Prepare for webview compositing on MACOSX.
[chromium-blink-merge.git] / ipc / ipc_sync_channel_unittest.cc
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // Unit test for SyncChannel.
7 #include "ipc/ipc_sync_channel.h"
9 #include <string>
10 #include <vector>
12 #include "base/basictypes.h"
13 #include "base/bind.h"
14 #include "base/logging.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/message_loop.h"
17 #include "base/process_util.h"
18 #include "base/string_util.h"
19 #include "base/threading/platform_thread.h"
20 #include "base/threading/thread.h"
21 #include "base/synchronization/waitable_event.h"
22 #include "ipc/ipc_listener.h"
23 #include "ipc/ipc_message.h"
24 #include "ipc/ipc_sender.h"
25 #include "ipc/ipc_sync_message_filter.h"
26 #include "ipc/ipc_sync_message_unittest.h"
27 #include "testing/gtest/include/gtest/gtest.h"
29 using base::WaitableEvent;
30 using namespace IPC;
32 namespace {
34 // Base class for a "process" with listener and IPC threads.
35 class Worker : public Listener, public Sender {
36 public:
37 // Will create a channel without a name.
38 Worker(Channel::Mode mode, const std::string& thread_name)
39 : done_(new WaitableEvent(false, false)),
40 channel_created_(new WaitableEvent(false, false)),
41 mode_(mode),
42 ipc_thread_((thread_name + "_ipc").c_str()),
43 listener_thread_((thread_name + "_listener").c_str()),
44 overrided_thread_(NULL),
45 shutdown_event_(true, false),
46 is_shutdown_(false) {
49 // Will create a named channel and use this name for the threads' name.
50 Worker(const std::string& channel_name, Channel::Mode mode)
51 : done_(new WaitableEvent(false, false)),
52 channel_created_(new WaitableEvent(false, false)),
53 channel_name_(channel_name),
54 mode_(mode),
55 ipc_thread_((channel_name + "_ipc").c_str()),
56 listener_thread_((channel_name + "_listener").c_str()),
57 overrided_thread_(NULL),
58 shutdown_event_(true, false),
59 is_shutdown_(false) {
62 virtual ~Worker() {
63 // Shutdown() must be called before destruction.
64 CHECK(is_shutdown_);
66 void AddRef() { }
67 void Release() { }
68 virtual bool Send(Message* msg) OVERRIDE { return channel_->Send(msg); }
69 bool SendWithTimeout(Message* msg, int timeout_ms) {
70 return channel_->SendWithTimeout(msg, timeout_ms);
72 void WaitForChannelCreation() { channel_created_->Wait(); }
73 void CloseChannel() {
74 DCHECK(MessageLoop::current() == ListenerThread()->message_loop());
75 channel_->Close();
77 void Start() {
78 StartThread(&listener_thread_, MessageLoop::TYPE_DEFAULT);
79 ListenerThread()->message_loop()->PostTask(
80 FROM_HERE, base::Bind(&Worker::OnStart, this));
82 void Shutdown() {
83 // The IPC thread needs to outlive SyncChannel. We can't do this in
84 // ~Worker(), since that'll reset the vtable pointer (to Worker's), which
85 // may result in a race conditions. See http://crbug.com/25841.
86 WaitableEvent listener_done(false, false), ipc_done(false, false);
87 ListenerThread()->message_loop()->PostTask(
88 FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown1, this,
89 &listener_done, &ipc_done));
90 listener_done.Wait();
91 ipc_done.Wait();
92 ipc_thread_.Stop();
93 listener_thread_.Stop();
94 is_shutdown_ = true;
96 void OverrideThread(base::Thread* overrided_thread) {
97 DCHECK(overrided_thread_ == NULL);
98 overrided_thread_ = overrided_thread;
100 bool SendAnswerToLife(bool pump, int timeout, bool succeed) {
101 int answer = 0;
102 SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
103 if (pump)
104 msg->EnableMessagePumping();
105 bool result = SendWithTimeout(msg, timeout);
106 DCHECK_EQ(result, succeed);
107 DCHECK_EQ(answer, (succeed ? 42 : 0));
108 return result;
110 bool SendDouble(bool pump, bool succeed) {
111 int answer = 0;
112 SyncMessage* msg = new SyncChannelTestMsg_Double(5, &answer);
113 if (pump)
114 msg->EnableMessagePumping();
115 bool result = Send(msg);
116 DCHECK_EQ(result, succeed);
117 DCHECK_EQ(answer, (succeed ? 10 : 0));
118 return result;
120 const std::string& channel_name() { return channel_name_; }
121 Channel::Mode mode() { return mode_; }
122 WaitableEvent* done_event() { return done_.get(); }
123 WaitableEvent* shutdown_event() { return &shutdown_event_; }
124 void ResetChannel() { channel_.reset(); }
125 // Derived classes need to call this when they've completed their part of
126 // the test.
127 void Done() { done_->Signal(); }
129 protected:
130 SyncChannel* channel() { return channel_.get(); }
131 // Functions for dervied classes to implement if they wish.
132 virtual void Run() { }
133 virtual void OnAnswer(int* answer) { NOTREACHED(); }
134 virtual void OnAnswerDelay(Message* reply_msg) {
135 // The message handler map below can only take one entry for
136 // SyncChannelTestMsg_AnswerToLife, so since some classes want
137 // the normal version while other want the delayed reply, we
138 // call the normal version if the derived class didn't override
139 // this function.
140 int answer;
141 OnAnswer(&answer);
142 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, answer);
143 Send(reply_msg);
145 virtual void OnDouble(int in, int* out) { NOTREACHED(); }
146 virtual void OnDoubleDelay(int in, Message* reply_msg) {
147 int result;
148 OnDouble(in, &result);
149 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, result);
150 Send(reply_msg);
153 virtual void OnNestedTestMsg(Message* reply_msg) {
154 NOTREACHED();
157 virtual SyncChannel* CreateChannel() {
158 return new SyncChannel(
159 channel_name_, mode_, this, ipc_thread_.message_loop_proxy(), true,
160 &shutdown_event_);
163 base::Thread* ListenerThread() {
164 return overrided_thread_ ? overrided_thread_ : &listener_thread_;
167 const base::Thread& ipc_thread() const { return ipc_thread_; }
169 private:
170 // Called on the listener thread to create the sync channel.
171 void OnStart() {
172 // Link ipc_thread_, listener_thread_ and channel_ altogether.
173 StartThread(&ipc_thread_, MessageLoop::TYPE_IO);
174 channel_.reset(CreateChannel());
175 channel_created_->Signal();
176 Run();
179 void OnListenerThreadShutdown1(WaitableEvent* listener_event,
180 WaitableEvent* ipc_event) {
181 // SyncChannel needs to be destructed on the thread that it was created on.
182 channel_.reset();
184 MessageLoop::current()->RunUntilIdle();
186 ipc_thread_.message_loop()->PostTask(
187 FROM_HERE, base::Bind(&Worker::OnIPCThreadShutdown, this,
188 listener_event, ipc_event));
191 void OnIPCThreadShutdown(WaitableEvent* listener_event,
192 WaitableEvent* ipc_event) {
193 MessageLoop::current()->RunUntilIdle();
194 ipc_event->Signal();
196 listener_thread_.message_loop()->PostTask(
197 FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown2, this,
198 listener_event));
201 void OnListenerThreadShutdown2(WaitableEvent* listener_event) {
202 MessageLoop::current()->RunUntilIdle();
203 listener_event->Signal();
206 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
207 IPC_BEGIN_MESSAGE_MAP(Worker, message)
208 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_Double, OnDoubleDelay)
209 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_AnswerToLife,
210 OnAnswerDelay)
211 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelNestedTestMsg_String,
212 OnNestedTestMsg)
213 IPC_END_MESSAGE_MAP()
214 return true;
217 void StartThread(base::Thread* thread, MessageLoop::Type type) {
218 base::Thread::Options options;
219 options.message_loop_type = type;
220 thread->StartWithOptions(options);
223 scoped_ptr<WaitableEvent> done_;
224 scoped_ptr<WaitableEvent> channel_created_;
225 std::string channel_name_;
226 Channel::Mode mode_;
227 scoped_ptr<SyncChannel> channel_;
228 base::Thread ipc_thread_;
229 base::Thread listener_thread_;
230 base::Thread* overrided_thread_;
232 base::WaitableEvent shutdown_event_;
234 bool is_shutdown_;
236 DISALLOW_COPY_AND_ASSIGN(Worker);
240 // Starts the test with the given workers. This function deletes the workers
241 // when it's done.
