[MacViews] Frameless app windows: make content view cover title bar.
[chromium-blink-merge.git] / cc / output / shader_unittest.cc
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/output/shader.h"
7 #include "cc/test/test_gles2_interface.h"
8 #include "cc/test/test_web_graphics_context_3d.h"
9 #include "testing/gtest/include/gtest/gtest.h"
10 #include "ui/gfx/geometry/point.h"
11 #include "ui/gfx/geometry/size.h"
13 namespace cc {
15 TEST(ShaderTest, HighpThresholds) {
16 // The test context always uses a mediump precision of 10 bits which
17 // corresponds to a native highp threshold of 2^10 = 1024
18 scoped_ptr<TestWebGraphicsContext3D> stub_context =
19 TestWebGraphicsContext3D::Create();
20 TestGLES2Interface stub_gl(stub_context.get());
22 int threshold_cache = 0;
23 int threshold_min;
24 gfx::Point closePoint(512, 512);
25 gfx::Size smallSize(512, 512);
26 gfx::Point farPoint(2560, 2560);
27 gfx::Size bigSize(2560, 2560);
29 threshold_min = 0;
30 EXPECT_EQ(TEX_COORD_PRECISION_MEDIUM,
31 TexCoordPrecisionRequired(&stub_gl, &threshold_cache, threshold_min,
32 closePoint));
33 EXPECT_EQ(TEX_COORD_PRECISION_MEDIUM,
34 TexCoordPrecisionRequired(&stub_gl, &threshold_cache, threshold_min,
35 smallSize));
36 EXPECT_EQ(TEX_COORD_PRECISION_HIGH,
37 TexCoordPrecisionRequired(&stub_gl, &threshold_cache, threshold_min,
38 farPoint));
39 EXPECT_EQ(TEX_COORD_PRECISION_HIGH,
40 TexCoordPrecisionRequired(&stub_gl, &threshold_cache, threshold_min,
41 bigSize));
43 threshold_min = 3000;
44 EXPECT_EQ(TEX_COORD_PRECISION_MEDIUM,
45 TexCoordPrecisionRequired(&stub_gl, &threshold_cache, threshold_min,
46 closePoint));
47 EXPECT_EQ(TEX_COORD_PRECISION_MEDIUM,
48 TexCoordPrecisionRequired(&stub_gl, &threshold_cache, threshold_min,
49 smallSize));
50 EXPECT_EQ(TEX_COORD_PRECISION_MEDIUM,
51 TexCoordPrecisionRequired(&stub_gl, &threshold_cache, threshold_min,
52 farPoint));
53 EXPECT_EQ(TEX_COORD_PRECISION_MEDIUM,
54 TexCoordPrecisionRequired(&stub_gl, &threshold_cache, threshold_min,
55 bigSize));
58 } // namespace cc