Remove implicit conversions from scoped_refptr to T* in net/websockets/
[chromium-blink-merge.git] / net / websockets / websocket_channel.cc
blob8c264f1313c33cd6b4189535f400a5e154bffa92
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/websockets/websocket_channel.h"
7 #include <limits.h> // for INT_MAX
9 #include <algorithm>
10 #include <deque>
12 #include "base/basictypes.h" // for size_t
13 #include "base/big_endian.h"
14 #include "base/bind.h"
15 #include "base/compiler_specific.h"
16 #include "base/memory/ref_counted.h"
17 #include "base/memory/weak_ptr.h"
18 #include "base/message_loop/message_loop.h"
19 #include "base/metrics/histogram.h"
20 #include "base/numerics/safe_conversions.h"
21 #include "base/stl_util.h"
22 #include "base/strings/stringprintf.h"
23 #include "base/time/time.h"
24 #include "net/base/io_buffer.h"
25 #include "net/base/net_log.h"
26 #include "net/http/http_request_headers.h"
27 #include "net/http/http_response_headers.h"
28 #include "net/http/http_util.h"
29 #include "net/websockets/websocket_errors.h"
30 #include "net/websockets/websocket_event_interface.h"
31 #include "net/websockets/websocket_frame.h"
32 #include "net/websockets/websocket_handshake_request_info.h"
33 #include "net/websockets/websocket_handshake_response_info.h"
34 #include "net/websockets/websocket_mux.h"
35 #include "net/websockets/websocket_stream.h"
36 #include "url/origin.h"
38 namespace net {
40 namespace {
42 using base::StreamingUtf8Validator;
44 const int kDefaultSendQuotaLowWaterMark = 1 << 16;
45 const int kDefaultSendQuotaHighWaterMark = 1 << 17;
46 const size_t kWebSocketCloseCodeLength = 2;
47 // This timeout is based on TCPMaximumSegmentLifetime * 2 from
48 // MainThreadWebSocketChannel.cpp in Blink.
49 const int kClosingHandshakeTimeoutSeconds = 2 * 2 * 60;
51 typedef WebSocketEventInterface::ChannelState ChannelState;
52 const ChannelState CHANNEL_ALIVE = WebSocketEventInterface::CHANNEL_ALIVE;
53 const ChannelState CHANNEL_DELETED = WebSocketEventInterface::CHANNEL_DELETED;
55 // Maximum close reason length = max control frame payload -
56 // status code length
57 // = 125 - 2
58 const size_t kMaximumCloseReasonLength = 125 - kWebSocketCloseCodeLength;
60 // Check a close status code for strict compliance with RFC6455. This is only
61 // used for close codes received from a renderer that we are intending to send
62 // out over the network. See ParseClose() for the restrictions on incoming close
63 // codes. The |code| parameter is type int for convenience of implementation;
64 // the real type is uint16. Code 1005 is treated specially; it cannot be set
65 // explicitly by Javascript but the renderer uses it to indicate we should send
66 // a Close frame with no payload.
67 bool IsStrictlyValidCloseStatusCode(int code) {
68 static const int kInvalidRanges[] = {
69 // [BAD, OK)
70 0, 1000, // 1000 is the first valid code
71 1006, 1007, // 1006 MUST NOT be set.
72 1014, 3000, // 1014 unassigned; 1015 up to 2999 are reserved.
73 5000, 65536, // Codes above 5000 are invalid.
75 const int* const kInvalidRangesEnd =
76 kInvalidRanges + arraysize(kInvalidRanges);
78 DCHECK_GE(code, 0);
79 DCHECK_LT(code, 65536);
80 const int* upper = std::upper_bound(kInvalidRanges, kInvalidRangesEnd, code);
81 DCHECK_NE(kInvalidRangesEnd, upper);
82 DCHECK_GT(upper, kInvalidRanges);
83 DCHECK_GT(*upper, code);
84 DCHECK_LE(*(upper - 1), code);
85 return ((upper - kInvalidRanges) % 2) == 0;
88 // This function avoids a bunch of boilerplate code.
89 void AllowUnused(ChannelState ALLOW_UNUSED unused) {}
91 // Sets |name| to the name of the frame type for the given |opcode|. Note that
92 // for all of Text, Binary and Continuation opcode, this method returns
93 // "Data frame".
94 void GetFrameTypeForOpcode(WebSocketFrameHeader::OpCode opcode,
95 std::string* name) {
96 switch (opcode) {
97 case WebSocketFrameHeader::kOpCodeText: // fall-thru
98 case WebSocketFrameHeader::kOpCodeBinary: // fall-thru
99 case WebSocketFrameHeader::kOpCodeContinuation:
100 *name = "Data frame";
101 break;
103 case WebSocketFrameHeader::kOpCodePing:
104 *name = "Ping";
105 break;
107 case WebSocketFrameHeader::kOpCodePong:
108 *name = "Pong";
109 break;
111 case WebSocketFrameHeader::kOpCodeClose:
112 *name = "Close";
113 break;
115 default:
116 *name = "Unknown frame type";
117 break;
120 return;
123 } // namespace
125 // A class to encapsulate a set of frames and information about the size of
126 // those frames.
127 class WebSocketChannel::SendBuffer {
128 public:
129 SendBuffer() : total_bytes_(0) {}
131 // Add a WebSocketFrame to the buffer and increase total_bytes_.
132 void AddFrame(scoped_ptr<WebSocketFrame> chunk);
134 // Return a pointer to the frames_ for write purposes.
135 ScopedVector<WebSocketFrame>* frames() { return &frames_; }
137 private:
138 // The frames_ that will be sent in the next call to WriteFrames().
