Add persisted preference for projection touch HUD
[chromium-blink-merge.git] / ui / views / view.cc
blob4abb4d966ee317f60a3ae23629efd53009a43390
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first.
7 #include "ui/views/view.h"
9 #include <algorithm>
10 #include <cmath>
12 #include "base/debug/trace_event.h"
13 #include "base/logging.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/message_loop.h"
16 #include "base/strings/stringprintf.h"
17 #include "base/strings/utf_string_conversions.h"
18 #include "third_party/skia/include/core/SkRect.h"
19 #include "ui/base/accessibility/accessibility_types.h"
20 #include "ui/base/dragdrop/drag_drop_types.h"
21 #include "ui/base/ui_base_switches_util.h"
22 #include "ui/compositor/compositor.h"
23 #include "ui/compositor/layer.h"
24 #include "ui/compositor/layer_animator.h"
25 #include "ui/gfx/canvas.h"
26 #include "ui/gfx/interpolated_transform.h"
27 #include "ui/gfx/path.h"
28 #include "ui/gfx/point3_f.h"
29 #include "ui/gfx/point_conversions.h"
30 #include "ui/gfx/rect_conversions.h"
31 #include "ui/gfx/screen.h"
32 #include "ui/gfx/skia_util.h"
33 #include "ui/gfx/transform.h"
34 #include "ui/native_theme/native_theme.h"
35 #include "ui/views/accessibility/native_view_accessibility.h"
36 #include "ui/views/background.h"
37 #include "ui/views/context_menu_controller.h"
38 #include "ui/views/drag_controller.h"
39 #include "ui/views/layout/layout_manager.h"
40 #include "ui/views/views_delegate.h"
41 #include "ui/views/widget/native_widget_private.h"
42 #include "ui/views/widget/root_view.h"
43 #include "ui/views/widget/tooltip_manager.h"
44 #include "ui/views/widget/widget.h"
46 #if defined(OS_WIN)
47 #include "base/win/scoped_gdi_object.h"
48 #endif
50 namespace {
52 // Whether to use accelerated compositing when necessary (e.g. when a view has a
53 // transformation).
54 #if defined(USE_AURA)
55 bool use_acceleration_when_possible = true;
56 #else
57 bool use_acceleration_when_possible = false;
58 #endif
60 #if defined(OS_WIN)
61 const bool kContextMenuOnMousePress = false;
62 #else
63 const bool kContextMenuOnMousePress = true;
64 #endif
66 // Saves the drawing state, and restores the state when going out of scope.
67 class ScopedCanvas {
68 public:
69 explicit ScopedCanvas(gfx::Canvas* canvas) : canvas_(canvas) {
70 if (canvas_)
71 canvas_->Save();
73 ~ScopedCanvas() {
74 if (canvas_)
75 canvas_->Restore();
77 void SetCanvas(gfx::Canvas* canvas) {
78 if (canvas_)
79 canvas_->Restore();
80 canvas_ = canvas;
81 canvas_->Save();
84 private:
85 gfx::Canvas* canvas_;
87 DISALLOW_COPY_AND_ASSIGN(ScopedCanvas);
90 // Returns the top view in |view|'s hierarchy.
91 const views::View* GetHierarchyRoot(const views::View* view) {
92 const views::View* root = view;
93 while (root && root->parent())
94 root = root->parent();
95 return root;
98 } // namespace
100 namespace views {
102 namespace internal {
104 // This event handler receives events in the post-target phase and takes care of
105 // the following:
106 // - Generates context menu, or initiates drag-and-drop, from gesture events.
107 class PostEventDispatchHandler : public ui::EventHandler {
108 public:
109 explicit PostEventDispatchHandler(View* owner)
110 : owner_(owner),
111 touch_dnd_enabled_(switches::IsTouchDragDropEnabled()) {
113 virtual ~PostEventDispatchHandler() {}
115 private:
116 // Overridden from ui::EventHandler:
117 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
118 DCHECK_EQ(ui::EP_POSTTARGET, event->phase());
119 if (event->handled())
120 return;
122 if (touch_dnd_enabled_) {
123 if (event->type() == ui::ET_GESTURE_LONG_PRESS &&
124 (!owner_->drag_controller() ||
125 owner_->drag_controller()->CanStartDragForView(
126 owner_, event->location(), event->location()))) {
127 if (owner_->DoDrag(*event, event->location(),
128 ui::DragDropTypes::DRAG_EVENT_SOURCE_TOUCH)) {
129 event->StopPropagation();
130 return;
135 if (owner_->context_menu_controller() &&
136 (event->type() == ui::ET_GESTURE_LONG_PRESS ||
137 event->type() == ui::ET_GESTURE_LONG_TAP ||
138 event->type() == ui::ET_GESTURE_TWO_FINGER_TAP)) {
139 gfx::Point location(event->location());
140 View::ConvertPointToScreen(owner_, &location);
141 owner_->ShowContextMenu(location, ui::MENU_SOURCE_TOUCH);
142 event->StopPropagation();
146 View* owner_;
147 bool touch_dnd_enabled_;
149 DISALLOW_COPY_AND_ASSIGN(PostEventDispatchHandler);
152 } // namespace internal
154 // static
155 ViewsDelegate* ViewsDelegate::views_delegate = NULL;
157 // static
158 const char View::kViewClassName[] = "View";
160 ////////////////////////////////////////////////////////////////////////////////
161 // View, public:
163 // Creation and lifetime -------------------------------------------------------
165 View::View()
166 : owned_by_client_(false),
167 id_(0),
168 group_(-1),
169 parent_(NULL),
170 visible_(true),
171 enabled_(true),
172 notify_enter_exit_on_child_(false),
173 registered_for_visible_bounds_notification_(false),
174 clip_insets_(0, 0, 0, 0),
175 needs_layout_(true),
176 focus_border_(FocusBorder::CreateDashedFocusBorder()),
177 flip_canvas_on_paint_for_rtl_ui_(false),
178 paint_to_layer_(false),
179 accelerator_registration_delayed_(false),
180 accelerator_focus_manager_(NULL),
181 registered_accelerator_count_(0),
182 next_focusable_view_(NULL),
183 previous_focusable_view_(NULL),
184 focusable_(false),
185 accessibility_focusable_(false),
186 context_menu_controller_(NULL),
187 drag_controller_(NULL),
188 post_dispatch_handler_(new internal::PostEventDispatchHandler(this)),
189 native_view_accessibility_(NULL) {
190 AddPostTargetHandler(post_dispatch_handler_.get());
193 View::~View() {
194 if (parent_)
195 parent_->RemoveChildView(this);
197 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
198 (*i)->parent_ = NULL;
199 if (!(*i)->owned_by_client_)
200 delete *i;
203 // Release ownership of the native accessibility object, but it's
204 // reference-counted on some platforms, so it may not be deleted right away.
205 if (native_view_accessibility_)
206 native_view_accessibility_->Destroy();
209 // Tree operations -------------------------------------------------------------
211 const Widget* View::GetWidget() const {
212 // The root view holds a reference to this view hierarchy's Widget.
213 return parent_ ? parent_->GetWidget() : NULL;
216 Widget* View::GetWidget() {
217 return const_cast<Widget*>(const_cast<const View*>(this)->GetWidget());
220 void View::AddChildView(View* view) {
221 if (view->parent_ == this)
222 return;
223 AddChildViewAt(view, child_count());
226 void View::AddChildViewAt(View* view, int index) {
227 CHECK_NE(view, this) << "You cannot add a view as its own child";
228 DCHECK_GE(index, 0);
229 DCHECK_LE(index, child_count());
231 // If |view| has a parent, remove it from its parent.
232 View* parent = view->parent_;
233 const ui::NativeTheme* old_theme = view->GetNativeTheme();
234 if (parent) {
235 if (parent == this) {
236 ReorderChildView(view, index);
237 return;
239 parent->DoRemoveChildView(view, true, true, false, this);
242 // Sets the prev/next focus views.
243 InitFocusSiblings(view, index);
245 // Let's insert the view.
246 view->parent_ = this;
247 children_.insert(children_.begin() + index, view);
249 ViewHierarchyChangedDetails details(true, this, view, parent);
251 for (View* v = this; v; v = v->parent_)
252 v->ViewHierarchyChangedImpl(false, details);
254 view->PropagateAddNotifications(details);
255 UpdateTooltip();
256 views::Widget* widget = GetWidget();
257 if (widget) {
258 RegisterChildrenForVisibleBoundsNotification(view);
259 const ui::NativeTheme* new_theme = widget->GetNativeTheme();
260 if (new_theme != old_theme)
261 PropagateNativeThemeChanged(new_theme);
264 if (layout_manager_.get())
265 layout_manager_->ViewAdded(this, view);
267 if (use_acceleration_when_possible)
268 ReorderLayers();
270 // Make sure the visibility of the child layers are correct.
271 // If any of the parent View is hidden, then the layers of the subtree
272 // rooted at |this| should be hidden. Otherwise, all the child layers should
273 // inherit the visibility of the owner View.
274 UpdateLayerVisibility();
277 void View::ReorderChildView(View* view, int index) {
278 DCHECK_EQ(view->parent_, this);
279 if (index < 0)
280 index = child_count() - 1;
281 else if (index >= child_count())
282 return;
283 if (children_[index] == view)
284 return;
286 const Views::iterator i(std::find(children_.begin(), children_.end(), view));
287 DCHECK(i != children_.end());
288 children_.erase(i);
290 // Unlink the view first
291 View* next_focusable = view->next_focusable_view_;
292 View* prev_focusable = view->previous_focusable_view_;
293 if (prev_focusable)
294 prev_focusable->next_focusable_view_ = next_focusable;
295 if (next_focusable)
296 next_focusable->previous_focusable_view_ = prev_focusable;
298 // Add it in the specified index now.
