[DevTools] Move DispatchOnDevToolsFrontend to embedder.
[chromium-blink-merge.git] / ui / gl / gl_context_osmesa.h
blobf78b525db56c8f3d7d1c6be8d90d21117129b186
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GL_GL_CONTEXT_OSMESA_H_
6 #define UI_GL_GL_CONTEXT_OSMESA_H_
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "ui/gl/gl_context.h"
12 typedef struct osmesa_context* OSMesaContext;
14 namespace gfx {
16 class GLShareGroup;
17 class GLSurface;
19 // Encapsulates an OSMesa OpenGL context that uses software rendering.
20 class GLContextOSMesa : public GLContextReal {
21 public:
22 explicit GLContextOSMesa(GLShareGroup* share_group);
24 // Implement GLContext.
25 virtual bool Initialize(GLSurface* compatible_surface,
26 GpuPreference gpu_preference) OVERRIDE;
27 virtual void Destroy() OVERRIDE;
28 virtual bool MakeCurrent(GLSurface* surface) OVERRIDE;
29 virtual void ReleaseCurrent(GLSurface* surface) OVERRIDE;
30 virtual bool IsCurrent(GLSurface* surface) OVERRIDE;
31 virtual void* GetHandle() OVERRIDE;
32 virtual void SetSwapInterval(int interval) OVERRIDE;
34 protected:
35 virtual ~GLContextOSMesa();
37 private:
38 OSMesaContext context_;
40 DISALLOW_COPY_AND_ASSIGN(GLContextOSMesa);
43 } // namespace gfx
45 #endif // UI_GL_GL_CONTEXT_OSMESA_H_