139 ScopedVector<WebSocketFrame> frames_;
141 // The total size of the payload data in |frames_|. This will be used to
142 // measure the throughput of the link.
143 // TODO(ricea): Measure the throughput of the link.
144 size_t total_bytes_;
147 void WebSocketChannel::SendBuffer::AddFrame(scoped_ptr<WebSocketFrame> frame) {
148 total_bytes_ += frame->header.payload_length;
149 frames_.push_back(frame.release());
152 // Implementation of WebSocketStream::ConnectDelegate that simply forwards the
153 // calls on to the WebSocketChannel that created it.
154 class WebSocketChannel::ConnectDelegate
155 : public WebSocketStream::ConnectDelegate {
156 public:
157 explicit ConnectDelegate(WebSocketChannel* creator) : creator_(creator) {}
159 virtual void OnSuccess(scoped_ptr<WebSocketStream> stream) OVERRIDE {
160 creator_->OnConnectSuccess(stream.Pass());
161 // |this| may have been deleted.
164 virtual void OnFailure(const std::string& message) OVERRIDE {
165 creator_->OnConnectFailure(message);
166 // |this| has been deleted.
169 virtual void OnStartOpeningHandshake(
170 scoped_ptr<WebSocketHandshakeRequestInfo> request) OVERRIDE {
171 creator_->OnStartOpeningHandshake(request.Pass());
174 virtual void OnFinishOpeningHandshake(
175 scoped_ptr<WebSocketHandshakeResponseInfo> response) OVERRIDE {
176 creator_->OnFinishOpeningHandshake(response.Pass());
179 virtual void OnSSLCertificateError(
180 scoped_ptr<WebSocketEventInterface::SSLErrorCallbacks>
181 ssl_error_callbacks,
182 const SSLInfo& ssl_info,
183 bool fatal) OVERRIDE {
184 creator_->OnSSLCertificateError(
185 ssl_error_callbacks.Pass(), ssl_info, fatal);
188 private:
189 // A pointer to the WebSocketChannel that created this object. There is no
190 // danger of this pointer being stale, because deleting the WebSocketChannel
191 // cancels the connect process, deleting this object and preventing its
192 // callbacks from being called.
193 WebSocketChannel* const creator_;
195 DISALLOW_COPY_AND_ASSIGN(ConnectDelegate);
198 class WebSocketChannel::HandshakeNotificationSender
199 : public base::SupportsWeakPtr<HandshakeNotificationSender> {
200 public:
201 explicit HandshakeNotificationSender(WebSocketChannel* channel);
202 ~HandshakeNotificationSender();
204 static void Send(base::WeakPtr<HandshakeNotificationSender> sender);
206 ChannelState SendImmediately(WebSocketEventInterface* event_interface);
208 const WebSocketHandshakeRequestInfo* handshake_request_info() const {
209 return handshake_request_info_.get();
212 void set_handshake_request_info(
213 scoped_ptr<WebSocketHandshakeRequestInfo> request_info) {
214 handshake_request_info_ = request_info.Pass();
217 const WebSocketHandshakeResponseInfo* handshake_response_info() const {
218 return handshake_response_info_.get();
221 void set_handshake_response_info(
222 scoped_ptr<WebSocketHandshakeResponseInfo> response_info) {
223 handshake_response_info_ = response_info.Pass();
226 private:
227 WebSocketChannel* owner_;
228 scoped_ptr<WebSocketHandshakeRequestInfo> handshake_request_info_;
229 scoped_ptr<WebSocketHandshakeResponseInfo> handshake_response_info_;
232 WebSocketChannel::HandshakeNotificationSender::HandshakeNotificationSender(
233 WebSocketChannel* channel)
234 : owner_(channel) {}
236 WebSocketChannel::HandshakeNotificationSender::~HandshakeNotificationSender() {}
238 void WebSocketChannel::HandshakeNotificationSender::Send(
239 base::WeakPtr<HandshakeNotificationSender> sender) {
240 // Do nothing if |sender| is already destructed.
241 if (sender) {
242 WebSocketChannel* channel = sender->owner_;
243 AllowUnused(sender->SendImmediately(channel->event_interface_.get()));
247 ChannelState WebSocketChannel::HandshakeNotificationSender::SendImmediately(
248 WebSocketEventInterface* event_interface) {
250 if (handshake_request_info_.get()) {
251 if (CHANNEL_DELETED == event_interface->OnStartOpeningHandshake(
252 handshake_request_info_.Pass()))
253 return CHANNEL_DELETED;
256 if (handshake_response_info_.get()) {
257 if (CHANNEL_DELETED == event_interface->OnFinishOpeningHandshake(
258 handshake_response_info_.Pass()))
259 return CHANNEL_DELETED;
261 // TODO(yhirano): We can release |this| to save memory because
262 // there will be no more opening handshake notification.
