mac: Load the system hotkeys after launch. (reland)
[chromium-blink-merge.git] / cc / test / layer_tree_test.h
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1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TEST_LAYER_TREE_TEST_H_
6 #define CC_TEST_LAYER_TREE_TEST_H_
8 #include "base/memory/ref_counted.h"
9 #include "base/threading/thread.h"
10 #include "cc/animation/animation_delegate.h"
11 #include "cc/trees/layer_tree_host.h"
12 #include "cc/trees/layer_tree_host_impl.h"
13 #include "testing/gtest/include/gtest/gtest.h"
15 namespace Webkit {
16 class WebGraphicsContext3D;
19 namespace cc {
20 class FakeLayerTreeHostClient;
21 class FakeOutputSurface;
22 class LayerImpl;
23 class LayerTreeHost;
24 class LayerTreeHostClient;
25 class LayerTreeHostImpl;
26 class TestContextProvider;
27 class TestWebGraphicsContext3D;
29 // Used by test stubs to notify the test when something interesting happens.
30 class TestHooks : public AnimationDelegate {
31 public:
32 TestHooks();
33 virtual ~TestHooks();
35 void ReadSettings(const LayerTreeSettings& settings);
37 virtual void WillBeginImplFrameOnThread(LayerTreeHostImpl* host_impl,
38 const BeginFrameArgs& args) {}
39 virtual void BeginMainFrameAbortedOnThread(LayerTreeHostImpl* host_impl,
40 bool did_handle) {}
41 virtual void BeginCommitOnThread(LayerTreeHostImpl* host_impl) {}
42 virtual void CommitCompleteOnThread(LayerTreeHostImpl* host_impl) {}
43 virtual void WillActivateTreeOnThread(LayerTreeHostImpl* host_impl) {}
44 virtual void DidActivateTreeOnThread(LayerTreeHostImpl* host_impl) {}
45 virtual void InitializedRendererOnThread(LayerTreeHostImpl* host_impl,
46 bool success) {}
47 virtual DrawResult PrepareToDrawOnThread(
48 LayerTreeHostImpl* host_impl,
49 LayerTreeHostImpl::FrameData* frame_data,
50 DrawResult draw_result);
51 virtual void DrawLayersOnThread(LayerTreeHostImpl* host_impl) {}
52 virtual void SwapBuffersOnThread(LayerTreeHostImpl* host_impl, bool result) {}
53 virtual void SwapBuffersCompleteOnThread(LayerTreeHostImpl* host_impl) {}
54 virtual void UpdateVisibleTilesOnThread(LayerTreeHostImpl* host_impl) {}
55 virtual void AnimateLayers(LayerTreeHostImpl* host_impl,
56 base::TimeTicks monotonic_time) {}
57 virtual void UpdateAnimationState(LayerTreeHostImpl* host_impl,
58 bool has_unfinished_animation) {}
59 virtual void WillAnimateLayers(LayerTreeHostImpl* host_impl,
60 base::TimeTicks monotonic_time) {}
61 virtual void ApplyScrollAndScale(const gfx::Vector2d& scroll_delta,
62 float scale) {}
63 virtual void Animate(base::TimeTicks monotonic_time) {}
64 virtual void WillBeginMainFrame() {}
65 virtual void DidBeginMainFrame() {}
66 virtual void Layout() {}
67 virtual void DidInitializeOutputSurface() {}
68 virtual void DidFailToInitializeOutputSurface() {}
69 virtual void DidAddAnimation() {}
70 virtual void WillCommit() {}
71 virtual void DidCommit() {}
72 virtual void DidCommitAndDrawFrame() {}
73 virtual void DidCompleteSwapBuffers() {}
74 virtual void ScheduleComposite() {}
75 virtual void ScheduleAnimation() {}
76 virtual void DidDeferCommit() {}
77 virtual void DidSetVisibleOnImplTree(LayerTreeHostImpl* host_impl,
78 bool visible) {}
79 virtual base::TimeDelta LowFrequencyAnimationInterval() const;
81 // Hooks for SchedulerClient.
82 virtual void ScheduledActionWillSendBeginMainFrame() {}
83 virtual void ScheduledActionSendBeginMainFrame() {}
84 virtual void ScheduledActionDrawAndSwapIfPossible() {}
85 virtual void ScheduledActionAnimate() {}
86 virtual void ScheduledActionCommit() {}
87 virtual void ScheduledActionBeginOutputSurfaceCreation() {}
89 // Implementation of AnimationDelegate:
90 virtual void NotifyAnimationStarted(base::TimeTicks monotonic_time,
91 Animation::TargetProperty target_property)
92 OVERRIDE {}
93 virtual void NotifyAnimationFinished(
94 base::TimeTicks monotonic_time,
95 Animation::TargetProperty target_property) OVERRIDE {}
97 virtual scoped_ptr<OutputSurface> CreateOutputSurface(bool fallback) = 0;
100 class BeginTask;
101 class LayerTreeHostClientForTesting;
102 class TimeoutTask;
104 // The LayerTreeTests runs with the main loop running. It instantiates a single
105 // LayerTreeHostForTesting and associated LayerTreeHostImplForTesting and
106 // LayerTreeHostClientForTesting.