299 InitFocusSiblings(view, index);
300 children_.insert(children_.begin() + index, view);
302 if (use_acceleration_when_possible)
303 ReorderLayers();
306 void View::RemoveChildView(View* view) {
307 DoRemoveChildView(view, true, true, false, NULL);
310 void View::RemoveAllChildViews(bool delete_children) {
311 while (!children_.empty())
312 DoRemoveChildView(children_.front(), false, false, delete_children, NULL);
313 UpdateTooltip();
316 bool View::Contains(const View* view) const {
317 for (const View* v = view; v; v = v->parent_) {
318 if (v == this)
319 return true;
321 return false;
324 int View::GetIndexOf(const View* view) const {
325 Views::const_iterator i(std::find(children_.begin(), children_.end(), view));
326 return i != children_.end() ? static_cast<int>(i - children_.begin()) : -1;
329 // Size and disposition --------------------------------------------------------
331 void View::SetBounds(int x, int y, int width, int height) {
332 SetBoundsRect(gfx::Rect(x, y, std::max(0, width), std::max(0, height)));
335 void View::SetBoundsRect(const gfx::Rect& bounds) {
336 if (bounds == bounds_) {
337 if (needs_layout_) {
338 needs_layout_ = false;
339 Layout();
340 SchedulePaint();
342 return;
345 if (visible_) {
346 // Paint where the view is currently.
347 SchedulePaintBoundsChanged(
348 bounds_.size() == bounds.size() ? SCHEDULE_PAINT_SIZE_SAME :
349 SCHEDULE_PAINT_SIZE_CHANGED);
352 gfx::Rect prev = bounds_;
353 bounds_ = bounds;
354 BoundsChanged(prev);
357 void View::SetSize(const gfx::Size& size) {
358 SetBounds(x(), y(), size.width(), size.height());
361 void View::SetPosition(const gfx::Point& position) {
362 SetBounds(position.x(), position.y(), width(), height());
365 void View::SetX(int x) {
366 SetBounds(x, y(), width(), height());
369 void View::SetY(int y) {
370 SetBounds(x(), y, width(), height());
373 gfx::Rect View::GetContentsBounds() const {
374 gfx::Rect contents_bounds(GetLocalBounds());
375 if (border_.get())
376 contents_bounds.Inset(border_->GetInsets());
377 return contents_bounds;
380 gfx::Rect View::GetLocalBounds() const {
381 return gfx::Rect(size());
384 gfx::Rect View::GetLayerBoundsInPixel() const {
385 return layer()->GetTargetBounds();
388 gfx::Insets View::GetInsets() const {
389 return border_.get() ? border_->GetInsets() : gfx::Insets();
392 gfx::Rect View::GetVisibleBounds() const {
393 if (!IsDrawn())
394 return gfx::Rect();
395 gfx::Rect vis_bounds(GetLocalBounds());
396 gfx::Rect ancestor_bounds;
397 const View* view = this;
398 gfx::Transform transform;
400 while (view != NULL && !vis_bounds.IsEmpty()) {
401 transform.ConcatTransform(view->GetTransform());
402 gfx::Transform translation;
403 translation.Translate(static_cast<float>(view->GetMirroredX()),
404 static_cast<float>(view->y()));
405 transform.ConcatTransform(translation);
407 vis_bounds = view->ConvertRectToParent(vis_bounds);
408 const View* ancestor = view->parent_;
409 if (ancestor != NULL) {
410 ancestor_bounds.SetRect(0, 0, ancestor->width(), ancestor->height());
411 vis_bounds.Intersect(ancestor_bounds);
412 } else if (!view->GetWidget()) {
413 // If the view has no Widget, we're not visible. Return an empty rect.
414 return gfx::Rect();
416 view = ancestor;
418 if (vis_bounds.IsEmpty())
419 return vis_bounds;
420 // Convert back to this views coordinate system.
421 gfx::RectF views_vis_bounds(vis_bounds);
422 transform.TransformRectReverse(&views_vis_bounds);
423 // Partially visible pixels should be considered visible.
424 return gfx::ToEnclosingRect(views_vis_bounds);
427 gfx::Rect View::GetBoundsInScreen() const {
428 gfx::Point origin;
429 View::ConvertPointToScreen(this, &origin);
430 return gfx::Rect(origin, size());
433 gfx::Size View::GetPreferredSize() {
434 if (layout_manager_.get())
435 return layout_manager_->GetPreferredSize(this);
436 return gfx::Size();
439 int View::GetBaseline() const {
440 return -1;
443 void View::SizeToPreferredSize() {
444 gfx::Size prefsize = GetPreferredSize();
445 if ((prefsize.width() != width()) || (prefsize.height() != height()))
446 SetBounds(x(), y(), prefsize.width(), prefsize.height());
449 gfx::Size View::GetMinimumSize() {
450 return GetPreferredSize();
453 gfx::Size View::GetMaximumSize() {
454 return gfx::Size();
457 int View::GetHeightForWidth(int w) {
458 if (layout_manager_.get())
459 return layout_manager_->GetPreferredHeightForWidth(this, w);
460 return GetPreferredSize().height();
463 void View::SetVisible(bool visible) {
464 if (visible != visible_) {
465 // If the View is currently visible, schedule paint to refresh parent.
466 // TODO(beng): not sure we should be doing this if we have a layer.
467 if (visible_)
468 SchedulePaint();
470 visible_ = visible;
472 // Notify the parent.
473 if (parent_)
474 parent_->ChildVisibilityChanged(this);
476 // This notifies all sub-views recursively.
477 PropagateVisibilityNotifications(this, visible_);
478 UpdateLayerVisibility();
480 // If we are newly visible, schedule paint.
481 if (visible_)
482 SchedulePaint();
486 bool View::IsDrawn() const {
487 return visible_ && parent_ ? parent_->IsDrawn() : false;
490 void View::SetEnabled(bool enabled) {
491 if (enabled != enabled_) {
492 enabled_ = enabled;
493 OnEnabledChanged();
497 void View::OnEnabledChanged() {
498 SchedulePaint();
501 // Transformations -------------------------------------------------------------
503 gfx::Transform View::GetTransform() const {
504 return layer() ? layer()->transform() : gfx::Transform();
507 void View::SetTransform(const gfx::Transform& transform) {
508 if (transform.IsIdentity()) {
509 if (layer()) {
510 layer()->SetTransform(transform);
511 if (!paint_to_layer_)
512 DestroyLayer();
513 } else {
514 // Nothing.
516 } else {
517 if (!layer())
518 CreateLayer();
519 layer()->SetTransform(transform);
520 layer()->ScheduleDraw();
524 void View::SetPaintToLayer(bool paint_to_layer) {
525 paint_to_layer_ = paint_to_layer;
526 if (paint_to_layer_ && !layer()) {
527 CreateLayer();
528 } else if (!paint_to_layer_ && layer()) {
529 DestroyLayer();
533 ui::Layer* View::RecreateLayer() {
534 ui::Layer* layer = AcquireLayer();
535 if (!layer)
536 return NULL;
538 CreateLayer();
539 layer_->set_scale_content(layer->scale_content());
540 return layer;
543 // RTL positioning -------------------------------------------------------------
545 gfx::Rect View::GetMirroredBounds() const {
546 gfx::Rect bounds(bounds_);
547 bounds.set_x(GetMirroredX());
548 return bounds;
551 gfx::Point View::GetMirroredPosition() const {
552 return gfx::Point(GetMirroredX(), y());
555 int View::GetMirroredX() const {
556 return parent_ ? parent_->GetMirroredXForRect(bounds_) : x();
559 int View::GetMirroredXForRect(const gfx::Rect& bounds) const {
560 return base::i18n::IsRTL() ?
561 (width() - bounds.x() - bounds.width()) : bounds.x();
564 int View::GetMirroredXInView(int x) const {
565 return base::i18n::IsRTL() ? width() - x : x;
568 int View::GetMirroredXWithWidthInView(int x, int w) const {
569 return base::i18n::IsRTL() ? width() - x - w : x;
572 // Layout ----------------------------------------------------------------------
574 void View::Layout() {
575 needs_layout_ = false;
577 // If we have a layout manager, let it handle the layout for us.
578 if (layout_manager_.get())
579 layout_manager_->Layout(this);
581 // Make sure to propagate the Layout() call to any children that haven't
582 // received it yet through the layout manager and need to be laid out. This
583 // is needed for the case when the child requires a layout but its bounds
584 // weren't changed by the layout manager. If there is no layout manager, we
585 // just propagate the Layout() call down the hierarchy, so whoever receives
586 // the call can take appropriate action.
587 for (int i = 0, count = child_count(); i < count; ++i) {
588 View* child = child_at(i);
589 if (child->needs_layout_ || !layout_manager_.get()) {
590 child->needs_layout_ = false;
591 child->Layout();
596 void View::InvalidateLayout() {
597 // Always invalidate up. This is needed to handle the case of us already being
598 // valid, but not our parent.
