Use int64 more pervasively in storing time s/ms/us values.
[chromium-blink-merge.git] / ui / views / rect_based_targeting_utils.cc
blobde4d3464f645d1f6b6a3182d06e4f871ce44a674
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/views/rect_based_targeting_utils.h"
7 #include "ui/gfx/point.h"
8 #include "ui/gfx/rect.h"
10 namespace views {
12 bool UsePointBasedTargeting(const gfx::Rect& rect) {
13 return rect.width() == 1 && rect.height() == 1;
16 float PercentCoveredBy(const gfx::Rect& rect_1, const gfx::Rect& rect_2) {
17 gfx::Rect intersection(rect_1);
18 intersection.Intersect(rect_2);
19 int intersect_area = intersection.size().GetArea();
20 int rect_1_area = rect_1.size().GetArea();
21 return rect_1_area ?
22 static_cast<float>(intersect_area) / static_cast<float>(rect_1_area) : 0;
25 int DistanceSquaredFromCenterToPoint(const gfx::Point& point,
26 const gfx::Rect& rect) {
27 gfx::Point center_point = rect.CenterPoint();
28 int dx = center_point.x() - point.x();
29 int dy = center_point.y() - point.y();
30 return (dx * dx) + (dy * dy);
33 } // namespace views