1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
12 #include "base/lazy_instance.h"
13 #include "base/message_loop/message_loop.h"
14 #include "base/metrics/histogram.h"
15 #include "base/metrics/statistics_recorder.h"
16 #include "base/rand_util.h"
17 #include "base/strings/string_number_conversions.h"
18 #include "base/strings/stringprintf.h"
19 #include "base/third_party/dynamic_annotations/dynamic_annotations.h"
20 #include "base/threading/platform_thread.h"
21 #include "base/trace_event/trace_event.h"
22 #include "build/build_config.h"
23 #include "content/child/child_process.h"
24 #include "content/common/content_constants_internal.h"
25 #include "content/common/gpu/gpu_config.h"
26 #include "content/common/gpu/gpu_memory_buffer_factory.h"
27 #include "content/common/gpu/gpu_messages.h"
28 #include "content/common/gpu/media/gpu_jpeg_decode_accelerator.h"
29 #include "content/common/gpu/media/gpu_video_decode_accelerator.h"
30 #include "content/common/gpu/media/gpu_video_encode_accelerator.h"
31 #include "content/common/sandbox_linux/sandbox_linux.h"
32 #include "content/gpu/gpu_child_thread.h"
33 #include "content/gpu/gpu_process.h"
34 #include "content/gpu/gpu_watchdog_thread.h"
35 #include "content/public/common/content_client.h"
36 #include "content/public/common/content_switches.h"
37 #include "content/public/common/main_function_params.h"
38 #include "gpu/command_buffer/service/gpu_switches.h"
39 #include "gpu/command_buffer/service/sync_point_manager.h"
40 #include "gpu/config/gpu_info_collector.h"
41 #include "gpu/config/gpu_switches.h"
42 #include "gpu/config/gpu_util.h"
43 #include "ui/events/platform/platform_event_source.h"
44 #include "ui/gl/gl_context.h"
45 #include "ui/gl/gl_implementation.h"
46 #include "ui/gl/gl_surface.h"
47 #include "ui/gl/gl_switches.h"
48 #include "ui/gl/gpu_switching_manager.h"
51 #include "base/win/windows_version.h"
52 #include "base/win/scoped_com_initializer.h"
53 #include "sandbox/win/src/sandbox.h"
57 #include "ui/base/x/x11_util.h"
61 #include "content/public/common/sandbox_init.h"
64 #if defined(OS_MACOSX)
65 #include "base/message_loop/message_pump_mac.h"
66 #include "content/common/sandbox_mac.h"
69 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)
70 #include "content/common/gpu/media/vaapi_wrapper.h"
73 #if defined(SANITIZER_COVERAGE)
74 #include <sanitizer/common_interface_defs.h>
75 #include <sanitizer/coverage_interface.h>
78 #if defined(CYGPROFILE_INSTRUMENTATION)
79 const int kGpuTimeout
= 30000;
81 const int kGpuTimeout
= 10000;
88 void GetGpuInfoFromCommandLine(gpu::GPUInfo
& gpu_info
,
89 const base::CommandLine
& command_line
);
90 bool WarmUpSandbox(const base::CommandLine
& command_line
);
92 #if !defined(OS_MACOSX)
93 bool CollectGraphicsInfo(gpu::GPUInfo
& gpu_info
);
97 #if !defined(OS_CHROMEOS)
98 bool CanAccessNvidiaDeviceFile();
100 bool StartSandboxLinux(const gpu::GPUInfo
&, GpuWatchdogThread
*, bool);
101 #elif defined(OS_WIN)
102 bool StartSandboxWindows(const sandbox::SandboxInterfaceInfo
*);
105 base::LazyInstance
<GpuChildThread::DeferredMessages
> deferred_messages
=
106 LAZY_INSTANCE_INITIALIZER
;
108 bool GpuProcessLogMessageHandler(int severity
,
109 const char* file
, int line
,
110 size_t message_start
,
111 const std::string
& str
) {
112 std::string header
= str
.substr(0, message_start
);
113 std::string message
= str
.substr(message_start
);
114 deferred_messages
.Get().push(new GpuHostMsg_OnLogMessage(
115 severity
, header
, message
));
119 } // namespace anonymous
121 // Main function for starting the Gpu process.