599 needs_layout_ = true;
600 if (parent_)
601 parent_->InvalidateLayout();
604 LayoutManager* View::GetLayoutManager() const {
605 return layout_manager_.get();
608 void View::SetLayoutManager(LayoutManager* layout_manager) {
609 if (layout_manager_.get())
610 layout_manager_->Uninstalled(this);
612 layout_manager_.reset(layout_manager);
613 if (layout_manager_.get())
614 layout_manager_->Installed(this);
617 // Attributes ------------------------------------------------------------------
619 const char* View::GetClassName() const {
620 return kViewClassName;
623 View* View::GetAncestorWithClassName(const std::string& name) {
624 for (View* view = this; view; view = view->parent_) {
625 if (!strcmp(view->GetClassName(), name.c_str()))
626 return view;
628 return NULL;
631 const View* View::GetViewByID(int id) const {
632 if (id == id_)
633 return const_cast<View*>(this);
635 for (int i = 0, count = child_count(); i < count; ++i) {
636 const View* view = child_at(i)->GetViewByID(id);
637 if (view)
638 return view;
640 return NULL;
643 View* View::GetViewByID(int id) {
644 return const_cast<View*>(const_cast<const View*>(this)->GetViewByID(id));
647 void View::SetGroup(int gid) {
648 // Don't change the group id once it's set.
649 DCHECK(group_ == -1 || group_ == gid);
650 group_ = gid;
653 int View::GetGroup() const {
654 return group_;
657 bool View::IsGroupFocusTraversable() const {
658 return true;
661 void View::GetViewsInGroup(int group, Views* views) {
662 if (group_ == group)
663 views->push_back(this);
665 for (int i = 0, count = child_count(); i < count; ++i)
666 child_at(i)->GetViewsInGroup(group, views);
669 View* View::GetSelectedViewForGroup(int group) {
670 Views views;
671 GetWidget()->GetRootView()->GetViewsInGroup(group, &views);
672 return views.empty() ? NULL : views[0];
675 // Coordinate conversion -------------------------------------------------------
677 // static
678 void View::ConvertPointToTarget(const View* source,
679 const View* target,
680 gfx::Point* point) {
681 if (source == target)
682 return;
684 // |source| can be NULL.
685 const View* root = GetHierarchyRoot(target);
686 if (source) {
687 CHECK_EQ(GetHierarchyRoot(source), root);
689 if (source != root)
690 source->ConvertPointForAncestor(root, point);
693 if (target != root)
694 target->ConvertPointFromAncestor(root, point);
696 // API defines NULL |source| as returning the point in screen coordinates.
697 if (!source) {
698 *point -=
699 root->GetWidget()->GetClientAreaBoundsInScreen().OffsetFromOrigin();
703 // static
704 void View::ConvertPointToWidget(const View* src, gfx::Point* p) {
705 DCHECK(src);
706 DCHECK(p);
708 src->ConvertPointForAncestor(NULL, p);
711 // static
712 void View::ConvertPointFromWidget(const View* dest, gfx::Point* p) {
713 DCHECK(dest);
714 DCHECK(p);
716 dest->ConvertPointFromAncestor(NULL, p);
719 // static
720 void View::ConvertPointToScreen(const View* src, gfx::Point* p) {
721 DCHECK(src);
722 DCHECK(p);
724 // If the view is not connected to a tree, there's nothing we can do.
725 const Widget* widget = src->GetWidget();
726 if (widget) {
727 ConvertPointToWidget(src, p);
728 *p += widget->GetClientAreaBoundsInScreen().OffsetFromOrigin();
732 // static
733 void View::ConvertPointFromScreen(const View* dst, gfx::Point* p) {
734 DCHECK(dst);
735 DCHECK(p);
737 const views::Widget* widget = dst->GetWidget();
738 if (!widget)
739 return;
740 *p -= widget->GetClientAreaBoundsInScreen().OffsetFromOrigin();
741 views::View::ConvertPointFromWidget(dst, p);
744 gfx::Rect View::ConvertRectToParent(const gfx::Rect& rect) const {
745 gfx::RectF x_rect = rect;
746 GetTransform().TransformRect(&x_rect);
747 x_rect.Offset(GetMirroredPosition().OffsetFromOrigin());
748 // Pixels we partially occupy in the parent should be included.
749 return gfx::ToEnclosingRect(x_rect);
752 gfx::Rect View::ConvertRectToWidget(const gfx::Rect& rect) const {
753 gfx::Rect x_rect = rect;
754 for (const View* v = this; v; v = v->parent_)
755 x_rect = v->ConvertRectToParent(x_rect);
756 return x_rect;
759 // Painting --------------------------------------------------------------------
761 void View::SchedulePaint() {
762 SchedulePaintInRect(GetLocalBounds());
765 void View::SchedulePaintInRect(const gfx::Rect& rect) {
766 if (!visible_)
767 return;
769 if (layer()) {
770 layer()->SchedulePaint(rect);
771 } else if (parent_) {
772 // Translate the requested paint rect to the parent's coordinate system
773 // then pass this notification up to the parent.
774 parent_->SchedulePaintInRect(ConvertRectToParent(rect));
778 void View::Paint(gfx::Canvas* canvas) {
779 TRACE_EVENT1("views", "View::Paint", "class", GetClassName());
781 ScopedCanvas scoped_canvas(canvas);
783 // Paint this View and its children, setting the clip rect to the bounds
784 // of this View and translating the origin to the local bounds' top left
785 // point.
787 // Note that the X (or left) position we pass to ClipRectInt takes into
788 // consideration whether or not the view uses a right-to-left layout so that
789 // we paint our view in its mirrored position if need be.
790 gfx::Rect clip_rect = bounds();
791 clip_rect.Inset(clip_insets_);
792 if (parent_)
793 clip_rect.set_x(parent_->GetMirroredXForRect(clip_rect));
794 if (!canvas->ClipRect(clip_rect))
795 return;
797 // Non-empty clip, translate the graphics such that 0,0 corresponds to
798 // where this view is located (related to its parent).
799 canvas->Translate(GetMirroredPosition().OffsetFromOrigin());
800 canvas->Transform(GetTransform());
802 PaintCommon(canvas);
805 ui::ThemeProvider* View::GetThemeProvider() const {
806 const Widget* widget = GetWidget();
807 return widget ? widget->GetThemeProvider() : NULL;
810 const ui::NativeTheme* View::GetNativeTheme() const {
811 const Widget* widget = GetWidget();
812 return widget ? widget->GetNativeTheme() : ui::NativeTheme::instance();
815 // Accelerated Painting --------------------------------------------------------
817 // static
818 void View::set_use_acceleration_when_possible(bool use) {
819 use_acceleration_when_possible = use;
822 // static
823 bool View::get_use_acceleration_when_possible() {
824 return use_acceleration_when_possible;
827 // Input -----------------------------------------------------------------------
829 View* View::GetEventHandlerForPoint(const gfx::Point& point) {
830 // Walk the child Views recursively looking for the View that most
831 // tightly encloses the specified point.
832 for (int i = child_count() - 1; i >= 0; --i) {
833 View* child = child_at(i);
834 if (!child->visible())
835 continue;
837 gfx::Point point_in_child_coords(point);
838 ConvertPointToTarget(this, child, &point_in_child_coords);
839 if (child->HitTestPoint(point_in_child_coords))
840 return child->GetEventHandlerForPoint(point_in_child_coords);
842 return this;
845 View* View::GetTooltipHandlerForPoint(const gfx::Point& point) {
846 if (!HitTestPoint(point))
847 return NULL;
849 // Walk the child Views recursively looking for the View that most
850 // tightly encloses the specified point.
851 for (int i = child_count() - 1; i >= 0; --i) {
852 View* child = child_at(i);
853 if (!child->visible())
854 continue;
856 gfx::Point point_in_child_coords(point);
857 ConvertPointToTarget(this, child, &point_in_child_coords);
858 View* handler = child->GetTooltipHandlerForPoint(point_in_child_coords);
859 if (handler)
860 return handler;
862 return this;
865 gfx::NativeCursor View::GetCursor(const ui::MouseEvent& event) {
866 #if defined(OS_WIN)
867 #if defined(USE_AURA)
868 static ui::Cursor arrow;
869 if (!arrow.platform())
870 arrow.SetPlatformCursor(LoadCursor(NULL, IDC_ARROW));
871 return arrow;
872 #else
873 static HCURSOR arrow = LoadCursor(NULL, IDC_ARROW);
874 return arrow;
875 #endif
876 #else
877 return gfx::kNullCursor;
878 #endif
881 bool View::HitTestPoint(const gfx::Point& point) const {
882 return HitTestRect(gfx::Rect(point, gfx::Size(1, 1)));
885 bool View::HitTestRect(const gfx::Rect& rect) const {
886 if (GetLocalBounds().Intersects(rect)) {
887 if (HasHitTestMask()) {
888 gfx::Path mask;
889 GetHitTestMask(&mask);
890 #if defined(USE_AURA)
891 // TODO: should we use this every where?
892 SkRegion clip_region;
893 clip_region.setRect(0, 0, width(), height());
894 SkRegion mask_region;
895 return mask_region.setPath(mask, clip_region) &&
896 mask_region.intersects(RectToSkIRect(rect));
897 #elif defined(OS_WIN)
898 base::win::ScopedRegion rgn(mask.CreateNativeRegion());
899 const RECT r(rect.ToRECT());
900 return RectInRegion(rgn, &r) != 0;
901 #endif
903 // No mask, but inside our bounds.
904 return true;
906 // Outside our bounds.
907 return false;
910 bool View::IsMouseHovered() {
911 // If we haven't yet been placed in an onscreen view hierarchy, we can't be
912 // hovered.
913 if (!GetWidget())
914 return false;
916 // If mouse events are disabled, then the mouse cursor is invisible and
917 // is therefore not hovering over this button.
