Use TargetTransform instead of transform in ConvertPointFor/FromAncestor
[chromium-blink-merge.git] / cc / render_surface_impl.cc
blobbc3d7303ba917f79bf2d4abed882ec33d6c69e9f
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/render_surface_impl.h"
7 #include <algorithm>
9 #include "base/logging.h"
10 #include "base/stringprintf.h"
11 #include "cc/damage_tracker.h"
12 #include "cc/debug_border_draw_quad.h"
13 #include "cc/debug_colors.h"
14 #include "cc/delegated_renderer_layer_impl.h"
15 #include "cc/layer_impl.h"
16 #include "cc/math_util.h"
17 #include "cc/quad_sink.h"
18 #include "cc/render_pass.h"
19 #include "cc/render_pass_draw_quad.h"
20 #include "cc/render_pass_sink.h"
21 #include "cc/shared_quad_state.h"
22 #include "third_party/skia/include/core/SkImageFilter.h"
23 #include "ui/gfx/rect_conversions.h"
24 #include "ui/gfx/transform.h"
26 namespace cc {
28 RenderSurfaceImpl::RenderSurfaceImpl(LayerImpl* owningLayer)
29 : m_owningLayer(owningLayer)
30 , m_surfacePropertyChanged(false)
31 , m_drawOpacity(1)
32 , m_drawOpacityIsAnimating(false)
33 , m_targetSurfaceTransformsAreAnimating(false)
34 , m_screenSpaceTransformsAreAnimating(false)
35 , m_isClipped(false)
36 , m_nearestAncestorThatMovesPixels(0)
37 , m_targetRenderSurfaceLayerIndexHistory(0)
38 , m_currentLayerIndexHistory(0)
40 m_damageTracker = DamageTracker::create();
43 RenderSurfaceImpl::~RenderSurfaceImpl()
47 gfx::RectF RenderSurfaceImpl::drawableContentRect() const
49 gfx::RectF drawableContentRect = MathUtil::mapClippedRect(m_drawTransform, m_contentRect);
50 if (m_owningLayer->hasReplica())
51 drawableContentRect.Union(MathUtil::mapClippedRect(m_replicaDrawTransform, m_contentRect));
53 return drawableContentRect;
56 std::string RenderSurfaceImpl::name() const
58 return base::StringPrintf("RenderSurfaceImpl(id=%i,owner=%s)", m_owningLayer->id(), m_owningLayer->debugName().data());
61 static std::string indentString(int indent)
63 std::string str;
64 for (int i = 0; i != indent; ++i)
65 str.append(" ");
66 return str;
69 void RenderSurfaceImpl::dumpSurface(std::string* str, int indent) const
71 std::string indentStr = indentString(indent);
72 str->append(indentStr);
73 base::StringAppendF(str, "%s\n", name().data());
75 indentStr.append(" ");
76 str->append(indentStr);
77 base::StringAppendF(str, "contentRect: (%d, %d, %d, %d)\n", m_contentRect.x(), m_contentRect.y(), m_contentRect.width(), m_contentRect.height());
79 str->append(indentStr);
80 base::StringAppendF(str, "drawTransform: %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f\n",
81 m_drawTransform.matrix().getDouble(0, 0), m_drawTransform.matrix().getDouble(0, 1), m_drawTransform.matrix().getDouble(0, 2), m_drawTransform.matrix().getDouble(0, 3),
82 m_drawTransform.matrix().getDouble(1, 0), m_drawTransform.matrix().getDouble(1, 1), m_drawTransform.matrix().getDouble(1, 2), m_drawTransform.matrix().getDouble(1, 3),
83 m_drawTransform.matrix().getDouble(2, 0), m_drawTransform.matrix().getDouble(2, 1), m_drawTransform.matrix().getDouble(2, 2), m_drawTransform.matrix().getDouble(2, 3),
