Make renderer-initiated navigations be relative to the last-committed entry.
[chromium-blink-merge.git] / ipc / ipc_sync_channel.cc
blob35b88a7edeb43a64ea0b37cf91b284c1ca0f8596
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ipc/ipc_sync_channel.h"
7 #include "base/bind.h"
8 #include "base/lazy_instance.h"
9 #include "base/location.h"
10 #include "base/logging.h"
11 #include "base/synchronization/waitable_event.h"
12 #include "base/synchronization/waitable_event_watcher.h"
13 #include "base/thread_task_runner_handle.h"
14 #include "base/threading/thread_local.h"
15 #include "base/trace_event/trace_event.h"
16 #include "ipc/ipc_channel_factory.h"
17 #include "ipc/ipc_logging.h"
18 #include "ipc/ipc_message_macros.h"
19 #include "ipc/ipc_sync_message.h"
21 using base::TimeDelta;
22 using base::TimeTicks;
23 using base::WaitableEvent;
25 namespace IPC {
26 // When we're blocked in a Send(), we need to process incoming synchronous
27 // messages right away because it could be blocking our reply (either
28 // directly from the same object we're calling, or indirectly through one or
29 // more other channels). That means that in SyncContext's OnMessageReceived,
30 // we need to process sync message right away if we're blocked. However a
31 // simple check isn't sufficient, because the listener thread can be in the
32 // process of calling Send.
33 // To work around this, when SyncChannel filters a sync message, it sets
34 // an event that the listener thread waits on during its Send() call. This
35 // allows us to dispatch incoming sync messages when blocked. The race
36 // condition is handled because if Send is in the process of being called, it
37 // will check the event. In case the listener thread isn't sending a message,
38 // we queue a task on the listener thread to dispatch the received messages.
39 // The messages are stored in this queue object that's shared among all
40 // SyncChannel objects on the same thread (since one object can receive a
41 // sync message while another one is blocked).
43 class SyncChannel::ReceivedSyncMsgQueue :
44 public base::RefCountedThreadSafe<ReceivedSyncMsgQueue> {
45 public:
46 // Returns the ReceivedSyncMsgQueue instance for this thread, creating one
47 // if necessary. Call RemoveContext on the same thread when done.
48 static ReceivedSyncMsgQueue* AddContext() {
49 // We want one ReceivedSyncMsgQueue per listener thread (i.e. since multiple
50 // SyncChannel objects can block the same thread).
51 ReceivedSyncMsgQueue* rv = lazy_tls_ptr_.Pointer()->Get();
52 if (!rv) {
53 rv = new ReceivedSyncMsgQueue();
54 ReceivedSyncMsgQueue::lazy_tls_ptr_.Pointer()->Set(rv);
56 rv->listener_count_++;
57 return rv;
60 // Called on IPC thread when a synchronous message or reply arrives.
61 void QueueMessage(const Message& msg, SyncChannel::SyncContext* context) {
62 bool was_task_pending;
64 base::AutoLock auto_lock(message_lock_);
66 was_task_pending = task_pending_;
67 task_pending_ = true;
69 // We set the event in case the listener thread is blocked (or is about
70 // to). In case it's not, the PostTask dispatches the messages.
71 message_queue_.push_back(QueuedMessage(new Message(msg), context));
72 message_queue_version_++;
75 dispatch_event_.Signal();
76 if (!was_task_pending) {
77 listener_task_runner_->PostTask(
78 FROM_HERE, base::Bind(&ReceivedSyncMsgQueue::DispatchMessagesTask,
79 this, scoped_refptr<SyncContext>(context)));
83 void QueueReply(const Message &msg, SyncChannel::SyncContext* context) {
84 received_replies_.push_back(QueuedMessage(new Message(msg), context));
87 // Called on the listener's thread to process any queues synchronous
88 // messages.
