1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // Contains code that should be used for initializing, or querying the state
6 // of the media library as a whole.
8 #ifndef MEDIA_BASE_MEDIA_H_
9 #define MEDIA_BASE_MEDIA_H_
11 #include "media/base/media_export.h"
19 // Attempts to initialize the media library (loading DLLs, DSOs, etc.).
21 // If |module_dir| is the empty string, then the system default library paths
22 // are searched for the dynamic libraries. If a |module_dir| is provided, then
23 // only the specified |module_dir| will be searched for the dynamic libraries.
25 // If multiple initializations are attempted with different |module_dir|s
26 // specified then the first one to succeed remains effective for the lifetime
29 // Returns true if everything was successfully initialized, false otherwise.
30 MEDIA_EXPORT
bool InitializeMediaLibrary(const base::FilePath
& module_dir
);
32 // Helper function for unit tests to avoid boiler plate code everywhere. This
33 // function will crash if it fails to load the media library. This ensures tests
34 // fail if the media library is not available.
35 MEDIA_EXPORT
void InitializeMediaLibraryForTesting();
37 // Use this if you need to check whether the media library is initialized
38 // for the this process, without actually trying to initialize it.
39 MEDIA_EXPORT
bool IsMediaLibraryInitialized();
41 // Use this if you need to initialize CPU specific features WITHOUT loading
42 // DLLs, DSOs, etc. Only necessary if InitializeMediaLibrary() is not called;
43 // does nothing if the media library has already been initialized.
44 MEDIA_EXPORT
void InitializeCPUSpecificMediaFeatures();
48 #endif // MEDIA_BASE_MEDIA_H_