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[chromium-blink-merge.git] / ipc / ipc_sync_channel_unittest.cc
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // Unit test for SyncChannel.
7 #include "ipc/ipc_sync_channel.h"
9 #include <string>
10 #include <vector>
12 #include "base/basictypes.h"
13 #include "base/logging.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/message_loop.h"
16 #include "base/stl_util.h"
17 #include "base/string_util.h"
18 #include "base/third_party/dynamic_annotations/dynamic_annotations.h"
19 #include "base/threading/platform_thread.h"
20 #include "base/threading/thread.h"
21 #include "base/synchronization/waitable_event.h"
22 #include "ipc/ipc_message.h"
23 #include "ipc/ipc_sync_message_filter.h"
24 #include "ipc/ipc_sync_message_unittest.h"
25 #include "testing/gtest/include/gtest/gtest.h"
27 using base::WaitableEvent;
29 namespace IPC {
31 namespace {
33 // Base class for a "process" with listener and IPC threads.
34 class Worker : public Channel::Listener, public Message::Sender {
35 public:
36 // Will create a channel without a name.
37 Worker(Channel::Mode mode, const std::string& thread_name)
38 : done_(new WaitableEvent(false, false)),
39 channel_created_(new WaitableEvent(false, false)),
40 mode_(mode),
41 ipc_thread_((thread_name + "_ipc").c_str()),
42 listener_thread_((thread_name + "_listener").c_str()),
43 overrided_thread_(NULL),
44 shutdown_event_(true, false) {
45 // The data race on vfptr is real but is very hard
46 // to suppress using standard Valgrind mechanism (suppressions).
47 // We have to use ANNOTATE_BENIGN_RACE to hide the reports and
48 // make ThreadSanitizer bots green.
49 ANNOTATE_BENIGN_RACE(this, "Race on vfptr, http://crbug.com/25841");
52 // Will create a named channel and use this name for the threads' name.
53 Worker(const std::string& channel_name, Channel::Mode mode)
54 : done_(new WaitableEvent(false, false)),
55 channel_created_(new WaitableEvent(false, false)),
56 channel_name_(channel_name),
57 mode_(mode),
58 ipc_thread_((channel_name + "_ipc").c_str()),
59 listener_thread_((channel_name + "_listener").c_str()),
60 overrided_thread_(NULL),
61 shutdown_event_(true, false) {
62 // The data race on vfptr is real but is very hard
63 // to suppress using standard Valgrind mechanism (suppressions).
64 // We have to use ANNOTATE_BENIGN_RACE to hide the reports and
65 // make ThreadSanitizer bots green.
66 ANNOTATE_BENIGN_RACE(this, "Race on vfptr, http://crbug.com/25841");
69 // The IPC thread needs to outlive SyncChannel, so force the correct order of
70 // destruction.
71 virtual ~Worker() {
72 WaitableEvent listener_done(false, false), ipc_done(false, false);
73 ListenerThread()->message_loop()->PostTask(FROM_HERE, NewRunnableMethod(
74 this, &Worker::OnListenerThreadShutdown1, &listener_done,
75 &ipc_done));
76 listener_done.Wait();
77 ipc_done.Wait();
78 ipc_thread_.Stop();
79 listener_thread_.Stop();
81 void AddRef() { }
82 void Release() { }
83 static bool ImplementsThreadSafeReferenceCounting() { return true; }
84 bool Send(Message* msg) { return channel_->Send(msg); }
85 bool SendWithTimeout(Message* msg, int timeout_ms) {
86 return channel_->SendWithTimeout(msg, timeout_ms);
88 void WaitForChannelCreation() { channel_created_->Wait(); }
89 void CloseChannel() {
90 DCHECK(MessageLoop::current() == ListenerThread()->message_loop());
91 channel_->Close();
93 void Start() {
94 StartThread(&listener_thread_, MessageLoop::TYPE_DEFAULT);
95 ListenerThread()->message_loop()->PostTask(FROM_HERE, NewRunnableMethod(
96 this, &Worker::OnStart));
98 void OverrideThread(base::Thread* overrided_thread) {
99 DCHECK(overrided_thread_ == NULL);
100 overrided_thread_ = overrided_thread;
102 bool SendAnswerToLife(bool pump, int timeout, bool succeed) {
103 int answer = 0;
104 SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
105 if (pump)
106 msg->EnableMessagePumping();
107 bool result = SendWithTimeout(msg, timeout);
108 DCHECK_EQ(result, succeed);
109 DCHECK_EQ(answer, (succeed ? 42 : 0));
110 return result;
112 bool SendDouble(bool pump, bool succeed) {
113 int answer = 0;
114 SyncMessage* msg = new SyncChannelTestMsg_Double(5, &answer);
115 if (pump)
116 msg->EnableMessagePumping();
117 bool result = Send(msg);
118 DCHECK_EQ(result, succeed);
119 DCHECK_EQ(answer, (succeed ? 10 : 0));
120 return result;
122 Channel::Mode mode() { return mode_; }
123 WaitableEvent* done_event() { return done_.get(); }
124 WaitableEvent* shutdown_event() { return &shutdown_event_; }
125 void ResetChannel() { channel_.reset(); }
126 // Derived classes need to call this when they've completed their part of
127 // the test.