265 return CHANNEL_ALIVE;
268 WebSocketChannel::PendingReceivedFrame::PendingReceivedFrame(
269 bool final,
270 WebSocketFrameHeader::OpCode opcode,
271 const scoped_refptr<IOBuffer>& data,
272 size_t offset,
273 size_t size)
274 : final_(final),
275 opcode_(opcode),
276 data_(data),
277 offset_(offset),
278 size_(size) {}
280 WebSocketChannel::PendingReceivedFrame::~PendingReceivedFrame() {}
282 void WebSocketChannel::PendingReceivedFrame::ResetOpcode() {
283 DCHECK(WebSocketFrameHeader::IsKnownDataOpCode(opcode_));
284 opcode_ = WebSocketFrameHeader::kOpCodeContinuation;
287 void WebSocketChannel::PendingReceivedFrame::DidConsume(size_t bytes) {
288 DCHECK_LE(offset_, size_);
289 DCHECK_LE(bytes, size_ - offset_);
290 offset_ += bytes;
293 WebSocketChannel::WebSocketChannel(
294 scoped_ptr<WebSocketEventInterface> event_interface,
295 URLRequestContext* url_request_context)
296 : event_interface_(event_interface.Pass()),
297 url_request_context_(url_request_context),
298 send_quota_low_water_mark_(kDefaultSendQuotaLowWaterMark),
299 send_quota_high_water_mark_(kDefaultSendQuotaHighWaterMark),
300 current_send_quota_(0),
301 current_receive_quota_(0),
302 timeout_(base::TimeDelta::FromSeconds(kClosingHandshakeTimeoutSeconds)),
303 received_close_code_(0),
304 state_(FRESHLY_CONSTRUCTED),
305 notification_sender_(new HandshakeNotificationSender(this)),
306 sending_text_message_(false),
307 receiving_text_message_(false),
308 expecting_to_handle_continuation_(false),
309 initial_frame_forwarded_(false) {}
311 WebSocketChannel::~WebSocketChannel() {
312 // The stream may hold a pointer to read_frames_, and so it needs to be
313 // destroyed first.
314 stream_.reset();
315 // The timer may have a callback pointing back to us, so stop it just in case
316 // someone decides to run the event loop from their destructor.
317 timer_.Stop();
320 void WebSocketChannel::SendAddChannelRequest(
321 const GURL& socket_url,
322 const std::vector<std::string>& requested_subprotocols,
323 const url::Origin& origin) {
324 // Delegate to the tested version.
325 SendAddChannelRequestWithSuppliedCreator(
326 socket_url,
327 requested_subprotocols,
328 origin,
329 base::Bind(&WebSocketStream::CreateAndConnectStream));
332 void WebSocketChannel::SetState(State new_state) {
333 DCHECK_NE(state_, new_state);
335 if (new_state == CONNECTED)
336 established_on_ = base::TimeTicks::Now();
337 if (state_ == CONNECTED && !established_on_.is_null()) {
338 UMA_HISTOGRAM_LONG_TIMES(
339 "Net.WebSocket.Duration", base::TimeTicks::Now() - established_on_);
342 state_ = new_state;
345 bool WebSocketChannel::InClosingState() const {
346 // The state RECV_CLOSED is not supported here, because it is only used in one
347 // code path and should not leak into the code in general.
348 DCHECK_NE(RECV_CLOSED, state_)
349 << "InClosingState called with state_ == RECV_CLOSED";
350 return state_ == SEND_CLOSED || state_ == CLOSE_WAIT || state_ == CLOSED;
353 void WebSocketChannel::SendFrame(bool fin,
354 WebSocketFrameHeader::OpCode op_code,
355 const std::vector<char>& data) {
356 if (data.size() > INT_MAX) {
357 NOTREACHED() << "Frame size sanity check failed";
358 return;
360 if (stream_ == NULL) {
361 LOG(DFATAL) << "Got SendFrame without a connection established; "
362 << "misbehaving renderer? fin=" << fin << " op_code=" << op_code
363 << " data.size()=" << data.size();
364 return;
366 if (InClosingState()) {
367 DVLOG(1) << "SendFrame called in state " << state_
368 << ". This may be a bug, or a harmless race.";
369 return;
371 if (state_ != CONNECTED) {
372 NOTREACHED() << "SendFrame() called in state " << state_;
373 return;
375 if (data.size() > base::checked_cast<size_t>(current_send_quota_)) {
376 // TODO(ricea): Kill renderer.
377 AllowUnused(
378 FailChannel("Send quota exceeded", kWebSocketErrorGoingAway, ""));
379 // |this| has been deleted.
380 return;
382 if (!WebSocketFrameHeader::IsKnownDataOpCode(op_code)) {
383 LOG(DFATAL) << "Got SendFrame with bogus op_code " << op_code
384 << "; misbehaving renderer? fin=" << fin
385 << " data.size()=" << data.size();
386 return;
388 if (op_code == WebSocketFrameHeader::kOpCodeText ||
389 (op_code == WebSocketFrameHeader::kOpCodeContinuation &&
390 sending_text_message_)) {
391 StreamingUtf8Validator::State state =
392 outgoing_utf8_validator_.AddBytes(vector_as_array(&data), data.size());
393 if (state == StreamingUtf8Validator::INVALID ||
394 (state == StreamingUtf8Validator::VALID_MIDPOINT && fin)) {
395 // TODO(ricea): Kill renderer.
396 AllowUnused(
397 FailChannel("Browser sent a text frame containing invalid UTF-8",
398 kWebSocketErrorGoingAway,
399 ""));
400 // |this| has been deleted.
401 return;
403 sending_text_message_ = !fin;
404 DCHECK(!fin || state == StreamingUtf8Validator::VALID_ENDPOINT);
406 current_send_quota_ -= data.size();
407 // TODO(ricea): If current_send_quota_ has dropped below
408 // send_quota_low_water_mark_, it might be good to increase the "low
409 // water mark" and "high water mark", but only if the link to the WebSocket
410 // server is not saturated.
411 scoped_refptr<IOBuffer> buffer(new IOBuffer(data.size()));
412 std::copy(data.begin(), data.end(), buffer->data());
413 AllowUnused(SendFrameFromIOBuffer(fin, op_code, buffer, data.size()));
414 // |this| may have been deleted.
417 void WebSocketChannel::SendFlowControl(int64 quota) {
418 DCHECK(state_ == CONNECTING || state_ == CONNECTED || state_ == SEND_CLOSED ||
419 state_ == CLOSE_WAIT);
420 // TODO(ricea): Kill the renderer if it tries to send us a negative quota
421 // value or > INT_MAX.
