1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_COMPOSITOR_LAYER_OWNER_H_
6 #define UI_COMPOSITOR_LAYER_OWNER_H_
8 #include "base/compiler_specific.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "ui/compositor/compositor_export.h"
11 #include "ui/compositor/layer.h"
15 class COMPOSITOR_EXPORT LayerOwner
{
18 virtual ~LayerOwner();
20 // Releases the owning reference to its layer, and returns it.
21 // This is used when you need to animate the presentation of the owner just
22 // prior to destroying it. The Owner can be destroyed soon after calling this
23 // function, and the caller is then responsible for disposing of the layer
24 // once any animation completes. Note that layer() will remain valid until the
25 // end of ~LayerOwner().
26 Layer
* AcquireLayer() WARN_UNUSED_RESULT
;
28 ui::Layer
* layer() { return layer_
; }
29 const ui::Layer
* layer() const { return layer_
; }
32 // The LayerOwner owns its layer unless ownership is relinquished via a call
33 // to AcquireLayer(). After that moment |layer_| will still be valid but
34 // |layer_owner_| will be NULL. The reason for releasing ownership is that
35 // the client may wish to animate the layer beyond the lifetime of the owner,
36 // e.g. fading it out when it is destroyed.
37 scoped_ptr
<Layer
> layer_owner_
;
41 DISALLOW_COPY_AND_ASSIGN(LayerOwner
);
46 #endif // UI_COMPOSITOR_LAYER_OWNER_H_