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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef DBUS_OBJECT_MANAGER_H_
6 #define DBUS_OBJECT_MANAGER_H_
8 #include <map>
10 #include "base/memory/ref_counted.h"
11 #include "base/memory/weak_ptr.h"
12 #include "dbus/object_path.h"
13 #include "dbus/property.h"
15 // Newer D-Bus services implement the Object Manager interface to inform other
16 // clients about the objects they export, the properties of those objects, and
17 // notification of changes in the set of available objects:
18 // http://dbus.freedesktop.org/doc/dbus-specification.html
19 // #standard-interfaces-objectmanager
21 // This interface is very closely tied to the Properties interface, and uses
22 // even more levels of nested dictionaries and variants. In addition to
23 // simplifying implementation, since there tends to be a single object manager
24 // per service, spanning the complete set of objects an interfaces available,
25 // the classes implemented here make dealing with this interface simpler.
27 // Except where noted, use of this class replaces the need for the code
28 // documented in dbus/property.h
30 // Client implementation classes should begin by deriving from the
31 // dbus::ObjectManager::Interface class, and defining a Properties structure as
32 // documented in dbus/property.h.
34 // Example:
35 // class ExampleClient : public dbus::ObjectManager::Interface {
36 // public:
37 // struct Properties : public dbus::PropertySet {
38 // dbus::Property<std::string> name;
39 // dbus::Property<uint16> version;
40 // dbus::Property<dbus::ObjectPath> parent;
41 // dbus::Property<std::vector<std::string> > children;
43 // Properties(dbus::ObjectProxy* object_proxy,
44 // const PropertyChangedCallback callback)
45 // : dbus::PropertySet(object_proxy, kExampleInterface, callback) {
46 // RegisterProperty("Name", &name);
47 // RegisterProperty("Version", &version);
48 // RegisterProperty("Parent", &parent);
49 // RegisterProperty("Children", &children);
50 // }
51 // virtual ~Properties() {}
52 // };
54 // The link between the implementation class and the object manager is set up
55 // in the constructor and removed in the destructor; the class should maintain
56 // a pointer to its object manager for use in other methods and establish
57 // itself as the implementation class for its interface.
59 // Example:
60 // explicit ExampleClient::ExampleClient(dbus::Bus* bus)
61 // : bus_(bus),
62 // weak_ptr_factory_(this) {
63 // object_manager_ = bus_->GetObjectManager(kServiceName, kManagerPath);
64 // object_manager_->RegisterInterface(kInterface, this);
65 // }
67 // virtual ExampleClient::~ExampleClient() {
68 // object_manager_->UnregisterInterface(kInterface);
69 // }
71 // The D-Bus thread manager takes care of issuing the necessary call to
72 // GetManagedObjects() after the implementation classes have been set up.
74 // The object manager interface class has one abstract method that must be
75 // implemented by the class to create Properties structures on demand. As well
76 // as implementing this, you will want to implement a public GetProperties()
77 // method.
79 // Example:
80 // dbus::PropertySet* CreateProperties(dbus::ObjectProxy* object_proxy,
81 // const std::string& interface_name)
82 // override {
83 // Properties* properties = new Properties(
84 // object_proxy, interface_name,
85 // base::Bind(&PropertyChanged,
86 // weak_ptr_factory_.GetWeakPtr(),
87 // object_path));
88 // return static_cast<dbus::PropertySet*>(properties);
89 // }
91 // Properties* GetProperties(const dbus::ObjectPath& object_path) {
92 // return static_cast<Properties*>(
93 // object_manager_->GetProperties(object_path, kInterface));
94 // }
96 // Note that unlike classes that only use dbus/property.h there is no need
97 // to connect signals or obtain the initial values of properties. The object
98 // manager class handles that for you.
100 // PropertyChanged is a method of your own to notify your observers of a change
101 // in your properties, either as a result of a signal from the Properties
102 // interface or from the Object Manager interface. You may also wish to
103 // implement the optional ObjectAdded and ObjectRemoved methods of the class
104 // to likewise notify observers.
106 // When your class needs an object proxy for a given object path, it may
107 // obtain it from the object manager. Unlike the equivalent method on the bus
108 // this will return NULL if the object is not known.
110 // object_proxy = object_manager_->GetObjectProxy(object_path);
111 // if (object_proxy) {
112 // ...
113 // }
115 // There is no need for code using your implementation class to be aware of the
116 // use of object manager behind the scenes, the rules for updating properties
117 // documented in dbus/property.h still apply.
