Roll src/third_party/skia f93dd48:d1783ae
[chromium-blink-merge.git] / ui / gl / gl_image.h
blob214241396becbf60949ed713278eb9ee3323c782
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GL_GL_IMAGE_H_
6 #define UI_GL_GL_IMAGE_H_
8 #include "base/memory/ref_counted.h"
9 #include "ui/gfx/geometry/rect.h"
10 #include "ui/gfx/geometry/rect_f.h"
11 #include "ui/gfx/geometry/size.h"
12 #include "ui/gfx/native_widget_types.h"
13 #include "ui/gfx/overlay_transform.h"
14 #include "ui/gl/gl_export.h"
16 namespace gfx {
18 // Encapsulates an image that can be bound to a texture, hiding platform
19 // specific management.
20 class GL_EXPORT GLImage : public base::RefCounted<GLImage> {
21 public:
22 GLImage() {}
24 // Destroys the image.
25 virtual void Destroy(bool have_context) = 0;
27 // Get the size of the image.
28 virtual gfx::Size GetSize() = 0;
30 // Bind image to texture currently bound to |target|.
31 virtual bool BindTexImage(unsigned target) = 0;
33 // Release image from texture currently bound to |target|.
34 virtual void ReleaseTexImage(unsigned target) = 0;
36 // Copy image to texture currently bound to |target|.
37 virtual bool CopyTexImage(unsigned target) = 0;
39 // Called before the texture is used for drawing.
40 virtual void WillUseTexImage() = 0;
42 // Called after the texture has been used for drawing.
43 virtual void DidUseTexImage() = 0;
45 // Called before the texture image data will be modified.
46 virtual void WillModifyTexImage() = 0;
48 // Called after the texture image data has been modified.
49 virtual void DidModifyTexImage() = 0;
51 // Schedule image as an overlay plane to be shown at swap time for |widget|.
52 virtual bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
53 int z_order,
54 OverlayTransform transform,
55 const Rect& bounds_rect,
56 const RectF& crop_rect) = 0;
58 protected:
59 virtual ~GLImage() {}
61 private:
62 friend class base::RefCounted<GLImage>;
64 DISALLOW_COPY_AND_ASSIGN(GLImage);
67 } // namespace gfx
69 #endif // UI_GL_GL_IMAGE_H_