108 // BeginTest() is called once the main message loop is running and the layer
109 // tree host is initialized.
111 // Key stages of the drawing loop, e.g. drawing or commiting, redirect to
112 // LayerTreeTest methods of similar names. To track the commit process, override
113 // these functions.
115 // The test continues until someone calls EndTest. EndTest can be called on any
116 // thread, but be aware that ending the test is an asynchronous process.
117 class LayerTreeTest : public testing::Test, public TestHooks {
118 public:
119 virtual ~LayerTreeTest();
121 virtual void EndTest();
122 void EndTestAfterDelay(int delay_milliseconds);
124 void PostAddAnimationToMainThread(Layer* layer_to_receive_animation);
125 void PostAddInstantAnimationToMainThread(Layer* layer_to_receive_animation);
126 void PostAddLongAnimationToMainThread(Layer* layer_to_receive_animation);
127 void PostSetNeedsCommitToMainThread();
128 void PostSetNeedsUpdateLayersToMainThread();
129 void PostSetNeedsRedrawToMainThread();
130 void PostSetNeedsRedrawRectToMainThread(const gfx::Rect& damage_rect);
131 void PostSetVisibleToMainThread(bool visible);
132 void PostSetNextCommitForcesRedrawToMainThread();
134 void DoBeginTest();
135 void Timeout();
137 protected:
138 LayerTreeTest();
140 virtual void InitializeSettings(LayerTreeSettings* settings) {}
142 virtual void ScheduleComposite() OVERRIDE;
144 void RealEndTest();
146 virtual void DispatchAddAnimation(Layer* layer_to_receive_animation,
147 double animation_duration);
148 void DispatchSetNeedsCommit();
149 void DispatchSetNeedsUpdateLayers();
150 void DispatchSetNeedsRedraw();
151 void DispatchSetNeedsRedrawRect(const gfx::Rect& damage_rect);
152 void DispatchSetVisible(bool visible);
153 void DispatchSetNextCommitForcesRedraw();
154 void DispatchComposite();
155 void DispatchDidAddAnimation();
157 virtual void AfterTest() = 0;
158 virtual void WillBeginTest();
159 virtual void BeginTest() = 0;
160 virtual void SetupTree();
162 virtual void RunTest(bool threaded,
163 bool delegating_renderer,
164 bool impl_side_painting);
165 virtual void RunTestWithImplSidePainting();
167 bool HasImplThread() { return proxy() ? proxy()->HasImplThread() : false; }
168 base::SingleThreadTaskRunner* ImplThreadTaskRunner() {
169 DCHECK(proxy());
170 return proxy()->ImplThreadTaskRunner() ? proxy()->ImplThreadTaskRunner()
171 : main_task_runner_.get();
173 base::SingleThreadTaskRunner* MainThreadTaskRunner() {
174 return main_task_runner_.get();
176 Proxy* proxy() const {
177 return layer_tree_host_ ? layer_tree_host_->proxy() : NULL;
180 bool TestEnded() const { return ended_; }
182 LayerTreeHost* layer_tree_host() { return layer_tree_host_.get(); }
183 bool delegating_renderer() const { return delegating_renderer_; }
184 FakeOutputSurface* output_surface() { return output_surface_; }
185 int LastCommittedSourceFrameNumber(LayerTreeHostImpl* impl) const;
187 void DestroyLayerTreeHost();
189 // Override this for pixel tests, where you need a real output surface.
190 virtual scoped_ptr<OutputSurface> CreateOutputSurface(bool fallback) OVERRIDE;
191 // Override this for unit tests, which should not produce pixel output.
