1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/message_pump_default.h"
7 #include "base/logging.h"
8 #include "base/mac/scoped_nsautorelease_pool.h"
12 MessagePumpDefault::MessagePumpDefault()
13 : keep_running_(true),
14 event_(false, false) {
17 void MessagePumpDefault::Run(Delegate
* delegate
) {
18 DCHECK(keep_running_
) << "Quit must have been called outside of Run!";
21 mac::ScopedNSAutoreleasePool autorelease_pool
;
23 bool did_work
= delegate
->DoWork();
27 did_work
|= delegate
->DoDelayedWork(&delayed_work_time_
);
34 did_work
= delegate
->DoIdleWork();
41 if (delayed_work_time_
.is_null()) {
44 TimeDelta delay
= delayed_work_time_
- TimeTicks::Now();
45 if (delay
> TimeDelta()) {
46 event_
.TimedWait(delay
);
48 // It looks like delayed_work_time_ indicates a time in the past, so we
49 // need to call DoDelayedWork now.
50 delayed_work_time_
= TimeTicks();
53 // Since event_ is auto-reset, we don't need to do anything special here
54 // other than service each delegate method.
60 void MessagePumpDefault::Quit() {
61 keep_running_
= false;
64 void MessagePumpDefault::ScheduleWork() {
65 // Since this can be called on any thread, we need to ensure that our Run
70 void MessagePumpDefault::ScheduleDelayedWork(
71 const TimeTicks
& delayed_work_time
) {
72 // We know that we can't be blocked on Wait right now since this method can
73 // only be called on the same thread as Run, so we only need to update our
74 // record of how long to sleep when we do sleep.
75 delayed_work_time_
= delayed_work_time
;