918 if (!GetWidget()->IsMouseEventsEnabled())
919 return false;
921 gfx::Point cursor_pos(gfx::Screen::GetScreenFor(
922 GetWidget()->GetNativeView())->GetCursorScreenPoint());
923 ConvertPointToTarget(NULL, this, &cursor_pos);
924 return HitTestPoint(cursor_pos);
927 bool View::OnMousePressed(const ui::MouseEvent& event) {
928 return false;
931 bool View::OnMouseDragged(const ui::MouseEvent& event) {
932 return false;
935 void View::OnMouseReleased(const ui::MouseEvent& event) {
938 void View::OnMouseCaptureLost() {
941 void View::OnMouseMoved(const ui::MouseEvent& event) {
944 void View::OnMouseEntered(const ui::MouseEvent& event) {
947 void View::OnMouseExited(const ui::MouseEvent& event) {
950 void View::SetMouseHandler(View* new_mouse_handler) {
951 // |new_mouse_handler| may be NULL.
952 if (parent_)
953 parent_->SetMouseHandler(new_mouse_handler);
956 bool View::OnKeyPressed(const ui::KeyEvent& event) {
957 return false;
960 bool View::OnKeyReleased(const ui::KeyEvent& event) {
961 return false;
964 bool View::OnMouseWheel(const ui::MouseWheelEvent& event) {
965 return false;
968 void View::OnKeyEvent(ui::KeyEvent* event) {
969 bool consumed = (event->type() == ui::ET_KEY_PRESSED) ? OnKeyPressed(*event) :
970 OnKeyReleased(*event);
971 if (consumed)
972 event->StopPropagation();
975 void View::OnMouseEvent(ui::MouseEvent* event) {
976 switch (event->type()) {
977 case ui::ET_MOUSE_PRESSED:
978 if (ProcessMousePressed(*event))
979 event->SetHandled();
980 return;
982 case ui::ET_MOUSE_MOVED:
983 if ((event->flags() & (ui::EF_LEFT_MOUSE_BUTTON |
984 ui::EF_RIGHT_MOUSE_BUTTON |
985 ui::EF_MIDDLE_MOUSE_BUTTON)) == 0) {
986 OnMouseMoved(*event);
987 return;
989 // FALL-THROUGH
990 case ui::ET_MOUSE_DRAGGED:
991 if (ProcessMouseDragged(*event))
992 event->SetHandled();
993 return;
995 case ui::ET_MOUSE_RELEASED:
996 ProcessMouseReleased(*event);
997 return;
999 case ui::ET_MOUSEWHEEL:
1000 if (OnMouseWheel(*static_cast<ui::MouseWheelEvent*>(event)))
1001 event->SetHandled();
1002 break;
1004 case ui::ET_MOUSE_ENTERED:
1005 OnMouseEntered(*event);
1006 break;
1008 case ui::ET_MOUSE_EXITED:
1009 OnMouseExited(*event);
1010 break;
1012 default:
1013 return;
1017 void View::OnScrollEvent(ui::ScrollEvent* event) {
1020 void View::OnTouchEvent(ui::TouchEvent* event) {
1023 void View::OnGestureEvent(ui::GestureEvent* event) {
1026 ui::TextInputClient* View::GetTextInputClient() {
1027 return NULL;
1030 InputMethod* View::GetInputMethod() {
1031 Widget* widget = GetWidget();
1032 return widget ? widget->GetInputMethod() : NULL;
1035 bool View::CanAcceptEvent(const ui::Event& event) {
1036 return event.dispatch_to_hidden_targets() || IsDrawn();
1039 ui::EventTarget* View::GetParentTarget() {
1040 return parent_;
1043 // Accelerators ----------------------------------------------------------------
1045 void View::AddAccelerator(const ui::Accelerator& accelerator) {
1046 if (!accelerators_.get())
1047 accelerators_.reset(new std::vector<ui::Accelerator>());
1049 if (std::find(accelerators_->begin(), accelerators_->end(), accelerator) ==
1050 accelerators_->end()) {
1051 accelerators_->push_back(accelerator);
1053 RegisterPendingAccelerators();
1056 void View::RemoveAccelerator(const ui::Accelerator& accelerator) {
1057 if (!accelerators_.get()) {
1058 NOTREACHED() << "Removing non-existing accelerator";
1059 return;
1062 std::vector<ui::Accelerator>::iterator i(
1063 std::find(accelerators_->begin(), accelerators_->end(), accelerator));
1064 if (i == accelerators_->end()) {
1065 NOTREACHED() << "Removing non-existing accelerator";
1066 return;
1069 size_t index = i - accelerators_->begin();
1070 accelerators_->erase(i);
1071 if (index >= registered_accelerator_count_) {
1072 // The accelerator is not registered to FocusManager.
1073 return;
1075 --registered_accelerator_count_;
1077 // Providing we are attached to a Widget and registered with a focus manager,
1078 // we should de-register from that focus manager now.
1079 if (GetWidget() && accelerator_focus_manager_)
1080 accelerator_focus_manager_->UnregisterAccelerator(accelerator, this);
1083 void View::ResetAccelerators() {
1084 if (accelerators_.get())
1085 UnregisterAccelerators(false);
1088 bool View::AcceleratorPressed(const ui::Accelerator& accelerator) {
1089 return false;
1092 bool View::CanHandleAccelerators() const {
1093 return enabled() && IsDrawn() && GetWidget() && GetWidget()->IsVisible();
1096 // Focus -----------------------------------------------------------------------
1098 bool View::HasFocus() const {
1099 const FocusManager* focus_manager = GetFocusManager();
1100 return focus_manager && (focus_manager->GetFocusedView() == this);
1103 View* View::GetNextFocusableView() {
1104 return next_focusable_view_;
1107 const View* View::GetNextFocusableView() const {
1108 return next_focusable_view_;
1111 View* View::GetPreviousFocusableView() {
1112 return previous_focusable_view_;
1115 void View::SetNextFocusableView(View* view) {
1116 if (view)
1117 view->previous_focusable_view_ = this;
1118 next_focusable_view_ = view;
1121 bool View::IsFocusable() const {
1122 return focusable_ && enabled_ && IsDrawn();
1125 bool View::IsAccessibilityFocusable() const {
1126 return (focusable_ || accessibility_focusable_) && enabled_ && IsDrawn();
1129 FocusManager* View::GetFocusManager() {
1130 Widget* widget = GetWidget();
1131 return widget ? widget->GetFocusManager() : NULL;
1134 const FocusManager* View::GetFocusManager() const {
1135 const Widget* widget = GetWidget();
1136 return widget ? widget->GetFocusManager() : NULL;
1139 void View::RequestFocus() {
1140 FocusManager* focus_manager = GetFocusManager();
1141 if (focus_manager && IsFocusable())
1142 focus_manager->SetFocusedView(this);
1145 bool View::SkipDefaultKeyEventProcessing(const ui::KeyEvent& event) {
1146 return false;
1149 FocusTraversable* View::GetFocusTraversable() {
1150 return NULL;
1153 FocusTraversable* View::GetPaneFocusTraversable() {
1154 return NULL;
1157 // Tooltips --------------------------------------------------------------------
1159 bool View::GetTooltipText(const gfx::Point& p, string16* tooltip) const {
1160 return false;
1163 bool View::GetTooltipTextOrigin(const gfx::Point& p, gfx::Point* loc) const {
1164 return false;
1167 // Context menus ---------------------------------------------------------------
1169 void View::ShowContextMenu(const gfx::Point& p,
1170 ui::MenuSourceType source_type) {
1171 if (!context_menu_controller_)
1172 return;
1174 context_menu_controller_->ShowContextMenuForView(this, p, source_type);
1177 // static
1178 bool View::ShouldShowContextMenuOnMousePress() {
1179 return kContextMenuOnMousePress;
1182 // Drag and drop ---------------------------------------------------------------
1184 bool View::GetDropFormats(
1185 int* formats,
1186 std::set<OSExchangeData::CustomFormat>* custom_formats) {
1187 return false;
1190 bool View::AreDropTypesRequired() {
1191 return false;
1194 bool View::CanDrop(const OSExchangeData& data) {
1195 // TODO(sky): when I finish up migration, this should default to true.
1196 return false;
1199 void View::OnDragEntered(const ui::DropTargetEvent& event) {
1202 int View::OnDragUpdated(const ui::DropTargetEvent& event) {
1203 return ui::DragDropTypes::DRAG_NONE;
1206 void View::OnDragExited() {
1209 int View::OnPerformDrop(const ui::DropTargetEvent& event) {
1210 return ui::DragDropTypes::DRAG_NONE;
1213 void View::OnDragDone() {
1216 // static
1217 bool View::ExceededDragThreshold(const gfx::Vector2d& delta) {
1218 return (abs(delta.x()) > GetHorizontalDragThreshold() ||
1219 abs(delta.y()) > GetVerticalDragThreshold());
1222 // Accessibility----------------------------------------------------------------
1224 gfx::NativeViewAccessible View::GetNativeViewAccessible() {
1225 if (!native_view_accessibility_)
1226 native_view_accessibility_ = NativeViewAccessibility::Create(this);
1227 if (native_view_accessibility_)
1228 return native_view_accessibility_->GetNativeObject();
1229 return NULL;
1232 void View::NotifyAccessibilityEvent(
1233 ui::AccessibilityTypes::Event event_type,
1234 bool send_native_event) {
1235 if (ViewsDelegate::views_delegate)
1236 ViewsDelegate::views_delegate->NotifyAccessibilityEvent(this, event_type);
1238 if (send_native_event) {
1239 if (!native_view_accessibility_)
1240 native_view_accessibility_ = NativeViewAccessibility::Create(this);
1241 if (native_view_accessibility_)
1242 native_view_accessibility_->NotifyAccessibilityEvent(event_type);
1246 // Scrolling -------------------------------------------------------------------
1248 void View::ScrollRectToVisible(const gfx::Rect& rect) {
1249 // We must take RTL UI mirroring into account when adjusting the position of
1250 // the region.