242 void RunTest(std::vector<Worker*> workers) {
243 // First we create the workers that are channel servers, or else the other
244 // workers' channel initialization might fail because the pipe isn't created..
245 for (size_t i = 0; i < workers.size(); ++i) {
246 if (workers[i]->mode() & Channel::MODE_SERVER_FLAG) {
247 workers[i]->Start();
248 workers[i]->WaitForChannelCreation();
252 // now create the clients
253 for (size_t i = 0; i < workers.size(); ++i) {
254 if (workers[i]->mode() & Channel::MODE_CLIENT_FLAG)
255 workers[i]->Start();
258 // wait for all the workers to finish
259 for (size_t i = 0; i < workers.size(); ++i)
260 workers[i]->done_event()->Wait();
262 for (size_t i = 0; i < workers.size(); ++i) {
263 workers[i]->Shutdown();
264 delete workers[i];
268 class IPCSyncChannelTest : public testing::Test {
269 private:
270 MessageLoop message_loop_;
273 //------------------------------------------------------------------------------
275 class SimpleServer : public Worker {
276 public:
277 explicit SimpleServer(bool pump_during_send)
278 : Worker(Channel::MODE_SERVER, "simpler_server"),
279 pump_during_send_(pump_during_send) { }
280 virtual void Run() OVERRIDE {
281 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
282 Done();
285 bool pump_during_send_;
288 class SimpleClient : public Worker {
289 public:
290 SimpleClient() : Worker(Channel::MODE_CLIENT, "simple_client") { }
292 virtual void OnAnswer(int* answer) OVERRIDE {
293 *answer = 42;
294 Done();
298 void Simple(bool pump_during_send) {
299 std::vector<Worker*> workers;
300 workers.push_back(new SimpleServer(pump_during_send));
301 workers.push_back(new SimpleClient());
302 RunTest(workers);
305 // Tests basic synchronous call
306 TEST_F(IPCSyncChannelTest, Simple) {
307 Simple(false);
308 Simple(true);
311 //------------------------------------------------------------------------------
313 // Worker classes which override how the sync channel is created to use the
314 // two-step initialization (calling the lightweight constructor and then
315 // ChannelProxy::Init separately) process.
316 class TwoStepServer : public Worker {
317 public:
318 explicit TwoStepServer(bool create_pipe_now)
319 : Worker(Channel::MODE_SERVER, "simpler_server"),
320 create_pipe_now_(create_pipe_now) { }
322 virtual void Run() OVERRIDE {
323 SendAnswerToLife(false, base::kNoTimeout, true);
324 Done();
327 virtual SyncChannel* CreateChannel() OVERRIDE {
328 SyncChannel* channel = new SyncChannel(
329 this, ipc_thread().message_loop_proxy(), shutdown_event());
330 channel->Init(channel_name(), mode(), create_pipe_now_);
331 return channel;
334 bool create_pipe_now_;
337 class TwoStepClient : public Worker {
338 public:
339 TwoStepClient(bool create_pipe_now)
340 : Worker(Channel::MODE_CLIENT, "simple_client"),
341 create_pipe_now_(create_pipe_now) { }
343 virtual void OnAnswer(int* answer) OVERRIDE {
344 *answer = 42;
345 Done();
348 virtual SyncChannel* CreateChannel() OVERRIDE {
349 SyncChannel* channel = new SyncChannel(
350 this, ipc_thread().message_loop_proxy(), shutdown_event());
351 channel->Init(channel_name(), mode(), create_pipe_now_);
352 return channel;
355 bool create_pipe_now_;
358 void TwoStep(bool create_server_pipe_now, bool create_client_pipe_now) {
359 std::vector<Worker*> workers;
360 workers.push_back(new TwoStepServer(create_server_pipe_now));
361 workers.push_back(new TwoStepClient(create_client_pipe_now));
362 RunTest(workers);
365 // Tests basic two-step initialization, where you call the lightweight
366 // constructor then Init.
367 TEST_F(IPCSyncChannelTest, TwoStepInitialization) {
368 TwoStep(false, false);
369 TwoStep(false, true);
370 TwoStep(true, false);
371 TwoStep(true, true);
374 //------------------------------------------------------------------------------
376 class DelayClient : public Worker {
377 public:
378 DelayClient() : Worker(Channel::MODE_CLIENT, "delay_client") { }
380 virtual void OnAnswerDelay(Message* reply_msg) OVERRIDE {
381 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
382 Send(reply_msg);
383 Done();
387 void DelayReply(bool pump_during_send) {
388 std::vector<Worker*> workers;
389 workers.push_back(new SimpleServer(pump_during_send));
390 workers.push_back(new DelayClient());
391 RunTest(workers);
394 // Tests that asynchronous replies work
395 TEST_F(IPCSyncChannelTest, DelayReply) {
396 DelayReply(false);
397 DelayReply(true);
400 //------------------------------------------------------------------------------
402 class NoHangServer : public Worker {
403 public:
404 NoHangServer(WaitableEvent* got_first_reply, bool pump_during_send)
405 : Worker(Channel::MODE_SERVER, "no_hang_server"),
406 got_first_reply_(got_first_reply),
407 pump_during_send_(pump_during_send) { }
408 virtual void Run() OVERRIDE {
409 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
410 got_first_reply_->Signal();
412 SendAnswerToLife(pump_during_send_, base::kNoTimeout, false);
413 Done();
416 WaitableEvent* got_first_reply_;
417 bool pump_during_send_;
420 class NoHangClient : public Worker {
421 public:
422 explicit NoHangClient(WaitableEvent* got_first_reply)
423 : Worker(Channel::MODE_CLIENT, "no_hang_client"),
424 got_first_reply_(got_first_reply) { }
426 virtual void OnAnswerDelay(Message* reply_msg) OVERRIDE {
427 // Use the DELAY_REPLY macro so that we can force the reply to be sent
428 // before this function returns (when the channel will be reset).
429 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
430 Send(reply_msg);
431 got_first_reply_->Wait();
432 CloseChannel();
433 Done();
436 WaitableEvent* got_first_reply_;
439 void NoHang(bool pump_during_send) {
440 WaitableEvent got_first_reply(false, false);
441 std::vector<Worker*> workers;
442 workers.push_back(new NoHangServer(&got_first_reply, pump_during_send));
443 workers.push_back(new NoHangClient(&got_first_reply));
444 RunTest(workers);
447 // Tests that caller doesn't hang if receiver dies
448 TEST_F(IPCSyncChannelTest, NoHang) {
449 NoHang(false);
450 NoHang(true);
453 //------------------------------------------------------------------------------
455 class UnblockServer : public Worker {
456 public:
457 UnblockServer(bool pump_during_send, bool delete_during_send)
458 : Worker(Channel::MODE_SERVER, "unblock_server"),
459 pump_during_send_(pump_during_send),
460 delete_during_send_(delete_during_send) { }
461 virtual void Run() OVERRIDE {
462 if (delete_during_send_) {
463 // Use custom code since race conditions mean the answer may or may not be
464 // available.