422 DCHECK_GE(quota, 0);
423 DCHECK_LE(quota, INT_MAX);
424 if (!pending_received_frames_.empty()) {
425 DCHECK_EQ(0, current_receive_quota_);
427 while (!pending_received_frames_.empty() && quota > 0) {
428 PendingReceivedFrame& front = pending_received_frames_.front();
429 const size_t data_size = front.size() - front.offset();
430 const size_t bytes_to_send =
431 std::min(base::checked_cast<size_t>(quota), data_size);
432 const bool final = front.final() && data_size == bytes_to_send;
433 const char* data =
434 front.data().get() ? front.data()->data() + front.offset() : NULL;
435 DCHECK(!bytes_to_send || data) << "Non empty data should not be null.";
436 const std::vector<char> data_vector(data, data + bytes_to_send);
437 DVLOG(3) << "Sending frame previously split due to quota to the "
438 << "renderer: quota=" << quota << " data_size=" << data_size
439 << " bytes_to_send=" << bytes_to_send;
440 if (event_interface_->OnDataFrame(final, front.opcode(), data_vector) ==
441 CHANNEL_DELETED)
442 return;
443 if (bytes_to_send < data_size) {
444 front.DidConsume(bytes_to_send);
445 front.ResetOpcode();
446 return;
448 const int64 signed_bytes_to_send = base::checked_cast<int64>(bytes_to_send);
449 DCHECK_GE(quota, signed_bytes_to_send);
450 quota -= signed_bytes_to_send;
452 pending_received_frames_.pop();
454 // If current_receive_quota_ == 0 then there is no pending ReadFrames()
455 // operation.
456 const bool start_read =
457 current_receive_quota_ == 0 && quota > 0 &&
458 (state_ == CONNECTED || state_ == SEND_CLOSED || state_ == CLOSE_WAIT);
459 current_receive_quota_ += base::checked_cast<int>(quota);
460 if (start_read)
461 AllowUnused(ReadFrames());
462 // |this| may have been deleted.
465 void WebSocketChannel::StartClosingHandshake(uint16 code,
466 const std::string& reason) {
467 if (InClosingState()) {
468 // When the associated renderer process is killed while the channel is in
469 // CLOSING state we reach here.
470 DVLOG(1) << "StartClosingHandshake called in state " << state_
471 << ". This may be a bug, or a harmless race.";
472 return;
474 if (state_ == CONNECTING) {
475 // Abort the in-progress handshake and drop the connection immediately.
476 stream_request_.reset();
477 SetState(CLOSED);
478 AllowUnused(DoDropChannel(false, kWebSocketErrorAbnormalClosure, ""));
479 return;
481 if (state_ != CONNECTED) {
482 NOTREACHED() << "StartClosingHandshake() called in state " << state_;
483 return;
485 // Javascript actually only permits 1000 and 3000-4999, but the implementation
486 // itself may produce different codes. The length of |reason| is also checked
487 // by Javascript.
488 if (!IsStrictlyValidCloseStatusCode(code) ||
489 reason.size() > kMaximumCloseReasonLength) {
490 // "InternalServerError" is actually used for errors from any endpoint, per
491 // errata 3227 to RFC6455. If the renderer is sending us an invalid code or
492 // reason it must be malfunctioning in some way, and based on that we
493 // interpret this as an internal error.
494 if (SendClose(kWebSocketErrorInternalServerError, "") != CHANNEL_DELETED) {
495 DCHECK_EQ(CONNECTED, state_);
496 SetState(SEND_CLOSED);
498 return;
500 if (SendClose(
501 code,
502 StreamingUtf8Validator::Validate(reason) ? reason : std::string()) ==
503 CHANNEL_DELETED)
504 return;
505 DCHECK_EQ(CONNECTED, state_);
506 SetState(SEND_CLOSED);
509 void WebSocketChannel::SendAddChannelRequestForTesting(
510 const GURL& socket_url,
511 const std::vector<std::string>& requested_subprotocols,
512 const url::Origin& origin,
513 const WebSocketStreamCreator& creator) {
514 SendAddChannelRequestWithSuppliedCreator(
515 socket_url, requested_subprotocols, origin, creator);
518 void WebSocketChannel::SetClosingHandshakeTimeoutForTesting(
519 base::TimeDelta delay) {
520 timeout_ = delay;
523 void WebSocketChannel::SendAddChannelRequestWithSuppliedCreator(
524 const GURL& socket_url,
525 const std::vector<std::string>& requested_subprotocols,
526 const url::Origin& origin,
527 const WebSocketStreamCreator& creator) {
528 DCHECK_EQ(FRESHLY_CONSTRUCTED, state_);
529 if (!socket_url.SchemeIsWSOrWSS()) {
530 // TODO(ricea): Kill the renderer (this error should have been caught by
531 // Javascript).
532 AllowUnused(event_interface_->OnAddChannelResponse(true, "", ""));
533 // |this| is deleted here.
534 return;
536 socket_url_ = socket_url;
537 scoped_ptr<WebSocketStream::ConnectDelegate> connect_delegate(
538 new ConnectDelegate(this));
539 stream_request_ = creator.Run(socket_url_,
540 requested_subprotocols,
541 origin,
542 url_request_context_,
543 BoundNetLog(),
544 connect_delegate.Pass());
545 SetState(CONNECTING);
548 void WebSocketChannel::OnConnectSuccess(scoped_ptr<WebSocketStream> stream) {
549 DCHECK(stream);
550 DCHECK_EQ(CONNECTING, state_);
552 stream_ = stream.Pass();
554 SetState(CONNECTED);
556 if (event_interface_->OnAddChannelResponse(
557 false, stream_->GetSubProtocol(), stream_->GetExtensions()) ==
558 CHANNEL_DELETED)
559 return;
561 // TODO(ricea): Get flow control information from the WebSocketStream once we
562 // have a multiplexing WebSocketStream.