1251 if (parent_) {
1252 gfx::Rect scroll_rect(rect);
1253 scroll_rect.Offset(GetMirroredX(), y());
1254 parent_->ScrollRectToVisible(scroll_rect);
1258 int View::GetPageScrollIncrement(ScrollView* scroll_view,
1259 bool is_horizontal, bool is_positive) {
1260 return 0;
1263 int View::GetLineScrollIncrement(ScrollView* scroll_view,
1264 bool is_horizontal, bool is_positive) {
1265 return 0;
1268 ////////////////////////////////////////////////////////////////////////////////
1269 // View, protected:
1271 // Size and disposition --------------------------------------------------------
1273 void View::OnBoundsChanged(const gfx::Rect& previous_bounds) {
1276 void View::PreferredSizeChanged() {
1277 InvalidateLayout();
1278 if (parent_)
1279 parent_->ChildPreferredSizeChanged(this);
1282 bool View::NeedsNotificationWhenVisibleBoundsChange() const {
1283 return false;
1286 void View::OnVisibleBoundsChanged() {
1289 // Tree operations -------------------------------------------------------------
1291 void View::ViewHierarchyChanged(const ViewHierarchyChangedDetails& details) {
1294 void View::VisibilityChanged(View* starting_from, bool is_visible) {
1297 void View::NativeViewHierarchyChanged(bool attached,
1298 gfx::NativeView native_view,
1299 internal::RootView* root_view) {
1300 FocusManager* focus_manager = GetFocusManager();
1301 if (!accelerator_registration_delayed_ &&
1302 accelerator_focus_manager_ &&
1303 accelerator_focus_manager_ != focus_manager) {
1304 UnregisterAccelerators(true);
1305 accelerator_registration_delayed_ = true;
1307 if (accelerator_registration_delayed_ && attached) {
1308 if (focus_manager) {
1309 RegisterPendingAccelerators();
1310 accelerator_registration_delayed_ = false;
1315 // Painting --------------------------------------------------------------------
1317 void View::PaintChildren(gfx::Canvas* canvas) {
1318 TRACE_EVENT1("views", "View::PaintChildren", "class", GetClassName());
1319 for (int i = 0, count = child_count(); i < count; ++i)
1320 if (!child_at(i)->layer())
1321 child_at(i)->Paint(canvas);
1324 void View::OnPaint(gfx::Canvas* canvas) {
1325 TRACE_EVENT1("views", "View::OnPaint", "class", GetClassName());
1326 OnPaintBackground(canvas);
1327 OnPaintFocusBorder(canvas);
1328 OnPaintBorder(canvas);
1331 void View::OnPaintBackground(gfx::Canvas* canvas) {
1332 if (background_.get()) {
1333 TRACE_EVENT2("views", "View::OnPaintBackground",
1334 "width", canvas->sk_canvas()->getDevice()->width(),
1335 "height", canvas->sk_canvas()->getDevice()->height());
1336 background_->Paint(canvas, this);
1340 void View::OnPaintBorder(gfx::Canvas* canvas) {
1341 if (border_.get()) {
1342 TRACE_EVENT2("views", "View::OnPaintBorder",
1343 "width", canvas->sk_canvas()->getDevice()->width(),
1344 "height", canvas->sk_canvas()->getDevice()->height());
1345 border_->Paint(*this, canvas);
1349 void View::OnPaintFocusBorder(gfx::Canvas* canvas) {
1350 if (focus_border_.get() &&
1351 HasFocus() && (focusable() || IsAccessibilityFocusable())) {
1352 TRACE_EVENT2("views", "views::OnPaintFocusBorder",
1353 "width", canvas->sk_canvas()->getDevice()->width(),
1354 "height", canvas->sk_canvas()->getDevice()->height());
1355 focus_border_->Paint(*this, canvas);
1359 // Accelerated Painting --------------------------------------------------------
1361 void View::SetFillsBoundsOpaquely(bool fills_bounds_opaquely) {
1362 // This method should not have the side-effect of creating the layer.
1363 if (layer())
1364 layer()->SetFillsBoundsOpaquely(fills_bounds_opaquely);
1367 bool View::SetExternalTexture(ui::Texture* texture) {
1368 DCHECK(texture);
1369 SetPaintToLayer(true);
1371 layer()->SetExternalTexture(texture);
1373 // Child views must not paint into the external texture. So make sure each
1374 // child view has its own layer to paint into.
1375 for (Views::iterator i = children_.begin(); i != children_.end(); ++i)
1376 (*i)->SetPaintToLayer(true);
1378 SchedulePaintInRect(GetLocalBounds());
1379 return true;
1382 gfx::Vector2d View::CalculateOffsetToAncestorWithLayer(
1383 ui::Layer** layer_parent) {
1384 if (layer()) {
1385 if (layer_parent)
1386 *layer_parent = layer();
1387 return gfx::Vector2d();
1389 if (!parent_)
1390 return gfx::Vector2d();
1392 return gfx::Vector2d(GetMirroredX(), y()) +
1393 parent_->CalculateOffsetToAncestorWithLayer(layer_parent);
1396 void View::UpdateParentLayer() {
1397 if (!layer())
1398 return;
1400 ui::Layer* parent_layer = NULL;
1401 gfx::Vector2d offset(GetMirroredX(), y());
1403 if (parent_)
1404 offset += parent_->CalculateOffsetToAncestorWithLayer(&parent_layer);
1406 ReparentLayer(offset, parent_layer);
1409 void View::MoveLayerToParent(ui::Layer* parent_layer,
1410 const gfx::Point& point) {
1411 gfx::Point local_point(point);
1412 if (parent_layer != layer())
1413 local_point.Offset(GetMirroredX(), y());
1414 if (layer() && parent_layer != layer()) {
1415 parent_layer->Add(layer());
1416 SetLayerBounds(gfx::Rect(local_point.x(), local_point.y(),
1417 width(), height()));
1418 } else {
1419 for (int i = 0, count = child_count(); i < count; ++i)
1420 child_at(i)->MoveLayerToParent(parent_layer, local_point);
1424 void View::UpdateLayerVisibility() {
1425 if (!use_acceleration_when_possible)
1426 return;
1427 bool visible = visible_;
1428 for (const View* v = parent_; visible && v && !v->layer(); v = v->parent_)
1429 visible = v->visible();
1431 UpdateChildLayerVisibility(visible);
1434 void View::UpdateChildLayerVisibility(bool ancestor_visible) {
1435 if (layer()) {
1436 layer()->SetVisible(ancestor_visible && visible_);
1437 } else {
1438 for (int i = 0, count = child_count(); i < count; ++i)
1439 child_at(i)->UpdateChildLayerVisibility(ancestor_visible && visible_);
1443 void View::UpdateChildLayerBounds(const gfx::Vector2d& offset) {
1444 if (layer()) {
1445 SetLayerBounds(GetLocalBounds() + offset);
1446 } else {
1447 for (int i = 0, count = child_count(); i < count; ++i) {
1448 View* child = child_at(i);
1449 child->UpdateChildLayerBounds(
1450 offset + gfx::Vector2d(child->GetMirroredX(), child->y()));
1455 void View::OnPaintLayer(gfx::Canvas* canvas) {
1456 if (!layer() || !layer()->fills_bounds_opaquely())
1457 canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode);
1458 PaintCommon(canvas);
1461 void View::OnDeviceScaleFactorChanged(float device_scale_factor) {
1462 // Repainting with new scale factor will paint the content at the right scale.
1465 base::Closure View::PrepareForLayerBoundsChange() {
1466 return base::Closure();
1469 void View::ReorderLayers() {
1470 View* v = this;
1471 while (v && !v->layer())
1472 v = v->parent();
1474 Widget* widget = GetWidget();
1475 if (!v) {
1476 if (widget) {
1477 ui::Layer* layer = widget->GetLayer();
1478 if (layer)
1479 widget->GetRootView()->ReorderChildLayers(layer);
1481 } else {
1482 v->ReorderChildLayers(v->layer());
1485 if (widget) {
1486 // Reorder the widget's child NativeViews in case a child NativeView is
1487 // associated with a view (eg via a NativeViewHost). Always do the
1488 // reordering because the associated NativeView's layer (if it has one)
1489 // is parented to the widget's layer regardless of whether the host view has
1490 // an ancestor with a layer.
1491 widget->ReorderNativeViews();
1495 void View::ReorderChildLayers(ui::Layer* parent_layer) {
1496 if (layer() && layer() != parent_layer) {
1497 DCHECK_EQ(parent_layer, layer()->parent());
1498 parent_layer->StackAtBottom(layer());
1499 } else {
1500 // Iterate backwards through the children so that a child with a layer
1501 // which is further to the back is stacked above one which is further to
1502 // the front.