465 int answer = 0;
466 SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
467 if (pump_during_send_)
468 msg->EnableMessagePumping();
469 Send(msg);
470 } else {
471 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
473 Done();
476 virtual void OnDoubleDelay(int in, Message* reply_msg) OVERRIDE {
477 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
478 Send(reply_msg);
479 if (delete_during_send_)
480 ResetChannel();
483 bool pump_during_send_;
484 bool delete_during_send_;
487 class UnblockClient : public Worker {
488 public:
489 explicit UnblockClient(bool pump_during_send)
490 : Worker(Channel::MODE_CLIENT, "unblock_client"),
491 pump_during_send_(pump_during_send) { }
493 virtual void OnAnswer(int* answer) OVERRIDE {
494 SendDouble(pump_during_send_, true);
495 *answer = 42;
496 Done();
499 bool pump_during_send_;
502 void Unblock(bool server_pump, bool client_pump, bool delete_during_send) {
503 std::vector<Worker*> workers;
504 workers.push_back(new UnblockServer(server_pump, delete_during_send));
505 workers.push_back(new UnblockClient(client_pump));
506 RunTest(workers);
509 // Tests that the caller unblocks to answer a sync message from the receiver.
510 TEST_F(IPCSyncChannelTest, Unblock) {
511 Unblock(false, false, false);
512 Unblock(false, true, false);
513 Unblock(true, false, false);
514 Unblock(true, true, false);
517 //------------------------------------------------------------------------------
519 // Tests that the the SyncChannel object can be deleted during a Send.
520 TEST_F(IPCSyncChannelTest, ChannelDeleteDuringSend) {
521 Unblock(false, false, true);
522 Unblock(false, true, true);
523 Unblock(true, false, true);
524 Unblock(true, true, true);
527 //------------------------------------------------------------------------------
529 class RecursiveServer : public Worker {
530 public:
531 RecursiveServer(bool expected_send_result, bool pump_first, bool pump_second)
532 : Worker(Channel::MODE_SERVER, "recursive_server"),
533 expected_send_result_(expected_send_result),
534 pump_first_(pump_first), pump_second_(pump_second) {}
535 virtual void Run() OVERRIDE {
536 SendDouble(pump_first_, expected_send_result_);
537 Done();
540 virtual void OnDouble(int in, int* out) OVERRIDE {
541 *out = in * 2;
542 SendAnswerToLife(pump_second_, base::kNoTimeout, expected_send_result_);
545 bool expected_send_result_, pump_first_, pump_second_;
548 class RecursiveClient : public Worker {
549 public:
550 RecursiveClient(bool pump_during_send, bool close_channel)
551 : Worker(Channel::MODE_CLIENT, "recursive_client"),
552 pump_during_send_(pump_during_send), close_channel_(close_channel) {}
554 virtual void OnDoubleDelay(int in, Message* reply_msg) OVERRIDE {
555 SendDouble(pump_during_send_, !close_channel_);
556 if (close_channel_) {
557 delete reply_msg;
558 } else {
559 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
560 Send(reply_msg);
562 Done();
565 virtual void OnAnswerDelay(Message* reply_msg) OVERRIDE {
566 if (close_channel_) {
567 delete reply_msg;
568 CloseChannel();
569 } else {
570 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
571 Send(reply_msg);
575 bool pump_during_send_, close_channel_;
578 void Recursive(
579 bool server_pump_first, bool server_pump_second, bool client_pump) {
580 std::vector<Worker*> workers;
581 workers.push_back(
582 new RecursiveServer(true, server_pump_first, server_pump_second));
583 workers.push_back(new RecursiveClient(client_pump, false));
584 RunTest(workers);
587 // Tests a server calling Send while another Send is pending.
588 TEST_F(IPCSyncChannelTest, Recursive) {
589 Recursive(false, false, false);
590 Recursive(false, false, true);
591 Recursive(false, true, false);
592 Recursive(false, true, true);
593 Recursive(true, false, false);
594 Recursive(true, false, true);
595 Recursive(true, true, false);
596 Recursive(true, true, true);
599 //------------------------------------------------------------------------------
601 void RecursiveNoHang(
602 bool server_pump_first, bool server_pump_second, bool client_pump) {
603 std::vector<Worker*> workers;
604 workers.push_back(
605 new RecursiveServer(false, server_pump_first, server_pump_second));
606 workers.push_back(new RecursiveClient(client_pump, true));
607 RunTest(workers);
610 // Tests that if a caller makes a sync call during an existing sync call and
611 // the receiver dies, neither of the Send() calls hang.
612 TEST_F(IPCSyncChannelTest, RecursiveNoHang) {
613 RecursiveNoHang(false, false, false);
614 RecursiveNoHang(false, false, true);
615 RecursiveNoHang(false, true, false);
616 RecursiveNoHang(false, true, true);
617 RecursiveNoHang(true, false, false);
618 RecursiveNoHang(true, false, true);
619 RecursiveNoHang(true, true, false);
620 RecursiveNoHang(true, true, true);
623 //------------------------------------------------------------------------------
625 class MultipleServer1 : public Worker {
626 public:
627 explicit MultipleServer1(bool pump_during_send)
628 : Worker("test_channel1", Channel::MODE_SERVER),
629 pump_during_send_(pump_during_send) { }
631 virtual void Run() OVERRIDE {
632 SendDouble(pump_during_send_, true);
633 Done();
636 bool pump_during_send_;
639 class MultipleClient1 : public Worker {
640 public:
641 MultipleClient1(WaitableEvent* client1_msg_received,
642 WaitableEvent* client1_can_reply) :
643 Worker("test_channel1", Channel::MODE_CLIENT),
644 client1_msg_received_(client1_msg_received),
645 client1_can_reply_(client1_can_reply) { }
647 virtual void OnDouble(int in, int* out) OVERRIDE {
648 client1_msg_received_->Signal();
649 *out = in * 2;
650 client1_can_reply_->Wait();
651 Done();
654 private:
655 WaitableEvent *client1_msg_received_, *client1_can_reply_;
658 class MultipleServer2 : public Worker {
659 public:
660 MultipleServer2() : Worker("test_channel2", Channel::MODE_SERVER) { }
662 virtual void OnAnswer(int* result) OVERRIDE {
663 *result = 42;
664 Done();
668 class MultipleClient2 : public Worker {
669 public:
670 MultipleClient2(
671 WaitableEvent* client1_msg_received, WaitableEvent* client1_can_reply,
672 bool pump_during_send)
673 : Worker("test_channel2", Channel::MODE_CLIENT),
674 client1_msg_received_(client1_msg_received),
675 client1_can_reply_(client1_can_reply),
676 pump_during_send_(pump_during_send) { }
678 virtual void Run() OVERRIDE {
679 client1_msg_received_->Wait();
680 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
681 client1_can_reply_->Signal();
682 Done();
685 private:
686 WaitableEvent *client1_msg_received_, *client1_can_reply_;
687 bool pump_during_send_;
690 void Multiple(bool server_pump, bool client_pump) {
691 std::vector<Worker*> workers;
693 // A shared worker thread so that server1 and server2 run on one thread.
694 base::Thread worker_thread("Multiple");
695 ASSERT_TRUE(worker_thread.Start());
697 // Server1 sends a sync msg to client1, which blocks the reply until
698 // server2 (which runs on the same worker thread as server1) responds
699 // to a sync msg from client2.
700 WaitableEvent client1_msg_received(false, false);
701 WaitableEvent client1_can_reply(false, false);
703 Worker* worker;
705 worker = new MultipleServer2();
706 worker->OverrideThread(&worker_thread);
707 workers.push_back(worker);
709 worker = new MultipleClient2(
710 &client1_msg_received, &client1_can_reply, client_pump);
711 workers.push_back(worker);
713 worker = new MultipleServer1(server_pump);
714 worker->OverrideThread(&worker_thread);
715 workers.push_back(worker);
717 worker = new MultipleClient1(
718 &client1_msg_received, &client1_can_reply);
719 workers.push_back(worker);
721 RunTest(workers);
724 // Tests that multiple SyncObjects on the same listener thread can unblock each
725 // other.
