1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_APPEND_QUADS_DATA_H_
6 #define CC_LAYERS_APPEND_QUADS_DATA_H_
8 #include "base/basictypes.h"
9 #include "cc/quads/render_pass_id.h"
13 struct AppendQuadsData
{
15 : num_incomplete_tiles(0),
17 visible_content_area(0),
18 approximated_visible_content_area(0),
19 render_pass_id(0, 0) {}
21 explicit AppendQuadsData(RenderPassId render_pass_id
)
22 : num_incomplete_tiles(0),
24 visible_content_area(0),
25 approximated_visible_content_area(0),
26 render_pass_id(render_pass_id
) {}
28 // Set by the layer appending quads.
29 int64 num_incomplete_tiles
;
30 // Set by the layer appending quads.
31 int64 num_missing_tiles
;
32 // Set by the layer appending quads.
33 int64 visible_content_area
;
34 // Set by the layer appending quads.
35 int64 approximated_visible_content_area
;
36 // Given to the layer appending quads.
37 const RenderPassId render_pass_id
;
41 #endif // CC_LAYERS_APPEND_QUADS_DATA_H_