Stop using legacy GrContext member function aliases.
[chromium-blink-merge.git] / media / filters / video_renderer_impl.h
blob3cda321e5d7ea61c820902f1f70efd2710c5fb15
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_FILTERS_VIDEO_RENDERER_IMPL_H_
6 #define MEDIA_FILTERS_VIDEO_RENDERER_IMPL_H_
8 #include <deque>
10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/memory/scoped_vector.h"
13 #include "base/memory/weak_ptr.h"
14 #include "base/synchronization/condition_variable.h"
15 #include "base/synchronization/lock.h"
16 #include "base/threading/platform_thread.h"
17 #include "media/base/decryptor.h"
18 #include "media/base/demuxer_stream.h"
19 #include "media/base/media_log.h"
20 #include "media/base/pipeline_status.h"
21 #include "media/base/video_decoder.h"
22 #include "media/base/video_frame.h"
23 #include "media/base/video_renderer.h"
24 #include "media/filters/decoder_stream.h"
26 namespace base {
27 class SingleThreadTaskRunner;
30 namespace media {
32 // VideoRendererImpl creates its own thread for the sole purpose of timing frame
33 // presentation. It handles reading from the VideoFrameStream and stores the
34 // results in a queue of decoded frames and executing a callback when a frame is
35 // ready for rendering.
36 class MEDIA_EXPORT VideoRendererImpl
37 : public VideoRenderer,
38 public base::PlatformThread::Delegate {
39 public:
40 typedef base::Callback<void(const scoped_refptr<VideoFrame>&)> PaintCB;
42 // |decoders| contains the VideoDecoders to use when initializing.
44 // |paint_cb| is executed on the video frame timing thread whenever a new
45 // frame is available for painting.
47 // Implementors should avoid doing any sort of heavy work in this method and
48 // instead post a task to a common/worker thread to handle rendering. Slowing
49 // down the video thread may result in losing synchronization with audio.
51 // Setting |drop_frames_| to true causes the renderer to drop expired frames.
52 VideoRendererImpl(
53 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
54 ScopedVector<VideoDecoder> decoders,
55 const SetDecryptorReadyCB& set_decryptor_ready_cb,
56 const PaintCB& paint_cb,
57 bool drop_frames,
58 const scoped_refptr<MediaLog>& media_log);
59 virtual ~VideoRendererImpl();
61 // VideoRenderer implementation.
62 virtual void Initialize(DemuxerStream* stream,
63 bool low_delay,
64 const PipelineStatusCB& init_cb,
65 const StatisticsCB& statistics_cb,
66 const BufferingStateCB& buffering_state_cb,
67 const base::Closure& ended_cb,
68 const PipelineStatusCB& error_cb,
69 const TimeDeltaCB& get_time_cb) override;
70 virtual void Flush(const base::Closure& callback) override;
71 virtual void StartPlayingFrom(base::TimeDelta timestamp) override;
73 // PlatformThread::Delegate implementation.
74 virtual void ThreadMain() override;
76 private:
77 // Callback for |video_frame_stream_| initialization.
78 void OnVideoFrameStreamInitialized(bool success);
80 // Callback for |video_frame_stream_| to deliver decoded video frames and
81 // report video decoding status.
82 void FrameReady(VideoFrameStream::Status status,
83 const scoped_refptr<VideoFrame>& frame);
85 // Helper method for adding a frame to |ready_frames_|.
86 void AddReadyFrame_Locked(const scoped_refptr<VideoFrame>& frame);
88 // Helper method that schedules an asynchronous read from the
89 // |video_frame_stream_| as long as there isn't a pending read and we have
90 // capacity.
91 void AttemptRead();
92 void AttemptRead_Locked();
94 // Called when VideoFrameStream::Reset() completes.
95 void OnVideoFrameStreamResetDone();
97 // Runs |paint_cb_| with the next frame from |ready_frames_|.
99 // A read is scheduled to replace the frame.
