1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef PPAPI_CPP_VAR_ARRAY_BUFFER_H_
6 #define PPAPI_CPP_VAR_ARRAY_BUFFER_H_
8 #include "ppapi/cpp/var.h"
11 /// This file defines the API for interacting with a JavaScript ArrayBuffer.
15 /// <code>VarArrayBuffer</code> provides a way to interact with JavaScript
16 /// ArrayBuffers, which represent a contiguous sequence of bytes. Note that
17 /// these vars are not part of the embedding page's DOM, and can only be
18 /// shared with JavaScript using the <code>PostMessage</code> and
19 /// <code>HandleMessage</code> functions of <code>Instance</code>.
20 class VarArrayBuffer
: public Var
{
22 /// The default constructor constructs a <code>VarArrayBuffer</code> which is
26 /// Construct a <code>VarArrayBuffer</code> given a var for which
27 /// is_array_buffer() is true. This will refer to the same
28 /// <code>ArrayBuffer</code> as var, but allows you to access methods
29 /// specific to <code>VarArrayBuffer</code>.
31 /// @param[in] var An <code>ArrayBuffer</code> var.
32 explicit VarArrayBuffer(const Var
& var
);
34 /// Construct a new <code>VarArrayBuffer</code> which is
35 /// <code>size_in_bytes</code> bytes long and initialized to zero.
37 /// @param[in] size_in_bytes The size of the constructed
38 /// <code>ArrayBuffer</code> in bytes.
39 explicit VarArrayBuffer(uint32_t size_in_bytes
);
42 VarArrayBuffer(const VarArrayBuffer
& buffer
) : Var(buffer
) {}
44 virtual ~VarArrayBuffer() {}
46 /// This function assigns one <code>VarArrayBuffer</code> to another
47 /// <code>VarArrayBuffer</code>.
49 /// @param[in] other The <code>VarArrayBuffer</code> to be assigned.
51 /// @return The resulting <code>VarArrayBuffer</code>.
52 VarArrayBuffer
& operator=(const VarArrayBuffer
& other
);
54 /// This function assigns one <code>VarArrayBuffer</code> to another
55 /// <code>VarArrayBuffer</code>. A Var's assignment operator is overloaded
56 /// here so that we can check for assigning a non-ArrayBuffer var to a
57 /// <code>VarArrayBuffer</code>.
59 /// @param[in] other The <code>VarArrayBuffer</code> to be assigned.
61 /// @return The resulting <code>VarArrayBuffer</code> (as a Var&).
62 virtual Var
& operator=(const Var
& other
);
64 /// ByteLength() retrieves the length of the <code>VarArrayBuffer</code> in
67 /// @return The length of the <code>VarArrayBuffer</code> in bytes.
68 uint32_t ByteLength() const;
70 /// Map() maps the <code>ArrayBuffer</code> in to the module's address space
71 /// and returns a pointer to the beginning of the internal buffer for
72 /// this <code>ArrayBuffer</code>. ArrayBuffers are copied when transmitted,
73 /// so changes to the underlying memory are not automatically available to
74 /// the embedding page.
76 /// Note that calling Map() can be a relatively expensive operation. Use care
77 /// when calling it in performance-critical code. For example, you should call
78 /// it only once when looping over an <code>ArrayBuffer</code>.
80 /// <strong>Example:</strong>
83 /// char* data = static_cast<char*>(array_buffer_var.Map());
84 /// uint32_t byte_length = array_buffer_var.ByteLength();
85 /// for (uint32_t i = 0; i < byte_length; ++i)
89 /// @return A pointer to the internal buffer for this
90 /// <code>ArrayBuffer</code>.
93 /// Unmap() unmaps this <code>ArrayBuffer</code> var from the module address
94 /// space. Use this if you want to save memory but might want to call Map()
95 /// to map the buffer again later.
99 void ConstructWithSize(uint32_t size_in_bytes
);
104 #endif // PPAPI_CPP_VAR_ARRAY_BUFFER_H_