1 // Copyright 2008, Google Inc.
2 // All rights reserved.
4 // Redistribution and use in source and binary forms, with or without
5 // modification, are permitted provided that the following conditions are
8 // * Redistributions of source code must retain the above copyright
9 // notice, this list of conditions and the following disclaimer.
10 // * Redistributions in binary form must reproduce the above
11 // copyright notice, this list of conditions and the following disclaimer
12 // in the documentation and/or other materials provided with the
14 // * Neither the name of Google Inc. nor the names of its
15 // contributors may be used to endorse or promote products derived from
16 // this software without specific prior written permission.
18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
32 partial class OpenDialog
35 /// Required designer variable.
37 private System
.ComponentModel
.IContainer components
= null;
40 /// Clean up any resources being used.
42 /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
43 protected override void Dispose(bool disposing
)
45 if (disposing
&& (components
!= null))
49 base.Dispose(disposing
);
52 #region Windows Form Designer generated code
55 /// Required method for Designer support - do not modify
56 /// the contents of this method with the code editor.
58 private void InitializeComponent()
60 this.name_box_
= new System
.Windows
.Forms
.TextBox();
61 this.label1
= new System
.Windows
.Forms
.Label();
62 this.button1
= new System
.Windows
.Forms
.Button();
67 this.name_box_
.Location
= new System
.Drawing
.Point(108, 25);
68 this.name_box_
.Name
= "name_box_";
69 this.name_box_
.Size
= new System
.Drawing
.Size(180, 20);
70 this.name_box_
.TabIndex
= 0;
71 this.name_box_
.KeyUp
+= new System
.Windows
.Forms
.KeyEventHandler(this.OnKeyUp
);
75 this.label1
.AutoSize
= true;
76 this.label1
.Location
= new System
.Drawing
.Point(12, 28);
77 this.label1
.Name
= "label1";
78 this.label1
.Size
= new System
.Drawing
.Size(91, 13);
79 this.label1
.TabIndex
= 1;
80 this.label1
.Text
= "Stats File to Open";
84 this.button1
.Location
= new System
.Drawing
.Point(108, 61);
85 this.button1
.Name
= "button1";
86 this.button1
.Size
= new System
.Drawing
.Size(75, 23);
87 this.button1
.TabIndex
= 2;
88 this.button1
.Text
= "OK";
89 this.button1
.UseVisualStyleBackColor
= true;
90 this.button1
.Click
+= new System
.EventHandler(this.button1_Click
);
94 this.AutoScaleDimensions
= new System
.Drawing
.SizeF(6F
, 13F
);
95 this.AutoScaleMode
= System
.Windows
.Forms
.AutoScaleMode
.Font
;
96 this.ClientSize
= new System
.Drawing
.Size(303, 94);
97 this.Controls
.Add(this.button1
);
98 this.Controls
.Add(this.label1
);
99 this.Controls
.Add(this.name_box_
);
100 this.Name
= "OpenDialog";
101 this.Text
= "OpenDialog";
102 this.ResumeLayout(false);
103 this.PerformLayout();
109 private System
.Windows
.Forms
.TextBox name_box_
;
110 private System
.Windows
.Forms
.Label label1
;
111 private System
.Windows
.Forms
.Button button1
;