Class for allocating a chunk of memory for RenderPass
[chromium-blink-merge.git] / remoting / protocol / client_video_dispatcher.h
blobf62525c6082d5b220738d7ae9aaf5dc021112232
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef REMOTING_PROTOCOL_CLIENT_VIDEO_DISPATCHER_H_
6 #define REMOTING_PROTOCOL_CLIENT_VIDEO_DISPATCHER_H_
8 #include "base/compiler_specific.h"
9 #include "remoting/proto/video.pb.h"
10 #include "remoting/protocol/channel_dispatcher_base.h"
11 #include "remoting/protocol/message_reader.h"
13 namespace remoting {
14 namespace protocol {
16 class VideoStub;
18 class ClientVideoDispatcher : public ChannelDispatcherBase {
19 public:
20 explicit ClientVideoDispatcher(VideoStub* video_stub);
21 virtual ~ClientVideoDispatcher();
23 protected:
24 // ChannelDispatcherBase overrides.
25 virtual void OnInitialized() OVERRIDE;
27 private:
28 ProtobufMessageReader<VideoPacket> reader_;
30 // The stub to which VideoPackets are passed for processing.
31 VideoStub* video_stub_;
33 DISALLOW_COPY_AND_ASSIGN(ClientVideoDispatcher);
36 } // namespace protocol
37 } // namespace remoting
39 #endif // REMOTING_PROTOCOL_CLIENT_VIDEO_DISPATCHER_H_