726 TEST_F(IPCSyncChannelTest, Multiple) {
727 Multiple(false, false);
728 Multiple(false, true);
729 Multiple(true, false);
730 Multiple(true, true);
733 //------------------------------------------------------------------------------
735 // This class provides server side functionality to test the case where
736 // multiple sync channels are in use on the same thread on the client and
737 // nested calls are issued.
738 class QueuedReplyServer : public Worker {
739 public:
740 QueuedReplyServer(base::Thread* listener_thread,
741 const std::string& channel_name,
742 const std::string& reply_text)
743 : Worker(channel_name, Channel::MODE_SERVER),
744 reply_text_(reply_text) {
745 Worker::OverrideThread(listener_thread);
748 virtual void OnNestedTestMsg(Message* reply_msg) OVERRIDE {
749 VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
750 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
751 Send(reply_msg);
752 Done();
755 private:
756 std::string reply_text_;
759 // The QueuedReplyClient class provides functionality to test the case where
760 // multiple sync channels are in use on the same thread and they make nested
761 // sync calls, i.e. while the first channel waits for a response it makes a
762 // sync call on another channel.
763 // The callstack should unwind correctly, i.e. the outermost call should
764 // complete first, and so on.
765 class QueuedReplyClient : public Worker {
766 public:
767 QueuedReplyClient(base::Thread* listener_thread,
768 const std::string& channel_name,
769 const std::string& expected_text,
770 bool pump_during_send)
771 : Worker(channel_name, Channel::MODE_CLIENT),
772 pump_during_send_(pump_during_send),
773 expected_text_(expected_text) {
774 Worker::OverrideThread(listener_thread);
777 virtual void Run() OVERRIDE {
778 std::string response;
779 SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
780 if (pump_during_send_)
781 msg->EnableMessagePumping();
782 bool result = Send(msg);
783 DCHECK(result);
784 DCHECK_EQ(response, expected_text_);
786 VLOG(1) << __FUNCTION__ << " Received reply: " << response;
787 Done();
790 private:
791 bool pump_during_send_;
792 std::string expected_text_;
795 void QueuedReply(bool client_pump) {
796 std::vector<Worker*> workers;
798 // A shared worker thread for servers
799 base::Thread server_worker_thread("QueuedReply_ServerListener");
800 ASSERT_TRUE(server_worker_thread.Start());
802 base::Thread client_worker_thread("QueuedReply_ClientListener");
803 ASSERT_TRUE(client_worker_thread.Start());
805 Worker* worker;
807 worker = new QueuedReplyServer(&server_worker_thread,
808 "QueuedReply_Server1",
809 "Got first message");
810 workers.push_back(worker);
812 worker = new QueuedReplyServer(&server_worker_thread,
813 "QueuedReply_Server2",
814 "Got second message");
815 workers.push_back(worker);
817 worker = new QueuedReplyClient(&client_worker_thread,
818 "QueuedReply_Server1",
819 "Got first message",
820 client_pump);
821 workers.push_back(worker);
823 worker = new QueuedReplyClient(&client_worker_thread,
824 "QueuedReply_Server2",
825 "Got second message",
826 client_pump);
827 workers.push_back(worker);
829 RunTest(workers);
832 // While a blocking send is in progress, the listener thread might answer other
833 // synchronous messages. This tests that if during the response to another
834 // message the reply to the original messages comes, it is queued up correctly
835 // and the original Send is unblocked later.
836 // We also test that the send call stacks unwind correctly when the channel
837 // pumps messages while waiting for a response.
838 TEST_F(IPCSyncChannelTest, QueuedReply) {
839 QueuedReply(false);
840 QueuedReply(true);
843 //------------------------------------------------------------------------------
845 class ChattyClient : public Worker {
846 public:
847 ChattyClient() :
848 Worker(Channel::MODE_CLIENT, "chatty_client") { }
850 virtual void OnAnswer(int* answer) OVERRIDE {
851 // The PostMessage limit is 10k. Send 20% more than that.
852 const int kMessageLimit = 10000;
853 const int kMessagesToSend = kMessageLimit * 120 / 100;
854 for (int i = 0; i < kMessagesToSend; ++i) {
855 if (!SendDouble(false, true))
856 break;
858 *answer = 42;
859 Done();
863 void ChattyServer(bool pump_during_send) {
864 std::vector<Worker*> workers;
865 workers.push_back(new UnblockServer(pump_during_send, false));
866 workers.push_back(new ChattyClient());
867 RunTest(workers);
870 // Tests http://b/1093251 - that sending lots of sync messages while
871 // the receiver is waiting for a sync reply does not overflow the PostMessage
872 // queue.
873 TEST_F(IPCSyncChannelTest, ChattyServer) {
874 ChattyServer(false);
875 ChattyServer(true);
878 //------------------------------------------------------------------------------
880 class TimeoutServer : public Worker {
881 public:
882 TimeoutServer(int timeout_ms,
883 std::vector<bool> timeout_seq,
884 bool pump_during_send)
885 : Worker(Channel::MODE_SERVER, "timeout_server"),
886 timeout_ms_(timeout_ms),
887 timeout_seq_(timeout_seq),
888 pump_during_send_(pump_during_send) {
891 virtual void Run() OVERRIDE {
892 for (std::vector<bool>::const_iterator iter = timeout_seq_.begin();
893 iter != timeout_seq_.end(); ++iter) {
894 SendAnswerToLife(pump_during_send_, timeout_ms_, !*iter);
896 Done();
899 private:
900 int timeout_ms_;
901 std::vector<bool> timeout_seq_;
902 bool pump_during_send_;
905 class UnresponsiveClient : public Worker {
906 public:
907 explicit UnresponsiveClient(std::vector<bool> timeout_seq)
908 : Worker(Channel::MODE_CLIENT, "unresponsive_client"),
909 timeout_seq_(timeout_seq) {
912 virtual void OnAnswerDelay(Message* reply_msg) OVERRIDE {
913 DCHECK(!timeout_seq_.empty());
914 if (!timeout_seq_[0]) {
915 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
916 Send(reply_msg);
917 } else {
918 // Don't reply.
919 delete reply_msg;
921 timeout_seq_.erase(timeout_seq_.begin());
922 if (timeout_seq_.empty())
923 Done();
926 private:
927 // Whether we should time-out or respond to the various messages we receive.
928 std::vector<bool> timeout_seq_;
931 void SendWithTimeoutOK(bool pump_during_send) {
932 std::vector<Worker*> workers;
933 std::vector<bool> timeout_seq;
934 timeout_seq.push_back(false);
935 timeout_seq.push_back(false);
936 timeout_seq.push_back(false);
937 workers.push_back(new TimeoutServer(5000, timeout_seq, pump_during_send));
938 workers.push_back(new SimpleClient());
939 RunTest(workers);
942 void SendWithTimeoutTimeout(bool pump_during_send) {
943 std::vector<Worker*> workers;
944 std::vector<bool> timeout_seq;
945 timeout_seq.push_back(true);
946 timeout_seq.push_back(false);
947 timeout_seq.push_back(false);
948 workers.push_back(new TimeoutServer(100, timeout_seq, pump_during_send));
949 workers.push_back(new UnresponsiveClient(timeout_seq));
950 RunTest(workers);
953 void SendWithTimeoutMixedOKAndTimeout(bool pump_during_send) {
954 std::vector<Worker*> workers;
955 std::vector<bool> timeout_seq;
956 timeout_seq.push_back(true);
957 timeout_seq.push_back(false);
958 timeout_seq.push_back(false);
959 timeout_seq.push_back(true);
960 timeout_seq.push_back(false);
961 workers.push_back(new TimeoutServer(100, timeout_seq, pump_during_send));
962 workers.push_back(new UnresponsiveClient(timeout_seq));
963 RunTest(workers);
966 // Tests that SendWithTimeout does not time-out if the response comes back fast
967 // enough.
