1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_HOST_H_
6 #define CC_TREES_LAYER_TREE_HOST_H_
14 #include "base/basictypes.h"
15 #include "base/cancelable_callback.h"
16 #include "base/containers/hash_tables.h"
17 #include "base/memory/ref_counted.h"
18 #include "base/memory/scoped_ptr.h"
19 #include "base/memory/weak_ptr.h"
20 #include "base/time/time.h"
21 #include "base/timer/timer.h"
22 #include "cc/animation/animation_events.h"
23 #include "cc/base/cc_export.h"
24 #include "cc/base/scoped_ptr_vector.h"
25 #include "cc/base/swap_promise.h"
26 #include "cc/base/swap_promise_monitor.h"
27 #include "cc/debug/micro_benchmark.h"
28 #include "cc/debug/micro_benchmark_controller.h"
29 #include "cc/input/input_handler.h"
30 #include "cc/input/layer_selection_bound.h"
31 #include "cc/input/scrollbar.h"
32 #include "cc/input/top_controls_state.h"
33 #include "cc/layers/layer_lists.h"
34 #include "cc/output/output_surface.h"
35 #include "cc/resources/resource_format.h"
36 #include "cc/resources/scoped_ui_resource.h"
37 #include "cc/surfaces/surface_sequence.h"
38 #include "cc/trees/layer_tree_host_client.h"
39 #include "cc/trees/layer_tree_host_common.h"
40 #include "cc/trees/layer_tree_settings.h"
41 #include "cc/trees/proxy.h"
42 #include "third_party/skia/include/core/SkColor.h"
43 #include "ui/gfx/geometry/rect.h"
46 class GpuMemoryBufferManager
;
50 class AnimationRegistrar
;
51 class BeginFrameSource
;
52 class HeadsUpDisplayLayer
;
54 class LayerTreeHostImpl
;
55 class LayerTreeHostImplClient
;
56 class LayerTreeHostSingleThreadClient
;
57 class PrioritizedResource
;
58 class PrioritizedResourceManager
;
60 class RenderingStatsInstrumentation
;
61 class ResourceProvider
;
62 class ResourceUpdateQueue
;
63 class SharedBitmapManager
;
64 class TopControlsManager
;
65 class UIResourceRequest
;
66 struct PendingPageScaleAnimation
;
67 struct RenderingStats
;
68 struct ScrollAndScaleSet
;
70 // Provides information on an Impl's rendering capabilities back to the
72 struct CC_EXPORT RendererCapabilities
{
73 RendererCapabilities(ResourceFormat best_texture_format
,
74 bool allow_partial_texture_updates
,
76 bool using_shared_memory_resources
);
78 RendererCapabilities();
79 ~RendererCapabilities();
81 // Duplicate any modification to this list to RendererCapabilitiesImpl.
82 ResourceFormat best_texture_format
;
83 bool allow_partial_texture_updates
;
85 bool using_shared_memory_resources
;
88 class CC_EXPORT LayerTreeHost
{
90 // The SharedBitmapManager will be used on the compositor thread.
91 static scoped_ptr
<LayerTreeHost
> CreateThreaded(
92 LayerTreeHostClient
* client
,
93 SharedBitmapManager
* shared_bitmap_manager
,
94 gpu::GpuMemoryBufferManager
* gpu_memory_buffer_manager
,
95 const LayerTreeSettings
& settings
,
96 scoped_refptr
<base::SingleThreadTaskRunner
> main_task_runner
,
97 scoped_refptr
<base::SingleThreadTaskRunner
> impl_task_runner
,
98 scoped_ptr
<BeginFrameSource
> external_begin_frame_source
);
100 static scoped_ptr
<LayerTreeHost
> CreateSingleThreaded(
101 LayerTreeHostClient
* client
,
102 LayerTreeHostSingleThreadClient
* single_thread_client
,
103 SharedBitmapManager
* shared_bitmap_manager
,
104 gpu::GpuMemoryBufferManager
* gpu_memory_buffer_manager
,
105 const LayerTreeSettings
& settings
,
106 scoped_refptr
<base::SingleThreadTaskRunner
> main_task_runner
,
107 scoped_ptr
<BeginFrameSource
> external_begin_frame_source
);
108 virtual ~LayerTreeHost();
110 void SetLayerTreeHostClientReady();
112 // LayerTreeHost interface to Proxy.