128 void Done() { done_->Signal(); }
130 protected:
131 SyncChannel* channel() { return channel_.get(); }
132 // Functions for dervied classes to implement if they wish.
133 virtual void Run() { }
134 virtual void OnAnswer(int* answer) { NOTREACHED(); }
135 virtual void OnAnswerDelay(Message* reply_msg) {
136 // The message handler map below can only take one entry for
137 // SyncChannelTestMsg_AnswerToLife, so since some classes want
138 // the normal version while other want the delayed reply, we
139 // call the normal version if the derived class didn't override
140 // this function.
141 int answer;
142 OnAnswer(&answer);
143 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, answer);
144 Send(reply_msg);
146 virtual void OnDouble(int in, int* out) { NOTREACHED(); }
147 virtual void OnDoubleDelay(int in, Message* reply_msg) {
148 int result;
149 OnDouble(in, &result);
150 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, result);
151 Send(reply_msg);
154 virtual void OnNestedTestMsg(Message* reply_msg) {
155 NOTREACHED();
158 base::Thread* ListenerThread() {
159 return overrided_thread_ ? overrided_thread_ : &listener_thread_;
162 const base::Thread& ipc_thread() const { return ipc_thread_; }
164 private:
165 // Called on the listener thread to create the sync channel.
166 void OnStart() {
167 // Link ipc_thread_, listener_thread_ and channel_ altogether.
168 StartThread(&ipc_thread_, MessageLoop::TYPE_IO);
169 channel_.reset(new SyncChannel(
170 channel_name_, mode_, this, ipc_thread_.message_loop_proxy(), true,
171 &shutdown_event_));
172 channel_created_->Signal();
173 Run();
176 void OnListenerThreadShutdown1(WaitableEvent* listener_event,
177 WaitableEvent* ipc_event) {
178 // SyncChannel needs to be destructed on the thread that it was created on.
179 channel_.reset();
181 MessageLoop::current()->RunAllPending();
183 ipc_thread_.message_loop()->PostTask(FROM_HERE, NewRunnableMethod(
184 this, &Worker::OnIPCThreadShutdown, listener_event, ipc_event));
187 void OnIPCThreadShutdown(WaitableEvent* listener_event,
188 WaitableEvent* ipc_event) {
189 MessageLoop::current()->RunAllPending();
190 ipc_event->Signal();
192 listener_thread_.message_loop()->PostTask(FROM_HERE, NewRunnableMethod(
193 this, &Worker::OnListenerThreadShutdown2, listener_event));
196 void OnListenerThreadShutdown2(WaitableEvent* listener_event) {
197 MessageLoop::current()->RunAllPending();
198 listener_event->Signal();
201 bool OnMessageReceived(const Message& message) {
202 IPC_BEGIN_MESSAGE_MAP(Worker, message)
203 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_Double, OnDoubleDelay)
204 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_AnswerToLife,
205 OnAnswerDelay)
206 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelNestedTestMsg_String,
207 OnNestedTestMsg)
208 IPC_END_MESSAGE_MAP()
209 return true;
212 void StartThread(base::Thread* thread, MessageLoop::Type type) {
213 base::Thread::Options options;
214 options.message_loop_type = type;
215 thread->StartWithOptions(options);
218 scoped_ptr<WaitableEvent> done_;
219 scoped_ptr<WaitableEvent> channel_created_;
220 std::string channel_name_;
221 Channel::Mode mode_;
222 scoped_ptr<SyncChannel> channel_;
223 base::Thread ipc_thread_;
224 base::Thread listener_thread_;
225 base::Thread* overrided_thread_;
227 base::WaitableEvent shutdown_event_;
229 DISALLOW_COPY_AND_ASSIGN(Worker);
233 // Starts the test with the given workers. This function deletes the workers
234 // when it's done.
235 void RunTest(std::vector<Worker*> workers) {
236 // First we create the workers that are channel servers, or else the other
237 // workers' channel initialization might fail because the pipe isn't created..
