Remove redundant deinitialization code from HttpCache::Transaction.
[chromium-blink-merge.git] / remoting / codec / audio_decoder_speex.cc
blob31bdcd46e8aca09db91d3aef2a27f0586df96ee1
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "remoting/codec/audio_decoder_speex.h"
7 #include <string>
9 #include "base/basictypes.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "base/logging.h"
12 #include "base/stl_util.h"
13 #include "remoting/proto/audio.pb.h"
14 #include "third_party/speex/include/speex/speex_callbacks.h"
15 #include "third_party/speex/include/speex/speex_stereo.h"
17 namespace remoting {
19 namespace {
21 // Hosts will never generate more than 100 frames in a single packet.
22 const int kMaxFramesPerPacket = 100;
24 } // namespace
26 AudioDecoderSpeex::AudioDecoderSpeex() {
27 // Create and initialize the Speex structures.
28 speex_bits_.reset(new SpeexBits());
29 speex_bits_init(speex_bits_.get());
30 speex_state_ = speex_decoder_init(&speex_wb_mode);
32 // Create and initialize the Speex stereo state.
33 speex_stereo_state_ = speex_stereo_state_init();
35 // Create and initialize the stereo callback.
36 speex_callback_.reset(new SpeexCallback());
37 speex_callback_->callback_id = SPEEX_INBAND_STEREO;
38 speex_callback_->func = speex_std_stereo_request_handler;
39 speex_callback_->data = speex_stereo_state_;
41 int result;
43 // Turn on perceptual enhancer, which will make the audio sound better,
44 // at the price of further distorting the decoded samples.
45 int enhancer = 1;
46 result = speex_decoder_ctl(speex_state_, SPEEX_SET_ENH, &enhancer);
47 CHECK_EQ(result, 0);
49 // Get the frame size, so that we know the size of output when we decode
50 // frame by frame.
51 result = speex_decoder_ctl(speex_state_,
52 SPEEX_GET_FRAME_SIZE,
53 &speex_frame_size_);
54 CHECK_EQ(result, 0);
56 // Set the stereo callback, so that the Speex decoder can get the intensity
57 // stereo information.
58 result = speex_decoder_ctl(speex_state_,
59 SPEEX_SET_HANDLER,
60 speex_callback_.get());
61 CHECK_EQ(result, 0);
64 AudioDecoderSpeex::~AudioDecoderSpeex() {
65 speex_stereo_state_destroy(speex_stereo_state_);
66 speex_decoder_destroy(speex_state_);
67 speex_bits_destroy(speex_bits_.get());
70 scoped_ptr<AudioPacket> AudioDecoderSpeex::Decode(
71 scoped_ptr<AudioPacket> packet) {
72 if ((packet->encoding() != AudioPacket::ENCODING_SPEEX) ||
73 (packet->bytes_per_sample() != AudioPacket::BYTES_PER_SAMPLE_2) ||
74 (packet->sampling_rate() == AudioPacket::SAMPLING_RATE_INVALID) ||
75 (packet->channels() != AudioPacket::CHANNELS_STEREO)) {
76 LOG(WARNING) << "Received an unsupported packet.";
77 return scoped_ptr<AudioPacket>();
79 if (packet->data_size() > kMaxFramesPerPacket) {
80 LOG(WARNING) << "Received an packet with too many frames.";
81 return scoped_ptr<AudioPacket>();
84 // Create a new packet of decoded data.
85 scoped_ptr<AudioPacket> decoded_packet(new AudioPacket());
86 decoded_packet->set_encoding(AudioPacket::ENCODING_RAW);
87 decoded_packet->set_sampling_rate(packet->sampling_rate());
88 decoded_packet->set_bytes_per_sample(packet->bytes_per_sample());
89 decoded_packet->set_channels(packet->channels());
91 std::string* decoded_data = decoded_packet->add_data();
92 decoded_data->resize(packet->data_size() *
93 speex_frame_size_ *
94 packet->bytes_per_sample() *
95 packet->channels());
96 int16* samples = reinterpret_cast<int16*>(string_as_array(decoded_data));
98 for (int i = 0; i < packet->data_size(); ++i) {
99 // Read the bytes into the bits structure.
100 speex_bits_read_from(speex_bits_.get(),
101 string_as_array(packet->mutable_data(i)),
102 packet->data(i).size());
104 // Decode the frame and store it in the buffer.
105 int status = speex_decode_int(speex_state_, speex_bits_.get(), samples);
106 if (status < 0) {
107 LOG(ERROR) << "Error in decoding Speex data.";
108 return scoped_ptr<AudioPacket>();
110 // Transform mono to stereo.
111 speex_decode_stereo_int(samples, speex_frame_size_, speex_stereo_state_);
113 samples += (speex_frame_size_ * packet->channels());
116 return decoded_packet.Pass();
119 } // namespace remoting