968 TEST_F(IPCSyncChannelTest, SendWithTimeoutOK) {
969 SendWithTimeoutOK(false);
970 SendWithTimeoutOK(true);
973 // Tests that SendWithTimeout does time-out.
974 TEST_F(IPCSyncChannelTest, SendWithTimeoutTimeout) {
975 SendWithTimeoutTimeout(false);
976 SendWithTimeoutTimeout(true);
979 // Sends some message that time-out and some that succeed.
980 TEST_F(IPCSyncChannelTest, SendWithTimeoutMixedOKAndTimeout) {
981 SendWithTimeoutMixedOKAndTimeout(false);
982 SendWithTimeoutMixedOKAndTimeout(true);
985 //------------------------------------------------------------------------------
987 void NestedCallback(Worker* server) {
988 // Sleep a bit so that we wake up after the reply has been received.
989 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(250));
990 server->SendAnswerToLife(true, base::kNoTimeout, true);
993 bool timeout_occurred = false;
995 void TimeoutCallback() {
996 timeout_occurred = true;
999 class DoneEventRaceServer : public Worker {
1000 public:
1001 DoneEventRaceServer()
1002 : Worker(Channel::MODE_SERVER, "done_event_race_server") { }
1004 virtual void Run() OVERRIDE {
1005 MessageLoop::current()->PostTask(FROM_HERE,
1006 base::Bind(&NestedCallback, this));
1007 MessageLoop::current()->PostDelayedTask(
1008 FROM_HERE,
1009 base::Bind(&TimeoutCallback),
1010 base::TimeDelta::FromSeconds(9));
1011 // Even though we have a timeout on the Send, it will succeed since for this
1012 // bug, the reply message comes back and is deserialized, however the done
1013 // event wasn't set. So we indirectly use the timeout task to notice if a
1014 // timeout occurred.
1015 SendAnswerToLife(true, 10000, true);
1016 DCHECK(!timeout_occurred);
1017 Done();
1021 // Tests http://b/1474092 - that if after the done_event is set but before
1022 // OnObjectSignaled is called another message is sent out, then after its
1023 // reply comes back OnObjectSignaled will be called for the first message.
1024 TEST_F(IPCSyncChannelTest, DoneEventRace) {
1025 std::vector<Worker*> workers;
1026 workers.push_back(new DoneEventRaceServer());
1027 workers.push_back(new SimpleClient());
1028 RunTest(workers);
1031 //------------------------------------------------------------------------------
1033 class TestSyncMessageFilter : public SyncMessageFilter {
1034 public:
1035 TestSyncMessageFilter(base::WaitableEvent* shutdown_event,
1036 Worker* worker,
1037 scoped_refptr<base::MessageLoopProxy> message_loop)
1038 : SyncMessageFilter(shutdown_event),
1039 worker_(worker),
1040 message_loop_(message_loop) {
1043 virtual void OnFilterAdded(Channel* channel) OVERRIDE {
1044 SyncMessageFilter::OnFilterAdded(channel);
1045 message_loop_->PostTask(
1046 FROM_HERE,
1047 base::Bind(&TestSyncMessageFilter::SendMessageOnHelperThread, this));
1050 void SendMessageOnHelperThread() {
1051 int answer = 0;
1052 bool result = Send(new SyncChannelTestMsg_AnswerToLife(&answer));
1053 DCHECK(result);
1054 DCHECK_EQ(answer, 42);
1056 worker_->Done();
1059 private:
1060 virtual ~TestSyncMessageFilter() {}
1062 Worker* worker_;
1063 scoped_refptr<base::MessageLoopProxy> message_loop_;
1066 class SyncMessageFilterServer : public Worker {
1067 public:
1068 SyncMessageFilterServer()
1069 : Worker(Channel::MODE_SERVER, "sync_message_filter_server"),
1070 thread_("helper_thread") {
1071 base::Thread::Options options;
1072 options.message_loop_type = MessageLoop::TYPE_DEFAULT;
1073 thread_.StartWithOptions(options);
1074 filter_ = new TestSyncMessageFilter(shutdown_event(), this,
1075 thread_.message_loop_proxy());
1078 virtual void Run() OVERRIDE {
1079 channel()->AddFilter(filter_.get());
1082 base::Thread thread_;
1083 scoped_refptr<TestSyncMessageFilter> filter_;
1086 // This class provides functionality to test the case that a Send on the sync
1087 // channel does not crash after the channel has been closed.
1088 class ServerSendAfterClose : public Worker {
1089 public:
1090 ServerSendAfterClose()
1091 : Worker(Channel::MODE_SERVER, "simpler_server"),
1092 send_result_(true) {
1095 bool SendDummy() {
1096 ListenerThread()->message_loop()->PostTask(
1097 FROM_HERE, base::Bind(base::IgnoreResult(&ServerSendAfterClose::Send),
1098 this, new SyncChannelTestMsg_NoArgs));
1099 return true;
1102 bool send_result() const {
1103 return send_result_;
1106 private:
1107 virtual void Run() OVERRIDE {
1108 CloseChannel();
1109 Done();
1112 virtual bool Send(Message* msg) OVERRIDE {
1113 send_result_ = Worker::Send(msg);
1114 Done();
1115 return send_result_;
1118 bool send_result_;
1121 // Tests basic synchronous call
1122 TEST_F(IPCSyncChannelTest, SyncMessageFilter) {
1123 std::vector<Worker*> workers;
1124 workers.push_back(new SyncMessageFilterServer());
1125 workers.push_back(new SimpleClient());
1126 RunTest(workers);
1129 // Test the case when the channel is closed and a Send is attempted after that.
1130 TEST_F(IPCSyncChannelTest, SendAfterClose) {
1131 ServerSendAfterClose server;
1132 server.Start();
1134 server.done_event()->Wait();
1135 server.done_event()->Reset();
1137 server.SendDummy();
1138 server.done_event()->Wait();
1140 EXPECT_FALSE(server.send_result());
1142 server.Shutdown();
1145 //------------------------------------------------------------------------------
1147 class RestrictedDispatchServer : public Worker {
1148 public:
1149 RestrictedDispatchServer(WaitableEvent* sent_ping_event,
1150 WaitableEvent* wait_event)
1151 : Worker("restricted_channel", Channel::MODE_SERVER),
1152 sent_ping_event_(sent_ping_event),
1153 wait_event_(wait_event) { }
1155 void OnDoPing(int ping) {
1156 // Send an asynchronous message that unblocks the caller.
1157 Message* msg = new SyncChannelTestMsg_Ping(ping);
1158 msg->set_unblock(true);
1159 Send(msg);
1160 // Signal the event after the message has been sent on the channel, on the
1161 // IPC thread.
1162 ipc_thread().message_loop()->PostTask(
1163 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnPingSent, this));
1166 void OnPingTTL(int ping, int* out) {
1167 *out = ping;
1168 wait_event_->Wait();
1171 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1173 private:
1174 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1175 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchServer, message)
1176 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1177 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL)
1178 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1179 IPC_END_MESSAGE_MAP()
1180 return true;
1183 void OnPingSent() {
1184 sent_ping_event_->Signal();
1187 void OnNoArgs() { }
1188 WaitableEvent* sent_ping_event_;
1189 WaitableEvent* wait_event_;
1192 class NonRestrictedDispatchServer : public Worker {
1193 public:
1194 NonRestrictedDispatchServer(WaitableEvent* signal_event)
1195 : Worker("non_restricted_channel", Channel::MODE_SERVER),
1196 signal_event_(signal_event) {}
1198 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1200 void OnDoPingTTL(int ping) {
1201 int value = 0;
1202 Send(new SyncChannelTestMsg_PingTTL(ping, &value));
1203 signal_event_->Signal();
1206 private:
1207 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1208 IPC_BEGIN_MESSAGE_MAP(NonRestrictedDispatchServer, message)
1209 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1210 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1211 IPC_END_MESSAGE_MAP()
1212 return true;
1215 void OnNoArgs() { }
1216 WaitableEvent* signal_event_;
1219 class RestrictedDispatchClient : public Worker {
1220 public:
1221 RestrictedDispatchClient(WaitableEvent* sent_ping_event,
1222 RestrictedDispatchServer* server,
1223 NonRestrictedDispatchServer* server2,
1224 int* success)
1225 : Worker("restricted_channel", Channel::MODE_CLIENT),
1226 ping_(0),
1227 server_(server),
1228 server2_(server2),
1229 success_(success),
1230 sent_ping_event_(sent_ping_event) {}
1232 virtual void Run() OVERRIDE {
1233 // Incoming messages from our channel should only be dispatched when we
1234 // send a message on that same channel.
