WebKit roll 98705:98715
[chromium-blink-merge.git] / ppapi / tests / test_graphics_3d.cc
blobea6aa058f478b0271ed1d6a66021a6cb8268841d
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ppapi/tests/test_graphics_3d.h"
7 #include <GLES2/gl2.h>
9 #include "ppapi/c/dev/ppb_testing_dev.h"
10 #include "ppapi/c/ppb_opengles2.h"
11 #include "ppapi/cpp/graphics_3d.h"
12 #include "ppapi/cpp/module.h"
13 #include "ppapi/tests/test_utils.h"
14 #include "ppapi/tests/testing_instance.h"
16 REGISTER_TEST_CASE(Graphics3D);
18 bool TestGraphics3D::Init() {
19 opengl_es2_ = reinterpret_cast<const PPB_OpenGLES2*>(
20 pp::Module::Get()->GetBrowserInterface(PPB_OPENGLES2_INTERFACE));
21 return opengl_es2_ && InitTestingInterface();
24 void TestGraphics3D::RunTest() {
25 RUN_TEST(Frame);
28 std::string TestGraphics3D::TestFrame() {
29 const int width = 16;
30 const int height = 16;
31 const int32_t attribs[] = {
32 PP_GRAPHICS3DATTRIB_WIDTH, width,
33 PP_GRAPHICS3DATTRIB_HEIGHT, height,
34 PP_GRAPHICS3DATTRIB_NONE
36 pp::Graphics3D context(instance_, attribs);
37 ASSERT_FALSE(context.is_null());
39 // Clear color buffer to opaque red.
40 opengl_es2_->ClearColor(context.pp_resource(), 1.0f, 0.0f, 0.0f, 1.0f);
41 opengl_es2_->Clear(context.pp_resource(), GL_COLOR_BUFFER_BIT);
42 // Check if the color buffer has opaque red.
43 const uint8_t red_color[4] = {255, 0, 0, 255};
44 std::string error = TestPixel(&context, width/2, height/2, red_color);
45 if (!error.empty())
46 return error;
48 int32_t rv = SwapBuffersSync(&context);
49 ASSERT_EQ(rv, PP_OK);
50 PASS();
53 int32_t TestGraphics3D::SwapBuffersSync(pp::Graphics3D* context) {
54 TestCompletionCallback callback(instance_->pp_instance(), true);
55 int32_t rv = context->SwapBuffers(callback);
56 if (rv != PP_OK_COMPLETIONPENDING)
57 return rv;
59 return callback.WaitForResult();
62 std::string TestGraphics3D::TestPixel(
63 pp::Graphics3D* context,
64 int x, int y, const uint8_t expected_color[4]) {
65 GLubyte pixel_color[4];
66 opengl_es2_->ReadPixels(context->pp_resource(),
67 x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel_color);
69 ASSERT_EQ(pixel_color[0], expected_color[0]);
70 ASSERT_EQ(pixel_color[1], expected_color[1]);
71 ASSERT_EQ(pixel_color[2], expected_color[2]);
72 ASSERT_EQ(pixel_color[3], expected_color[3]);
73 PASS();