122 int GpuMain(const MainFunctionParams
& parameters
) {
123 TRACE_EVENT0("gpu", "GpuMain");
124 base::trace_event::TraceLog::GetInstance()->SetProcessName("GPU Process");
125 base::trace_event::TraceLog::GetInstance()->SetProcessSortIndex(
126 kTraceEventGpuProcessSortIndex
);
128 const base::CommandLine
& command_line
= parameters
.command_line
;
129 if (command_line
.HasSwitch(switches::kGpuStartupDialog
)) {
130 ChildProcess::WaitForDebugger("Gpu");
133 base::Time start_time
= base::Time::Now();
136 // Prevent Windows from displaying a modal dialog on failures like not being
137 // able to load a DLL.
139 SEM_FAILCRITICALERRORS
|
140 SEM_NOGPFAULTERRORBOX
|
141 SEM_NOOPENFILEERRORBOX
);
142 #elif defined(USE_X11)
143 ui::SetDefaultX11ErrorHandlers();
146 logging::SetLogMessageHandler(GpuProcessLogMessageHandler
);
148 if (command_line
.HasSwitch(switches::kSupportsDualGpus
)) {
149 std::string types
= command_line
.GetSwitchValueASCII(
150 switches::kGpuDriverBugWorkarounds
);
151 std::set
<int> workarounds
;
152 gpu::StringToFeatureSet(types
, &workarounds
);
153 if (workarounds
.count(gpu::FORCE_DISCRETE_GPU
) == 1)
154 ui::GpuSwitchingManager::GetInstance()->ForceUseOfDiscreteGpu();
155 else if (workarounds
.count(gpu::FORCE_INTEGRATED_GPU
) == 1)
156 ui::GpuSwitchingManager::GetInstance()->ForceUseOfIntegratedGpu();
159 // Initialization of the OpenGL bindings may fail, in which case we
160 // will need to tear down this process. However, we can not do so
161 // safely until the IPC channel is set up, because the detection of
162 // early return of a child process is implemented using an IPC
163 // channel error. If the IPC channel is not fully set up between the
164 // browser and GPU process, and the GPU process crashes or exits
165 // early, the browser process will never detect it. For this reason
166 // we defer tearing down the GPU process until receiving the
167 // GpuMsg_Initialize message from the browser.
168 bool dead_on_arrival
= false;
171 // Use a UI message loop because ANGLE and the desktop GL platform can
172 // create child windows to render to.
173 base::MessageLoop
main_message_loop(base::MessageLoop::TYPE_UI
);
174 #elif defined(OS_LINUX) && defined(USE_X11)
175 // We need a UI loop so that we can grab the Expose events. See GLSurfaceGLX
176 // and https://crbug.com/326995.
177 base::MessageLoop
main_message_loop(base::MessageLoop::TYPE_UI
);
178 scoped_ptr
<ui::PlatformEventSource
> event_source
=
179 ui::PlatformEventSource::CreateDefault();
180 #elif defined(OS_LINUX)
181 base::MessageLoop
main_message_loop(base::MessageLoop::TYPE_DEFAULT
);
182 #elif defined(OS_MACOSX)
183 // This is necessary for CoreAnimation layers hosted in the GPU process to be
184 // drawn. See http://crbug.com/312462.
185 scoped_ptr
<base::MessagePump
> pump(new base::MessagePumpCFRunLoop());
186 base::MessageLoop
main_message_loop(pump
.Pass());
188 base::MessageLoop
main_message_loop(base::MessageLoop::TYPE_IO
);
191 base::PlatformThread::SetName("CrGpuMain");
193 // In addition to disabling the watchdog if the command line switch is
194 // present, disable the watchdog on valgrind because the code is expected
195 // to run slowly in that case.
196 bool enable_watchdog
=
197 !command_line
.HasSwitch(switches::kDisableGpuWatchdog
) &&
198 !RunningOnValgrind();
200 // Disable the watchdog in debug builds because they tend to only be run by
201 // developers who will not appreciate the watchdog killing the GPU process.
203 enable_watchdog
= false;
206 bool delayed_watchdog_enable
= false;
208 #if defined(OS_CHROMEOS)
209 // Don't start watchdog immediately, to allow developers to switch to VT2 on
211 delayed_watchdog_enable
= true;
214 scoped_refptr
<GpuWatchdogThread
> watchdog_thread
;
216 // Start the GPU watchdog only after anything that is expected to be time
217 // consuming has completed, otherwise the process is liable to be aborted.
218 if (enable_watchdog
&& !delayed_watchdog_enable
) {
219 watchdog_thread
= new GpuWatchdogThread(kGpuTimeout
);
220 base::Thread::Options options
;
221 options
.timer_slack
= base::TIMER_SLACK_MAXIMUM
;
222 watchdog_thread
->StartWithOptions(options
);
225 // Initializes StatisticsRecorder which tracks UMA histograms.
