bus_
;
286 std::string service_name_
;
287 ObjectPath object_path_
;
289 // True if the message filter was added.
292 // The method table where keys are absolute signal names (i.e. interface
293 // name + signal name), and values are lists of the corresponding callbacks.
294 typedef std::map
<std::string
, std::vector
<SignalCallback
> > MethodTable
;
295 MethodTable method_table_
;
297 // The callback called when NameOwnerChanged signal is received.
298 NameOwnerChangedCallback name_owner_changed_callback_
;
300 // Called when the service becomes available.
301 std::vector
<WaitForServiceToBeAvailableCallback
>
302 wait_for_service_to_be_available_callbacks_
;
304 std::set
<std::string
> match_rules_
;
306 const bool ignore_service_unknown_errors_
;
308 // Known name owner of the well-known bus name represnted by |service_name_|.
309 std::string service_name_owner_
;
311 DISALLOW_COPY_AND_ASSIGN(ObjectProxy
);
316 #endif // DBUS_OBJECT_PROXY_H_