84 m_drawTransform.matrix().getDouble(3, 0), m_drawTransform.matrix().getDouble(3, 1), m_drawTransform.matrix().getDouble(3, 2), m_drawTransform.matrix().getDouble(3, 3));
86 str->append(indentStr);
87 base::StringAppendF(str, "damageRect is pos(%f, %f), size(%f, %f)\n",
88 m_damageTracker->currentDamageRect().x(), m_damageTracker->currentDamageRect().y(),
89 m_damageTracker->currentDamageRect().width(), m_damageTracker->currentDamageRect().height());
92 int RenderSurfaceImpl::owningLayerId() const
94 return m_owningLayer ? m_owningLayer->id() : 0;
98 void RenderSurfaceImpl::setClipRect(const gfx::Rect& clipRect)
100 if (m_clipRect == clipRect)
101 return;
103 m_surfacePropertyChanged = true;
104 m_clipRect = clipRect;
107 bool RenderSurfaceImpl::contentsChanged() const
109 return !m_damageTracker->currentDamageRect().IsEmpty();
112 void RenderSurfaceImpl::setContentRect(const gfx::Rect& contentRect)
114 if (m_contentRect == contentRect)
115 return;
117 m_surfacePropertyChanged = true;
118 m_contentRect = contentRect;
121 bool RenderSurfaceImpl::surfacePropertyChanged() const
123 // Surface property changes are tracked as follows:
125 // - m_surfacePropertyChanged is flagged when the clipRect or contentRect change. As
126 // of now, these are the only two properties that can be affected by descendant layers.
128 // - all other property changes come from the owning layer (or some ancestor layer
129 // that propagates its change to the owning layer).
131 DCHECK(m_owningLayer);
132 return m_surfacePropertyChanged || m_owningLayer->layerPropertyChanged();
135 bool RenderSurfaceImpl::surfacePropertyChangedOnlyFromDescendant() const
137 return m_surfacePropertyChanged && !m_owningLayer->layerPropertyChanged();
140 void RenderSurfaceImpl::addContributingDelegatedRenderPassLayer(LayerImpl* layer)
142 DCHECK(std::find(m_layerList.begin(), m_layerList.end(), layer) != m_layerList.end());
143 DelegatedRendererLayerImpl* delegatedRendererLayer = static_cast<DelegatedRendererLayerImpl*>(layer);
144 m_contributingDelegatedRenderPassLayerList.push_back(delegatedRendererLayer);
147 void RenderSurfaceImpl::clearLayerLists()
149 m_layerList.clear();
150 m_contributingDelegatedRenderPassLayerList.clear();
153 static inline gfx::Rect computeClippedRectInTarget(const LayerImpl* owningLayer)
155 DCHECK(owningLayer->parent());
157 const LayerImpl* renderTarget = owningLayer->parent()->renderTarget();
158 const RenderSurfaceImpl* self = owningLayer->renderSurface();
160 gfx::Rect clippedRectInTarget = self->clipRect();
161 if (owningLayer->backgroundFilters().hasFilterThatMovesPixels()) {
162 // If the layer has background filters that move pixels, we cannot scissor as tightly.
163 // FIXME: this should be able to be a tighter scissor, perhaps expanded by the filter outsets?
164 clippedRectInTarget = renderTarget->renderSurface()->contentRect();
165 } else if (clippedRectInTarget.IsEmpty()) {
166 // For surfaces, empty clipRect means that the surface does not clip anything.