89 void DispatchMessagesTask(SyncContext* context) {
91 base::AutoLock auto_lock(message_lock_);
92 task_pending_ = false;
94 context->DispatchMessages();
97 void DispatchMessages(SyncContext* dispatching_context) {
98 bool first_time = true;
99 uint32 expected_version = 0;
100 SyncMessageQueue::iterator it;
101 while (true) {
102 Message* message = NULL;
103 scoped_refptr<SyncChannel::SyncContext> context;
105 base::AutoLock auto_lock(message_lock_);
106 if (first_time || message_queue_version_ != expected_version) {
107 it = message_queue_.begin();
108 first_time = false;
110 for (; it != message_queue_.end(); it++) {
111 int message_group = it->context->restrict_dispatch_group();
112 if (message_group == kRestrictDispatchGroup_None ||
113 message_group == dispatching_context->restrict_dispatch_group()) {
114 message = it->message;
115 context = it->context;
116 it = message_queue_.erase(it);
117 message_queue_version_++;
118 expected_version = message_queue_version_;
119 break;
124 if (message == NULL)
125 break;
126 context->OnDispatchMessage(*message);
127 delete message;
131 // SyncChannel calls this in its destructor.
132 void RemoveContext(SyncContext* context) {
133 base::AutoLock auto_lock(message_lock_);
135 SyncMessageQueue::iterator iter = message_queue_.begin();
136 while (iter != message_queue_.end()) {
137 if (iter->context.get() == context) {
138 delete iter->message;
139 iter = message_queue_.erase(iter);
140 message_queue_version_++;
141 } else {
142 iter++;
146 if (--listener_count_ == 0) {
147 DCHECK(lazy_tls_ptr_.Pointer()->Get());
148 lazy_tls_ptr_.Pointer()->Set(NULL);
152 WaitableEvent* dispatch_event() { return &dispatch_event_; }
153 base::SingleThreadTaskRunner* listener_task_runner() {
154 return listener_task_runner_.get();
157 // Holds a pointer to the per-thread ReceivedSyncMsgQueue object.
158 static base::LazyInstance<base::ThreadLocalPointer<ReceivedSyncMsgQueue> >
159 lazy_tls_ptr_;
161 // Called on the ipc thread to check if we can unblock any current Send()
162 // calls based on a queued reply.
163 void DispatchReplies() {
164 for (size_t i = 0; i < received_replies_.size(); ++i) {
165 Message* message = received_replies_[i].message;
166 if (received_replies_[i].context->TryToUnblockListener(message)) {
167 delete message;
168 received_replies_.erase(received_replies_.begin() + i);
169 return;
174 base::WaitableEventWatcher* top_send_done_watcher() {
175 return top_send_done_watcher_;
178 void set_top_send_done_watcher(base::WaitableEventWatcher* watcher) {
179 top_send_done_watcher_ = watcher;
182 private:
183 friend class base::RefCountedThreadSafe<ReceivedSyncMsgQueue>;
185 // See the comment in SyncChannel::SyncChannel for why this event is created
186 // as manual reset.
187 ReceivedSyncMsgQueue() :
188 message_queue_version_(0),
189 dispatch_event_(true, false),
190 listener_task_runner_(base::ThreadTaskRunnerHandle::Get()),
191 task_pending_(false),
192 listener_count_(0),
193 top_send_done_watcher_(NULL) {
196 ~ReceivedSyncMsgQueue() {}
198 // Holds information about a queued synchronous message or reply.
199 struct QueuedMessage {
200 QueuedMessage(Message* m, SyncContext* c) : message(m), context(c) { }
201 Message* message;
202 scoped_refptr<SyncChannel::SyncContext> context;
205 typedef std::list<QueuedMessage> SyncMessageQueue;
206 SyncMessageQueue message_queue_;
207 uint32 message_queue_version_; // Used to signal DispatchMessages to rescan
209 std::vector<QueuedMessage> received_replies_;
211 // Set when we got a synchronous message that we must respond to as the
212 // sender needs its reply before it can reply to our original synchronous
213 // message.
214 WaitableEvent dispatch_event_;
215 scoped_refptr<base::SingleThreadTaskRunner> listener_task_runner_;
216 base::Lock message_lock_;
217 bool task_pending_;
218 int listener_count_;
220 // The current send done event watcher for this thread. Used to maintain
221 // a local global stack of send done watchers to ensure that nested sync
222 // message loops complete correctly.