1503 for (Views::const_reverse_iterator it(children_.rbegin());
1504 it != children_.rend(); ++it) {
1505 (*it)->ReorderChildLayers(parent_layer);
1510 // Input -----------------------------------------------------------------------
1512 bool View::HasHitTestMask() const {
1513 return false;
1516 void View::GetHitTestMask(gfx::Path* mask) const {
1517 DCHECK(mask);
1520 View::DragInfo* View::GetDragInfo() {
1521 return parent_ ? parent_->GetDragInfo() : NULL;
1524 // Focus -----------------------------------------------------------------------
1526 void View::OnFocus() {
1527 // TODO(beng): Investigate whether it's possible for us to move this to
1528 // Focus().
1529 // By default, we clear the native focus. This ensures that no visible native
1530 // view as the focus and that we still receive keyboard inputs.
1531 FocusManager* focus_manager = GetFocusManager();
1532 if (focus_manager)
1533 focus_manager->ClearNativeFocus();
1535 // TODO(beng): Investigate whether it's possible for us to move this to
1536 // Focus().
1537 // Notify assistive technologies of the focus change.
1538 NotifyAccessibilityEvent(ui::AccessibilityTypes::EVENT_FOCUS, true);
1541 void View::OnBlur() {
1544 void View::Focus() {
1545 SchedulePaint();
1546 OnFocus();
1549 void View::Blur() {
1550 SchedulePaint();
1551 OnBlur();
1554 // Tooltips --------------------------------------------------------------------
1556 void View::TooltipTextChanged() {
1557 Widget* widget = GetWidget();
1558 // TooltipManager may be null if there is a problem creating it.
1559 if (widget && widget->native_widget_private()->GetTooltipManager()) {
1560 widget->native_widget_private()->GetTooltipManager()->
1561 TooltipTextChanged(this);
1565 // Context menus ---------------------------------------------------------------
1567 gfx::Point View::GetKeyboardContextMenuLocation() {
1568 gfx::Rect vis_bounds = GetVisibleBounds();
1569 gfx::Point screen_point(vis_bounds.x() + vis_bounds.width() / 2,
1570 vis_bounds.y() + vis_bounds.height() / 2);
1571 ConvertPointToScreen(this, &screen_point);
1572 return screen_point;
1575 // Drag and drop ---------------------------------------------------------------
1577 int View::GetDragOperations(const gfx::Point& press_pt) {
1578 return drag_controller_ ?
1579 drag_controller_->GetDragOperationsForView(this, press_pt) :
1580 ui::DragDropTypes::DRAG_NONE;
1583 void View::WriteDragData(const gfx::Point& press_pt, OSExchangeData* data) {
1584 DCHECK(drag_controller_);
1585 drag_controller_->WriteDragDataForView(this, press_pt, data);
1588 bool View::InDrag() {
1589 Widget* widget = GetWidget();
1590 return widget ? widget->dragged_view() == this : false;
1593 // Debugging -------------------------------------------------------------------
1595 #if !defined(NDEBUG)
1597 std::string View::PrintViewGraph(bool first) {
1598 return DoPrintViewGraph(first, this);
1601 std::string View::DoPrintViewGraph(bool first, View* view_with_children) {
1602 // 64-bit pointer = 16 bytes of hex + "0x" + '\0' = 19.
1603 const size_t kMaxPointerStringLength = 19;
1605 std::string result;
1607 if (first)
1608 result.append("digraph {\n");
1610 // Node characteristics.
1611 char p[kMaxPointerStringLength];
1613 const std::string class_name(GetClassName());
1614 size_t base_name_index = class_name.find_last_of('/');
1615 if (base_name_index == std::string::npos)
1616 base_name_index = 0;
1617 else
1618 base_name_index++;
1620 char bounds_buffer[512];
1622 // Information about current node.
1623 base::snprintf(p, arraysize(bounds_buffer), "%p", view_with_children);
1624 result.append(" N");
1625 result.append(p + 2);
1626 result.append(" [label=\"");
1628 result.append(class_name.substr(base_name_index).c_str());
1630 base::snprintf(bounds_buffer,
1631 arraysize(bounds_buffer),
1632 "\\n bounds: (%d, %d), (%dx%d)",
1633 bounds().x(),
1634 bounds().y(),
1635 bounds().width(),
1636 bounds().height());
1637 result.append(bounds_buffer);
1639 gfx::DecomposedTransform decomp;
1640 if (!GetTransform().IsIdentity() &&
1641 gfx::DecomposeTransform(&decomp, GetTransform())) {
1642 base::snprintf(bounds_buffer,
1643 arraysize(bounds_buffer),
1644 "\\n translation: (%f, %f)",
1645 decomp.translate[0],
1646 decomp.translate[1]);
1647 result.append(bounds_buffer);
1649 base::snprintf(bounds_buffer,
1650 arraysize(bounds_buffer),
1651 "\\n rotation: %3.2f",
1652 std::acos(decomp.quaternion[3]) * 360.0 / M_PI);
1653 result.append(bounds_buffer);
1655 base::snprintf(bounds_buffer,
1656 arraysize(bounds_buffer),
1657 "\\n scale: (%2.4f, %2.4f)",
1658 decomp.scale[0],
1659 decomp.scale[1]);
1660 result.append(bounds_buffer);
1663 result.append("\"");
1664 if (!parent_)
1665 result.append(", shape=box");
1666 if (layer()) {
1667 if (layer()->texture())
1668 result.append(", color=green");
1669 else
1670 result.append(", color=red");
1672 if (layer()->fills_bounds_opaquely())
1673 result.append(", style=filled");
1675 result.append("]\n");
1677 // Link to parent.
1678 if (parent_) {
1679 char pp[kMaxPointerStringLength];
1681 base::snprintf(pp, kMaxPointerStringLength, "%p", parent_);
1682 result.append(" N");
1683 result.append(pp + 2);
1684 result.append(" -> N");
1685 result.append(p + 2);
1686 result.append("\n");
1689 // Children.
1690 for (int i = 0, count = view_with_children->child_count(); i < count; ++i)
1691 result.append(view_with_children->child_at(i)->PrintViewGraph(false));
1693 if (first)
1694 result.append("}\n");
1696 return result;
1699 #endif
1701 ////////////////////////////////////////////////////////////////////////////////
1702 // View, private:
1704 // DropInfo --------------------------------------------------------------------
1706 void View::DragInfo::Reset() {
1707 possible_drag = false;
1708 start_pt = gfx::Point();
1711 void View::DragInfo::PossibleDrag(const gfx::Point& p) {
1712 possible_drag = true;
1713 start_pt = p;
1716 // Painting --------------------------------------------------------------------
1718 void View::SchedulePaintBoundsChanged(SchedulePaintType type) {
1719 // If we have a layer and the View's size did not change, we do not need to
1720 // schedule any paints since the layer will be redrawn at its new location
1721 // during the next Draw() cycle in the compositor.
1722 if (!layer() || type == SCHEDULE_PAINT_SIZE_CHANGED) {
1723 // Otherwise, if the size changes or we don't have a layer then we need to
1724 // use SchedulePaint to invalidate the area occupied by the View.
1725 SchedulePaint();
1726 } else if (parent_ && type == SCHEDULE_PAINT_SIZE_SAME) {
1727 // The compositor doesn't Draw() until something on screen changes, so
1728 // if our position changes but nothing is being animated on screen, then
1729 // tell the compositor to redraw the scene. We know layer() exists due to
1730 // the above if clause.
1731 layer()->ScheduleDraw();
1735 void View::PaintCommon(gfx::Canvas* canvas) {
1736 if (!visible_)
1737 return;
1740 // If the View we are about to paint requested the canvas to be flipped, we
1741 // should change the transform appropriately.
1742 // The canvas mirroring is undone once the View is done painting so that we
1743 // don't pass the canvas with the mirrored transform to Views that didn't
1744 // request the canvas to be flipped.
1745 ScopedCanvas scoped(canvas);
1746 if (FlipCanvasOnPaintForRTLUI()) {
1747 canvas->Translate(gfx::Vector2d(width(), 0));
1748 canvas->Scale(-1, 1);
1751 OnPaint(canvas);
1754 PaintChildren(canvas);
1757 // Tree operations -------------------------------------------------------------
1759 void View::DoRemoveChildView(View* view,
1760 bool update_focus_cycle,
1761 bool update_tool_tip,
1762 bool delete_removed_view,
1763 View* new_parent) {
1764 DCHECK(view);
1765 const Views::iterator i(std::find(children_.begin(), children_.end(), view));
1766 scoped_ptr<View> view_to_be_deleted;
1767 if (i != children_.end()) {
1768 if (update_focus_cycle) {
1769 // Let's remove the view from the focus traversal.
