WebKit Roll 61390:61491.
[chromium-blink-merge.git] / base / event_recorder.h
blobdf994287a9db577e1a0cb7707d6b3b7470847086
1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef BASE_EVENT_RECORDER_H_
6 #define BASE_EVENT_RECORDER_H_
8 #include <string>
9 #if defined(OS_WIN)
10 #include <windows.h>
11 #endif
12 #include "base/basictypes.h"
14 class FilePath;
16 namespace base {
18 // A class for recording and playing back keyboard and mouse input events.
20 // Note - if you record events, and the playback with the windows in
21 // different sizes or positions, the playback will fail. When
22 // recording and playing, you should move the relevant windows
23 // to constant sizes and locations.
24 // TODO(mbelshe) For now this is a singleton. I believe that this class
25 // could be easily modified to:
26 // support two simultaneous recorders
27 // be playing back events while already recording events.
28 // Why? Imagine if the product had a "record a macro" feature.
29 // You might be recording globally, while recording or playing back
30 // a macro. I don't think two playbacks make sense.
31 class EventRecorder {
32 public:
33 // Get the singleton EventRecorder.
34 // We can only handle one recorder/player at a time.
35 static EventRecorder* current() {
36 if (!current_)
37 current_ = new EventRecorder();
38 return current_;
41 // Starts recording events.
42 // Will clobber the file if it already exists.
43 // Returns true on success, or false if an error occurred.
44 bool StartRecording(const FilePath& filename);
46 // Stops recording.
47 void StopRecording();
49 // Is the EventRecorder currently recording.
50 bool is_recording() const { return is_recording_; }
52 // Plays events previously recorded.
53 // Returns true on success, or false if an error occurred.
54 bool StartPlayback(const FilePath& filename);
56 // Stops playback.
57 void StopPlayback();
59 // Is the EventRecorder currently playing.
60 bool is_playing() const { return is_playing_; }
62 #if defined(OS_WIN)
63 // C-style callbacks for the EventRecorder.
64 // Used for internal purposes only.
65 LRESULT RecordWndProc(int nCode, WPARAM wParam, LPARAM lParam);
66 LRESULT PlaybackWndProc(int nCode, WPARAM wParam, LPARAM lParam);
67 #endif
69 private:
70 // Create a new EventRecorder. Events are saved to the file filename.
71 // If the file already exists, it will be deleted before recording
72 // starts.
73 explicit EventRecorder()
74 : is_recording_(false),
75 is_playing_(false),
76 #if defined(OS_WIN)
77 journal_hook_(NULL),
78 file_(NULL),
79 #endif
80 playback_first_msg_time_(0),
81 playback_start_time_(0) {
83 ~EventRecorder();
85 static EventRecorder* current_; // Our singleton.
87 bool is_recording_;
88 bool is_playing_;
89 #if defined(OS_WIN)
90 HHOOK journal_hook_;
91 FILE* file_;
92 EVENTMSG playback_msg_;
93 #endif
94 int playback_first_msg_time_;
95 int playback_start_time_;
97 DISALLOW_COPY_AND_ASSIGN(EventRecorder);
100 } // namespace base
102 #endif // BASE_EVENT_RECORDER_H_