119 namespace dbus {
121 const char kObjectManagerInterface[] = "org.freedesktop.DBus.ObjectManager";
122 const char kObjectManagerGetManagedObjects[] = "GetManagedObjects";
123 const char kObjectManagerInterfacesAdded[] = "InterfacesAdded";
124 const char kObjectManagerInterfacesRemoved[] = "InterfacesRemoved";
126 class Bus;
127 class MessageReader;
128 class ObjectProxy;
129 class Response;
130 class Signal;
132 // ObjectManager implements both the D-Bus client components of the D-Bus
133 // Object Manager interface, as internal methods, and a public API for
134 // client classes to utilize.
135 class CHROME_DBUS_EXPORT ObjectManager
136 : public base::RefCountedThreadSafe<ObjectManager> {
137 public:
138 // ObjectManager::Interface must be implemented by any class wishing to have
139 // its remote objects managed by an ObjectManager.
140 class Interface {
141 public:
142 virtual ~Interface() {}
144 // Called by ObjectManager to create a Properties structure for the remote
145 // D-Bus object identified by |object_path| and accessibile through
146 // |object_proxy|. The D-Bus interface name |interface_name| is that passed
147 // to RegisterInterface() by the implementation class.
149 // The implementation class should create and return an instance of its own
150 // subclass of dbus::PropertySet; ObjectManager will then connect signals
151 // and update the properties from its own internal message reader.
152 virtual PropertySet* CreateProperties(
153 ObjectProxy *object_proxy,
154 const dbus::ObjectPath& object_path,
155 const std::string& interface_name) = 0;
157 // Called by ObjectManager to inform the implementation class that an
158 // object has been added with the path |object_path|. The D-Bus interface
159 // name |interface_name| is that passed to RegisterInterface() by the
160 // implementation class.
162 // If a new object implements multiple interfaces, this method will be
163 // called on each interface implementation with differing values of
164 // |interface_name| as appropriate. An implementation class will only
165 // receive multiple calls if it has registered for multiple interfaces.
166 virtual void ObjectAdded(const ObjectPath& object_path,
167 const std::string& interface_name) { }
169 // Called by ObjectManager to inform the implementation class than an
170 // object with the path |object_path| has been removed. Ths D-Bus interface
171 // name |interface_name| is that passed to RegisterInterface() by the
172 // implementation class. Multiple interfaces are handled as with
173 // ObjectAdded().
175 // This method will be called before the Properties structure and the
176 // ObjectProxy object for the given interface are cleaned up, it is safe
177 // to retrieve them during removal to vary processing.
178 virtual void ObjectRemoved(const ObjectPath& object_path,
179 const std::string& interface_name) { }
182 // Client code should use Bus::GetObjectManager() instead of this constructor.
183 ObjectManager(Bus* bus,
184 const std::string& service_name,
185 const ObjectPath& object_path);
187 // Register a client implementation class |interface| for the given D-Bus
188 // interface named in |interface_name|. That object's CreateProperties()
189 // method will be used to create instances of dbus::PropertySet* when
190 // required.
191 void RegisterInterface(const std::string& interface_name,
192 Interface* interface);
194 // Unregister the implementation class for the D-Bus interface named in
195 // |interface_name|, objects and properties of this interface will be
196 // ignored.
197 void UnregisterInterface(const std::string& interface_name);
199 // Returns a list of object paths, in an undefined order, of objects known
200 // to this manager.
201 std::vector<ObjectPath> GetObjects();
203 // Returns the list of object paths, in an undefined order, of objects
204 // implementing the interface named in |interface_name| known to this manager.
205 std::vector<ObjectPath> GetObjectsWithInterface(
206 const std::string& interface_name);
208 // Returns a ObjectProxy pointer for the given |object_path|. Unlike
209 // the equivalent method on Bus this will return NULL if the object
210 // manager has not been informed of that object's existance.
211 ObjectProxy* GetObjectProxy(const ObjectPath& object_path);
213 // Returns a PropertySet* pointer for the given |object_path| and
214 // |interface_name|, or NULL if the object manager has not been informed of
215 // that object's existance or the interface's properties. The caller should
216 // cast the returned pointer to the appropriate type, e.g.:
217 // static_cast<Properties*>(GetProperties(object_path, my_interface));
218 PropertySet* GetProperties(const ObjectPath& object_path,
219 const std::string& interface_name);
221 // Instructs the object manager to refresh its list of managed objects;
222 // automatically called by the D-Bus thread manager, there should never be
223 // a need to call this manually.
224 void GetManagedObjects();
226 // Cleans up any match rules and filter functions added by this ObjectManager.
227 // The Bus object will take care of this so you don't have to do it manually.
229 // BLOCKING CALL.
230 void CleanUp();
232 protected:
233 virtual ~ObjectManager();
235 private:
236 friend class base::RefCountedThreadSafe<ObjectManager>;
238 // Connects the InterfacesAdded and InterfacesRemoved signals and calls
239 // GetManagedObjects. Called from OnSetupMatchRuleAndFilterComplete.