113 void WillBeginMainFrame() {
114 client_
->WillBeginMainFrame(source_frame_number_
);
116 void DidBeginMainFrame();
117 void BeginMainFrame(const BeginFrameArgs
& args
);
118 void AnimateLayers(base::TimeTicks monotonic_frame_begin_time
);
119 void DidStopFlinging();
121 void BeginCommitOnImplThread(LayerTreeHostImpl
* host_impl
);
122 void FinishCommitOnImplThread(LayerTreeHostImpl
* host_impl
);
124 void CommitComplete();
125 void SetOutputSurface(scoped_ptr
<OutputSurface
> output_surface
);
126 void RequestNewOutputSurface();
127 virtual scoped_ptr
<LayerTreeHostImpl
> CreateLayerTreeHostImpl(
128 LayerTreeHostImplClient
* client
);
129 void DidLoseOutputSurface();
130 bool output_surface_lost() const { return output_surface_lost_
; }
131 virtual void OnCreateAndInitializeOutputSurfaceAttempted(bool success
);
132 void DidCommitAndDrawFrame() { client_
->DidCommitAndDrawFrame(); }
133 void DidCompleteSwapBuffers() { client_
->DidCompleteSwapBuffers(); }
134 void DeleteContentsTexturesOnImplThread(ResourceProvider
* resource_provider
);
135 bool UpdateLayers(ResourceUpdateQueue
* queue
);
137 LayerTreeHostClient
* client() { return client_
; }
138 const base::WeakPtr
<InputHandler
>& GetInputHandler() {
139 return input_handler_weak_ptr_
;
142 void NotifyInputThrottledUntilCommit();
144 void Composite(base::TimeTicks frame_begin_time
);
146 void FinishAllRendering();
148 void SetDeferCommits(bool defer_commits
);
151 virtual void DidDeferCommit();
153 int source_frame_number() const { return source_frame_number_
; }
155 void SetNeedsDisplayOnAllLayers();
157 void CollectRenderingStats(RenderingStats
* stats
) const;
159 RenderingStatsInstrumentation
* rendering_stats_instrumentation() const {
160 return rendering_stats_instrumentation_
.get();
163 const RendererCapabilities
& GetRendererCapabilities() const;
165 void SetNeedsAnimate();
166 virtual void SetNeedsUpdateLayers();
167 virtual void SetNeedsCommit();
168 virtual void SetNeedsFullTreeSync();
169 void SetNeedsRedraw();
170 void SetNeedsRedrawRect(const gfx::Rect
& damage_rect
);
171 bool CommitRequested() const;
172 bool BeginMainFrameRequested() const;
174 void SetNextCommitWaitsForActivation();
176 void SetNextCommitForcesRedraw();
178 void SetAnimationEvents(scoped_ptr
<AnimationEventsVector
> events
);
180 void SetRootLayer(scoped_refptr
<Layer
> root_layer
);
181 Layer
* root_layer() { return root_layer_
.get(); }
182 const Layer
* root_layer() const { return root_layer_
.get(); }
183 const Layer
* overscroll_elasticity_layer() const {
184 return overscroll_elasticity_layer_
.get();
186 const Layer
* page_scale_layer() const { return page_scale_layer_
.get(); }
187 void RegisterViewportLayers(scoped_refptr
<Layer
> overscroll_elasticity_layer
,
188 scoped_refptr
<Layer
> page_scale_layer
,
189 scoped_refptr
<Layer
> inner_viewport_scroll_layer
,
190 scoped_refptr
<Layer
> outer_viewport_scroll_layer
);
191 Layer
* inner_viewport_scroll_layer() const {
192 return inner_viewport_scroll_layer_
.get();
194 Layer
* outer_viewport_scroll_layer() const {
195 return outer_viewport_scroll_layer_
.get();
198 void RegisterSelection(const LayerSelectionBound
& start
,
199 const LayerSelectionBound
& end
);
201 const LayerTreeSettings
& settings() const { return settings_
; }
203 void SetDebugState(const LayerTreeDebugState
& debug_state
);
204 const LayerTreeDebugState
& debug_state() const { return debug_state_
; }
206 bool has_gpu_rasterization_trigger() const {