1770 View* next_focusable = view->next_focusable_view_;
1771 View* prev_focusable = view->previous_focusable_view_;
1772 if (prev_focusable)
1773 prev_focusable->next_focusable_view_ = next_focusable;
1774 if (next_focusable)
1775 next_focusable->previous_focusable_view_ = prev_focusable;
1778 if (GetWidget())
1779 UnregisterChildrenForVisibleBoundsNotification(view);
1780 view->PropagateRemoveNotifications(this, new_parent);
1781 view->parent_ = NULL;
1782 view->UpdateLayerVisibility();
1784 if (delete_removed_view && !view->owned_by_client_)
1785 view_to_be_deleted.reset(view);
1787 children_.erase(i);
1790 if (update_tool_tip)
1791 UpdateTooltip();
1793 if (layout_manager_.get())
1794 layout_manager_->ViewRemoved(this, view);
1797 void View::PropagateRemoveNotifications(View* old_parent, View* new_parent) {
1798 for (int i = 0, count = child_count(); i < count; ++i)
1799 child_at(i)->PropagateRemoveNotifications(old_parent, new_parent);
1801 ViewHierarchyChangedDetails details(false, old_parent, this, new_parent);
1802 for (View* v = this; v; v = v->parent_)
1803 v->ViewHierarchyChangedImpl(true, details);
1806 void View::PropagateAddNotifications(
1807 const ViewHierarchyChangedDetails& details) {
1808 for (int i = 0, count = child_count(); i < count; ++i)
1809 child_at(i)->PropagateAddNotifications(details);
1810 ViewHierarchyChangedImpl(true, details);
1813 void View::PropagateNativeViewHierarchyChanged(bool attached,
1814 gfx::NativeView native_view,
1815 internal::RootView* root_view) {
1816 for (int i = 0, count = child_count(); i < count; ++i)
1817 child_at(i)->PropagateNativeViewHierarchyChanged(attached,
1818 native_view,
1819 root_view);
1820 NativeViewHierarchyChanged(attached, native_view, root_view);
1823 void View::ViewHierarchyChangedImpl(
1824 bool register_accelerators,
1825 const ViewHierarchyChangedDetails& details) {
1826 if (register_accelerators) {
1827 if (details.is_add) {
1828 // If you get this registration, you are part of a subtree that has been
1829 // added to the view hierarchy.
1830 if (GetFocusManager()) {
1831 RegisterPendingAccelerators();
1832 } else {
1833 // Delay accelerator registration until visible as we do not have
1834 // focus manager until then.
1835 accelerator_registration_delayed_ = true;
1837 } else {
1838 if (details.child == this)
1839 UnregisterAccelerators(true);
1843 if (details.is_add && layer() && !layer()->parent()) {
1844 UpdateParentLayer();
1845 Widget* widget = GetWidget();
1846 if (widget)
1847 widget->UpdateRootLayers();
1848 } else if (!details.is_add && details.child == this) {
1849 // Make sure the layers beloning to the subtree rooted at |child| get
1850 // removed from layers that do not belong in the same subtree.
1851 OrphanLayers();
1852 if (use_acceleration_when_possible) {
1853 Widget* widget = GetWidget();
1854 if (widget)
1855 widget->UpdateRootLayers();
1859 ViewHierarchyChanged(details);
1860 details.parent->needs_layout_ = true;
1863 void View::PropagateNativeThemeChanged(const ui::NativeTheme* theme) {
1864 for (int i = 0, count = child_count(); i < count; ++i)
1865 child_at(i)->PropagateNativeThemeChanged(theme);
1866 OnNativeThemeChanged(theme);
1869 // Size and disposition --------------------------------------------------------
1871 void View::PropagateVisibilityNotifications(View* start, bool is_visible) {
1872 for (int i = 0, count = child_count(); i < count; ++i)
1873 child_at(i)->PropagateVisibilityNotifications(start, is_visible);
1874 VisibilityChangedImpl(start, is_visible);
1877 void View::VisibilityChangedImpl(View* starting_from, bool is_visible) {
1878 VisibilityChanged(starting_from, is_visible);
1881 void View::BoundsChanged(const gfx::Rect& previous_bounds) {
1882 if (visible_) {
1883 // Paint the new bounds.
1884 SchedulePaintBoundsChanged(
1885 bounds_.size() == previous_bounds.size() ? SCHEDULE_PAINT_SIZE_SAME :
1886 SCHEDULE_PAINT_SIZE_CHANGED);
1889 if (use_acceleration_when_possible) {
1890 if (layer()) {
1891 if (parent_) {
1892 SetLayerBounds(GetLocalBounds() +
1893 gfx::Vector2d(GetMirroredX(), y()) +
1894 parent_->CalculateOffsetToAncestorWithLayer(NULL));
1895 } else {
1896 SetLayerBounds(bounds_);
1898 // TODO(beng): this seems redundant with the SchedulePaint at the top of
1899 // this function. explore collapsing.
1900 if (previous_bounds.size() != bounds_.size() &&
1901 !layer()->layer_updated_externally()) {
1902 // If our bounds have changed then we need to update the complete
1903 // texture.
1904 layer()->SchedulePaint(GetLocalBounds());
1906 } else {
1907 // If our bounds have changed, then any descendant layer bounds may
1908 // have changed. Update them accordingly.
1909 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
1913 OnBoundsChanged(previous_bounds);
1915 if (previous_bounds.size() != size()) {
1916 needs_layout_ = false;
1917 Layout();
1920 if (NeedsNotificationWhenVisibleBoundsChange())
1921 OnVisibleBoundsChanged();
1923 // Notify interested Views that visible bounds within the root view may have
1924 // changed.
1925 if (descendants_to_notify_.get()) {
1926 for (Views::iterator i(descendants_to_notify_->begin());
1927 i != descendants_to_notify_->end(); ++i) {
1928 (*i)->OnVisibleBoundsChanged();
1933 // static
1934 void View::RegisterChildrenForVisibleBoundsNotification(View* view) {
1935 if (view->NeedsNotificationWhenVisibleBoundsChange())
1936 view->RegisterForVisibleBoundsNotification();
1937 for (int i = 0; i < view->child_count(); ++i)
1938 RegisterChildrenForVisibleBoundsNotification(view->child_at(i));
1941 // static
1942 void View::UnregisterChildrenForVisibleBoundsNotification(View* view) {
1943 if (view->NeedsNotificationWhenVisibleBoundsChange())
1944 view->UnregisterForVisibleBoundsNotification();
1945 for (int i = 0; i < view->child_count(); ++i)
1946 UnregisterChildrenForVisibleBoundsNotification(view->child_at(i));
1949 void View::RegisterForVisibleBoundsNotification() {
1950 if (registered_for_visible_bounds_notification_)
1951 return;
1953 registered_for_visible_bounds_notification_ = true;
1954 for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_)
1955 ancestor->AddDescendantToNotify(this);
1958 void View::UnregisterForVisibleBoundsNotification() {
1959 if (!registered_for_visible_bounds_notification_)
1960 return;
1962 registered_for_visible_bounds_notification_ = false;
1963 for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_)
1964 ancestor->RemoveDescendantToNotify(this);
1967 void View::AddDescendantToNotify(View* view) {
1968 DCHECK(view);
1969 if (!descendants_to_notify_.get())
1970 descendants_to_notify_.reset(new Views);
1971 descendants_to_notify_->push_back(view);
1974 void View::RemoveDescendantToNotify(View* view) {
1975 DCHECK(view && descendants_to_notify_.get());
1976 Views::iterator i(std::find(
1977 descendants_to_notify_->begin(), descendants_to_notify_->end(), view));
1978 DCHECK(i != descendants_to_notify_->end());
1979 descendants_to_notify_->erase(i);
1980 if (descendants_to_notify_->empty())
1981 descendants_to_notify_.reset();
1984 void View::SetLayerBounds(const gfx::Rect& bounds) {
1985 layer()->SetBounds(bounds);
1988 // Transformations -------------------------------------------------------------
1990 bool View::GetTransformRelativeTo(const View* ancestor,
1991 gfx::Transform* transform) const {
1992 const View* p = this;
1994 while (p && p != ancestor) {
1995 transform->ConcatTransform(p->GetTransform());
1996 gfx::Transform translation;
1997 translation.Translate(static_cast<float>(p->GetMirroredX()),
1998 static_cast<float>(p->y()));
1999 transform->ConcatTransform(translation);
2001 p = p->parent_;
2004 return p == ancestor;
2007 // Coordinate conversion -------------------------------------------------------
2009 bool View::ConvertPointForAncestor(const View* ancestor,
2010 gfx::Point* point) const {
2011 gfx::Transform trans;
2012 // TODO(sad): Have some way of caching the transformation results.
2013 bool result = GetTransformRelativeTo(ancestor, &trans);
2014 gfx::Point3F p(*point);
2015 trans.TransformPoint(p);
2016 *point = gfx::ToFlooredPoint(p.AsPointF());
2017 return result;
2020 bool View::ConvertPointFromAncestor(const View* ancestor,
2021 gfx::Point* point) const {
2022 gfx::Transform trans;
2023 bool result = GetTransformRelativeTo(ancestor, &trans);
2024 gfx::Point3F p(*point);
2025 trans.TransformPointReverse(p);
2026 *point = gfx::ToFlooredPoint(p.AsPointF());
2027 return result;
2030 // Accelerated painting --------------------------------------------------------
2032 void View::CreateLayer() {
2033 // A new layer is being created for the view. So all the layers of the
2034 // sub-tree can inherit the visibility of the corresponding view.
2035 for (int i = 0, count = child_count(); i < count; ++i)
2036 child_at(i)->UpdateChildLayerVisibility(true);
2038 layer_ = new ui::Layer();
2039 layer_owner_.reset(layer_);
2040 layer_->set_delegate(this);
2041 #if !defined(NDEBUG)
2042 layer_->set_name(GetClassName());
2043 #endif
2045 UpdateParentLayers();
2046 UpdateLayerVisibility();
2048 // The new layer needs to be ordered in the layer tree according
2049 // to the view tree. Children of this layer were added in order
2050 // in UpdateParentLayers().
2051 if (parent())
2052 parent()->ReorderLayers();
2054 Widget* widget = GetWidget();
2055 if (widget)
2056 widget->UpdateRootLayers();
2059 void View::UpdateParentLayers() {
2060 // Attach all top-level un-parented layers.
