1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_GPU_GPU_CHILD_THREAD_H_
6 #define CONTENT_GPU_GPU_CHILD_THREAD_H_
11 #include "base/basictypes.h"
12 #include "base/command_line.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/time/time.h"
16 #include "build/build_config.h"
17 #include "content/child/child_thread_impl.h"
18 #include "content/common/gpu/gpu_channel.h"
19 #include "content/common/gpu/gpu_channel_manager.h"
20 #include "content/common/gpu/gpu_config.h"
21 #include "content/common/gpu/x_util.h"
22 #include "gpu/config/gpu_info.h"
23 #include "ui/gfx/native_widget_types.h"
26 class SyncPointManager
;
34 class GpuMemoryBufferFactory
;
35 class GpuWatchdogThread
;
37 // The main thread of the GPU child process. There will only ever be one of
38 // these per process. It does process initialization and shutdown. It forwards
39 // IPC messages to GpuChannelManager, which is responsible for issuing rendering
40 // commands to the GPU.
41 class GpuChildThread
: public ChildThreadImpl
{
43 typedef std::queue
<IPC::Message
*> DeferredMessages
;
45 GpuChildThread(GpuWatchdogThread
* gpu_watchdog_thread
,
47 const gpu::GPUInfo
& gpu_info
,
48 const DeferredMessages
& deferred_messages
,
49 GpuMemoryBufferFactory
* gpu_memory_buffer_factory
,
50 gpu::SyncPointManager
* sync_point_manager
);
52 GpuChildThread(const InProcessChildThreadParams
& params
,
53 GpuMemoryBufferFactory
* gpu_memory_buffer_factory
,
54 gpu::SyncPointManager
* sync_point_manager
);
56 ~GpuChildThread() override
;
58 static gfx::GpuMemoryBufferType
GetGpuMemoryBufferFactoryType();
60 void Shutdown() override
;
62 void Init(const base::Time
& process_start_time
);
65 // ChildThread overrides.
66 bool Send(IPC::Message
* msg
) override
;
67 bool OnControlMessageReceived(const IPC::Message
& msg
) override
;
68 bool OnMessageReceived(const IPC::Message
& msg
) override
;
74 void OnCollectGraphicsInfo();
75 void OnGetVideoMemoryUsageStats();
76 void OnSetVideoMemoryWindowCount(uint32 window_count
);
81 void OnDisableWatchdog();
84 #if defined(USE_TCMALLOC)
85 void OnGetGpuTcmalloc();
88 // Set this flag to true if a fatal error occurred before we receive the
89 // OnInitialize message, in which case we just declare ourselves DOA.
90 bool dead_on_arrival_
;
91 base::Time process_start_time_
;
92 scoped_refptr
<GpuWatchdogThread
> watchdog_thread_
;
95 // Windows specific client sandbox interface.
96 sandbox::TargetServices
* target_services_
;
100 gpu::SyncPointManager
* sync_point_manager_
;
102 scoped_ptr
<GpuChannelManager
> gpu_channel_manager_
;
104 // Information about the GPU, such as device and vendor ID.
105 gpu::GPUInfo gpu_info_
;
107 // Error messages collected in gpu_main() before the thread is created.
108 DeferredMessages deferred_messages_
;
110 // Whether the GPU thread is running in the browser process.
111 bool in_browser_process_
;
113 // The GpuMemoryBufferFactory instance used to allocate GpuMemoryBuffers.
114 GpuMemoryBufferFactory
* const gpu_memory_buffer_factory_
;
116 DISALLOW_COPY_AND_ASSIGN(GpuChildThread
);
119 } // namespace content
121 #endif // CONTENT_GPU_GPU_CHILD_THREAD_H_