207 return has_gpu_rasterization_trigger_
;
209 void SetHasGpuRasterizationTrigger(bool has_trigger
);
210 bool UseGpuRasterization() const;
212 void SetViewportSize(const gfx::Size
& device_viewport_size
);
213 void SetTopControlsLayoutHeight(float height
);
214 void SetTopControlsContentOffset(float offset
);
216 gfx::Size
device_viewport_size() const { return device_viewport_size_
; }
218 void ApplyPageScaleDeltaFromImplSide(float page_scale_delta
);
219 void SetPageScaleFactorAndLimits(float page_scale_factor
,
220 float min_page_scale_factor
,
221 float max_page_scale_factor
);
222 float page_scale_factor() const { return page_scale_factor_
; }
224 SkColor
background_color() const { return background_color_
; }
225 void set_background_color(SkColor color
) { background_color_
= color
; }
227 void set_has_transparent_background(bool transparent
) {
228 has_transparent_background_
= transparent
;
231 void SetOverhangBitmap(const SkBitmap
& bitmap
);
233 PrioritizedResourceManager
* contents_texture_manager() const {
234 return contents_texture_manager_
.get();
237 void SetVisible(bool visible
);
238 bool visible() const { return visible_
; }
240 void StartPageScaleAnimation(const gfx::Vector2d
& target_offset
,
243 base::TimeDelta duration
);
245 void ApplyScrollAndScale(ScrollAndScaleSet
* info
);
246 void SetImplTransform(const gfx::Transform
& transform
);
248 // Virtual for tests.
249 virtual void StartRateLimiter();
250 virtual void StopRateLimiter();
254 bool AlwaysUsePartialTextureUpdates();
255 size_t MaxPartialTextureUpdates() const;
256 bool RequestPartialTextureUpdate();
258 void SetDeviceScaleFactor(float device_scale_factor
);
259 float device_scale_factor() const { return device_scale_factor_
; }
261 void UpdateTopControlsState(TopControlsState constraints
,
262 TopControlsState current
,
265 HeadsUpDisplayLayer
* hud_layer() const { return hud_layer_
.get(); }
267 Proxy
* proxy() const { return proxy_
.get(); }
269 AnimationRegistrar
* animation_registrar() const {
270 return animation_registrar_
.get();
273 // Obtains a thorough dump of the LayerTreeHost as a value.
274 void AsValueInto(base::debug::TracedValue
* value
) const;
276 bool in_paint_layer_contents() const { return in_paint_layer_contents_
; }
278 // CreateUIResource creates a resource given a bitmap. The bitmap is
279 // generated via an interface function, which is called when initializing the
280 // resource and when the resource has been lost (due to lost context). The
281 // parameter of the interface is a single boolean, which indicates whether the
282 // resource has been lost or not. CreateUIResource returns an Id of the
283 // resource, which is always positive.
284 virtual UIResourceId
CreateUIResource(UIResourceClient
* client
);
285 // Deletes a UI resource. May safely be called more than once.
286 virtual void DeleteUIResource(UIResourceId id
);
287 // Put the recreation of all UI resources into the resource queue after they
288 // were evicted on the impl thread.
289 void RecreateUIResources();
291 virtual gfx::Size
GetUIResourceSize(UIResourceId id
) const;
293 bool UsingSharedMemoryResources();
294 int id() const { return id_
; }
296 // Returns the id of the benchmark on success, 0 otherwise.
297 int ScheduleMicroBenchmark(const std::string
& benchmark_name
,
298 scoped_ptr
<base::Value
> value
,
299 const MicroBenchmark::DoneCallback
& callback
);
300 // Returns true if the message was successfully delivered and handled.