240 void InitializeObjects();
242 // Called from the constructor to add a match rule for PropertiesChanged
243 // signals on the DBus thread and set up a corresponding filter function.
244 bool SetupMatchRuleAndFilter();
246 // Called on the origin thread once the match rule and filter have been set
247 // up. |success| is false, if an error occurred during set up; it's true
248 // otherwise.
249 void OnSetupMatchRuleAndFilterComplete(bool success);
251 // Called by dbus:: when a message is received. This is used to filter
252 // PropertiesChanged signals from the correct sender and relay the event to
253 // the correct PropertySet.
254 static DBusHandlerResult HandleMessageThunk(DBusConnection* connection,
255 DBusMessage* raw_message,
256 void* user_data);
257 DBusHandlerResult HandleMessage(DBusConnection* connection,
258 DBusMessage* raw_message);
260 // Called when a PropertiesChanged signal is received from the sender.
261 // This method notifies the relevant PropertySet that it should update its
262 // properties based on the received signal. Called from HandleMessage.
263 void NotifyPropertiesChanged(const dbus::ObjectPath object_path,
264 Signal* signal);
265 void NotifyPropertiesChangedHelper(const dbus::ObjectPath object_path,
266 Signal* signal);
268 // Called by dbus:: in response to the GetManagedObjects() method call.
269 void OnGetManagedObjects(Response* response);
271 // Called by dbus:: when an InterfacesAdded signal is received and initially
272 // connected.
273 void InterfacesAddedReceived(Signal* signal);
274 void InterfacesAddedConnected(const std::string& interface_name,
275 const std::string& signal_name,
276 bool success);
278 // Called by dbus:: when an InterfacesRemoved signal is received and
279 // initially connected.
280 void InterfacesRemovedReceived(Signal* signal);
281 void InterfacesRemovedConnected(const std::string& interface_name,
282 const std::string& signal_name,
283 bool success);
285 // Updates the map entry for the object with path |object_path| using the
286 // D-Bus message in |reader|, which should consist of an dictionary mapping
287 // interface names to properties dictionaries as recieved by both the
288 // GetManagedObjects() method return and the InterfacesAdded() signal.
289 void UpdateObject(const ObjectPath& object_path, MessageReader* reader);
291 // Updates the properties structure of the object with path |object_path|
292 // for the interface named |interface_name| using the D-Bus message in
293 // |reader| which should consist of the properties dictionary for that
294 // interface.
296 // Called by UpdateObjects() for each interface in the dictionary; this
297 // method takes care of both creating the entry in the ObjectMap and
298 // ObjectProxy if required, as well as the PropertySet instance for that
299 // interface if necessary.
300 void AddInterface(const ObjectPath& object_path,
301 const std::string& interface_name,
302 MessageReader* reader);
304 // Removes the properties structure of the object with path |object_path|
305 // for the interfaces named |interface_name|.
307 // If no further interfaces remain, the entry in the ObjectMap is discarded.
308 void RemoveInterface(const ObjectPath& object_path,
309 const std::string& interface_name);
311 // Removes all objects and interfaces from the object manager when
312 // |old_owner| is not the empty string and/or re-requests the set of managed
313 // objects when |new_owner| is not the empty string.
314 void NameOwnerChanged(const std::string& old_owner,
315 const std::string& new_owner);
317 Bus* bus_;
318 std::string service_name_;
319 std::string service_name_owner_;
320 std::string match_rule_;
321 ObjectPath object_path_;
322 ObjectProxy* object_proxy_;
323 bool setup_success_;
324 bool cleanup_called_;
326 // Maps the name of an interface to the implementation class used for
327 // instantiating PropertySet structures for that interface's properties.
328 typedef std::map<std::string, Interface*> InterfaceMap;
329 InterfaceMap interface_map_;
331 // Each managed object consists of a ObjectProxy used to make calls
332 // against that object and a collection of D-Bus interface names and their
333 // associated PropertySet structures.
334 struct Object {
335 Object();
336 ~Object();
338 ObjectProxy* object_proxy;
340 // Maps the name of an interface to the specific PropertySet structure
341 // of that interface's properties.
342 typedef std::map<const std::string, PropertySet*> PropertiesMap;
343 PropertiesMap properties_map;
346 // Maps the object path of an object to the Object structure.
347 typedef std::map<const ObjectPath, Object*> ObjectMap;
348 ObjectMap object_map_;
350 // Weak pointer factory for generating 'this' pointers that might live longer
351 // than we do.
352 // Note: This should remain the last member so it'll be destroyed and
353 // invalidate its weak pointers before any other members are destroyed.
354 base::WeakPtrFactory<ObjectManager> weak_ptr_factory_;
356 DISALLOW_COPY_AND_ASSIGN(ObjectManager);
359 } // namespace dbus
361 #endif // DBUS_OBJECT_MANAGER_H_