238 for (size_t i = 0; i < workers.size(); ++i) {
239 if (workers[i]->mode() & Channel::MODE_SERVER_FLAG) {
240 workers[i]->Start();
241 workers[i]->WaitForChannelCreation();
245 // now create the clients
246 for (size_t i = 0; i < workers.size(); ++i) {
247 if (workers[i]->mode() & Channel::MODE_CLIENT_FLAG)
248 workers[i]->Start();
251 // wait for all the workers to finish
252 for (size_t i = 0; i < workers.size(); ++i)
253 workers[i]->done_event()->Wait();
255 STLDeleteContainerPointers(workers.begin(), workers.end());
258 } // namespace
260 class IPCSyncChannelTest : public testing::Test {
261 private:
262 MessageLoop message_loop_;
265 //-----------------------------------------------------------------------------
267 namespace {
269 class SimpleServer : public Worker {
270 public:
271 explicit SimpleServer(bool pump_during_send)
272 : Worker(Channel::MODE_SERVER, "simpler_server"),
273 pump_during_send_(pump_during_send) { }
274 void Run() {
275 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
276 Done();
279 bool pump_during_send_;
282 class SimpleClient : public Worker {
283 public:
284 SimpleClient() : Worker(Channel::MODE_CLIENT, "simple_client") { }
286 void OnAnswer(int* answer) {
287 *answer = 42;
288 Done();
292 void Simple(bool pump_during_send) {
293 std::vector<Worker*> workers;
294 workers.push_back(new SimpleServer(pump_during_send));
295 workers.push_back(new SimpleClient());
296 RunTest(workers);
299 } // namespace
301 // Tests basic synchronous call
302 TEST_F(IPCSyncChannelTest, Simple) {
303 Simple(false);
304 Simple(true);
307 //-----------------------------------------------------------------------------
309 namespace {
311 class DelayClient : public Worker {
312 public:
313 DelayClient() : Worker(Channel::MODE_CLIENT, "delay_client") { }
315 void OnAnswerDelay(Message* reply_msg) {
316 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
317 Send(reply_msg);
318 Done();
322 void DelayReply(bool pump_during_send) {
323 std::vector<Worker*> workers;
324 workers.push_back(new SimpleServer(pump_during_send));
325 workers.push_back(new DelayClient());
326 RunTest(workers);
329 } // namespace
331 // Tests that asynchronous replies work
332 TEST_F(IPCSyncChannelTest, DelayReply) {
333 DelayReply(false);
334 DelayReply(true);
337 //-----------------------------------------------------------------------------
339 namespace {
341 class NoHangServer : public Worker {
342 public:
343 explicit NoHangServer(WaitableEvent* got_first_reply, bool pump_during_send)
344 : Worker(Channel::MODE_SERVER, "no_hang_server"),
345 got_first_reply_(got_first_reply),
346 pump_during_send_(pump_during_send) { }
347 void Run() {
348 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
349 got_first_reply_->Signal();
351 SendAnswerToLife(pump_during_send_, base::kNoTimeout, false);
352 Done();
355 WaitableEvent* got_first_reply_;
356 bool pump_during_send_;
359 class NoHangClient : public Worker {
360 public:
361 explicit NoHangClient(WaitableEvent* got_first_reply)
362 : Worker(Channel::MODE_CLIENT, "no_hang_client"),
363 got_first_reply_(got_first_reply) { }
365 virtual void OnAnswerDelay(Message* reply_msg) {
366 // Use the DELAY_REPLY macro so that we can force the reply to be sent
367 // before this function returns (when the channel will be reset).
368 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
369 Send(reply_msg);
370 got_first_reply_->Wait();
371 CloseChannel();
372 Done();
375 WaitableEvent* got_first_reply_;
378 void NoHang(bool pump_during_send) {
379 WaitableEvent got_first_reply(false, false);
380 std::vector<Worker*> workers;
381 workers.push_back(new NoHangServer(&got_first_reply, pump_during_send));
382 workers.push_back(new NoHangClient(&got_first_reply));
383 RunTest(workers);
386 } // namespace
388 // Tests that caller doesn't hang if receiver dies
389 TEST_F(IPCSyncChannelTest, NoHang) {
390 NoHang(false);
391 NoHang(true);
394 //-----------------------------------------------------------------------------
396 namespace {
398 class UnblockServer : public Worker {
399 public:
400 UnblockServer(bool pump_during_send, bool delete_during_send)
401 : Worker(Channel::MODE_SERVER, "unblock_server"),
402 pump_during_send_(pump_during_send),
403 delete_during_send_(delete_during_send) { }
404 void Run() {
405 if (delete_during_send_) {
406 // Use custom code since race conditions mean the answer may or may not be
407 // available.
408 int answer = 0;
409 SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
410 if (pump_during_send_)
411 msg->EnableMessagePumping();
412 Send(msg);
413 } else {
414 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
416 Done();
419 void OnDoubleDelay(int in, Message* reply_msg) {
420 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
421 Send(reply_msg);
422 if (delete_during_send_)
423 ResetChannel();
426 bool pump_during_send_;
427 bool delete_during_send_;
430 class UnblockClient : public Worker {
431 public:
432 explicit UnblockClient(bool pump_during_send)
433 : Worker(Channel::MODE_CLIENT, "unblock_client"),
434 pump_during_send_(pump_during_send) { }
436 void OnAnswer(int* answer) {
437 SendDouble(pump_during_send_, true);
438 *answer = 42;
439 Done();
442 bool pump_during_send_;
445 void Unblock(bool server_pump, bool client_pump, bool delete_during_send) {
446 std::vector<Worker*> workers;
447 workers.push_back(new UnblockServer(server_pump, delete_during_send));
448 workers.push_back(new UnblockClient(client_pump));
449 RunTest(workers);
452 } // namespace
454 // Tests that the caller unblocks to answer a sync message from the receiver.
455 TEST_F(IPCSyncChannelTest, Unblock) {
456 Unblock(false, false, false);
457 Unblock(false, true, false);
458 Unblock(true, false, false);
459 Unblock(true, true, false);
462 //-----------------------------------------------------------------------------
464 // Tests that the the SyncChannel object can be deleted during a Send.