301 bool SendMessageToMicroBenchmark(int id
, scoped_ptr
<base::Value
> value
);
303 // When a SwapPromiseMonitor is created on the main thread, it calls
304 // InsertSwapPromiseMonitor() to register itself with LayerTreeHost.
305 // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
306 // to unregister itself.
307 void InsertSwapPromiseMonitor(SwapPromiseMonitor
* monitor
);
308 void RemoveSwapPromiseMonitor(SwapPromiseMonitor
* monitor
);
310 // Call this function when you expect there to be a swap buffer.
311 // See swap_promise.h for how to use SwapPromise.
312 void QueueSwapPromise(scoped_ptr
<SwapPromise
> swap_promise
);
314 void BreakSwapPromises(SwapPromise::DidNotSwapReason reason
);
316 size_t num_queued_swap_promises() const { return swap_promise_list_
.size(); }
318 void set_surface_id_namespace(uint32_t id_namespace
);
319 SurfaceSequence
CreateSurfaceSequence();
321 void SetChildrenNeedBeginFrames(bool children_need_begin_frames
) const;
322 void SendBeginFramesToChildren(const BeginFrameArgs
& args
) const;
325 LayerTreeHost(LayerTreeHostClient
* client
,
326 SharedBitmapManager
* shared_bitmap_manager
,
327 gpu::GpuMemoryBufferManager
* gpu_memory_buffer_manager
,
328 const LayerTreeSettings
& settings
);
329 void InitializeThreaded(
330 scoped_refptr
<base::SingleThreadTaskRunner
> main_task_runner
,
331 scoped_refptr
<base::SingleThreadTaskRunner
> impl_task_runner
,
332 scoped_ptr
<BeginFrameSource
> external_begin_frame_source
);
333 void InitializeSingleThreaded(
334 LayerTreeHostSingleThreadClient
* single_thread_client
,
335 scoped_refptr
<base::SingleThreadTaskRunner
> main_task_runner
,
336 scoped_ptr
<BeginFrameSource
> external_begin_frame_source
);
337 void InitializeForTesting(scoped_ptr
<Proxy
> proxy_for_testing
);
338 void SetOutputSurfaceLostForTesting(bool is_lost
) {
339 output_surface_lost_
= is_lost
;
342 MicroBenchmarkController micro_benchmark_controller_
;
345 void InitializeProxy(scoped_ptr
<Proxy
> proxy
);
347 void PaintLayerContents(
348 const RenderSurfaceLayerList
& render_surface_layer_list
,
349 ResourceUpdateQueue
* queue
,
350 bool* did_paint_content
,
351 bool* need_more_updates
);
352 void PaintMasksForRenderSurface(Layer
* render_surface_layer
,
353 ResourceUpdateQueue
* queue
,
354 bool* did_paint_content
,
355 bool* need_more_updates
);
356 bool UpdateLayers(Layer
* root_layer
, ResourceUpdateQueue
* queue
);
357 void UpdateHudLayer();
358 void TriggerPrepaint();
360 void ReduceMemoryUsage();
362 void PrioritizeTextures(
363 const RenderSurfaceLayerList
& render_surface_layer_list
);
364 void SetPrioritiesForSurfaces(size_t surface_memory_bytes
);
365 void SetPrioritiesForLayers(const RenderSurfaceLayerList
& update_list
);
366 size_t CalculateMemoryForRenderSurfaces(
367 const RenderSurfaceLayerList
& update_list
);
369 bool AnimateLayersRecursive(Layer
* current
, base::TimeTicks time
);
371 struct UIResourceClientData
{
372 UIResourceClient
* client
;
376 typedef base::hash_map
<UIResourceId
, UIResourceClientData
>
378 UIResourceClientMap ui_resource_client_map_
;
379 int next_ui_resource_id_
;
381 typedef std::list
<UIResourceRequest
> UIResourceRequestQueue