226 base::StatisticsRecorder::Initialize();
228 gpu::GPUInfo gpu_info
;
229 // Get vendor_id, device_id, driver_version from browser process through
230 // commandline switches.
231 GetGpuInfoFromCommandLine(gpu_info
, command_line
);
232 gpu_info
.in_process_gpu
= false;
234 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)
235 VaapiWrapper::PreSandboxInitialization();
238 // Warm up resources that don't need access to GPUInfo.
239 if (WarmUpSandbox(command_line
)) {
240 #if defined(OS_LINUX)
241 bool initialized_sandbox
= false;
242 bool initialized_gl_context
= false;
243 bool should_initialize_gl_context
= false;
244 // On Chrome OS ARM Mali, GPU driver userspace creates threads when
245 // initializing a GL context, so start the sandbox early.
246 if (command_line
.HasSwitch(switches::kGpuSandboxStartEarly
)) {
247 gpu_info
.sandboxed
= StartSandboxLinux(
248 gpu_info
, watchdog_thread
.get(), should_initialize_gl_context
);
249 initialized_sandbox
= true;
251 #endif // defined(OS_LINUX)
253 base::TimeTicks before_initialize_one_off
= base::TimeTicks::Now();
255 // Determine if we need to initialize GL here or it has already been done.
256 bool gl_already_initialized
= false;
257 #if defined(OS_MACOSX)
258 if (!command_line
.HasSwitch(switches::kNoSandbox
)) {
259 // On Mac, if the sandbox is enabled, then GLSurface::InitializeOneOff()
260 // is called from the sandbox warmup code before getting here.
261 gl_already_initialized
= true;
264 if (command_line
.HasSwitch(switches::kInProcessGPU
)) {
265 // With in-process GPU, GLSurface::InitializeOneOff() is called from
266 // GpuChildThread before getting here.
267 gl_already_initialized
= true;
270 // Load and initialize the GL implementation and locate the GL entry points.
271 bool gl_initialized
=
272 gl_already_initialized
273 ? gfx::GetGLImplementation() != gfx::kGLImplementationNone
274 : gfx::GLSurface::InitializeOneOff();
275 if (gl_initialized
) {
276 // We need to collect GL strings (VENDOR, RENDERER) for blacklisting
277 // purposes. However, on Mac we don't actually use them. As documented in
278 // crbug.com/222934, due to some driver issues, glGetString could take
279 // multiple seconds to finish, which in turn cause the GPU process to
281 // By skipping the following code on Mac, we don't really lose anything,
282 // because the basic GPU information is passed down from browser process
283 // and we already registered them through SetGpuInfo() above.
284 base::TimeTicks before_collect_context_graphics_info
=
285 base::TimeTicks::Now();
286 #if !defined(OS_MACOSX)
287 if (!CollectGraphicsInfo(gpu_info
))
288 dead_on_arrival
= true;
290 #if defined(OS_CHROMEOS) || defined(OS_ANDROID)
291 // Recompute gpu driver bug workarounds - this is specifically useful
292 // on systems where vendor_id/device_id aren't available.