1235 channel()->SetRestrictDispatchChannelGroup(1);
1237 server_->ListenerThread()->message_loop()->PostTask(
1238 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 1));
1239 sent_ping_event_->Wait();
1240 Send(new SyncChannelTestMsg_NoArgs);
1241 if (ping_ == 1)
1242 ++*success_;
1243 else
1244 LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
1246 non_restricted_channel_.reset(new SyncChannel(
1247 "non_restricted_channel", Channel::MODE_CLIENT, this,
1248 ipc_thread().message_loop_proxy(), true, shutdown_event()));
1250 server_->ListenerThread()->message_loop()->PostTask(
1251 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 2));
1252 sent_ping_event_->Wait();
1253 // Check that the incoming message is *not* dispatched when sending on the
1254 // non restricted channel.
1255 // TODO(piman): there is a possibility of a false positive race condition
1256 // here, if the message that was posted on the server-side end of the pipe
1257 // is not visible yet on the client side, but I don't know how to solve this
1258 // without hooking into the internals of SyncChannel. I haven't seen it in
1259 // practice (i.e. not setting SetRestrictDispatchToSameChannel does cause
1260 // the following to fail).
1261 non_restricted_channel_->Send(new SyncChannelTestMsg_NoArgs);
1262 if (ping_ == 1)
1263 ++*success_;
1264 else
1265 LOG(ERROR) << "Send dispatched message from restricted channel";
1267 Send(new SyncChannelTestMsg_NoArgs);
1268 if (ping_ == 2)
1269 ++*success_;
1270 else
1271 LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
1273 // Check that the incoming message on the non-restricted channel is
1274 // dispatched when sending on the restricted channel.
1275 server2_->ListenerThread()->message_loop()->PostTask(
1276 FROM_HERE,
1277 base::Bind(&NonRestrictedDispatchServer::OnDoPingTTL, server2_, 3));
1278 int value = 0;
1279 Send(new SyncChannelTestMsg_PingTTL(4, &value));
1280 if (ping_ == 3 && value == 4)
1281 ++*success_;
1282 else
1283 LOG(ERROR) << "Send failed to dispatch message from unrestricted channel";
1285 non_restricted_channel_->Send(new SyncChannelTestMsg_Done);
1286 non_restricted_channel_.reset();
1287 Send(new SyncChannelTestMsg_Done);
1288 Done();
1291 private:
1292 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1293 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchClient, message)
1294 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Ping, OnPing)
1295 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_PingTTL, OnPingTTL)
1296 IPC_END_MESSAGE_MAP()
1297 return true;
1300 void OnPing(int ping) {
1301 ping_ = ping;
1304 void OnPingTTL(int ping, IPC::Message* reply) {
1305 ping_ = ping;
1306 // This message comes from the NonRestrictedDispatchServer, we have to send
1307 // the reply back manually.
1308 SyncChannelTestMsg_PingTTL::WriteReplyParams(reply, ping);
1309 non_restricted_channel_->Send(reply);
1312 int ping_;
1313 RestrictedDispatchServer* server_;
1314 NonRestrictedDispatchServer* server2_;
1315 int* success_;
1316 WaitableEvent* sent_ping_event_;
1317 scoped_ptr<SyncChannel> non_restricted_channel_;
1320 TEST_F(IPCSyncChannelTest, RestrictedDispatch) {
1321 WaitableEvent sent_ping_event(false, false);
1322 WaitableEvent wait_event(false, false);
1323 RestrictedDispatchServer* server =
1324 new RestrictedDispatchServer(&sent_ping_event, &wait_event);
1325 NonRestrictedDispatchServer* server2 =
1326 new NonRestrictedDispatchServer(&wait_event);
1328 int success = 0;
1329 std::vector<Worker*> workers;
1330 workers.push_back(server);
1331 workers.push_back(server2);
1332 workers.push_back(new RestrictedDispatchClient(
1333 &sent_ping_event, server, server2, &success));
1334 RunTest(workers);
1335 EXPECT_EQ(4, success);
1338 //------------------------------------------------------------------------------
1340 // This test case inspired by crbug.com/108491
1341 // We create two servers that use the same ListenerThread but have
1342 // SetRestrictDispatchToSameChannel set to true.
1343 // We create clients, then use some specific WaitableEvent wait/signalling to
1344 // ensure that messages get dispatched in a way that causes a deadlock due to
1345 // a nested dispatch and an eligible message in a higher-level dispatch's
1346 // delayed_queue. Specifically, we start with client1 about so send an
1347 // unblocking message to server1, while the shared listener thread for the
1348 // servers server1 and server2 is about to send a non-unblocking message to
1349 // client1. At the same time, client2 will be about to send an unblocking
1350 // message to server2. Server1 will handle the client1->server1 message by
1351 // telling server2 to send a non-unblocking message to client2.
1352 // What should happen is that the send to server2 should find the pending,
1353 // same-context client2->server2 message to dispatch, causing client2 to
1354 // unblock then handle the server2->client2 message, so that the shared
1355 // servers' listener thread can then respond to the client1->server1 message.
1356 // Then client1 can handle the non-unblocking server1->client1 message.
1357 // The old code would end up in a state where the server2->client2 message is
1358 // sent, but the client2->server2 message (which is eligible for dispatch, and
1359 // which is what client2 is waiting for) is stashed in a local delayed_queue
1360 // that has server1's channel context, causing a deadlock.