465 TEST_F(IPCSyncChannelTest, ChannelDeleteDuringSend) {
466 Unblock(false, false, true);
467 Unblock(false, true, true);
468 Unblock(true, false, true);
469 Unblock(true, true, true);
472 //-----------------------------------------------------------------------------
474 namespace {
476 class RecursiveServer : public Worker {
477 public:
478 explicit RecursiveServer(
479 bool expected_send_result, bool pump_first, bool pump_second)
480 : Worker(Channel::MODE_SERVER, "recursive_server"),
481 expected_send_result_(expected_send_result),
482 pump_first_(pump_first), pump_second_(pump_second) { }
483 void Run() {
484 SendDouble(pump_first_, expected_send_result_);
485 Done();
488 void OnDouble(int in, int* out) {
489 *out = in * 2;
490 SendAnswerToLife(pump_second_, base::kNoTimeout, expected_send_result_);
493 bool expected_send_result_, pump_first_, pump_second_;
496 class RecursiveClient : public Worker {
497 public:
498 explicit RecursiveClient(bool pump_during_send, bool close_channel)
499 : Worker(Channel::MODE_CLIENT, "recursive_client"),
500 pump_during_send_(pump_during_send), close_channel_(close_channel) { }
502 void OnDoubleDelay(int in, Message* reply_msg) {
503 SendDouble(pump_during_send_, !close_channel_);
504 if (close_channel_) {
505 delete reply_msg;
506 } else {
507 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
508 Send(reply_msg);
510 Done();
513 void OnAnswerDelay(Message* reply_msg) {
514 if (close_channel_) {
515 delete reply_msg;
516 CloseChannel();
517 } else {
518 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
519 Send(reply_msg);
523 bool pump_during_send_, close_channel_;
526 void Recursive(
527 bool server_pump_first, bool server_pump_second, bool client_pump) {
528 std::vector<Worker*> workers;
529 workers.push_back(
530 new RecursiveServer(true, server_pump_first, server_pump_second));
531 workers.push_back(new RecursiveClient(client_pump, false));
532 RunTest(workers);
535 } // namespace
537 // Tests a server calling Send while another Send is pending.
538 TEST_F(IPCSyncChannelTest, Recursive) {
539 Recursive(false, false, false);
540 Recursive(false, false, true);
541 Recursive(false, true, false);
542 Recursive(false, true, true);
543 Recursive(true, false, false);
544 Recursive(true, false, true);
545 Recursive(true, true, false);
546 Recursive(true, true, true);
549 //-----------------------------------------------------------------------------
551 namespace {
553 void RecursiveNoHang(
554 bool server_pump_first, bool server_pump_second, bool client_pump) {
555 std::vector<Worker*> workers;
556 workers.push_back(
557 new RecursiveServer(false, server_pump_first, server_pump_second));
558 workers.push_back(new RecursiveClient(client_pump, true));
559 RunTest(workers);
562 } // namespace
564 // Tests that if a caller makes a sync call during an existing sync call and
565 // the receiver dies, neither of the Send() calls hang.
566 TEST_F(IPCSyncChannelTest, RecursiveNoHang) {
567 RecursiveNoHang(false, false, false);
568 RecursiveNoHang(false, false, true);
569 RecursiveNoHang(false, true, false);
570 RecursiveNoHang(false, true, true);
571 RecursiveNoHang(true, false, false);
572 RecursiveNoHang(true, false, true);
573 RecursiveNoHang(true, true, false);
574 RecursiveNoHang(true, true, true);
577 //-----------------------------------------------------------------------------
579 namespace {
581 class MultipleServer1 : public Worker {
582 public:
583 explicit MultipleServer1(bool pump_during_send)
584 : Worker("test_channel1", Channel::MODE_SERVER),
585 pump_during_send_(pump_during_send) { }
587 void Run() {
588 SendDouble(pump_during_send_, true);
589 Done();
592 bool pump_during_send_;
595 class MultipleClient1 : public Worker {
596 public:
597 MultipleClient1(WaitableEvent* client1_msg_received,
598 WaitableEvent* client1_can_reply) :
599 Worker("test_channel1", Channel::MODE_CLIENT),
600 client1_msg_received_(client1_msg_received),
601 client1_can_reply_(client1_can_reply) { }
603 void OnDouble(int in, int* out) {
604 client1_msg_received_->Signal();
605 *out = in * 2;
606 client1_can_reply_->Wait();
607 Done();
610 private:
611 WaitableEvent *client1_msg_received_, *client1_can_reply_;
614 class MultipleServer2 : public Worker {
615 public:
616 MultipleServer2() : Worker("test_channel2", Channel::MODE_SERVER) { }
618 void OnAnswer(int* result) {
619 *result = 42;
620 Done();
624 class MultipleClient2 : public Worker {
625 public:
626 MultipleClient2(
627 WaitableEvent* client1_msg_received, WaitableEvent* client1_can_reply,
628 bool pump_during_send)
629 : Worker("test_channel2", Channel::MODE_CLIENT),
630 client1_msg_received_(client1_msg_received),
631 client1_can_reply_(client1_can_reply),
632 pump_during_send_(pump_during_send) { }
634 void Run() {
635 client1_msg_received_->Wait();
636 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
637 client1_can_reply_->Signal();
638 Done();
641 private:
642 WaitableEvent *client1_msg_received_, *client1_can_reply_;
643 bool pump_during_send_;
646 void Multiple(bool server_pump, bool client_pump) {
647 std::vector<Worker*> workers;
649 // A shared worker thread so that server1 and server2 run on one thread.
