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[chromium-blink-merge.git] / cc / test / layer_test_common.cc
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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/test/layer_test_common.h"
7 #include "cc/base/math_util.h"
8 #include "cc/base/region.h"
9 #include "cc/layers/append_quads_data.h"
10 #include "cc/quads/draw_quad.h"
11 #include "cc/quads/render_pass.h"
12 #include "cc/test/fake_output_surface.h"
13 #include "cc/test/mock_occlusion_tracker.h"
14 #include "cc/trees/layer_tree_host_common.h"
15 #include "testing/gtest/include/gtest/gtest.h"
16 #include "ui/gfx/geometry/point_conversions.h"
17 #include "ui/gfx/geometry/rect.h"
18 #include "ui/gfx/geometry/rect_conversions.h"
19 #include "ui/gfx/geometry/size_conversions.h"
21 namespace cc {
23 // Align with expected and actual output.
24 const char* LayerTestCommon::quad_string = " Quad: ";
26 static bool CanRectFBeSafelyRoundedToRect(const gfx::RectF& r) {
27 // Ensure that range of float values is not beyond integer range.
28 if (!r.IsExpressibleAsRect())
29 return false;
31 // Ensure that the values are actually integers.
32 if (gfx::ToFlooredPoint(r.origin()) == r.origin() &&
33 gfx::ToFlooredSize(r.size()) == r.size())
34 return true;
36 return false;
39 void LayerTestCommon::VerifyQuadsExactlyCoverRect(const QuadList& quads,
40 const gfx::Rect& rect) {
41 Region remaining = rect;
43 for (auto iter = quads.cbegin(); iter != quads.cend(); ++iter) {
44 gfx::RectF quad_rectf =
45 MathUtil::MapClippedRect(iter->quadTransform(), gfx::RectF(iter->rect));
47 // Before testing for exact coverage in the integer world, assert that
48 // rounding will not round the rect incorrectly.
49 ASSERT_TRUE(CanRectFBeSafelyRoundedToRect(quad_rectf));
51 gfx::Rect quad_rect = gfx::ToEnclosingRect(quad_rectf);
53 EXPECT_TRUE(rect.Contains(quad_rect)) << quad_string << iter.index()
54 << " rect: " << rect.ToString()
55 << " quad: " << quad_rect.ToString();
56 EXPECT_TRUE(remaining.Contains(quad_rect))
57 << quad_string << iter.index() << " remaining: " << remaining.ToString()
58 << " quad: " << quad_rect.ToString();
59 remaining.Subtract(quad_rect);
62 EXPECT_TRUE(remaining.IsEmpty());
65 // static
66 void LayerTestCommon::VerifyQuadsAreOccluded(const QuadList& quads,
67 const gfx::Rect& occluded,
68 size_t* partially_occluded_count) {
69 // No quad should exist if it's fully occluded.
70 for (const auto& quad : quads) {
71 gfx::Rect target_visible_rect = MathUtil::MapEnclosingClippedRect(
72 quad->quadTransform(), quad->visible_rect);
73 EXPECT_FALSE(occluded.Contains(target_visible_rect));
76 // Quads that are fully occluded on one axis only should be shrunken.
77 for (const auto& quad : quads) {
78 gfx::Rect target_rect =
79 MathUtil::MapEnclosingClippedRect(quad->quadTransform(), quad->rect);
80 if (!quad->quadTransform().IsIdentityOrIntegerTranslation()) {
81 DCHECK(quad->quadTransform().IsPositiveScaleOrTranslation())
82 << quad->quadTransform().ToString();
83 gfx::RectF target_rectf =
84 MathUtil::MapClippedRect(quad->quadTransform(), quad->rect);
85 // Scale transforms allowed, as long as the final transformed rect
86 // ends up on integer boundaries for ease of testing.