1361 // WaitableEvents in the events array are used to:
1362 // event 0: indicate to client1 that server listener is in OnDoServerTask
1363 // event 1: indicate to client1 that client2 listener is in OnDoClient2Task
1364 // event 2: indicate to server1 that client2 listener is in OnDoClient2Task
1365 // event 3: indicate to client2 that server listener is in OnDoServerTask
1367 class RestrictedDispatchDeadlockServer : public Worker {
1368 public:
1369 RestrictedDispatchDeadlockServer(int server_num,
1370 WaitableEvent* server_ready_event,
1371 WaitableEvent** events,
1372 RestrictedDispatchDeadlockServer* peer)
1373 : Worker(server_num == 1 ? "channel1" : "channel2", Channel::MODE_SERVER),
1374 server_num_(server_num),
1375 server_ready_event_(server_ready_event),
1376 events_(events),
1377 peer_(peer) { }
1379 void OnDoServerTask() {
1380 events_[3]->Signal();
1381 events_[2]->Wait();
1382 events_[0]->Signal();
1383 SendMessageToClient();
1386 virtual void Run() OVERRIDE {
1387 channel()->SetRestrictDispatchChannelGroup(1);
1388 server_ready_event_->Signal();
1391 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1393 private:
1394 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1395 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockServer, message)
1396 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1397 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1398 IPC_END_MESSAGE_MAP()
1399 return true;
1402 void OnNoArgs() {
1403 if (server_num_ == 1) {
1404 DCHECK(peer_ != NULL);
1405 peer_->SendMessageToClient();
1409 void SendMessageToClient() {
1410 Message* msg = new SyncChannelTestMsg_NoArgs;
1411 msg->set_unblock(false);
1412 DCHECK(!msg->should_unblock());
1413 Send(msg);
1416 int server_num_;
1417 WaitableEvent* server_ready_event_;
1418 WaitableEvent** events_;
1419 RestrictedDispatchDeadlockServer* peer_;
1422 class RestrictedDispatchDeadlockClient2 : public Worker {
1423 public:
1424 RestrictedDispatchDeadlockClient2(RestrictedDispatchDeadlockServer* server,
1425 WaitableEvent* server_ready_event,
1426 WaitableEvent** events)
1427 : Worker("channel2", Channel::MODE_CLIENT),
1428 server_ready_event_(server_ready_event),
1429 events_(events),
1430 received_msg_(false),
1431 received_noarg_reply_(false),
1432 done_issued_(false) {}
1434 virtual void Run() OVERRIDE {
1435 server_ready_event_->Wait();
1438 void OnDoClient2Task() {
1439 events_[3]->Wait();
1440 events_[1]->Signal();
1441 events_[2]->Signal();
1442 DCHECK(received_msg_ == false);
1444 Message* message = new SyncChannelTestMsg_NoArgs;
1445 message->set_unblock(true);
1446 Send(message);
1447 received_noarg_reply_ = true;
1450 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1451 private:
1452 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1453 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient2, message)
1454 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1455 IPC_END_MESSAGE_MAP()
1456 return true;
1459 void OnNoArgs() {
1460 received_msg_ = true;
1461 PossiblyDone();
1464 void PossiblyDone() {
1465 if (received_noarg_reply_ && received_msg_) {
1466 DCHECK(done_issued_ == false);
1467 done_issued_ = true;
1468 Send(new SyncChannelTestMsg_Done);
1469 Done();
1473 WaitableEvent* server_ready_event_;
1474 WaitableEvent** events_;
1475 bool received_msg_;
1476 bool received_noarg_reply_;
1477 bool done_issued_;
1480 class RestrictedDispatchDeadlockClient1 : public Worker {
1481 public:
1482 RestrictedDispatchDeadlockClient1(RestrictedDispatchDeadlockServer* server,
1483 RestrictedDispatchDeadlockClient2* peer,
1484 WaitableEvent* server_ready_event,
1485 WaitableEvent** events)
1486 : Worker("channel1", Channel::MODE_CLIENT),
1487 server_(server),
1488 peer_(peer),
1489 server_ready_event_(server_ready_event),
1490 events_(events),
1491 received_msg_(false),
1492 received_noarg_reply_(false),
1493 done_issued_(false) {}
1495 virtual void Run() OVERRIDE {
1496 server_ready_event_->Wait();
1497 server_->ListenerThread()->message_loop()->PostTask(
1498 FROM_HERE,
1499 base::Bind(&RestrictedDispatchDeadlockServer::OnDoServerTask, server_));
1500 peer_->ListenerThread()->message_loop()->PostTask(
1501 FROM_HERE,
1502 base::Bind(&RestrictedDispatchDeadlockClient2::OnDoClient2Task, peer_));
1503 events_[0]->Wait();
1504 events_[1]->Wait();
1505 DCHECK(received_msg_ == false);
1507 Message* message = new SyncChannelTestMsg_NoArgs;
1508 message->set_unblock(true);
1509 Send(message);
1510 received_noarg_reply_ = true;
1511 PossiblyDone();
1514 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1515 private:
1516 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1517 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient1, message)
1518 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1519 IPC_END_MESSAGE_MAP()
1520 return true;
1523 void OnNoArgs() {
1524 received_msg_ = true;
1525 PossiblyDone();
1528 void PossiblyDone() {
1529 if (received_noarg_reply_ && received_msg_) {
1530 DCHECK(done_issued_ == false);
1531 done_issued_ = true;
1532 Send(new SyncChannelTestMsg_Done);
1533 Done();
1537 RestrictedDispatchDeadlockServer* server_;
1538 RestrictedDispatchDeadlockClient2* peer_;
1539 WaitableEvent* server_ready_event_;
1540 WaitableEvent** events_;
1541 bool received_msg_;
1542 bool received_noarg_reply_;
1543 bool done_issued_;
1546 TEST_F(IPCSyncChannelTest, RestrictedDispatchDeadlock) {
1547 std::vector<Worker*> workers;
1549 // A shared worker thread so that server1 and server2 run on one thread.
1550 base::Thread worker_thread("RestrictedDispatchDeadlock");
1551 ASSERT_TRUE(worker_thread.Start());
1553 WaitableEvent server1_ready(false, false);
1554 WaitableEvent server2_ready(false, false);
1556 WaitableEvent event0(false, false);
1557 WaitableEvent event1(false, false);
1558 WaitableEvent event2(false, false);
1559 WaitableEvent event3(false, false);
1560 WaitableEvent* events[4] = {&event0, &event1, &event2, &event3};
1562 RestrictedDispatchDeadlockServer* server1;
1563 RestrictedDispatchDeadlockServer* server2;
1564 RestrictedDispatchDeadlockClient1* client1;
1565 RestrictedDispatchDeadlockClient2* client2;
1567 server2 = new RestrictedDispatchDeadlockServer(2, &server2_ready, events,
1568 NULL);
1569 server2->OverrideThread(&worker_thread);
1570 workers.push_back(server2);
1572 client2 = new RestrictedDispatchDeadlockClient2(server2, &server2_ready,
1573 events);
1574 workers.push_back(client2);
1576 server1 = new RestrictedDispatchDeadlockServer(1, &server1_ready, events,
1577 server2);
1578 server1->OverrideThread(&worker_thread);
1579 workers.push_back(server1);
1581 client1 = new RestrictedDispatchDeadlockClient1(server1, client2,
1582 &server1_ready, events);
1583 workers.push_back(client1);
1585 RunTest(workers);
1588 //------------------------------------------------------------------------------
1590 // This test case inspired by crbug.com/120530
1591 // We create 4 workers that pipe to each other W1->W2->W3->W4->W1 then we send a
1592 // message that recurses through 3, 4 or 5 steps to make sure, say, W1 can
1593 // re-enter when called from W4 while it's sending a message to W2.
1594 // The first worker drives the whole test so it must be treated specially.
1596 class RestrictedDispatchPipeWorker : public Worker {
1597 public:
1598 RestrictedDispatchPipeWorker(
1599 const std::string &channel1,
1600 WaitableEvent* event1,
1601 const std::string &channel2,
1602 WaitableEvent* event2,
1603 int group,
1604 int* success)
1605 : Worker(channel1, Channel::MODE_SERVER),
1606 event1_(event1),
1607 event2_(event2),
1608 other_channel_name_(channel2),
1609 group_(group),
1610 success_(success) {
1613 void OnPingTTL(int ping, int* ret) {
1614 *ret = 0;
1615 if (!ping)
1616 return;
1617 other_channel_->Send(new SyncChannelTestMsg_PingTTL(ping - 1, ret));
1618 ++*ret;
1621 void OnDone() {
1622 if (is_first())
1623 return;
1624 other_channel_->Send(new SyncChannelTestMsg_Done);
1625 other_channel_.reset();
1626 Done();
1629 virtual void Run() OVERRIDE {
1630 channel()->SetRestrictDispatchChannelGroup(group_);
1631 if (is_first())
1632 event1_->Signal();
1633 event2_->Wait();
1634 other_channel_.reset(new SyncChannel(
1635 other_channel_name_, Channel::MODE_CLIENT, this,
1636 ipc_thread().message_loop_proxy(), true, shutdown_event()));
1637 other_channel_->SetRestrictDispatchChannelGroup(group_);
1638 if (!is_first()) {
1639 event1_->Signal();
1640 return;
1642 *success_ = 0;
1643 int value = 0;
1644 OnPingTTL(3, &value);
1645 *success_ += (value == 3);
1646 OnPingTTL(4, &value);
1647 *success_ += (value == 4);
1648 OnPingTTL(5, &value);
1649 *success_ += (value == 5);
1650 other_channel_->Send(new SyncChannelTestMsg_Done);
1651 other_channel_.reset();
1652 Done();
1655 bool is_first() { return !!success_; }
1657 private:
1658 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1659 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchPipeWorker, message)
1660 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL)
1661 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, OnDone)
1662 IPC_END_MESSAGE_MAP()
1663 return true;
1666 scoped_ptr<SyncChannel> other_channel_;
1667 WaitableEvent* event1_;
1668 WaitableEvent* event2_;
1669 std::string other_channel_name_;
1670 int group_;
1671 int* success_;
1674 TEST_F(IPCSyncChannelTest, RestrictedDispatch4WayDeadlock) {
1675 int success = 0;
1676 std::vector<Worker*> workers;
1677 WaitableEvent event0(true, false);
1678 WaitableEvent event1(true, false);
1679 WaitableEvent event2(true, false);
1680 WaitableEvent event3(true, false);
1681 workers.push_back(new RestrictedDispatchPipeWorker(
1682 "channel0", &event0, "channel1", &event1, 1, &success));
1683 workers.push_back(new RestrictedDispatchPipeWorker(
1684 "channel1", &event1, "channel2", &event2, 2, NULL));
1685 workers.push_back(new RestrictedDispatchPipeWorker(
1686 "channel2", &event2, "channel3", &event3, 3, NULL));
1687 workers.push_back(new RestrictedDispatchPipeWorker(
1688 "channel3", &event3, "channel0", &event0, 4, NULL));
1689 RunTest(workers);
1690 EXPECT_EQ(3, success);
1693 //------------------------------------------------------------------------------
1695 // This test case inspired by crbug.com/122443
1696 // We want to make sure a reply message with the unblock flag set correctly
1697 // behaves as a reply, not a regular message.