650 base::Thread worker_thread("Multiple");
651 ASSERT_TRUE(worker_thread.Start());
653 // Server1 sends a sync msg to client1, which blocks the reply until
654 // server2 (which runs on the same worker thread as server1) responds
655 // to a sync msg from client2.
656 WaitableEvent client1_msg_received(false, false);
657 WaitableEvent client1_can_reply(false, false);
659 Worker* worker;
661 worker = new MultipleServer2();
662 worker->OverrideThread(&worker_thread);
663 workers.push_back(worker);
665 worker = new MultipleClient2(
666 &client1_msg_received, &client1_can_reply, client_pump);
667 workers.push_back(worker);
669 worker = new MultipleServer1(server_pump);
670 worker->OverrideThread(&worker_thread);
671 workers.push_back(worker);
673 worker = new MultipleClient1(
674 &client1_msg_received, &client1_can_reply);
675 workers.push_back(worker);
677 RunTest(workers);
680 } // namespace
682 // Tests that multiple SyncObjects on the same listener thread can unblock each
683 // other.
684 TEST_F(IPCSyncChannelTest, Multiple) {
685 Multiple(false, false);
686 Multiple(false, true);
687 Multiple(true, false);
688 Multiple(true, true);
691 //-----------------------------------------------------------------------------
693 namespace {
695 // This class provides server side functionality to test the case where
696 // multiple sync channels are in use on the same thread on the client and
697 // nested calls are issued.
698 class QueuedReplyServer : public Worker {
699 public:
700 QueuedReplyServer(base::Thread* listener_thread,
701 const std::string& channel_name,
702 const std::string& reply_text)
703 : Worker(channel_name, Channel::MODE_SERVER),
704 reply_text_(reply_text) {
705 Worker::OverrideThread(listener_thread);
708 virtual void OnNestedTestMsg(Message* reply_msg) {
709 VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
710 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
711 Send(reply_msg);
712 Done();
715 private:
716 std::string reply_text_;
719 // The QueuedReplyClient class provides functionality to test the case where
720 // multiple sync channels are in use on the same thread and they make nested
721 // sync calls, i.e. while the first channel waits for a response it makes a
722 // sync call on another channel.
723 // The callstack should unwind correctly, i.e. the outermost call should
724 // complete first, and so on.
725 class QueuedReplyClient : public Worker {
726 public:
727 QueuedReplyClient(base::Thread* listener_thread,
728 const std::string& channel_name,
729 const std::string& expected_text,
730 bool pump_during_send)
731 : Worker(channel_name, Channel::MODE_CLIENT),
732 pump_during_send_(pump_during_send),
733 expected_text_(expected_text) {
734 Worker::OverrideThread(listener_thread);
737 virtual void Run() {
738 std::string response;
739 SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
740 if (pump_during_send_)
741 msg->EnableMessagePumping();
742 bool result = Send(msg);
743 DCHECK(result);
744 DCHECK_EQ(response, expected_text_);
746 VLOG(1) << __FUNCTION__ << " Received reply: " << response;
747 Done();
750 private:
751 bool pump_during_send_;
752 std::string expected_text_;
755 void QueuedReply(bool client_pump) {
756 std::vector<Worker*> workers;
758 // A shared worker thread for servers
759 base::Thread server_worker_thread("QueuedReply_ServerListener");
760 ASSERT_TRUE(server_worker_thread.Start());
762 base::Thread client_worker_thread("QueuedReply_ClientListener");
763 ASSERT_TRUE(client_worker_thread.Start());
765 Worker* worker;
767 worker = new QueuedReplyServer(&server_worker_thread,
768 "QueuedReply_Server1",
769 "Got first message");
770 workers.push_back(worker);
772 worker = new QueuedReplyServer(&server_worker_thread,
773 "QueuedReply_Server2",
774 "Got second message");
775 workers.push_back(worker);
777 worker = new QueuedReplyClient(&client_worker_thread,
778 "QueuedReply_Server1",
779 "Got first message",
780 client_pump);
781 workers.push_back(worker);
783 worker = new QueuedReplyClient(&client_worker_thread,
784 "QueuedReply_Server2",
785 "Got second message",
786 client_pump);
787 workers.push_back(worker);
789 RunTest(workers);
792 } // namespace
794 // While a blocking send is in progress, the listener thread might answer other
795 // synchronous messages. This tests that if during the response to another
796 // message the reply to the original messages comes, it is queued up correctly
797 // and the original Send is unblocked later.
798 // We also test that the send call stacks unwind correctly when the channel
799 // pumps messages while waiting for a response.