192 virtual scoped_ptr<FakeOutputSurface> CreateFakeOutputSurface(bool fallback);
194 TestWebGraphicsContext3D* TestContext();
197 private:
198 LayerTreeSettings settings_;
199 scoped_ptr<LayerTreeHostClientForTesting> client_;
200 scoped_ptr<LayerTreeHost> layer_tree_host_;
201 FakeOutputSurface* output_surface_;
203 bool beginning_;
204 bool end_when_begin_returns_;
205 bool timed_out_;
206 bool scheduled_;
207 bool schedule_when_set_visible_true_;
208 bool started_;
209 bool ended_;
210 bool delegating_renderer_;
212 int timeout_seconds_;
214 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_;
215 scoped_ptr<base::Thread> impl_thread_;
216 base::CancelableClosure timeout_;
217 scoped_refptr<TestContextProvider> compositor_contexts_;
218 base::WeakPtr<LayerTreeTest> main_thread_weak_ptr_;
219 base::WeakPtrFactory<LayerTreeTest> weak_factory_;
222 } // namespace cc
224 #define SINGLE_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME) \
225 TEST_F(TEST_FIXTURE_NAME, RunSingleThread_DirectRenderer) { \
226 RunTest(false, false, false); \
228 class SingleThreadDirectNeedsSemicolon##TEST_FIXTURE_NAME {}
230 #define SINGLE_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) \
231 TEST_F(TEST_FIXTURE_NAME, RunSingleThread_DelegatingRenderer) { \
232 RunTest(false, true, false); \
234 class SingleThreadDelegatingNeedsSemicolon##TEST_FIXTURE_NAME {}
236 #define SINGLE_THREAD_TEST_F(TEST_FIXTURE_NAME) \
237 SINGLE_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \
238 SINGLE_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME)
240 #define MULTI_THREAD_DIRECT_RENDERER_NOIMPL_TEST_F(TEST_FIXTURE_NAME) \
241 TEST_F(TEST_FIXTURE_NAME, RunMultiThread_DirectRenderer_MainThreadPaint) { \
242 RunTest(true, false, false); \
245 #define MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME) \
246 MULTI_THREAD_DIRECT_RENDERER_NOIMPL_TEST_F(TEST_FIXTURE_NAME) \
247 TEST_F(TEST_FIXTURE_NAME, RunMultiThread_DirectRenderer_ImplSidePaint) { \
248 RunTest(true, false, true); \
250 class MultiThreadDirectNeedsSemicolon##TEST_FIXTURE_NAME {}
252 #define MULTI_THREAD_DELEGATING_RENDERER_NOIMPL_TEST_F(TEST_FIXTURE_NAME) \
253 TEST_F(TEST_FIXTURE_NAME, \
254 RunMultiThread_DelegatingRenderer_MainThreadPaint) { \
255 RunTest(true, true, false); \
258 #define MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) \
259 MULTI_THREAD_DELEGATING_RENDERER_NOIMPL_TEST_F(TEST_FIXTURE_NAME) TEST_F( \
260 TEST_FIXTURE_NAME, RunMultiThread_DelegatingRenderer_ImplSidePaint) { \
261 RunTest(true, true, true); \
263 class MultiThreadDelegatingNeedsSemicolon##TEST_FIXTURE_NAME {}
265 #define MULTI_THREAD_NOIMPL_TEST_F(TEST_FIXTURE_NAME) \
266 MULTI_THREAD_DIRECT_RENDERER_NOIMPL_TEST_F(TEST_FIXTURE_NAME); \
267 MULTI_THREAD_DELEGATING_RENDERER_NOIMPL_TEST_F(TEST_FIXTURE_NAME)
269 #define MULTI_THREAD_TEST_F(TEST_FIXTURE_NAME) \
270 MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \
271 MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME)
273 #define SINGLE_AND_MULTI_THREAD_DIRECT_RENDERER_NOIMPL_TEST_F( \
274 TEST_FIXTURE_NAME) \
275 SINGLE_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \
276 MULTI_THREAD_DIRECT_RENDERER_NOIMPL_TEST_F(TEST_FIXTURE_NAME)
278 #define SINGLE_AND_MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME) \
279 SINGLE_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \
280 MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME)
282 #define SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_NOIMPL_TEST_F( \
283 TEST_FIXTURE_NAME) \
284 SINGLE_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME); \
285 MULTI_THREAD_DELEGATING_RENDERER_NOIMPL_TEST_F(TEST_FIXTURE_NAME)
287 #define SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) \
288 SINGLE_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME); \
289 MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME)
291 #define SINGLE_AND_MULTI_THREAD_NOIMPL_TEST_F(TEST_FIXTURE_NAME) \
292 SINGLE_AND_MULTI_THREAD_DIRECT_RENDERER_NOIMPL_TEST_F(TEST_FIXTURE_NAME); \
293 SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_NOIMPL_TEST_F(TEST_FIXTURE_NAME)
295 #define SINGLE_AND_MULTI_THREAD_TEST_F(TEST_FIXTURE_NAME) \
296 SINGLE_AND_MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \
297 SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME)
299 #endif // CC_TEST_LAYER_TREE_TEST_H_