1698 // We have 3 workers. Server1 will send a message to Server2 (which will block),
1699 // during which it will dispatch a message comming from Client, at which point
1700 // it will send another message to Server2. While sending that second message it
1701 // will receive a reply from Server1 with the unblock flag.
1703 class ReentrantReplyServer1 : public Worker {
1704 public:
1705 ReentrantReplyServer1(WaitableEvent* server_ready)
1706 : Worker("reentrant_reply1", Channel::MODE_SERVER),
1707 server_ready_(server_ready) { }
1709 virtual void Run() OVERRIDE {
1710 server2_channel_.reset(new SyncChannel(
1711 "reentrant_reply2", Channel::MODE_CLIENT, this,
1712 ipc_thread().message_loop_proxy(), true, shutdown_event()));
1713 server_ready_->Signal();
1714 Message* msg = new SyncChannelTestMsg_Reentrant1();
1715 server2_channel_->Send(msg);
1716 server2_channel_.reset();
1717 Done();
1720 private:
1721 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1722 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer1, message)
1723 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant2, OnReentrant2)
1724 IPC_REPLY_HANDLER(OnReply)
1725 IPC_END_MESSAGE_MAP()
1726 return true;
1729 void OnReentrant2() {
1730 Message* msg = new SyncChannelTestMsg_Reentrant3();
1731 server2_channel_->Send(msg);
1734 void OnReply(const Message& message) {
1735 // If we get here, the Send() will never receive the reply (thus would
1736 // hang), so abort instead.
1737 LOG(FATAL) << "Reply message was dispatched";
1740 WaitableEvent* server_ready_;
1741 scoped_ptr<SyncChannel> server2_channel_;
1744 class ReentrantReplyServer2 : public Worker {
1745 public:
1746 ReentrantReplyServer2()
1747 : Worker("reentrant_reply2", Channel::MODE_SERVER),
1748 reply_(NULL) { }
1750 private:
1751 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1752 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer2, message)
1753 IPC_MESSAGE_HANDLER_DELAY_REPLY(
1754 SyncChannelTestMsg_Reentrant1, OnReentrant1)
1755 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant3, OnReentrant3)
1756 IPC_END_MESSAGE_MAP()
1757 return true;
1760 void OnReentrant1(Message* reply) {
1761 DCHECK(!reply_);
1762 reply_ = reply;
1765 void OnReentrant3() {
1766 DCHECK(reply_);
1767 Message* reply = reply_;
1768 reply_ = NULL;
1769 reply->set_unblock(true);
1770 Send(reply);
1771 Done();
1774 Message* reply_;
1777 class ReentrantReplyClient : public Worker {
1778 public:
1779 ReentrantReplyClient(WaitableEvent* server_ready)
1780 : Worker("reentrant_reply1", Channel::MODE_CLIENT),
1781 server_ready_(server_ready) { }
1783 virtual void Run() OVERRIDE {
1784 server_ready_->Wait();
1785 Send(new SyncChannelTestMsg_Reentrant2());
1786 Done();
1789 private:
1790 WaitableEvent* server_ready_;
1793 TEST_F(IPCSyncChannelTest, ReentrantReply) {
1794 std::vector<Worker*> workers;
1795 WaitableEvent server_ready(false, false);
1796 workers.push_back(new ReentrantReplyServer2());
1797 workers.push_back(new ReentrantReplyServer1(&server_ready));
1798 workers.push_back(new ReentrantReplyClient(&server_ready));
1799 RunTest(workers);
1802 //------------------------------------------------------------------------------
1804 // Generate a validated channel ID using Channel::GenerateVerifiedChannelID().
1806 class VerifiedServer : public Worker {
1807 public:
1808 VerifiedServer(base::Thread* listener_thread,
1809 const std::string& channel_name,
1810 const std::string& reply_text)
1811 : Worker(channel_name, Channel::MODE_SERVER),
1812 reply_text_(reply_text) {
1813 Worker::OverrideThread(listener_thread);
1816 virtual void OnNestedTestMsg(Message* reply_msg) OVERRIDE {
1817 VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
1818 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
1819 Send(reply_msg);
1820 ASSERT_EQ(channel()->peer_pid(), base::GetCurrentProcId());
1821 Done();
1824 private:
1825 std::string reply_text_;
1828 class VerifiedClient : public Worker {
1829 public:
1830 VerifiedClient(base::Thread* listener_thread,
1831 const std::string& channel_name,
1832 const std::string& expected_text)
1833 : Worker(channel_name, Channel::MODE_CLIENT),
1834 expected_text_(expected_text) {
1835 Worker::OverrideThread(listener_thread);
1838 virtual void Run() OVERRIDE {
1839 std::string response;
1840 SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
1841 bool result = Send(msg);
1842 DCHECK(result);
1843 DCHECK_EQ(response, expected_text_);
1844 // expected_text_ is only used in the above DCHECK. This line suppresses the
1845 // "unused private field" warning in release builds.
1846 (void)expected_text_;
1848 VLOG(1) << __FUNCTION__ << " Received reply: " << response;
1849 ASSERT_EQ(channel()->peer_pid(), base::GetCurrentProcId());
1850 Done();
1853 private:
1854 std::string expected_text_;
1857 void Verified() {
1858 std::vector<Worker*> workers;
1860 // A shared worker thread for servers
1861 base::Thread server_worker_thread("Verified_ServerListener");
1862 ASSERT_TRUE(server_worker_thread.Start());
1864 base::Thread client_worker_thread("Verified_ClientListener");
1865 ASSERT_TRUE(client_worker_thread.Start());
1867 std::string channel_id = Channel::GenerateVerifiedChannelID("Verified");
1868 Worker* worker;
1870 worker = new VerifiedServer(&server_worker_thread,
1871 channel_id,
1872 "Got first message");
1873 workers.push_back(worker);
1875 worker = new VerifiedClient(&client_worker_thread,
1876 channel_id,
1877 "Got first message");
1878 workers.push_back(worker);
1880 RunTest(workers);
1883 // Windows needs to send an out-of-band secret to verify the client end of the
1884 // channel. Test that we still connect correctly in that case.
1885 TEST_F(IPCSyncChannelTest, Verified) {
1886 Verified();
1889 } // namespace