win: Make asan work with isolates.
[chromium-blink-merge.git] / base / callback_unittest.cc
blob5644b8515f0e538942d69c945cae2b56b0a075cd
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/bind.h"
6 #include "base/callback.h"
7 #include "base/callback_helpers.h"
8 #include "base/callback_internal.h"
9 #include "base/memory/ref_counted.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "testing/gtest/include/gtest/gtest.h"
13 namespace base {
15 namespace {
17 struct FakeInvoker {
18 typedef void(RunType)(internal::BindStateBase*);
19 static void Run(internal::BindStateBase*) {
23 } // namespace
25 namespace internal {
26 template <typename Runnable, typename RunType, typename BoundArgsType>
27 struct BindState;
29 // White-box testpoints to inject into a Callback<> object for checking
30 // comparators and emptiness APIs. Use a BindState that is specialized
31 // based on a type we declared in the anonymous namespace above to remove any
32 // chance of colliding with another instantiation and breaking the
33 // one-definition-rule.
34 template <>
35 struct BindState<void(void), void(void), void(FakeInvoker)>
36 : public BindStateBase {
37 public:
38 typedef FakeInvoker InvokerType;
39 private:
40 ~BindState() override {}
43 template <>
44 struct BindState<void(void), void(void),
45 void(FakeInvoker, FakeInvoker)>
46 : public BindStateBase {
47 public:
48 typedef FakeInvoker InvokerType;
49 private:
50 ~BindState() override {}
52 } // namespace internal
54 namespace {
56 typedef internal::BindState<void(void), void(void), void(FakeInvoker)>
57 FakeBindState1;
58 typedef internal::BindState<void(void), void(void),
59 void(FakeInvoker, FakeInvoker)>
60 FakeBindState2;
62 class CallbackTest : public ::testing::Test {
63 public:
64 CallbackTest()
65 : callback_a_(new FakeBindState1()),
66 callback_b_(new FakeBindState2()) {
69 ~CallbackTest() override {}
71 protected:
72 Callback<void(void)> callback_a_;
73 const Callback<void(void)> callback_b_; // Ensure APIs work with const.
74 Callback<void(void)> null_callback_;
77 // Ensure we can create unbound callbacks. We need this to be able to store
78 // them in class members that can be initialized later.
79 TEST_F(CallbackTest, DefaultConstruction) {
80 Callback<void(void)> c0;
81 Callback<void(int)> c1;
82 Callback<void(int,int)> c2;
83 Callback<void(int,int,int)> c3;
84 Callback<void(int,int,int,int)> c4;
85 Callback<void(int,int,int,int,int)> c5;
86 Callback<void(int,int,int,int,int,int)> c6;
88 EXPECT_TRUE(c0.is_null());
89 EXPECT_TRUE(c1.is_null());
90 EXPECT_TRUE(c2.is_null());
91 EXPECT_TRUE(c3.is_null());
92 EXPECT_TRUE(c4.is_null());
93 EXPECT_TRUE(c5.is_null());
94 EXPECT_TRUE(c6.is_null());
97 TEST_F(CallbackTest, IsNull) {
98 EXPECT_TRUE(null_callback_.is_null());
99 EXPECT_FALSE(callback_a_.is_null());
100 EXPECT_FALSE(callback_b_.is_null());
103 TEST_F(CallbackTest, Equals) {
104 EXPECT_TRUE(callback_a_.Equals(callback_a_));
105 EXPECT_FALSE(callback_a_.Equals(callback_b_));
106 EXPECT_FALSE(callback_b_.Equals(callback_a_));
108 // We should compare based on instance, not type.
109 Callback<void(void)> callback_c(new FakeBindState1());
110 Callback<void(void)> callback_a2 = callback_a_;
111 EXPECT_TRUE(callback_a_.Equals(callback_a2));
112 EXPECT_FALSE(callback_a_.Equals(callback_c));
114 // Empty, however, is always equal to empty.
115 Callback<void(void)> empty2;
116 EXPECT_TRUE(null_callback_.Equals(empty2));
119 TEST_F(CallbackTest, Reset) {
120 // Resetting should bring us back to empty.
121 ASSERT_FALSE(callback_a_.is_null());
122 ASSERT_FALSE(callback_a_.Equals(null_callback_));
124 callback_a_.Reset();
126 EXPECT_TRUE(callback_a_.is_null());
127 EXPECT_TRUE(callback_a_.Equals(null_callback_));
130 struct TestForReentrancy {
131 TestForReentrancy()
132 : cb_already_run(false),
133 cb(Bind(&TestForReentrancy::AssertCBIsNull, Unretained(this))) {
135 void AssertCBIsNull() {
136 ASSERT_TRUE(cb.is_null());
137 cb_already_run = true;
139 bool cb_already_run;
140 Closure cb;
143 TEST_F(CallbackTest, ResetAndReturn) {
144 TestForReentrancy tfr;
145 ASSERT_FALSE(tfr.cb.is_null());
146 ASSERT_FALSE(tfr.cb_already_run);
147 ResetAndReturn(&tfr.cb).Run();
148 ASSERT_TRUE(tfr.cb.is_null());
149 ASSERT_TRUE(tfr.cb_already_run);
152 class CallbackOwner : public base::RefCounted<CallbackOwner> {
153 public:
154 explicit CallbackOwner(bool* deleted) {
155 callback_ = Bind(&CallbackOwner::Unused, this);
156 deleted_ = deleted;
158 void Reset() {
159 callback_.Reset();
160 // We are deleted here if no-one else had a ref to us.
163 private:
164 friend class base::RefCounted<CallbackOwner>;
165 virtual ~CallbackOwner() {
166 *deleted_ = true;
168 void Unused() {
169 FAIL() << "Should never be called";
172 Closure callback_;
173 bool* deleted_;
176 TEST_F(CallbackTest, CallbackHasLastRefOnContainingObject) {
177 bool deleted = false;
178 CallbackOwner* owner = new CallbackOwner(&deleted);
179 owner->Reset();
180 ASSERT_TRUE(deleted);
183 } // namespace
184 } // namespace base