Port PluginObject fix downstream. See http://trac.webkit.org/changeset/61415/ for...
[chromium-blink-merge.git] / base / multiprocess_test.h
blob4fa569380f5ed65aadfb2b4ee513d462acabb6c1
1 // Copyright (c) 2009 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef BASE_MULTIPROCESS_TEST_H_
6 #define BASE_MULTIPROCESS_TEST_H_
8 #include "base/base_switches.h"
9 #include "base/command_line.h"
10 #include "base/process_util.h"
11 #include "base/string_util.h"
12 #include "testing/gtest/include/gtest/gtest.h"
13 #include "testing/multiprocess_func_list.h"
14 #include "testing/platform_test.h"
16 #if defined(OS_POSIX)
17 #include <sys/types.h>
18 #include <unistd.h>
19 #endif
21 // Command line switch to invoke a child process rather than
22 // to run the normal test suite.
23 static const char kRunClientProcess[] = "client";
25 // A MultiProcessTest is a test class which makes it easier to
26 // write a test which requires code running out of process.
28 // To create a multiprocess test simply follow these steps:
30 // 1) Derive your test from MultiProcessTest. Example:
32 // class MyTest : public MultiProcessTest {
33 // };
35 // TEST_F(MyTest, TestCaseName) {
36 // ...
37 // }
39 // 2) Create a mainline function for the child processes and include
40 // testing/multiprocess_func_list.h.
41 // See the declaration of the MULTIPROCESS_TEST_MAIN macro
42 // in that file for an example.
43 // 3) Call SpawnChild(L"foo"), where "foo" is the name of
44 // the function you wish to run in the child processes.
45 // That's it!
47 class MultiProcessTest : public PlatformTest {
48 protected:
49 // Run a child process.
50 // 'procname' is the name of a function which the child will
51 // execute. It must be exported from this library in order to
52 // run.
54 // Example signature:
55 // extern "C" int __declspec(dllexport) FooBar() {
56 // // do client work here
57 // }
59 // Returns the handle to the child, or NULL on failure
61 // TODO(darin): re-enable this once we have base/debug_util.h
62 // ProcessDebugFlags(&cl, DebugUtil::UNKNOWN, false);
63 base::ProcessHandle SpawnChild(const std::wstring& procname) {
64 return SpawnChild(procname, false);
67 base::ProcessHandle SpawnChild(const std::wstring& procname,
68 bool debug_on_start) {
69 #if defined(OS_WIN)
70 return SpawnChildImpl(procname, debug_on_start);
71 #elif defined(OS_POSIX)
72 base::file_handle_mapping_vector empty_file_list;
73 return SpawnChildImpl(procname, empty_file_list, debug_on_start);
74 #endif
77 #if defined(OS_POSIX)
78 base::ProcessHandle SpawnChild(
79 const std::wstring& procname,
80 const base::file_handle_mapping_vector& fds_to_map,
81 bool debug_on_start) {
82 return SpawnChildImpl(procname, fds_to_map, debug_on_start);
84 #endif
86 protected:
87 CommandLine MakeCmdLine(const std::wstring& procname, bool debug_on_start) {
88 CommandLine cl(*CommandLine::ForCurrentProcess());
89 cl.AppendSwitchWithValue(kRunClientProcess, procname);
90 if (debug_on_start)
91 cl.AppendSwitch(switches::kDebugOnStart);
92 return cl;
95 private:
96 #if defined(OS_WIN)
97 base::ProcessHandle SpawnChildImpl(const std::wstring& procname,
98 bool debug_on_start) {
99 base::ProcessHandle handle = static_cast<base::ProcessHandle>(NULL);
100 base::LaunchApp(MakeCmdLine(procname, debug_on_start),
101 false, true, &handle);
102 return handle;
105 #elif defined(OS_POSIX)
106 // TODO(port): with the CommandLine refactoring, this code is very similar
107 // to the Windows code. Investigate whether this can be made shorter.
108 base::ProcessHandle SpawnChildImpl(
109 const std::wstring& procname,
110 const base::file_handle_mapping_vector& fds_to_map,
111 bool debug_on_start) {
112 base::ProcessHandle handle = base::kNullProcessHandle;
113 base::LaunchApp(MakeCmdLine(procname, debug_on_start).argv(),
114 fds_to_map, false, &handle);
115 return handle;
117 #endif
120 #endif // BASE_MULTIPROCESS_TEST_H_