223 base::WaitableEventWatcher* top_send_done_watcher_;
226 base::LazyInstance<base::ThreadLocalPointer<SyncChannel::ReceivedSyncMsgQueue> >
227 SyncChannel::ReceivedSyncMsgQueue::lazy_tls_ptr_ =
228 LAZY_INSTANCE_INITIALIZER;
230 SyncChannel::SyncContext::SyncContext(
231 Listener* listener,
232 const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner,
233 WaitableEvent* shutdown_event)
234 : ChannelProxy::Context(listener, ipc_task_runner),
235 received_sync_msgs_(ReceivedSyncMsgQueue::AddContext()),
236 shutdown_event_(shutdown_event),
237 restrict_dispatch_group_(kRestrictDispatchGroup_None) {
240 SyncChannel::SyncContext::~SyncContext() {
241 while (!deserializers_.empty())
242 Pop();
245 // Adds information about an outgoing sync message to the context so that
246 // we know how to deserialize the reply. Returns a handle that's set when
247 // the reply has arrived.
248 void SyncChannel::SyncContext::Push(SyncMessage* sync_msg) {
249 // Create the tracking information for this message. This object is stored
250 // by value since all members are pointers that are cheap to copy. These
251 // pointers are cleaned up in the Pop() function.
253 // The event is created as manual reset because in between Signal and
254 // OnObjectSignalled, another Send can happen which would stop the watcher
255 // from being called. The event would get watched later, when the nested
256 // Send completes, so the event will need to remain set.
257 PendingSyncMsg pending(SyncMessage::GetMessageId(*sync_msg),
258 sync_msg->GetReplyDeserializer(),
259 new WaitableEvent(true, false));
260 base::AutoLock auto_lock(deserializers_lock_);
261 deserializers_.push_back(pending);
264 bool SyncChannel::SyncContext::Pop() {
265 bool result;
267 base::AutoLock auto_lock(deserializers_lock_);
268 PendingSyncMsg msg = deserializers_.back();
269 delete msg.deserializer;
270 delete msg.done_event;
271 msg.done_event = NULL;
272 deserializers_.pop_back();
273 result = msg.send_result;
276 // We got a reply to a synchronous Send() call that's blocking the listener
277 // thread. However, further down the call stack there could be another
278 // blocking Send() call, whose reply we received after we made this last
279 // Send() call. So check if we have any queued replies available that
280 // can now unblock the listener thread.
281 ipc_task_runner()->PostTask(
282 FROM_HERE, base::Bind(&ReceivedSyncMsgQueue::DispatchReplies,
283 received_sync_msgs_.get()));
285 return result;
288 WaitableEvent* SyncChannel::SyncContext::GetSendDoneEvent() {
289 base::AutoLock auto_lock(deserializers_lock_);
290 return deserializers_.back().done_event;
293 WaitableEvent* SyncChannel::SyncContext::GetDispatchEvent() {
294 return received_sync_msgs_->dispatch_event();
297 void SyncChannel::SyncContext::DispatchMessages() {
298 received_sync_msgs_->DispatchMessages(this);
301 bool SyncChannel::SyncContext::TryToUnblockListener(const Message* msg) {
302 base::AutoLock auto_lock(deserializers_lock_);
303 if (deserializers_.empty() ||
304 !SyncMessage::IsMessageReplyTo(*msg, deserializers_.back().id)) {
305 return false;
308 // TODO(bauerb): Remove logging once investigation of http://crbug.com/141055
309 // has finished.
310 if (!msg->is_reply_error()) {
311 bool send_result = deserializers_.back().deserializer->
312 SerializeOutputParameters(*msg);
313 deserializers_.back().send_result = send_result;
314 VLOG_IF(1, !send_result) << "Couldn't deserialize reply message";
315 } else {
316 VLOG(1) << "Received error reply";
318 deserializers_.back().done_event->Signal();
320 return true;
323 void SyncChannel::SyncContext::Clear() {
324 CancelPendingSends();
325 received_sync_msgs_->RemoveContext(this);
326 Context::Clear();
329 bool SyncChannel::SyncContext::OnMessageReceived(const Message& msg) {
330 // Give the filters a chance at processing this message.