800 TEST_F(IPCSyncChannelTest, QueuedReply) {
801 QueuedReply(false);
802 QueuedReply(true);
805 //-----------------------------------------------------------------------------
807 namespace {
809 class ChattyClient : public Worker {
810 public:
811 ChattyClient() :
812 Worker(Channel::MODE_CLIENT, "chatty_client") { }
814 void OnAnswer(int* answer) {
815 // The PostMessage limit is 10k. Send 20% more than that.
816 const int kMessageLimit = 10000;
817 const int kMessagesToSend = kMessageLimit * 120 / 100;
818 for (int i = 0; i < kMessagesToSend; ++i) {
819 if (!SendDouble(false, true))
820 break;
822 *answer = 42;
823 Done();
827 void ChattyServer(bool pump_during_send) {
828 std::vector<Worker*> workers;
829 workers.push_back(new UnblockServer(pump_during_send, false));
830 workers.push_back(new ChattyClient());
831 RunTest(workers);
834 } // namespace
836 // Tests http://b/1093251 - that sending lots of sync messages while
837 // the receiver is waiting for a sync reply does not overflow the PostMessage
838 // queue.
839 TEST_F(IPCSyncChannelTest, ChattyServer) {
840 ChattyServer(false);
841 ChattyServer(true);
844 //------------------------------------------------------------------------------
846 namespace {
848 class TimeoutServer : public Worker {
849 public:
850 TimeoutServer(int timeout_ms,
851 std::vector<bool> timeout_seq,
852 bool pump_during_send)
853 : Worker(Channel::MODE_SERVER, "timeout_server"),
854 timeout_ms_(timeout_ms),
855 timeout_seq_(timeout_seq),
856 pump_during_send_(pump_during_send) {
859 void Run() {
860 for (std::vector<bool>::const_iterator iter = timeout_seq_.begin();
861 iter != timeout_seq_.end(); ++iter) {
862 SendAnswerToLife(pump_during_send_, timeout_ms_, !*iter);
864 Done();
867 private:
868 int timeout_ms_;
869 std::vector<bool> timeout_seq_;
870 bool pump_during_send_;
873 class UnresponsiveClient : public Worker {
874 public:
875 explicit UnresponsiveClient(std::vector<bool> timeout_seq)
876 : Worker(Channel::MODE_CLIENT, "unresponsive_client"),
877 timeout_seq_(timeout_seq) {
880 void OnAnswerDelay(Message* reply_msg) {
881 DCHECK(!timeout_seq_.empty());
882 if (!timeout_seq_[0]) {
883 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
884 Send(reply_msg);
885 } else {
886 // Don't reply.
887 delete reply_msg;
889 timeout_seq_.erase(timeout_seq_.begin());
890 if (timeout_seq_.empty())
891 Done();
894 private:
895 // Whether we should time-out or respond to the various messages we receive.
896 std::vector<bool> timeout_seq_;
899 void SendWithTimeoutOK(bool pump_during_send) {
900 std::vector<Worker*> workers;
901 std::vector<bool> timeout_seq;
902 timeout_seq.push_back(false);
903 timeout_seq.push_back(false);
904 timeout_seq.push_back(false);
905 workers.push_back(new TimeoutServer(5000, timeout_seq, pump_during_send));
906 workers.push_back(new SimpleClient());
907 RunTest(workers);
910 void SendWithTimeoutTimeout(bool pump_during_send) {
911 std::vector<Worker*> workers;
912 std::vector<bool> timeout_seq;
913 timeout_seq.push_back(true);
914 timeout_seq.push_back(false);
915 timeout_seq.push_back(false);
916 workers.push_back(new TimeoutServer(100, timeout_seq, pump_during_send));
917 workers.push_back(new UnresponsiveClient(timeout_seq));
918 RunTest(workers);
921 void SendWithTimeoutMixedOKAndTimeout(bool pump_during_send) {
922 std::vector<Worker*> workers;
923 std::vector<bool> timeout_seq;
924 timeout_seq.push_back(true);
925 timeout_seq.push_back(false);
926 timeout_seq.push_back(false);
927 timeout_seq.push_back(true);
928 timeout_seq.push_back(false);
929 workers.push_back(new TimeoutServer(100, timeout_seq, pump_during_send));
930 workers.push_back(new UnresponsiveClient(timeout_seq));
931 RunTest(workers);
934 } // namespace
936 // Tests that SendWithTimeout does not time-out if the response comes back fast
937 // enough.
938 TEST_F(IPCSyncChannelTest, SendWithTimeoutOK) {
939 SendWithTimeoutOK(false);
940 SendWithTimeoutOK(true);
943 // Tests that SendWithTimeout does time-out.
944 TEST_F(IPCSyncChannelTest, SendWithTimeoutTimeout) {
945 SendWithTimeoutTimeout(false);
946 SendWithTimeoutTimeout(true);
949 // Sends some message that time-out and some that succeed.
950 // Crashes flakily, http://crbug.com/70075.