167 clippedRectInTarget = renderTarget->renderSurface()->contentRect();
168 clippedRectInTarget.Intersect(gfx::ToEnclosingRect(self->drawableContentRect()));
169 } else
170 clippedRectInTarget.Intersect(gfx::ToEnclosingRect(self->drawableContentRect()));
171 return clippedRectInTarget;
174 RenderPass::Id RenderSurfaceImpl::renderPassId()
176 int layerId = m_owningLayer->id();
177 int subId = 0;
178 DCHECK(layerId > 0);
179 return RenderPass::Id(layerId, subId);
182 void RenderSurfaceImpl::appendRenderPasses(RenderPassSink& passSink)
184 for (size_t i = 0; i < m_contributingDelegatedRenderPassLayerList.size(); ++i)
185 m_contributingDelegatedRenderPassLayerList[i]->appendContributingRenderPasses(passSink);
187 scoped_ptr<RenderPass> pass = RenderPass::Create();
188 pass->SetNew(renderPassId(), m_contentRect, m_damageTracker->currentDamageRect(), m_screenSpaceTransform);
189 passSink.appendRenderPass(pass.Pass());
192 void RenderSurfaceImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& appendQuadsData, bool forReplica, RenderPass::Id renderPassId)
194 DCHECK(!forReplica || m_owningLayer->hasReplica());
196 gfx::Rect clippedRectInTarget = computeClippedRectInTarget(m_owningLayer);
197 const gfx::Transform& drawTransform = forReplica ? m_replicaDrawTransform : m_drawTransform;
198 SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(SharedQuadState::Create());
199 sharedQuadState->SetAll(drawTransform, m_contentRect, clippedRectInTarget, m_clipRect, m_isClipped, m_drawOpacity);
201 if (m_owningLayer->showDebugBorders()) {
202 SkColor color = forReplica ? DebugColors::SurfaceReplicaBorderColor() : DebugColors::SurfaceBorderColor();
203 float width = forReplica ? DebugColors::SurfaceReplicaBorderWidth(m_owningLayer->layerTreeImpl()) : DebugColors::SurfaceBorderWidth(m_owningLayer->layerTreeImpl());
204 scoped_ptr<DebugBorderDrawQuad> debugBorderQuad = DebugBorderDrawQuad::Create();
205 debugBorderQuad->SetNew(sharedQuadState, contentRect(), color, width);
206 quadSink.append(debugBorderQuad.PassAs<DrawQuad>(), appendQuadsData);
209 // FIXME: By using the same RenderSurfaceImpl for both the content and its reflection,
210 // it's currently not possible to apply a separate mask to the reflection layer
211 // or correctly handle opacity in reflections (opacity must be applied after drawing
212 // both the layer and its reflection). The solution is to introduce yet another RenderSurfaceImpl
213 // to draw the layer and its reflection in. For now we only apply a separate reflection
214 // mask if the contents don't have a mask of their own.
215 LayerImpl* maskLayer = m_owningLayer->maskLayer();
216 if (maskLayer && (!maskLayer->drawsContent() || maskLayer->bounds().IsEmpty()))
217 maskLayer = 0;
219 if (!maskLayer && forReplica) {
220 maskLayer = m_owningLayer->replicaLayer()->maskLayer();
221 if (maskLayer && (!maskLayer->drawsContent() || maskLayer->bounds().IsEmpty()))
222 maskLayer = 0;
225 gfx::RectF maskUVRect(0.0f, 0.0f, 1.0f, 1.0f);
226 if (maskLayer) {
227 float scaleX = contentRect().width() / maskLayer->contentsScaleX() / maskLayer->bounds().width();
228 float scaleY = contentRect().height() / maskLayer->contentsScaleY() / maskLayer->bounds().height();
230 maskUVRect = gfx::RectF(static_cast<float>(contentRect().x()) / contentRect().width() * scaleX,
231 static_cast<float>(contentRect().y()) / contentRect().height() * scaleY,
232 scaleX,
233 scaleY);
236 ResourceProvider::ResourceId maskResourceId = maskLayer ? maskLayer->contentsResourceId() : 0;
237 gfx::Rect contentsChangedSinceLastFrame = contentsChanged() ? m_contentRect : gfx::Rect();
239 scoped_ptr<RenderPassDrawQuad> quad = RenderPassDrawQuad::Create();
240 quad->SetNew(sharedQuadState, contentRect(), renderPassId, forReplica, maskResourceId, contentsChangedSinceLastFrame, maskUVRect, m_owningLayer->filters(), m_owningLayer->filter(), m_owningLayer->backgroundFilters());
241 quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData);
244 } // namespace cc