293 if (!command_line
.HasSwitch(switches::kDisableGpuDriverBugWorkarounds
)) {
294 gpu::ApplyGpuDriverBugWorkarounds(
295 gpu_info
, const_cast<base::CommandLine
*>(&command_line
));
299 #if defined(OS_LINUX)
300 initialized_gl_context
= true;
301 #if !defined(OS_CHROMEOS)
302 if (gpu_info
.gpu
.vendor_id
== 0x10de && // NVIDIA
303 gpu_info
.driver_vendor
== "NVIDIA" &&
304 !CanAccessNvidiaDeviceFile())
305 dead_on_arrival
= true;
306 #endif // !defined(OS_CHROMEOS)
307 #endif // defined(OS_LINUX)
308 #endif // !defined(OS_MACOSX)
309 base::TimeDelta collect_context_time
=
310 base::TimeTicks::Now() - before_collect_context_graphics_info
;
311 UMA_HISTOGRAM_TIMES("GPU.CollectContextGraphicsInfo",
312 collect_context_time
);
313 } else { // gl_initialized
314 VLOG(1) << "gfx::GLSurface::InitializeOneOff failed";
315 dead_on_arrival
= true;
318 base::TimeDelta initialize_one_off_time
=
319 base::TimeTicks::Now() - before_initialize_one_off
;
320 UMA_HISTOGRAM_MEDIUM_TIMES("GPU.InitializeOneOffMediumTime",
321 initialize_one_off_time
);
323 if (enable_watchdog
&& delayed_watchdog_enable
) {
324 watchdog_thread
= new GpuWatchdogThread(kGpuTimeout
);
325 base::Thread::Options options
;
326 options
.timer_slack
= base::TIMER_SLACK_MAXIMUM
;
327 watchdog_thread
->StartWithOptions(options
);
330 // OSMesa is expected to run very slowly, so disable the watchdog in that
332 if (enable_watchdog
&&
333 gfx::GetGLImplementation() == gfx::kGLImplementationOSMesaGL
) {
334 watchdog_thread
->Stop();
335 watchdog_thread
= NULL
;
338 #if defined(OS_LINUX)
339 should_initialize_gl_context
= !initialized_gl_context
&&
342 if (!initialized_sandbox
) {
343 gpu_info
.sandboxed
= StartSandboxLinux(gpu_info
, watchdog_thread
.get(),
344 should_initialize_gl_context
);
346 #elif defined(OS_WIN)
347 gpu_info
.sandboxed
= StartSandboxWindows(parameters
.sandbox_info
);
348 #elif defined(OS_MACOSX)
349 gpu_info
.sandboxed
= Sandbox::SandboxIsCurrentlyActive();
352 gpu_info
.video_decode_accelerator_supported_profiles
=
353 content::GpuVideoDecodeAccelerator::GetSupportedProfiles();
354 gpu_info
.video_encode_accelerator_supported_profiles
=
355 content::GpuVideoEncodeAccelerator::GetSupportedProfiles();
356 gpu_info
.jpeg_decode_accelerator_supported
=
357 content::GpuJpegDecodeAccelerator::IsSupported();
359 dead_on_arrival
= true;
362 logging::SetLogMessageHandler(NULL
);
364 scoped_ptr
<GpuMemoryBufferFactory
> gpu_memory_buffer_factory
=
365 GpuMemoryBufferFactory::Create(
366 GpuChildThread::GetGpuMemoryBufferFactoryType());
367 gpu::SyncPointManager
sync_point_manager(false);
369 GpuProcess gpu_process
;
371 GpuChildThread
* child_thread
= new GpuChildThread(
372 watchdog_thread
.get(), dead_on_arrival
, gpu_info
, deferred_messages
.Get(),
373 gpu_memory_buffer_factory
.get(),
374 &sync_point_manager
);
375 while (!deferred_messages
.Get().empty())
376 deferred_messages
.Get().pop();
378 child_thread
->Init(start_time
);
380 gpu_process
.set_main_thread(child_thread
);
382 if (watchdog_thread
.get())
383 watchdog_thread
->AddPowerObserver();
386 TRACE_EVENT0("gpu", "Run Message Loop");
387 main_message_loop
.Run();
390 child_thread
->StopWatchdog();
397 void GetGpuInfoFromCommandLine(gpu::GPUInfo
& gpu_info
,
398 const base::CommandLine
& command_line
) {
399 DCHECK(command_line
.HasSwitch(switches::kGpuVendorID
) &&
400 command_line
.HasSwitch(switches::kGpuDeviceID
) &&
401 command_line
.HasSwitch(switches::kGpuDriverVersion
));
402 bool success
= base::HexStringToUInt(
403 command_line
.GetSwitchValueASCII(switches::kGpuVendorID
),
404 &gpu_info
.gpu
.vendor_id
);
406 success
= base::HexStringToUInt(
407 command_line
.GetSwitchValueASCII(switches::kGpuDeviceID
),
408 &gpu_info
.gpu
.device_id
);
410 gpu_info
.driver_vendor
=
411 command_line
.GetSwitchValueASCII(switches::kGpuDriverVendor
);
412 gpu_info
.driver_version
=
413 command_line
.GetSwitchValueASCII(switches::kGpuDriverVersion
);
414 GetContentClient()->SetGpuInfo(gpu_info
);
417 bool WarmUpSandbox(const base::CommandLine
& command_line
) {
419 TRACE_EVENT0("gpu", "Warm up rand");
420 // Warm up the random subsystem, which needs to be done pre-sandbox on all
422 (void) base::RandUint64();
427 #if !defined(OS_MACOSX)
428 bool CollectGraphicsInfo(gpu::GPUInfo
& gpu_info
) {
430 gpu::CollectInfoResult result
= gpu::CollectContextGraphicsInfo(&gpu_info
);
432 case gpu::kCollectInfoFatalFailure
:
433 LOG(ERROR
) << "gpu::CollectGraphicsInfo failed (fatal).";
436 case gpu::kCollectInfoNonFatalFailure
:
437 DVLOG(1) << "gpu::CollectGraphicsInfo failed (non-fatal).";
439 case gpu::kCollectInfoNone
:
442 case gpu::kCollectInfoSuccess
:
445 GetContentClient()->SetGpuInfo(gpu_info
);
450 #if defined(OS_LINUX)
451 #if !defined(OS_CHROMEOS)
452 bool CanAccessNvidiaDeviceFile() {
454 base::ThreadRestrictions::AssertIOAllowed();
455 if (access("/dev/nvidiactl", R_OK
) != 0) {
456 DVLOG(1) << "NVIDIA device file /dev/nvidiactl access denied";
463 void CreateDummyGlContext() {
464 scoped_refptr
<gfx::GLSurface
> surface(
465 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()));
466 if (!surface
.get()) {
467 DVLOG(1) << "gfx::GLSurface::CreateOffscreenGLSurface failed";
471 // On Linux, this is needed to make sure /dev/nvidiactl has
472 // been opened and its descriptor cached.
