1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "components/leveldb_proto/leveldb_database.h"
10 #include "base/files/file_path.h"
11 #include "base/files/file_util.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/strings/string_split.h"
14 #include "base/threading/thread_checker.h"
15 #include "third_party/leveldatabase/src/include/leveldb/db.h"
16 #include "third_party/leveldatabase/src/include/leveldb/iterator.h"
17 #include "third_party/leveldatabase/src/include/leveldb/options.h"
18 #include "third_party/leveldatabase/src/include/leveldb/slice.h"
19 #include "third_party/leveldatabase/src/include/leveldb/status.h"
20 #include "third_party/leveldatabase/src/include/leveldb/write_batch.h"
22 namespace leveldb_proto
{
26 LevelDB::~LevelDB() { DFAKE_SCOPED_LOCK(thread_checker_
); }
28 bool LevelDB::Init(const base::FilePath
& database_dir
) {
29 DFAKE_SCOPED_LOCK(thread_checker_
);
31 leveldb::Options options
;
32 options
.create_if_missing
= true;
33 options
.max_open_files
= 0; // Use minimum.
35 std::string path
= database_dir
.AsUTF8Unsafe();
37 leveldb::DB
* db
= NULL
;
38 leveldb::Status status
= leveldb::DB::Open(options
, path
, &db
);
39 if (status
.IsCorruption()) {
40 base::DeleteFile(database_dir
, true);
41 status
= leveldb::DB::Open(options
, path
, &db
);
50 LOG(WARNING
) << "Unable to open " << database_dir
.value() << ": "
55 bool LevelDB::Save(const base::StringPairs
& entries_to_save
,
56 const std::vector
<std::string
>& keys_to_remove
) {
57 DFAKE_SCOPED_LOCK(thread_checker_
);
59 leveldb::WriteBatch updates
;
60 for (base::StringPairs::const_iterator it
= entries_to_save
.begin();
61 it
!= entries_to_save
.end();
63 updates
.Put(leveldb::Slice(it
->first
), leveldb::Slice(it
->second
));
65 for (std::vector
<std::string
>::const_iterator it
= keys_to_remove
.begin();
66 it
!= keys_to_remove
.end(); ++it
) {
67 updates
.Delete(leveldb::Slice(*it
));
70 leveldb::WriteOptions options
;
72 leveldb::Status status
= db_
->Write(options
, &updates
);
73 if (status
.ok()) return true;
75 DLOG(WARNING
) << "Failed writing leveldb_proto entries: "
80 bool LevelDB::Load(std::vector
<std::string
>* entries
) {
81 DFAKE_SCOPED_LOCK(thread_checker_
);
83 leveldb::ReadOptions options
;
84 scoped_ptr
<leveldb::Iterator
> db_iterator(db_
->NewIterator(options
));
85 for (db_iterator
->SeekToFirst(); db_iterator
->Valid(); db_iterator
->Next()) {
86 leveldb::Slice value_slice
= db_iterator
->value();
87 std::string
entry(value_slice
.data(), value_slice
.size());
88 entries
->push_back(entry
);
93 } // namespace leveldb_proto