331 if (TryFilters(msg))
332 return true;
334 if (TryToUnblockListener(&msg))
335 return true;
337 if (msg.is_reply()) {
338 received_sync_msgs_->QueueReply(msg, this);
339 return true;
342 if (msg.should_unblock()) {
343 received_sync_msgs_->QueueMessage(msg, this);
344 return true;
347 return Context::OnMessageReceivedNoFilter(msg);
350 void SyncChannel::SyncContext::OnChannelError() {
351 CancelPendingSends();
352 shutdown_watcher_.StopWatching();
353 Context::OnChannelError();
356 void SyncChannel::SyncContext::OnChannelOpened() {
357 shutdown_watcher_.StartWatching(
358 shutdown_event_,
359 base::Bind(&SyncChannel::SyncContext::OnWaitableEventSignaled,
360 base::Unretained(this)));
361 Context::OnChannelOpened();
364 void SyncChannel::SyncContext::OnChannelClosed() {
365 CancelPendingSends();
366 shutdown_watcher_.StopWatching();
367 Context::OnChannelClosed();
370 void SyncChannel::SyncContext::OnSendTimeout(int message_id) {
371 base::AutoLock auto_lock(deserializers_lock_);
372 PendingSyncMessageQueue::iterator iter;
373 VLOG(1) << "Send timeout";
374 for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++) {
375 if (iter->id == message_id) {
376 iter->done_event->Signal();
377 break;
382 void SyncChannel::SyncContext::CancelPendingSends() {
383 base::AutoLock auto_lock(deserializers_lock_);
384 PendingSyncMessageQueue::iterator iter;
385 // TODO(bauerb): Remove once http://crbug/141055 is fixed.
386 VLOG(1) << "Canceling pending sends";
387 for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++)
388 iter->done_event->Signal();
391 void SyncChannel::SyncContext::OnWaitableEventSignaled(WaitableEvent* event) {
392 if (event == shutdown_event_) {
393 // Process shut down before we can get a reply to a synchronous message.
394 // Cancel pending Send calls, which will end up setting the send done event.
395 CancelPendingSends();
396 } else {
397 // We got the reply, timed out or the process shutdown.
398 DCHECK_EQ(GetSendDoneEvent(), event);
399 base::MessageLoop::current()->QuitNow();
403 base::WaitableEventWatcher::EventCallback
404 SyncChannel::SyncContext::MakeWaitableEventCallback() {
405 return base::Bind(&SyncChannel::SyncContext::OnWaitableEventSignaled, this);
408 // static
409 scoped_ptr<SyncChannel> SyncChannel::Create(
410 const IPC::ChannelHandle& channel_handle,
411 Channel::Mode mode,
412 Listener* listener,
413 const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner,
414 bool create_pipe_now,
415 base::WaitableEvent* shutdown_event,
416 AttachmentBroker* broker) {
417 scoped_ptr<SyncChannel> channel =
418 Create(listener, ipc_task_runner, shutdown_event);
419 channel->Init(channel_handle, mode, create_pipe_now, broker);
420 return channel.Pass();
423 // static
424 scoped_ptr<SyncChannel> SyncChannel::Create(
425 scoped_ptr<ChannelFactory> factory,
426 Listener* listener,
427 const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner,
428 bool create_pipe_now,
429 base::WaitableEvent* shutdown_event) {
430 scoped_ptr<SyncChannel> channel =
431 Create(listener, ipc_task_runner, shutdown_event);
432 channel->Init(factory.Pass(), create_pipe_now);
433 return channel.Pass();
436 // static
437 scoped_ptr<SyncChannel> SyncChannel::Create(
438 Listener* listener,
439 const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner,
440 WaitableEvent* shutdown_event) {
441 return make_scoped_ptr(
442 new SyncChannel(listener, ipc_task_runner, shutdown_event));
445 SyncChannel::SyncChannel(
446 Listener* listener,
447 const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner,
448 WaitableEvent* shutdown_event)
449 : ChannelProxy(new SyncContext(listener, ipc_task_runner, shutdown_event)) {
450 // The current (listener) thread must be distinct from the IPC thread, or else
451 // sending synchronous messages will deadlock.
452 DCHECK_NE(ipc_task_runner.get(), base::ThreadTaskRunnerHandle::Get().get());
453 StartWatching();
456 SyncChannel::~SyncChannel() {
459 void SyncChannel::SetRestrictDispatchChannelGroup(int group) {
460 sync_context()->set_restrict_dispatch_group(group);
463 bool SyncChannel::Send(Message* message) {
464 #ifdef IPC_MESSAGE_LOG_ENABLED
465 std::string name;
466 Logging::GetInstance()->GetMessageText(message->type(), &name, message, NULL);
467 TRACE_EVENT1("ipc", "SyncChannel::Send", "name", name);
468 #else
469 TRACE_EVENT2("ipc", "SyncChannel::Send",
470 "class", IPC_MESSAGE_ID_CLASS(message->type()),
471 "line", IPC_MESSAGE_ID_LINE(message->type()));
472 #endif
473 if (!message->is_sync()) {
474 ChannelProxy::Send(message);
475 return true;
478 // *this* might get deleted in WaitForReply.