563 current_send_quota_ = send_quota_high_water_mark_;
564 if (event_interface_->OnFlowControl(send_quota_high_water_mark_) ==
565 CHANNEL_DELETED)
566 return;
568 // |stream_request_| is not used once the connection has succeeded.
569 stream_request_.reset();
571 AllowUnused(ReadFrames());
572 // |this| may have been deleted.
575 void WebSocketChannel::OnConnectFailure(const std::string& message) {
576 DCHECK_EQ(CONNECTING, state_);
578 // Copy the message before we delete its owner.
579 std::string message_copy = message;
581 SetState(CLOSED);
582 stream_request_.reset();
584 if (CHANNEL_DELETED ==
585 notification_sender_->SendImmediately(event_interface_.get())) {
586 // |this| has been deleted.
587 return;
589 AllowUnused(event_interface_->OnFailChannel(message_copy));
590 // |this| has been deleted.
593 void WebSocketChannel::OnSSLCertificateError(
594 scoped_ptr<WebSocketEventInterface::SSLErrorCallbacks> ssl_error_callbacks,
595 const SSLInfo& ssl_info,
596 bool fatal) {
597 AllowUnused(event_interface_->OnSSLCertificateError(
598 ssl_error_callbacks.Pass(), socket_url_, ssl_info, fatal));
601 void WebSocketChannel::OnStartOpeningHandshake(
602 scoped_ptr<WebSocketHandshakeRequestInfo> request) {
603 DCHECK(!notification_sender_->handshake_request_info());
605 // Because it is hard to handle an IPC error synchronously is difficult,
606 // we asynchronously notify the information.
607 notification_sender_->set_handshake_request_info(request.Pass());
608 ScheduleOpeningHandshakeNotification();
611 void WebSocketChannel::OnFinishOpeningHandshake(
612 scoped_ptr<WebSocketHandshakeResponseInfo> response) {
613 DCHECK(!notification_sender_->handshake_response_info());
615 // Because it is hard to handle an IPC error synchronously is difficult,
616 // we asynchronously notify the information.
617 notification_sender_->set_handshake_response_info(response.Pass());
618 ScheduleOpeningHandshakeNotification();
621 void WebSocketChannel::ScheduleOpeningHandshakeNotification() {
622 base::MessageLoop::current()->PostTask(
623 FROM_HERE,
624 base::Bind(HandshakeNotificationSender::Send,
625 notification_sender_->AsWeakPtr()));
628 ChannelState WebSocketChannel::WriteFrames() {
629 int result = OK;
630 do {
631 // This use of base::Unretained is safe because this object owns the
632 // WebSocketStream and destroying it cancels all callbacks.
633 result = stream_->WriteFrames(
634 data_being_sent_->frames(),
635 base::Bind(base::IgnoreResult(&WebSocketChannel::OnWriteDone),
636 base::Unretained(this),
637 false));
638 if (result != ERR_IO_PENDING) {
639 if (OnWriteDone(true, result) == CHANNEL_DELETED)
640 return CHANNEL_DELETED;
641 // OnWriteDone() returns CHANNEL_DELETED on error. Here |state_| is
642 // guaranteed to be the same as before OnWriteDone() call.
644 } while (result == OK && data_being_sent_);
645 return CHANNEL_ALIVE;
648 ChannelState WebSocketChannel::OnWriteDone(bool synchronous, int result) {
649 DCHECK_NE(FRESHLY_CONSTRUCTED, state_);
650 DCHECK_NE(CONNECTING, state_);
651 DCHECK_NE(ERR_IO_PENDING, result);
652 DCHECK(data_being_sent_);
653 switch (result) {
654 case OK:
655 if (data_to_send_next_) {
656 data_being_sent_ = data_to_send_next_.Pass();
657 if (!synchronous)
658 return WriteFrames();
659 } else {
660 data_being_sent_.reset();
661 if (current_send_quota_ < send_quota_low_water_mark_) {
662 // TODO(ricea): Increase low_water_mark and high_water_mark if
663 // throughput is high, reduce them if throughput is low. Low water
664 // mark needs to be >= the bandwidth delay product *of the IPC
665 // channel*. Because factors like context-switch time, thread wake-up
666 // time, and bus speed come into play it is complex and probably needs
667 // to be determined empirically.
668 DCHECK_LE(send_quota_low_water_mark_, send_quota_high_water_mark_);
669 // TODO(ricea): Truncate quota by the quota specified by the remote
670 // server, if the protocol in use supports quota.
671 int fresh_quota = send_quota_high_water_mark_ - current_send_quota_;
672 current_send_quota_ += fresh_quota;
673 return event_interface_->OnFlowControl(fresh_quota);
676 return CHANNEL_ALIVE;
678 // If a recoverable error condition existed, it would go here.
680 default:
681 DCHECK_LT(result, 0)
682 << "WriteFrames() should only return OK or ERR_ codes";
684 stream_->Close();
685 SetState(CLOSED);
686 return DoDropChannel(false, kWebSocketErrorAbnormalClosure, "");
690 ChannelState WebSocketChannel::ReadFrames() {
691 int result = OK;
692 while (result == OK && current_receive_quota_ > 0) {
693 // This use of base::Unretained is safe because this object owns the
694 // WebSocketStream, and any pending reads will be cancelled when it is
695 // destroyed.
