1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 * Use of this source code is governed by a BSD-style license that can be
3 * found in the LICENSE file.
6 /* From pp_graphics_3d.idl modified Wed Oct 3 15:55:01 2012. */
8 #ifndef PPAPI_C_PP_GRAPHICS_3D_H_
9 #define PPAPI_C_PP_GRAPHICS_3D_H_
11 #include "ppapi/c/pp_macros.h"
15 * This file defines the <code>PP_Graphics3DAttrib</code> enumeration for use in
26 * Bits of Alpha in the color buffer.
28 PP_GRAPHICS3DATTRIB_ALPHA_SIZE
= 0x3021,
30 * Bits of Blue in the color buffer.
32 PP_GRAPHICS3DATTRIB_BLUE_SIZE
= 0x3022,
34 * Bits of Green in the color buffer.
36 PP_GRAPHICS3DATTRIB_GREEN_SIZE
= 0x3023,
38 * Bits of Red in the color buffer.
40 PP_GRAPHICS3DATTRIB_RED_SIZE
= 0x3024,
42 * Bits of Z in the depth buffer.
44 PP_GRAPHICS3DATTRIB_DEPTH_SIZE
= 0x3025,
46 * Bits of Stencil in the stencil buffer.
48 PP_GRAPHICS3DATTRIB_STENCIL_SIZE
= 0x3026,
50 * Number of samples per pixel.
52 PP_GRAPHICS3DATTRIB_SAMPLES
= 0x3031,
54 * Number of multisample buffers.
56 PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS
= 0x3032,
58 * Attrib list terminator.
60 PP_GRAPHICS3DATTRIB_NONE
= 0x3038,
62 * Height of surface in pixels.
64 PP_GRAPHICS3DATTRIB_HEIGHT
= 0x3056,
66 * Width of surface in pixels.
68 PP_GRAPHICS3DATTRIB_WIDTH
= 0x3057,
70 * Specifies the effect on the color buffer of posting a surface
71 * with SwapBuffers. The initial value is chosen by the implementation.
73 PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR
= 0x3093,
75 * Indicates that color buffer contents are unaffected.
77 PP_GRAPHICS3DATTRIB_BUFFER_PRESERVED
= 0x3094,
79 * Indicates that color buffer contents may be destroyed or changed.
81 PP_GRAPHICS3DATTRIB_BUFFER_DESTROYED
= 0x3095,
83 * Specifies whether the context is intended to be low-power or
84 * high-performance. The initial value is
85 * PP_GRAPHICS3DATTRIB_GPU_PREFERENCE_PERFORMANCE.
87 PP_GRAPHICS3DATTRIB_GPU_PREFERENCE
= 0x11000,
89 * The context should be low-power, and may be created on an integrated gpu.
91 PP_GRAPHICS3DATTRIB_GPU_PREFERENCE_LOW_POWER
= 0x11001,
93 * The context may be high-power and may be created on a discrete gpu.
95 PP_GRAPHICS3DATTRIB_GPU_PREFERENCE_PERFORMANCE
= 0x11002
96 } PP_Graphics3DAttrib
;
97 PP_COMPILE_ASSERT_SIZE_IN_BYTES(PP_Graphics3DAttrib
, 4);
102 #endif /* PPAPI_C_PP_GRAPHICS_3D_H_ */