87 DCHECK_EQ(target_rectf.ToString(), gfx::RectF(target_rect).ToString());
89 gfx::Rect target_visible_rect = MathUtil::MapEnclosingClippedRect(
90 quad->quadTransform(), quad->visible_rect);
92 bool fully_occluded_horizontal = target_rect.x() >= occluded.x() &&
93 target_rect.right() <= occluded.right();
94 bool fully_occluded_vertical = target_rect.y() >= occluded.y() &&
95 target_rect.bottom() <= occluded.bottom();
96 bool should_be_occluded =
97 target_rect.Intersects(occluded) &&
98 (fully_occluded_vertical || fully_occluded_horizontal);
99 if (!should_be_occluded) {
100 EXPECT_EQ(quad->rect.ToString(), quad->visible_rect.ToString());
101 } else {
102 EXPECT_NE(quad->rect.ToString(), quad->visible_rect.ToString());
103 EXPECT_TRUE(quad->rect.Contains(quad->visible_rect));
104 ++(*partially_occluded_count);
109 LayerTestCommon::LayerImplTest::LayerImplTest()
110 : client_(FakeLayerTreeHostClient::DIRECT_3D),
111 host_(FakeLayerTreeHost::Create(&client_)),
112 root_layer_impl_(LayerImpl::Create(host_->host_impl()->active_tree(), 1)),
113 render_pass_(RenderPass::Create()) {
114 root_layer_impl_->SetHasRenderSurface(true);
115 scoped_ptr<FakeOutputSurface> output_surface = FakeOutputSurface::Create3d();
116 host_->host_impl()->InitializeRenderer(FakeOutputSurface::Create3d());
119 LayerTestCommon::LayerImplTest::~LayerImplTest() {}
121 void LayerTestCommon::LayerImplTest::CalcDrawProps(
122 const gfx::Size& viewport_size) {
123 LayerImplList layer_list;
124 LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
125 root_layer_impl_.get(), viewport_size, &layer_list);
126 LayerTreeHostCommon::CalculateDrawProperties(&inputs);
129 void LayerTestCommon::LayerImplTest::AppendQuadsWithOcclusion(
130 LayerImpl* layer_impl,
131 const gfx::Rect& occluded) {
132 AppendQuadsData data;
134 render_pass_->quad_list.clear();
135 render_pass_->shared_quad_state_list.clear();
137 Occlusion occlusion(layer_impl->draw_transform(),
138 SimpleEnclosedRegion(occluded),
139 SimpleEnclosedRegion());
140 layer_impl->draw_properties().occlusion_in_content_space = occlusion;
142 layer_impl->WillDraw(DRAW_MODE_HARDWARE, resource_provider());
143 layer_impl->AppendQuads(render_pass_.get(), &data);
144 layer_impl->DidDraw(resource_provider());
147 void LayerTestCommon::LayerImplTest::AppendQuadsForPassWithOcclusion(
148 LayerImpl* layer_impl,
149 RenderPass* given_render_pass,
150 const gfx::Rect& occluded) {
151 AppendQuadsData data;
153 given_render_pass->quad_list.clear();
154 given_render_pass->shared_quad_state_list.clear();
156 Occlusion occlusion(layer_impl->draw_transform(),
157 SimpleEnclosedRegion(occluded),
158 SimpleEnclosedRegion());
159 layer_impl->draw_properties().occlusion_in_content_space = occlusion;
161 layer_impl->WillDraw(DRAW_MODE_HARDWARE, resource_provider());
162 layer_impl->AppendQuads(given_render_pass, &data);
163 layer_impl->DidDraw(resource_provider());
166 void LayerTestCommon::LayerImplTest::AppendSurfaceQuadsWithOcclusion(
167 RenderSurfaceImpl* surface_impl,
168 const gfx::Rect& occluded) {
169 AppendQuadsData data;
171 render_pass_->quad_list.clear();
172 render_pass_->shared_quad_state_list.clear();
174 surface_impl->AppendQuads(
175 render_pass_.get(), gfx::Transform(),
176 Occlusion(gfx::Transform(), SimpleEnclosedRegion(occluded),
177 SimpleEnclosedRegion()),
178 SK_ColorBLACK, 1.f, nullptr, &data, RenderPassId(1, 1));
181 } // namespace cc