696 result = stream_->ReadFrames(
697 &read_frames_,
698 base::Bind(base::IgnoreResult(&WebSocketChannel::OnReadDone),
699 base::Unretained(this),
700 false));
701 if (result != ERR_IO_PENDING) {
702 if (OnReadDone(true, result) == CHANNEL_DELETED)
703 return CHANNEL_DELETED;
705 DCHECK_NE(CLOSED, state_);
707 return CHANNEL_ALIVE;
710 ChannelState WebSocketChannel::OnReadDone(bool synchronous, int result) {
711 DCHECK_NE(FRESHLY_CONSTRUCTED, state_);
712 DCHECK_NE(CONNECTING, state_);
713 DCHECK_NE(ERR_IO_PENDING, result);
714 switch (result) {
715 case OK:
716 // ReadFrames() must use ERR_CONNECTION_CLOSED for a closed connection
717 // with no data read, not an empty response.
718 DCHECK(!read_frames_.empty())
719 << "ReadFrames() returned OK, but nothing was read.";
720 for (size_t i = 0; i < read_frames_.size(); ++i) {
721 scoped_ptr<WebSocketFrame> frame(read_frames_[i]);
722 read_frames_[i] = NULL;
723 if (HandleFrame(frame.Pass()) == CHANNEL_DELETED)
724 return CHANNEL_DELETED;
726 read_frames_.clear();
727 // There should always be a call to ReadFrames pending.
728 // TODO(ricea): Unless we are out of quota.
729 DCHECK_NE(CLOSED, state_);
730 if (!synchronous)
731 return ReadFrames();
732 return CHANNEL_ALIVE;
734 case ERR_WS_PROTOCOL_ERROR:
735 // This could be kWebSocketErrorProtocolError (specifically, non-minimal
736 // encoding of payload length) or kWebSocketErrorMessageTooBig, or an
737 // extension-specific error.
738 return FailChannel("Invalid frame header",
739 kWebSocketErrorProtocolError,
740 "WebSocket Protocol Error");
742 default:
743 DCHECK_LT(result, 0)
744 << "ReadFrames() should only return OK or ERR_ codes";
746 stream_->Close();
747 SetState(CLOSED);
749 uint16 code = kWebSocketErrorAbnormalClosure;
750 std::string reason = "";
751 bool was_clean = false;
752 if (received_close_code_ != 0) {
753 code = received_close_code_;
754 reason = received_close_reason_;
755 was_clean = (result == ERR_CONNECTION_CLOSED);
758 return DoDropChannel(was_clean, code, reason);
762 ChannelState WebSocketChannel::HandleFrame(scoped_ptr<WebSocketFrame> frame) {
763 if (frame->header.masked) {
764 // RFC6455 Section 5.1 "A client MUST close a connection if it detects a
765 // masked frame."
766 return FailChannel(
767 "A server must not mask any frames that it sends to the "
768 "client.",
769 kWebSocketErrorProtocolError,
770 "Masked frame from server");
772 const WebSocketFrameHeader::OpCode opcode = frame->header.opcode;
773 DCHECK(!WebSocketFrameHeader::IsKnownControlOpCode(opcode) ||
774 frame->header.final);
775 if (frame->header.reserved1 || frame->header.reserved2 ||
776 frame->header.reserved3) {
777 return FailChannel(base::StringPrintf(
778 "One or more reserved bits are on: reserved1 = %d, "
779 "reserved2 = %d, reserved3 = %d",
780 static_cast<int>(frame->header.reserved1),
781 static_cast<int>(frame->header.reserved2),
782 static_cast<int>(frame->header.reserved3)),
783 kWebSocketErrorProtocolError,
784 "Invalid reserved bit");
787 // Respond to the frame appropriately to its type.
788 return HandleFrameByState(
789 opcode, frame->header.final, frame->data, frame->header.payload_length);
792 ChannelState WebSocketChannel::HandleFrameByState(
793 const WebSocketFrameHeader::OpCode opcode,
794 bool final,
795 const scoped_refptr<IOBuffer>& data_buffer,
796 size_t size) {
797 DCHECK_NE(RECV_CLOSED, state_)
798 << "HandleFrame() does not support being called re-entrantly from within "
799 "SendClose()";
800 DCHECK_NE(CLOSED, state_);
801 if (state_ == CLOSE_WAIT) {
802 std::string frame_name;
803 GetFrameTypeForOpcode(opcode, &frame_name);
805 // FailChannel() won't send another Close frame.
806 return FailChannel(
807 frame_name + " received after close", kWebSocketErrorProtocolError, "");
809 switch (opcode) {
810 case WebSocketFrameHeader::kOpCodeText: // fall-thru
811 case WebSocketFrameHeader::kOpCodeBinary:
812 case WebSocketFrameHeader::kOpCodeContinuation:
813 return HandleDataFrame(opcode, final, data_buffer, size);
815 case WebSocketFrameHeader::kOpCodePing:
816 DVLOG(1) << "Got Ping of size " << size;
817 if (state_ == CONNECTED)
818 return SendFrameFromIOBuffer(
819 true, WebSocketFrameHeader::kOpCodePong, data_buffer, size);
820 DVLOG(3) << "Ignored ping in state " << state_;
821 return CHANNEL_ALIVE;
823 case WebSocketFrameHeader::kOpCodePong:
824 DVLOG(1) << "Got Pong of size " << size;
825 // There is no need to do anything with pong messages.
826 return CHANNEL_ALIVE;
828 case WebSocketFrameHeader::kOpCodeClose: {
829 // TODO(ricea): If there is a message which is queued for transmission to
830 // the renderer, then the renderer should not receive an
831 // OnClosingHandshake or OnDropChannel IPC until the queued message has
832 // been completedly transmitted.
833 uint16 code = kWebSocketNormalClosure;
834 std::string reason;
835 std::string message;
836 if (!ParseClose(data_buffer, size, &code, &reason, &message)) {
837 return FailChannel(message, code, reason);
839 // TODO(ricea): Find a way to safely log the message from the close
840 // message (escape control codes and so on).
