Multi-tab: Renaming TabStripModelObserver::TabDeselected to TabDeactivated
[chromium-blink-merge.git] / ipc / ipc_channel_win.h
blob358d6fa5072550e3562e26b00fbb9e878492955a
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_CHANNEL_WIN_H_
6 #define IPC_IPC_CHANNEL_WIN_H_
7 #pragma once
9 #include "ipc/ipc_channel.h"
11 #include <queue>
12 #include <string>
14 #include "base/memory/scoped_ptr.h"
15 #include "base/message_loop.h"
17 namespace base {
18 class NonThreadSafe;
21 namespace IPC {
23 class Channel::ChannelImpl : public MessageLoopForIO::IOHandler {
24 public:
25 // Mirror methods of Channel, see ipc_channel.h for description.
26 ChannelImpl(const IPC::ChannelHandle &channel_handle, Mode mode,
27 Listener* listener);
28 ~ChannelImpl();
29 bool Connect();
30 void Close();
31 void set_listener(Listener* listener) { listener_ = listener; }
32 bool Send(Message* message);
33 private:
34 const std::wstring PipeName(const std::string& channel_id) const;
35 bool CreatePipe(const IPC::ChannelHandle &channel_handle, Mode mode);
37 bool ProcessConnection();
38 bool ProcessIncomingMessages(MessageLoopForIO::IOContext* context,
39 DWORD bytes_read);
40 bool ProcessOutgoingMessages(MessageLoopForIO::IOContext* context,
41 DWORD bytes_written);
43 // MessageLoop::IOHandler implementation.
44 virtual void OnIOCompleted(MessageLoopForIO::IOContext* context,
45 DWORD bytes_transfered, DWORD error);
46 private:
47 struct State {
48 explicit State(ChannelImpl* channel);
49 ~State();
50 MessageLoopForIO::IOContext context;
51 bool is_pending;
54 State input_state_;
55 State output_state_;
57 HANDLE pipe_;
59 Listener* listener_;
61 // Messages to be sent are queued here.
62 std::queue<Message*> output_queue_;
64 // We read from the pipe into this buffer
65 char input_buf_[Channel::kReadBufferSize];
67 // Large messages that span multiple pipe buffers, get built-up using
68 // this buffer.
69 std::string input_overflow_buf_;
71 // In server-mode, we have to wait for the client to connect before we
72 // can begin reading. We make use of the input_state_ when performing
73 // the connect operation in overlapped mode.
74 bool waiting_connect_;
76 // This flag is set when processing incoming messages. It is used to
77 // avoid recursing through ProcessIncomingMessages, which could cause
78 // problems. TODO(darin): make this unnecessary
79 bool processing_incoming_;
81 ScopedRunnableMethodFactory<ChannelImpl> factory_;
83 scoped_ptr<base::NonThreadSafe> thread_check_;
85 DISALLOW_COPY_AND_ASSIGN(ChannelImpl);
88 } // namespace IPC
90 #endif // IPC_IPC_CHANNEL_WIN_H_