100 void PaintNextReadyFrame_Locked();
102 // Drops the next frame from |ready_frames_| and runs |statistics_cb_|.
104 // A read is scheduled to replace the frame.
105 void DropNextReadyFrame_Locked();
107 // Returns true if the renderer has enough data for playback purposes.
108 // Note that having enough data may be due to reaching end of stream.
109 bool HaveEnoughData_Locked();
110 void TransitionToHaveEnough_Locked();
112 // Runs |statistics_cb_| with |frames_decoded_| and |frames_dropped_|, resets
113 // them to 0, and then waits on |frame_available_| for up to the
114 // |wait_duration|.
115 void UpdateStatsAndWait_Locked(base::TimeDelta wait_duration);
117 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
119 // Used for accessing data members.
120 base::Lock lock_;
122 // Provides video frames to VideoRendererImpl.
123 scoped_ptr<VideoFrameStream> video_frame_stream_;
125 // Flag indicating low-delay mode.
126 bool low_delay_;
128 // Queue of incoming frames yet to be painted.
129 typedef std::deque<scoped_refptr<VideoFrame> > VideoFrameQueue;
130 VideoFrameQueue ready_frames_;
132 // Keeps track of whether we received the end of stream buffer and finished
133 // rendering.
134 bool received_end_of_stream_;
135 bool rendered_end_of_stream_;
137 // Used to signal |thread_| as frames are added to |frames_|. Rule of thumb:
138 // always check |state_| to see if it was set to STOPPED after waking up!
139 base::ConditionVariable frame_available_;
141 // Important detail: being in kPlaying doesn't imply that video is being
142 // rendered. Rather, it means that the renderer is ready to go. The actual
143 // rendering of video is controlled by time advancing via |get_time_cb_|.
145 // kUninitialized
146 // | Initialize()
147 // |
148 // V
149 // kInitializing
150 // | Decoders initialized
151 // |
152 // V Decoders reset
153 // kFlushed <------------------ kFlushing
154 // | StartPlayingFrom() ^
155 // | |
156 // | | Flush()
157 // `---------> kPlaying --------'
158 enum State {
159 kUninitialized,
160 kInitializing,
161 kFlushing,
162 kFlushed,
163 kPlaying
165 State state_;
167 // Video thread handle.
168 base::PlatformThreadHandle thread_;
170 // Keep track of the outstanding read on the VideoFrameStream. Flushing can
171 // only complete once the read has completed.
172 bool pending_read_;
174 bool drop_frames_;
176 BufferingState buffering_state_;
178 // Playback operation callbacks.
179 base::Closure flush_cb_;
181 // Event callbacks.
182 PipelineStatusCB init_cb_;
183 StatisticsCB statistics_cb_;
184 BufferingStateCB buffering_state_cb_;
185 base::Closure ended_cb_;
186 PipelineStatusCB error_cb_;
187 TimeDeltaCB get_time_cb_;
189 base::TimeDelta start_timestamp_;
191 // Embedder callback for notifying a new frame is available for painting.
192 PaintCB paint_cb_;
194 // The timestamp of the last frame removed from the |ready_frames_| queue,
195 // either for calling |paint_cb_| or for dropping. Set to kNoTimestamp()
196 // during flushing.
197 base::TimeDelta last_timestamp_;
199 // The timestamp of the last successfully painted frame. Set to kNoTimestamp()
200 // during flushing.
201 base::TimeDelta last_painted_timestamp_;
203 // Keeps track of the number of frames decoded and dropped since the
204 // last call to |statistics_cb_|. These must be accessed under lock.
205 int frames_decoded_;
206 int frames_dropped_;
208 bool is_shutting_down_;
210 // NOTE: Weak pointers must be invalidated before all other member variables.
211 base::WeakPtrFactory<VideoRendererImpl> weak_factory_;
213 DISALLOW_COPY_AND_ASSIGN(VideoRendererImpl);
216 } // namespace media
218 #endif // MEDIA_FILTERS_VIDEO_RENDERER_IMPL_H_