841 DVLOG(1) << "Got Close with code " << code;
842 switch (state_) {
843 case CONNECTED:
844 SetState(RECV_CLOSED);
845 if (SendClose(code, reason) == CHANNEL_DELETED)
846 return CHANNEL_DELETED;
847 DCHECK_EQ(RECV_CLOSED, state_);
848 SetState(CLOSE_WAIT);
850 if (event_interface_->OnClosingHandshake() == CHANNEL_DELETED)
851 return CHANNEL_DELETED;
852 received_close_code_ = code;
853 received_close_reason_ = reason;
854 break;
856 case SEND_CLOSED:
857 SetState(CLOSE_WAIT);
858 // From RFC6455 section 7.1.5: "Each endpoint
859 // will see the status code sent by the other end as _The WebSocket
860 // Connection Close Code_."
861 received_close_code_ = code;
862 received_close_reason_ = reason;
863 break;
865 default:
866 LOG(DFATAL) << "Got Close in unexpected state " << state_;
867 break;
869 return CHANNEL_ALIVE;
872 default:
873 return FailChannel(
874 base::StringPrintf("Unrecognized frame opcode: %d", opcode),
875 kWebSocketErrorProtocolError,
876 "Unknown opcode");
880 ChannelState WebSocketChannel::HandleDataFrame(
881 WebSocketFrameHeader::OpCode opcode,
882 bool final,
883 const scoped_refptr<IOBuffer>& data_buffer,
884 size_t size) {
885 if (state_ != CONNECTED) {
886 DVLOG(3) << "Ignored data packet received in state " << state_;
887 return CHANNEL_ALIVE;
889 DCHECK(opcode == WebSocketFrameHeader::kOpCodeContinuation ||
890 opcode == WebSocketFrameHeader::kOpCodeText ||
891 opcode == WebSocketFrameHeader::kOpCodeBinary);
892 const bool got_continuation =
893 (opcode == WebSocketFrameHeader::kOpCodeContinuation);
894 if (got_continuation != expecting_to_handle_continuation_) {
895 const std::string console_log = got_continuation
896 ? "Received unexpected continuation frame."
897 : "Received start of new message but previous message is unfinished.";
898 const std::string reason = got_continuation
899 ? "Unexpected continuation"
900 : "Previous data frame unfinished";
901 return FailChannel(console_log, kWebSocketErrorProtocolError, reason);
903 expecting_to_handle_continuation_ = !final;
904 WebSocketFrameHeader::OpCode opcode_to_send = opcode;
905 if (!initial_frame_forwarded_ &&
906 opcode == WebSocketFrameHeader::kOpCodeContinuation) {
907 opcode_to_send = receiving_text_message_
908 ? WebSocketFrameHeader::kOpCodeText
909 : WebSocketFrameHeader::kOpCodeBinary;
911 if (opcode == WebSocketFrameHeader::kOpCodeText ||
912 (opcode == WebSocketFrameHeader::kOpCodeContinuation &&
913 receiving_text_message_)) {
914 // This call is not redundant when size == 0 because it tells us what
915 // the current state is.
916 StreamingUtf8Validator::State state = incoming_utf8_validator_.AddBytes(
917 size ? data_buffer->data() : NULL, size);
918 if (state == StreamingUtf8Validator::INVALID ||
919 (state == StreamingUtf8Validator::VALID_MIDPOINT && final)) {
920 return FailChannel("Could not decode a text frame as UTF-8.",
921 kWebSocketErrorProtocolError,
922 "Invalid UTF-8 in text frame");
924 receiving_text_message_ = !final;
925 DCHECK(!final || state == StreamingUtf8Validator::VALID_ENDPOINT);
927 if (size == 0U && !final)
928 return CHANNEL_ALIVE;
930 initial_frame_forwarded_ = !final;
931 if (size > base::checked_cast<size_t>(current_receive_quota_) ||
932 !pending_received_frames_.empty()) {
933 const bool no_quota = (current_receive_quota_ == 0);
934 DCHECK(no_quota || pending_received_frames_.empty());
935 DVLOG(3) << "Queueing frame to renderer due to quota. quota="
936 << current_receive_quota_ << " size=" << size;
937 WebSocketFrameHeader::OpCode opcode_to_queue =
938 no_quota ? opcode_to_send : WebSocketFrameHeader::kOpCodeContinuation;
939 pending_received_frames_.push(PendingReceivedFrame(
940 final, opcode_to_queue, data_buffer, current_receive_quota_, size));
941 if (no_quota)
942 return CHANNEL_ALIVE;
943 size = current_receive_quota_;
944 final = false;
947 // TODO(ricea): Can this copy be eliminated?
948 const char* const data_begin = size ? data_buffer->data() : NULL;
949 const char* const data_end = data_begin + size;
950 const std::vector<char> data(data_begin, data_end);
951 current_receive_quota_ -= size;
952 DCHECK_GE(current_receive_quota_, 0);
954 // Sends the received frame to the renderer process.
955 return event_interface_->OnDataFrame(final, opcode_to_send, data);
958 ChannelState WebSocketChannel::SendFrameFromIOBuffer(
959 bool fin,
960 WebSocketFrameHeader::OpCode op_code,
961 const scoped_refptr<IOBuffer>& buffer,
962 size_t size) {
963 DCHECK(state_ == CONNECTED || state_ == RECV_CLOSED);
964 DCHECK(stream_);
966 scoped_ptr<WebSocketFrame> frame(new WebSocketFrame(op_code));
967 WebSocketFrameHeader& header = frame->header;
968 header.final = fin;
969 header.masked = true;
970 header.payload_length = size;
971 frame->data = buffer;
973 if (data_being_sent_) {
974 // Either the link to the WebSocket server is saturated, or several messages
975 // are being sent in a batch.