;
382 UIResourceRequestQueue ui_resource_request_queue_
;
384 void RecordGpuRasterizationHistogram();
385 void CalculateLCDTextMetricsCallback(Layer
* layer
);
387 void NotifySwapPromiseMonitorsOfSetNeedsCommit();
389 bool inside_begin_main_frame_
;
390 bool needs_full_tree_sync_
;
392 base::CancelableClosure prepaint_callback_
;
394 LayerTreeHostClient
* client_
;
395 scoped_ptr
<Proxy
> proxy_
;
397 int source_frame_number_
;
398 scoped_ptr
<RenderingStatsInstrumentation
> rendering_stats_instrumentation_
;
400 bool output_surface_lost_
;
401 int num_failed_recreate_attempts_
;
403 scoped_refptr
<Layer
> root_layer_
;
404 scoped_refptr
<HeadsUpDisplayLayer
> hud_layer_
;
406 scoped_ptr
<PrioritizedResourceManager
> contents_texture_manager_
;
407 scoped_ptr
<PrioritizedResource
> surface_memory_placeholder_
;
409 base::WeakPtr
<InputHandler
> input_handler_weak_ptr_
;
410 base::WeakPtr
<TopControlsManager
> top_controls_manager_weak_ptr_
;
412 const LayerTreeSettings settings_
;
413 LayerTreeDebugState debug_state_
;
415 gfx::Size device_viewport_size_
;
416 float top_controls_layout_height_
;
417 float top_controls_content_offset_
;
418 float device_scale_factor_
;
422 base::OneShotTimer
<LayerTreeHost
> rate_limit_timer_
;
424 float page_scale_factor_
;
425 float min_page_scale_factor_
;
426 float max_page_scale_factor_
;
427 bool has_gpu_rasterization_trigger_
;
428 bool content_is_suitable_for_gpu_rasterization_
;
429 bool gpu_rasterization_histogram_recorded_
;
431 SkColor background_color_
;
432 bool has_transparent_background_
;
434 // If set, this texture is used to fill in the parts of the screen not
435 // covered by layers.
436 scoped_ptr
<ScopedUIResource
> overhang_ui_resource_
;
438 typedef ScopedPtrVector
<PrioritizedResource
> TextureList
;
439 size_t partial_texture_update_requests_
;
441 scoped_ptr
<AnimationRegistrar
> animation_registrar_
;
443 scoped_ptr
<PendingPageScaleAnimation
> pending_page_scale_animation_
;
445 bool in_paint_layer_contents_
;
447 static const int kTotalFramesToUseForLCDTextMetrics
= 50;
448 int total_frames_used_for_lcd_text_metrics_
;
450 struct LCDTextMetrics
{
452 : total_num_cc_layers(0),
453 total_num_cc_layers_can_use_lcd_text(0),
454 total_num_cc_layers_will_use_lcd_text(0) {}
456 int64 total_num_cc_layers
;
457 int64 total_num_cc_layers_can_use_lcd_text
;
458 int64 total_num_cc_layers_will_use_lcd_text
;
460 LCDTextMetrics lcd_text_metrics_
;
462 bool next_commit_forces_redraw_
;
464 scoped_refptr
<Layer
> overscroll_elasticity_layer_
;
465 scoped_refptr
<Layer
> page_scale_layer_
;
466 scoped_refptr
<Layer
> inner_viewport_scroll_layer_
;
467 scoped_refptr
<Layer
> outer_viewport_scroll_layer_
;
469 LayerSelectionBound selection_start_
;
470 LayerSelectionBound selection_end_
;
472 SharedBitmapManager
* shared_bitmap_manager_
;
473 gpu::GpuMemoryBufferManager
* gpu_memory_buffer_manager_
;
475 ScopedPtrVector
<SwapPromise
> swap_promise_list_
;
476 std::set
<SwapPromiseMonitor
*> swap_promise_monitor_
;
478 uint32_t surface_id_namespace_
;
479 uint32_t next_surface_sequence_
;
481 DISALLOW_COPY_AND_ASSIGN(LayerTreeHost
);
486 #endif // CC_TREES_LAYER_TREE_HOST_H_