951 TEST_F(IPCSyncChannelTest, DISABLED_SendWithTimeoutMixedOKAndTimeout) {
952 SendWithTimeoutMixedOKAndTimeout(false);
953 SendWithTimeoutMixedOKAndTimeout(true);
956 //------------------------------------------------------------------------------
958 namespace {
960 class NestedTask : public Task {
961 public:
962 explicit NestedTask(Worker* server) : server_(server) { }
963 void Run() {
964 // Sleep a bit so that we wake up after the reply has been received.
965 base::PlatformThread::Sleep(250);
966 server_->SendAnswerToLife(true, base::kNoTimeout, true);
969 Worker* server_;
972 static bool timeout_occured = false;
974 class TimeoutTask : public Task {
975 public:
976 void Run() {
977 timeout_occured = true;
981 class DoneEventRaceServer : public Worker {
982 public:
983 DoneEventRaceServer()
984 : Worker(Channel::MODE_SERVER, "done_event_race_server") { }
986 void Run() {
987 MessageLoop::current()->PostTask(FROM_HERE, new NestedTask(this));
988 MessageLoop::current()->PostDelayedTask(FROM_HERE, new TimeoutTask(), 9000);
989 // Even though we have a timeout on the Send, it will succeed since for this
990 // bug, the reply message comes back and is deserialized, however the done
991 // event wasn't set. So we indirectly use the timeout task to notice if a
992 // timeout occurred.
993 SendAnswerToLife(true, 10000, true);
994 DCHECK(!timeout_occured);
995 Done();
999 } // namespace
1001 // Tests http://b/1474092 - that if after the done_event is set but before
1002 // OnObjectSignaled is called another message is sent out, then after its
1003 // reply comes back OnObjectSignaled will be called for the first message.
1004 TEST_F(IPCSyncChannelTest, DoneEventRace) {
1005 std::vector<Worker*> workers;
1006 workers.push_back(new DoneEventRaceServer());
1007 workers.push_back(new SimpleClient());
1008 RunTest(workers);
1011 //-----------------------------------------------------------------------------
1013 namespace {
1015 class TestSyncMessageFilter : public SyncMessageFilter {
1016 public:
1017 TestSyncMessageFilter(base::WaitableEvent* shutdown_event, Worker* worker)
1018 : SyncMessageFilter(shutdown_event),
1019 worker_(worker),
1020 thread_("helper_thread") {
1021 base::Thread::Options options;
1022 options.message_loop_type = MessageLoop::TYPE_DEFAULT;
1023 thread_.StartWithOptions(options);
1026 virtual void OnFilterAdded(Channel* channel) {
1027 SyncMessageFilter::OnFilterAdded(channel);
1028 thread_.message_loop()->PostTask(FROM_HERE, NewRunnableMethod(
1029 this, &TestSyncMessageFilter::SendMessageOnHelperThread));
1032 void SendMessageOnHelperThread() {
1033 int answer = 0;
1034 bool result = Send(new SyncChannelTestMsg_AnswerToLife(&answer));
1035 DCHECK(result);
1036 DCHECK_EQ(answer, 42);
1038 worker_->Done();
1041 Worker* worker_;
1042 base::Thread thread_;
1045 class SyncMessageFilterServer : public Worker {
1046 public:
1047 SyncMessageFilterServer()
1048 : Worker(Channel::MODE_SERVER, "sync_message_filter_server") {
1049 filter_ = new TestSyncMessageFilter(shutdown_event(), this);
1052 void Run() {
1053 channel()->AddFilter(filter_.get());
1056 scoped_refptr<TestSyncMessageFilter> filter_;
1059 // This class provides functionality to test the case that a Send on the sync
1060 // channel does not crash after the channel has been closed.
1061 class ServerSendAfterClose : public Worker {
1062 public:
1063 ServerSendAfterClose()
1064 : Worker(Channel::MODE_SERVER, "simpler_server"),
1065 send_result_(true) {
1068 bool SendDummy() {
1069 ListenerThread()->message_loop()->PostTask(FROM_HERE, NewRunnableMethod(
1070 this, &ServerSendAfterClose::Send, new SyncChannelTestMsg_NoArgs));
1071 return true;
1074 bool send_result() const {
1075 return send_result_;
1078 private:
1079 virtual void Run() {
1080 CloseChannel();
1081 Done();
1084 bool Send(Message* msg) {
1085 send_result_ = Worker::Send(msg);
1086 Done();
1087 return send_result_;
1090 bool send_result_;
1093 } // namespace
1095 // Tests basic synchronous call
1096 TEST_F(IPCSyncChannelTest, SyncMessageFilter) {
1097 std::vector<Worker*> workers;
1098 workers.push_back(new SyncMessageFilterServer());
1099 workers.push_back(new SimpleClient());
1100 RunTest(workers);
1103 // Test the case when the channel is closed and a Send is attempted after that.
1104 TEST_F(IPCSyncChannelTest, SendAfterClose) {
1105 ServerSendAfterClose server;
1106 server.Start();
1108 server.done_event()->Wait();
1109 server.done_event()->Reset();
1111 server.SendDummy();
1112 server.done_event()->Wait();
1114 EXPECT_FALSE(server.send_result());
1117 //-----------------------------------------------------------------------------
1119 namespace {
1121 class RestrictedDispatchServer : public Worker {
1122 public:
1123 RestrictedDispatchServer(WaitableEvent* sent_ping_event)
1124 : Worker("restricted_channel", Channel::MODE_SERVER),
1125 sent_ping_event_(sent_ping_event) { }
1127 void OnDoPing(int ping) {
1128 // Send an asynchronous message that unblocks the caller.