976 // TODO(ricea): Keep some statistics to work out the situation and adjust
977 // quota appropriately.
978 if (!data_to_send_next_)
979 data_to_send_next_.reset(new SendBuffer);
980 data_to_send_next_->AddFrame(frame.Pass());
981 return CHANNEL_ALIVE;
984 data_being_sent_.reset(new SendBuffer);
985 data_being_sent_->AddFrame(frame.Pass());
986 return WriteFrames();
989 ChannelState WebSocketChannel::FailChannel(const std::string& message,
990 uint16 code,
991 const std::string& reason) {
992 DCHECK_NE(FRESHLY_CONSTRUCTED, state_);
993 DCHECK_NE(CONNECTING, state_);
994 DCHECK_NE(CLOSED, state_);
996 // TODO(ricea): Logging.
997 if (state_ == CONNECTED) {
998 if (SendClose(code, reason) == CHANNEL_DELETED)
999 return CHANNEL_DELETED;
1002 // Careful study of RFC6455 section 7.1.7 and 7.1.1 indicates the browser
1003 // should close the connection itself without waiting for the closing
1004 // handshake.
1005 stream_->Close();
1006 SetState(CLOSED);
1007 return event_interface_->OnFailChannel(message);
1010 ChannelState WebSocketChannel::SendClose(uint16 code,
1011 const std::string& reason) {
1012 DCHECK(state_ == CONNECTED || state_ == RECV_CLOSED);
1013 DCHECK_LE(reason.size(), kMaximumCloseReasonLength);
1014 scoped_refptr<IOBuffer> body;
1015 size_t size = 0;
1016 if (code == kWebSocketErrorNoStatusReceived) {
1017 // Special case: translate kWebSocketErrorNoStatusReceived into a Close
1018 // frame with no payload.
1019 DCHECK(reason.empty());
1020 body = new IOBuffer(0);
1021 } else {
1022 const size_t payload_length = kWebSocketCloseCodeLength + reason.length();
1023 body = new IOBuffer(payload_length);
1024 size = payload_length;
1025 base::WriteBigEndian(body->data(), code);
1026 COMPILE_ASSERT(sizeof(code) == kWebSocketCloseCodeLength,
1027 they_should_both_be_two);
1028 std::copy(
1029 reason.begin(), reason.end(), body->data() + kWebSocketCloseCodeLength);
1031 // This use of base::Unretained() is safe because we stop the timer in the
1032 // destructor.
1033 timer_.Start(
1034 FROM_HERE,
1035 timeout_,
1036 base::Bind(&WebSocketChannel::CloseTimeout, base::Unretained(this)));
1037 if (SendFrameFromIOBuffer(
1038 true, WebSocketFrameHeader::kOpCodeClose, body, size) ==
1039 CHANNEL_DELETED)
1040 return CHANNEL_DELETED;
1041 return CHANNEL_ALIVE;
1044 bool WebSocketChannel::ParseClose(const scoped_refptr<IOBuffer>& buffer,
1045 size_t size,
1046 uint16* code,
1047 std::string* reason,
1048 std::string* message) {
1049 reason->clear();
1050 if (size < kWebSocketCloseCodeLength) {
1051 if (size == 0U) {
1052 *code = kWebSocketErrorNoStatusReceived;
1053 return true;
1056 DVLOG(1) << "Close frame with payload size " << size << " received "
1057 << "(the first byte is " << std::hex
1058 << static_cast<int>(buffer->data()[0]) << ")";
1059 *code = kWebSocketErrorProtocolError;
1060 *message =
1061 "Received a broken close frame containing an invalid size body.";
1062 return false;
1065 const char* data = buffer->data();
1066 uint16 unchecked_code = 0;
1067 base::ReadBigEndian(data, &unchecked_code);
1068 COMPILE_ASSERT(sizeof(unchecked_code) == kWebSocketCloseCodeLength,
1069 they_should_both_be_two_bytes);
1071 switch (unchecked_code) {
1072 case kWebSocketErrorNoStatusReceived:
1073 case kWebSocketErrorAbnormalClosure:
1074 case kWebSocketErrorTlsHandshake:
1075 *code = kWebSocketErrorProtocolError;
1076 *message =
1077 "Received a broken close frame containing a reserved status code.";
1078 return false;
1080 default:
1081 *code = unchecked_code;
1082 break;
1085 std::string text(data + kWebSocketCloseCodeLength, data + size);
1086 if (StreamingUtf8Validator::Validate(text)) {
1087 reason->swap(text);
1088 return true;
1091 *code = kWebSocketErrorProtocolError;
1092 *reason = "Invalid UTF-8 in Close frame";
1093 *message = "Received a broken close frame containing invalid UTF-8.";
1094 return false;
1097 ChannelState WebSocketChannel::DoDropChannel(bool was_clean,
1098 uint16 code,
1099 const std::string& reason) {
1100 if (CHANNEL_DELETED ==
1101 notification_sender_->SendImmediately(event_interface_.get()))
1102 return CHANNEL_DELETED;
1103 ChannelState result =
1104 event_interface_->OnDropChannel(was_clean, code, reason);
1105 DCHECK_EQ(CHANNEL_DELETED, result);
1106 return result;
1109 void WebSocketChannel::CloseTimeout() {
1110 stream_->Close();
1111 SetState(CLOSED);
1112 AllowUnused(DoDropChannel(false, kWebSocketErrorAbnormalClosure, ""));
1113 // |this| has been deleted.
1116 } // namespace net