2061 if (layer() && !layer()->parent()) {
2062 UpdateParentLayer();
2063 } else {
2064 for (int i = 0, count = child_count(); i < count; ++i)
2065 child_at(i)->UpdateParentLayers();
2069 void View::OrphanLayers() {
2070 if (layer()) {
2071 if (layer()->parent())
2072 layer()->parent()->Remove(layer());
2074 // The layer belonging to this View has already been orphaned. It is not
2075 // necessary to orphan the child layers.
2076 return;
2078 for (int i = 0, count = child_count(); i < count; ++i)
2079 child_at(i)->OrphanLayers();
2082 void View::ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer) {
2083 layer_->SetBounds(GetLocalBounds() + offset);
2084 DCHECK_NE(layer(), parent_layer);
2085 if (parent_layer)
2086 parent_layer->Add(layer());
2087 layer_->SchedulePaint(GetLocalBounds());
2088 MoveLayerToParent(layer(), gfx::Point());
2091 void View::DestroyLayer() {
2092 ui::Layer* new_parent = layer()->parent();
2093 std::vector<ui::Layer*> children = layer()->children();
2094 for (size_t i = 0; i < children.size(); ++i) {
2095 layer()->Remove(children[i]);
2096 if (new_parent)
2097 new_parent->Add(children[i]);
2100 layer_ = NULL;
2101 layer_owner_.reset();
2103 if (new_parent)
2104 ReorderLayers();
2106 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
2108 SchedulePaint();
2110 Widget* widget = GetWidget();
2111 if (widget)
2112 widget->UpdateRootLayers();
2115 // Input -----------------------------------------------------------------------
2117 bool View::ProcessMousePressed(const ui::MouseEvent& event) {
2118 int drag_operations =
2119 (enabled_ && event.IsOnlyLeftMouseButton() &&
2120 HitTestPoint(event.location())) ?
2121 GetDragOperations(event.location()) : 0;
2122 ContextMenuController* context_menu_controller = event.IsRightMouseButton() ?
2123 context_menu_controller_ : 0;
2124 View::DragInfo* drag_info = GetDragInfo();
2126 const bool enabled = enabled_;
2127 const bool result = OnMousePressed(event);
2129 if (!enabled)
2130 return result;
2132 if (event.IsOnlyRightMouseButton() && context_menu_controller &&
2133 kContextMenuOnMousePress) {
2134 // Assume that if there is a context menu controller we won't be deleted
2135 // from mouse pressed.
2136 gfx::Point location(event.location());
2137 if (HitTestPoint(location)) {
2138 ConvertPointToScreen(this, &location);
2139 ShowContextMenu(location, ui::MENU_SOURCE_MOUSE);
2140 return true;
2144 // WARNING: we may have been deleted, don't use any View variables.
2145 if (drag_operations != ui::DragDropTypes::DRAG_NONE) {
2146 drag_info->PossibleDrag(event.location());
2147 return true;
2149 return !!context_menu_controller || result;
2152 bool View::ProcessMouseDragged(const ui::MouseEvent& event) {
2153 // Copy the field, that way if we're deleted after drag and drop no harm is
2154 // done.
2155 ContextMenuController* context_menu_controller = context_menu_controller_;
2156 const bool possible_drag = GetDragInfo()->possible_drag;
2157 if (possible_drag &&
2158 ExceededDragThreshold(GetDragInfo()->start_pt - event.location()) &&
2159 (!drag_controller_ ||
2160 drag_controller_->CanStartDragForView(
2161 this, GetDragInfo()->start_pt, event.location()))) {
2162 DoDrag(event, GetDragInfo()->start_pt,
2163 ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE);
2164 } else {
2165 if (OnMouseDragged(event))
2166 return true;
2167 // Fall through to return value based on context menu controller.
2169 // WARNING: we may have been deleted.
2170 return (context_menu_controller != NULL) || possible_drag;
2173 void View::ProcessMouseReleased(const ui::MouseEvent& event) {
2174 if (!kContextMenuOnMousePress && context_menu_controller_ &&
2175 event.IsOnlyRightMouseButton()) {
2176 // Assume that if there is a context menu controller we won't be deleted
2177 // from mouse released.
2178 gfx::Point location(event.location());
2179 OnMouseReleased(event);
2180 if (HitTestPoint(location)) {
2181 ConvertPointToScreen(this, &location);
2182 ShowContextMenu(location, ui::MENU_SOURCE_MOUSE);
2184 } else {
2185 OnMouseReleased(event);
2187 // WARNING: we may have been deleted.
2190 // Accelerators ----------------------------------------------------------------
2192 void View::RegisterPendingAccelerators() {
2193 if (!accelerators_.get() ||
2194 registered_accelerator_count_ == accelerators_->size()) {
2195 // No accelerators are waiting for registration.
2196 return;
2199 if (!GetWidget()) {
2200 // The view is not yet attached to a widget, defer registration until then.
2201 return;
2204 accelerator_focus_manager_ = GetFocusManager();
2205 if (!accelerator_focus_manager_) {
2206 // Some crash reports seem to show that we may get cases where we have no
2207 // focus manager (see bug #1291225). This should never be the case, just
2208 // making sure we don't crash.
2209 NOTREACHED();
2210 return;
2212 for (std::vector<ui::Accelerator>::const_iterator i(
2213 accelerators_->begin() + registered_accelerator_count_);
2214 i != accelerators_->end(); ++i) {
2215 accelerator_focus_manager_->RegisterAccelerator(
2216 *i, ui::AcceleratorManager::kNormalPriority, this);
2218 registered_accelerator_count_ = accelerators_->size();
2221 void View::UnregisterAccelerators(bool leave_data_intact) {
2222 if (!accelerators_.get())
2223 return;
2225 if (GetWidget()) {
2226 if (accelerator_focus_manager_) {
2227 // We may not have a FocusManager if the window containing us is being
2228 // closed, in which case the FocusManager is being deleted so there is
2229 // nothing to unregister.
2230 accelerator_focus_manager_->UnregisterAccelerators(this);
2231 accelerator_focus_manager_ = NULL;
2233 if (!leave_data_intact) {
2234 accelerators_->clear();
2235 accelerators_.reset();
2237 registered_accelerator_count_ = 0;
2241 // Focus -----------------------------------------------------------------------
2243 void View::InitFocusSiblings(View* v, int index) {
2244 int count = child_count();
2246 if (count == 0) {
2247 v->next_focusable_view_ = NULL;
2248 v->previous_focusable_view_ = NULL;
2249 } else {
2250 if (index == count) {
2251 // We are inserting at the end, but the end of the child list may not be
2252 // the last focusable element. Let's try to find an element with no next
2253 // focusable element to link to.
2254 View* last_focusable_view = NULL;
2255 for (Views::iterator i(children_.begin()); i != children_.end(); ++i) {
2256 if (!(*i)->next_focusable_view_) {
2257 last_focusable_view = *i;
2258 break;
2261 if (last_focusable_view == NULL) {
2262 // Hum... there is a cycle in the focus list. Let's just insert ourself
2263 // after the last child.
2264 View* prev = children_[index - 1];
2265 v->previous_focusable_view_ = prev;
2266 v->next_focusable_view_ = prev->next_focusable_view_;
2267 prev->next_focusable_view_->previous_focusable_view_ = v;
2268 prev->next_focusable_view_ = v;
2269 } else {
2270 last_focusable_view->next_focusable_view_ = v;
2271 v->next_focusable_view_ = NULL;
2272 v->previous_focusable_view_ = last_focusable_view;
2274 } else {
2275 View* prev = children_[index]->GetPreviousFocusableView();
2276 v->previous_focusable_view_ = prev;
2277 v->next_focusable_view_ = children_[index];
2278 if (prev)
2279 prev->next_focusable_view_ = v;
2280 children_[index]->previous_focusable_view_ = v;
2285 // System events ---------------------------------------------------------------
2287 void View::PropagateThemeChanged() {
2288 for (int i = child_count() - 1; i >= 0; --i)
2289 child_at(i)->PropagateThemeChanged();
2290 OnThemeChanged();
2293 void View::PropagateLocaleChanged() {
2294 for (int i = child_count() - 1; i >= 0; --i)
2295 child_at(i)->PropagateLocaleChanged();
2296 OnLocaleChanged();
2299 // Tooltips --------------------------------------------------------------------
2301 void View::UpdateTooltip() {
2302 Widget* widget = GetWidget();
2303 // TODO(beng): The TooltipManager NULL check can be removed when we
2304 // consolidate Init() methods and make views_unittests Init() all
2305 // Widgets that it uses.
2306 if (widget && widget->native_widget_private()->GetTooltipManager())
2307 widget->native_widget_private()->GetTooltipManager()->UpdateTooltip();
2310 // Drag and drop ---------------------------------------------------------------
2312 bool View::DoDrag(const ui::LocatedEvent& event,
2313 const gfx::Point& press_pt,
2314 ui::DragDropTypes::DragEventSource source) {
2315 #if !defined(OS_MACOSX)
2316 int drag_operations = GetDragOperations(press_pt);
2317 if (drag_operations == ui::DragDropTypes::DRAG_NONE)
2318 return false;
2320 OSExchangeData data;
2321 WriteDragData(press_pt, &data);
2323 // Message the RootView to do the drag and drop. That way if we're removed
2324 // the RootView can detect it and avoid calling us back.
2325 gfx::Point widget_location(event.location());
2326 ConvertPointToWidget(this, &widget_location);
2327 GetWidget()->RunShellDrag(this, data, widget_location, drag_operations,
2328 source);
2329 return true;
2330 #else
2331 return false;
2332 #endif // !defined(OS_MACOSX)
2335 } // namespace views