1129 Message* msg = new SyncChannelTestMsg_Ping(ping);
1130 msg->set_unblock(true);
1131 Send(msg);
1132 // Signal the event after the message has been sent on the channel, on the
1133 // IPC thread.
1134 ipc_thread().message_loop()->PostTask(FROM_HERE,
1135 NewRunnableMethod(this, &RestrictedDispatchServer::OnPingSent));
1138 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1140 private:
1141 bool OnMessageReceived(const Message& message) {
1142 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchServer, message)
1143 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1144 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1145 IPC_END_MESSAGE_MAP()
1146 return true;
1149 void OnPingSent() {
1150 sent_ping_event_->Signal();
1153 void OnNoArgs() { }
1154 WaitableEvent* sent_ping_event_;
1157 class NonRestrictedDispatchServer : public Worker {
1158 public:
1159 NonRestrictedDispatchServer()
1160 : Worker("non_restricted_channel", Channel::MODE_SERVER) {}
1162 private:
1163 bool OnMessageReceived(const Message& message) {
1164 IPC_BEGIN_MESSAGE_MAP(NonRestrictedDispatchServer, message)
1165 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1166 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1167 IPC_END_MESSAGE_MAP()
1168 return true;
1171 void OnNoArgs() { }
1174 class RestrictedDispatchClient : public Worker {
1175 public:
1176 RestrictedDispatchClient(WaitableEvent* sent_ping_event,
1177 RestrictedDispatchServer* server,
1178 int* success)
1179 : Worker("restricted_channel", Channel::MODE_CLIENT),
1180 ping_(0),
1181 server_(server),
1182 success_(success),
1183 sent_ping_event_(sent_ping_event) {}
1185 void Run() {
1186 // Incoming messages from our channel should only be dispatched when we
1187 // send a message on that same channel.
1188 channel()->SetRestrictDispatchToSameChannel(true);
1190 server_->ListenerThread()->message_loop()->PostTask(FROM_HERE,
1191 NewRunnableMethod(server_, &RestrictedDispatchServer::OnDoPing, 1));
1192 sent_ping_event_->Wait();
1193 Send(new SyncChannelTestMsg_NoArgs);
1194 if (ping_ == 1)
1195 ++*success_;
1196 else
1197 LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
1199 scoped_ptr<SyncChannel> non_restricted_channel(new SyncChannel(
1200 "non_restricted_channel", Channel::MODE_CLIENT, this,
1201 ipc_thread().message_loop_proxy(), true, shutdown_event()));
1203 server_->ListenerThread()->message_loop()->PostTask(FROM_HERE,
1204 NewRunnableMethod(server_, &RestrictedDispatchServer::OnDoPing, 2));
1205 sent_ping_event_->Wait();
1206 // Check that the incoming message is *not* dispatched when sending on the
1207 // non restricted channel.
1208 // TODO(piman): there is a possibility of a false positive race condition
1209 // here, if the message that was posted on the server-side end of the pipe
1210 // is not visible yet on the client side, but I don't know how to solve this
1211 // without hooking into the internals of SyncChannel. I haven't seen it in
1212 // practice (i.e. not setting SetRestrictDispatchToSameChannel does cause
1213 // the following to fail).
1214 non_restricted_channel->Send(new SyncChannelTestMsg_NoArgs);
1215 if (ping_ == 1)
1216 ++*success_;
1217 else
1218 LOG(ERROR) << "Send dispatched message from restricted channel";
1220 Send(new SyncChannelTestMsg_NoArgs);
1221 if (ping_ == 2)
1222 ++*success_;
1223 else
1224 LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
1226 non_restricted_channel->Send(new SyncChannelTestMsg_Done);
1227 non_restricted_channel.reset();
1228 Send(new SyncChannelTestMsg_Done);
1229 Done();
1232 private:
1233 bool OnMessageReceived(const Message& message) {
1234 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchClient, message)
1235 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Ping, OnPing)
1236 IPC_END_MESSAGE_MAP()
1237 return true;
1240 void OnPing(int ping) {
1241 ping_ = ping;
1244 int ping_;
1245 RestrictedDispatchServer* server_;
1246 int* success_;
1247 WaitableEvent* sent_ping_event_;
1250 } // namespace
1252 TEST_F(IPCSyncChannelTest, RestrictedDispatch) {
1253 WaitableEvent sent_ping_event(false, false);
1255 RestrictedDispatchServer* server =
1256 new RestrictedDispatchServer(&sent_ping_event);
1257 int success = 0;
1258 std::vector<Worker*> workers;
1259 workers.push_back(new NonRestrictedDispatchServer);
1260 workers.push_back(server);
1261 workers.push_back(
1262 new RestrictedDispatchClient(&sent_ping_event, server, &success));
1263 RunTest(workers);
1264 EXPECT_EQ(3, success);
1267 } // namespace IPC