473 scoped_refptr
<gfx::GLContext
> context(gfx::GLContext::CreateGLContext(
474 NULL
, surface
.get(), gfx::PreferDiscreteGpu
));
475 if (!context
.get()) {
476 DVLOG(1) << "gfx::GLContext::CreateGLContext failed";
480 // Similarly, this is needed for /dev/nvidia0.
481 if (context
->MakeCurrent(surface
.get())) {
482 context
->ReleaseCurrent(surface
.get());
484 DVLOG(1) << "gfx::GLContext::MakeCurrent failed";
488 void WarmUpSandboxNvidia(const gpu::GPUInfo
& gpu_info
,
489 bool should_initialize_gl_context
) {
490 // We special case Optimus since the vendor_id we see may not be Nvidia.
491 bool uses_nvidia_driver
= (gpu_info
.gpu
.vendor_id
== 0x10de && // NVIDIA.
492 gpu_info
.driver_vendor
== "NVIDIA") ||
494 if (uses_nvidia_driver
&& should_initialize_gl_context
) {
495 // We need this on Nvidia to pre-open /dev/nvidiactl and /dev/nvidia0.
496 CreateDummyGlContext();
500 bool StartSandboxLinux(const gpu::GPUInfo
& gpu_info
,
501 GpuWatchdogThread
* watchdog_thread
,
502 bool should_initialize_gl_context
) {
503 TRACE_EVENT0("gpu", "Initialize sandbox");
507 WarmUpSandboxNvidia(gpu_info
, should_initialize_gl_context
);
509 if (watchdog_thread
) {
510 // LinuxSandbox needs to be able to ensure that the thread
511 // has really been stopped.
512 LinuxSandbox::StopThread(watchdog_thread
);
515 #if defined(SANITIZER_COVERAGE)
516 const std::string sancov_file_name
=
517 "gpu." + base::Uint64ToString(base::RandUint64());
518 LinuxSandbox
* linux_sandbox
= LinuxSandbox::GetInstance();
519 linux_sandbox
->sanitizer_args()->coverage_sandboxed
= 1;
520 linux_sandbox
->sanitizer_args()->coverage_fd
=
521 __sanitizer_maybe_open_cov_file(sancov_file_name
.c_str());
522 linux_sandbox
->sanitizer_args()->coverage_max_block_size
= 0;
525 // LinuxSandbox::InitializeSandbox() must always be called
526 // with only one thread.
527 res
= LinuxSandbox::InitializeSandbox();
528 if (watchdog_thread
) {
529 base::Thread::Options options
;
530 options
.timer_slack
= base::TIMER_SLACK_MAXIMUM
;
531 watchdog_thread
->StartWithOptions(options
);
536 #endif // defined(OS_LINUX)
539 bool StartSandboxWindows(const sandbox::SandboxInterfaceInfo
* sandbox_info
) {
540 TRACE_EVENT0("gpu", "Lower token");
542 // For Windows, if the target_services interface is not zero, the process
543 // is sandboxed and we must call LowerToken() before rendering untrusted
545 sandbox::TargetServices
* target_services
= sandbox_info
->target_services
;
546 if (target_services
) {
547 target_services
->LowerToken();
553 #endif // defined(OS_WIN)
557 } // namespace content