1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/logging.h"
6 #include "base/memory/scoped_ptr.h"
7 #include "cc/animation/timing_function.h"
8 #include "cc/base/math_util.h"
12 TimingFunction::TimingFunction() {}
14 TimingFunction::~TimingFunction() {}
16 scoped_ptr
<CubicBezierTimingFunction
> CubicBezierTimingFunction::Create(
17 double x1
, double y1
, double x2
, double y2
) {
18 return make_scoped_ptr(new CubicBezierTimingFunction(x1
, y1
, x2
, y2
));
21 CubicBezierTimingFunction::CubicBezierTimingFunction(double x1
,
25 : bezier_(x1
, y1
, x2
, y2
) {}
27 CubicBezierTimingFunction::~CubicBezierTimingFunction() {}
29 float CubicBezierTimingFunction::GetValue(double x
) const {
30 return static_cast<float>(bezier_
.Solve(x
));
33 float CubicBezierTimingFunction::Velocity(double x
) const {
34 return static_cast<float>(bezier_
.Slope(x
));
37 void CubicBezierTimingFunction::Range(float* min
, float* max
) const {
40 bezier_
.Range(&min_d
, &max_d
);
41 *min
= static_cast<float>(min_d
);
42 *max
= static_cast<float>(max_d
);
45 scoped_ptr
<TimingFunction
> CubicBezierTimingFunction::Clone() const {
46 return make_scoped_ptr(new CubicBezierTimingFunction(*this));
49 // These numbers come from
50 // http://www.w3.org/TR/css3-transitions/#transition-timing-function_tag.
51 scoped_ptr
<TimingFunction
> EaseTimingFunction::Create() {
52 return CubicBezierTimingFunction::Create(0.25, 0.1, 0.25, 1.0);
55 scoped_ptr
<TimingFunction
> EaseInTimingFunction::Create() {
56 return CubicBezierTimingFunction::Create(0.42, 0.0, 1.0, 1.0);
59 scoped_ptr
<TimingFunction
> EaseOutTimingFunction::Create() {
60 return CubicBezierTimingFunction::Create(0.0, 0.0, 0.58, 1.0);
63 scoped_ptr
<TimingFunction
> EaseInOutTimingFunction::Create() {
64 return CubicBezierTimingFunction::Create(0.42, 0.0, 0.58, 1);
67 scoped_ptr
<StepsTimingFunction
> StepsTimingFunction::Create(
69 float steps_start_offset
) {
70 return make_scoped_ptr(new StepsTimingFunction(steps
, steps_start_offset
));
73 StepsTimingFunction::StepsTimingFunction(int steps
, float steps_start_offset
)
74 : steps_(steps
), steps_start_offset_(steps_start_offset
) {
75 // Restrict it to CSS presets: step_start, step_end and step_middle.
76 // See the Web Animations specification, 3.12.4. Timing in discrete steps.
77 DCHECK(steps_start_offset_
== 0 || steps_start_offset_
== 1 ||
78 steps_start_offset_
== 0.5);
81 StepsTimingFunction::~StepsTimingFunction() {
84 float StepsTimingFunction::GetValue(double t
) const {
85 const double steps
= static_cast<double>(steps_
);
86 const double value
= MathUtil::ClampToRange(
87 std::floor((steps
* t
) + steps_start_offset_
) / steps
, 0.0, 1.0);
88 return static_cast<float>(value
);
91 scoped_ptr
<TimingFunction
> StepsTimingFunction::Clone() const {
92 return make_scoped_ptr(new StepsTimingFunction(*this));
95 void StepsTimingFunction::Range(float* min
, float* max
) const {
100 float StepsTimingFunction::Velocity(double x
) const {