Use TargetTransform instead of transform in ConvertPointFor/FromAncestor
[chromium-blink-merge.git] / cc / direct_renderer.h
blob42699ed32942bd2995c24d8225c495d475fb5d3a
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_DIRECT_RENDERER_H_
6 #define CC_DIRECT_RENDERER_H_
8 #include "base/basictypes.h"
9 #include "cc/cc_export.h"
10 #include "cc/renderer.h"
11 #include "cc/resource_provider.h"
12 #include "cc/scoped_resource.h"
14 namespace cc {
16 class ResourceProvider;
18 // This is the base class for code shared between the GL and software
19 // renderer implementations. "Direct" refers to the fact that it does not
20 // delegate rendering to another compositor.
21 class CC_EXPORT DirectRenderer : public Renderer {
22 public:
23 virtual ~DirectRenderer();
25 ResourceProvider* resourceProvider() const { return m_resourceProvider; }
27 virtual void decideRenderPassAllocationsForFrame(const RenderPassList& renderPassesInDrawOrder) OVERRIDE;
28 virtual bool haveCachedResourcesForRenderPassId(RenderPass::Id) const OVERRIDE;
29 virtual void drawFrame(RenderPassList& renderPassesInDrawOrder) OVERRIDE;
31 struct CC_EXPORT DrawingFrame {
32 DrawingFrame();
33 ~DrawingFrame();
35 const RenderPass* rootRenderPass;
36 const RenderPass* currentRenderPass;
37 const ScopedResource* currentTexture;
39 gfx::RectF rootDamageRect;
41 gfx::Transform projectionMatrix;
42 gfx::Transform windowMatrix;
43 bool flippedY;
46 void setEnlargePassTextureAmountForTesting(gfx::Vector2d amount);
48 protected:
49 DirectRenderer(RendererClient* client, ResourceProvider* resourceProvider);
51 class CachedResource : public ScopedResource {
52 public:
53 static scoped_ptr<CachedResource> create(ResourceProvider* resourceProvider) {
54 return make_scoped_ptr(new CachedResource(resourceProvider));
56 virtual ~CachedResource() {}
58 bool isComplete() const { return m_isComplete; }
59 void setIsComplete(bool isComplete) { m_isComplete = isComplete; }
61 protected:
62 explicit CachedResource(ResourceProvider* resourceProvider)
63 : ScopedResource(resourceProvider)
64 , m_isComplete(false)
68 private:
69 bool m_isComplete;
71 DISALLOW_COPY_AND_ASSIGN(CachedResource);
74 static gfx::RectF quadVertexRect();
75 static void quadRectTransform(gfx::Transform* quadRectTransform, const gfx::Transform& quadTransform, const gfx::RectF& quadRect);
76 static void initializeMatrices(DrawingFrame&, const gfx::Rect& drawRect, bool flipY);
77 static gfx::Rect moveScissorToWindowSpace(const DrawingFrame&, gfx::RectF scissorRect);
78 static gfx::RectF computeScissorRectForRenderPass(const DrawingFrame& frame);
79 void setScissorStateForQuad(const DrawingFrame& frame, const DrawQuad& quad);
80 void setScissorStateForQuadWithRenderPassScissor(const DrawingFrame& frame, const DrawQuad& quad, const gfx::RectF& renderPassScissor, bool* shouldSkipQuad);
82 bool haveCachedResources(RenderPass::Id) const;
83 static gfx::Size renderPassTextureSize(const RenderPass*);
84 static GLenum renderPassTextureFormat(const RenderPass*);
86 void drawRenderPass(DrawingFrame&, const RenderPass*);
87 bool useRenderPass(DrawingFrame&, const RenderPass*);
89 virtual void bindFramebufferToOutputSurface(DrawingFrame&) = 0;
90 virtual bool bindFramebufferToTexture(DrawingFrame&, const ScopedResource*, const gfx::Rect& framebufferRect) = 0;
91 virtual void setDrawViewportSize(const gfx::Size&) = 0;
92 virtual void setScissorTestRect(const gfx::Rect& scissorRect) = 0;
93 virtual void clearFramebuffer(DrawingFrame&) = 0;
94 virtual void drawQuad(DrawingFrame&, const DrawQuad*) = 0;
95 virtual void beginDrawingFrame(DrawingFrame&) = 0;
96 virtual void finishDrawingFrame(DrawingFrame&) = 0;
97 virtual void finishDrawingQuadList();
98 virtual bool flippedFramebuffer() const = 0;
99 virtual void ensureScissorTestEnabled() = 0;
100 virtual void ensureScissorTestDisabled() = 0;
102 ScopedPtrHashMap<RenderPass::Id, CachedResource> m_renderPassTextures;
103 ResourceProvider* m_resourceProvider;
105 private:
107 gfx::Vector2d m_enlargePassTextureAmount;
109 DISALLOW_COPY_AND_ASSIGN(DirectRenderer);
112 } // namespace cc
114 #endif // CC_DIRECT_RENDERER_H_