1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_
6 #define PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_
8 #include "base/atomicops.h"
9 #include "base/strings/string16.h"
10 #include "ppapi/c/ppb_gamepad.h"
11 #include "ppapi/shared_impl/ppapi_shared_export.h"
15 // TODO(brettw) when we remove the non-IPC-based gamepad implementation, this
16 // code should all move into the GamepadResource.
20 // This must match the definition of WebKit::Gamepad. The GamepadHost unit test
21 // has some compile asserts to validate this.
22 struct WebKitGamepad
{
23 static const size_t kIdLengthCap
= 128;
24 static const size_t kAxesLengthCap
= 16;
25 static const size_t kButtonsLengthCap
= 32;
27 // Is there a gamepad connected at this index?
30 // Device identifier (based on manufacturer, model, etc.).
31 char16 id
[kIdLengthCap
];
33 // Monotonically increasing value referring to when the data were last
35 unsigned long long timestamp
;
37 // Number of valid entries in the axes array.
40 // Normalized values representing axes, in the range [-1..1].
41 float axes
[kAxesLengthCap
];
43 // Number of valid entries in the buttons array.
44 unsigned buttons_length
;
46 // Normalized values representing buttons, in the range [0..1].
47 float buttons
[kButtonsLengthCap
];
50 // This must match the definition of WebKit::Gamepads. The GamepadHost unit
51 // test has some compile asserts to validate this.
52 struct WebKitGamepads
{
53 static const size_t kItemsLengthCap
= 4;
55 // Number of valid entries in the items array.
58 // Gamepad data for N separate gamepad devices.
59 WebKitGamepad items
[kItemsLengthCap
];
62 // This is the structure store in shared memory. It must match
63 // content/common/gamepad_hardware_buffer.h. The GamepadHost unit test has
64 // some compile asserts to validate this.
65 struct ContentGamepadHardwareBuffer
{
66 base::subtle::Atomic32 sequence
;
67 WebKitGamepads buffer
;
72 PPAPI_SHARED_EXPORT
void ConvertWebKitGamepadData(
73 const WebKitGamepads
& webkit_data
,
74 PP_GamepadsSampleData
* output_data
);
78 #endif // PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_