479 scoped_refptr<SyncContext> context(sync_context());
480 if (context->shutdown_event()->IsSignaled()) {
481 VLOG(1) << "shutdown event is signaled";
482 delete message;
483 return false;
486 SyncMessage* sync_msg = static_cast<SyncMessage*>(message);
487 context->Push(sync_msg);
488 WaitableEvent* pump_messages_event = sync_msg->pump_messages_event();
490 ChannelProxy::Send(message);
492 // Wait for reply, or for any other incoming synchronous messages.
493 // *this* might get deleted, so only call static functions at this point.
494 WaitForReply(context.get(), pump_messages_event);
496 return context->Pop();
499 void SyncChannel::WaitForReply(
500 SyncContext* context, WaitableEvent* pump_messages_event) {
501 context->DispatchMessages();
502 while (true) {
503 WaitableEvent* objects[] = {
504 context->GetDispatchEvent(),
505 context->GetSendDoneEvent(),
506 pump_messages_event
509 unsigned count = pump_messages_event ? 3: 2;
510 size_t result = WaitableEvent::WaitMany(objects, count);
511 if (result == 0 /* dispatch event */) {
512 // We're waiting for a reply, but we received a blocking synchronous
513 // call. We must process it or otherwise a deadlock might occur.
514 context->GetDispatchEvent()->Reset();
515 context->DispatchMessages();
516 continue;
519 if (result == 2 /* pump_messages_event */)
520 WaitForReplyWithNestedMessageLoop(context); // Run a nested message loop.
522 break;
526 void SyncChannel::WaitForReplyWithNestedMessageLoop(SyncContext* context) {
527 base::WaitableEventWatcher send_done_watcher;
529 ReceivedSyncMsgQueue* sync_msg_queue = context->received_sync_msgs();
530 DCHECK(sync_msg_queue != NULL);
532 base::WaitableEventWatcher* old_send_done_event_watcher =
533 sync_msg_queue->top_send_done_watcher();
535 base::WaitableEventWatcher::EventCallback old_callback;
536 base::WaitableEvent* old_event = NULL;
538 // Maintain a local global stack of send done delegates to ensure that
539 // nested sync calls complete in the correct sequence, i.e. the
540 // outermost call completes first, etc.
541 if (old_send_done_event_watcher) {
542 old_callback = old_send_done_event_watcher->callback();
543 old_event = old_send_done_event_watcher->GetWatchedEvent();
544 old_send_done_event_watcher->StopWatching();
547 sync_msg_queue->set_top_send_done_watcher(&send_done_watcher);
549 send_done_watcher.StartWatching(context->GetSendDoneEvent(),
550 context->MakeWaitableEventCallback());
553 base::MessageLoop::ScopedNestableTaskAllower allow(
554 base::MessageLoop::current());
555 base::MessageLoop::current()->Run();
558 sync_msg_queue->set_top_send_done_watcher(old_send_done_event_watcher);
559 if (old_send_done_event_watcher && old_event) {
560 old_send_done_event_watcher->StartWatching(old_event, old_callback);
564 void SyncChannel::OnWaitableEventSignaled(WaitableEvent* event) {
565 DCHECK(event == sync_context()->GetDispatchEvent());
566 // The call to DispatchMessages might delete this object, so reregister
567 // the object watcher first.
568 event->Reset();
569 dispatch_watcher_.StartWatching(event, dispatch_watcher_callback_);
570 sync_context()->DispatchMessages();
573 void SyncChannel::StartWatching() {
574 // Ideally we only want to watch this object when running a nested message
575 // loop. However, we don't know when it exits if there's another nested
576 // message loop running under it or not, so we wouldn't know whether to
577 // stop or keep watching. So we always watch it, and create the event as
578 // manual reset since the object watcher might otherwise reset the event
579 // when we're doing a WaitMany.
580 dispatch_watcher_callback_ =
581 base::Bind(&SyncChannel::OnWaitableEventSignaled,
582 base::Unretained(this));
583 dispatch_watcher_.StartWatching(sync_context()->GetDispatchEvent(),
584 dispatch_watcher_callback_);
587 } // namespace IPC