Remove the treewalk in ResetDrawProperties()
[chromium-blink-merge.git] / cc / trees / layer_tree_host.h
blob278814a8f1c085e3df53aeaa68a9d27c983114a9
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_HOST_H_
6 #define CC_TREES_LAYER_TREE_HOST_H_
8 #include <limits>
9 #include <set>
10 #include <string>
11 #include <vector>
13 #include "base/basictypes.h"
14 #include "base/cancelable_callback.h"
15 #include "base/containers/hash_tables.h"
16 #include "base/memory/ref_counted.h"
17 #include "base/memory/scoped_ptr.h"
18 #include "base/memory/weak_ptr.h"
19 #include "base/time/time.h"
20 #include "base/timer/timer.h"
21 #include "cc/animation/animation_events.h"
22 #include "cc/base/cc_export.h"
23 #include "cc/base/scoped_ptr_vector.h"
24 #include "cc/debug/micro_benchmark.h"
25 #include "cc/debug/micro_benchmark_controller.h"
26 #include "cc/input/input_handler.h"
27 #include "cc/input/layer_selection_bound.h"
28 #include "cc/input/scrollbar.h"
29 #include "cc/input/top_controls_state.h"
30 #include "cc/layers/layer_lists.h"
31 #include "cc/output/output_surface.h"
32 #include "cc/output/renderer_capabilities.h"
33 #include "cc/output/swap_promise.h"
34 #include "cc/resources/resource_format.h"
35 #include "cc/resources/scoped_ui_resource.h"
36 #include "cc/surfaces/surface_sequence.h"
37 #include "cc/trees/layer_tree_host_client.h"
38 #include "cc/trees/layer_tree_host_common.h"
39 #include "cc/trees/layer_tree_settings.h"
40 #include "cc/trees/proxy.h"
41 #include "cc/trees/swap_promise_monitor.h"
42 #include "third_party/skia/include/core/SkColor.h"
43 #include "ui/gfx/geometry/rect.h"
45 namespace gpu {
46 class GpuMemoryBufferManager;
49 namespace cc {
50 class AnimationRegistrar;
51 class BeginFrameSource;
52 class HeadsUpDisplayLayer;
53 class Layer;
54 class LayerTreeHostImpl;
55 class LayerTreeHostImplClient;
56 class LayerTreeHostSingleThreadClient;
57 class PrioritizedResource;
58 class PrioritizedResourceManager;
59 class PropertyTrees;
60 class Region;
61 class RenderingStatsInstrumentation;
62 class ResourceProvider;
63 class ResourceUpdateQueue;
64 class SharedBitmapManager;
65 class TaskGraphRunner;
66 class TopControlsManager;
67 class UIResourceRequest;
68 struct PendingPageScaleAnimation;
69 struct RenderingStats;
70 struct ScrollAndScaleSet;
72 class CC_EXPORT LayerTreeHost {
73 public:
74 // TODO(sad): InitParams should be a movable type so that it can be
75 // std::move()d to the Create* functions.
76 struct CC_EXPORT InitParams {
77 LayerTreeHostClient* client = nullptr;
78 SharedBitmapManager* shared_bitmap_manager = nullptr;
79 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager = nullptr;
80 TaskGraphRunner* task_graph_runner = nullptr;
81 LayerTreeSettings const* settings = nullptr;
82 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner;
83 scoped_ptr<BeginFrameSource> external_begin_frame_source;
85 InitParams();
86 ~InitParams();
89 // The SharedBitmapManager will be used on the compositor thread.
90 static scoped_ptr<LayerTreeHost> CreateThreaded(
91 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner,
92 InitParams* params);
94 static scoped_ptr<LayerTreeHost> CreateSingleThreaded(
95 LayerTreeHostSingleThreadClient* single_thread_client,
96 InitParams* params);
97 virtual ~LayerTreeHost();
99 void SetLayerTreeHostClientReady();
101 // LayerTreeHost interface to Proxy.
102 void WillBeginMainFrame();
103 void DidBeginMainFrame();
104 void BeginMainFrame(const BeginFrameArgs& args);
105 void BeginMainFrameNotExpectedSoon();
106 void AnimateLayers(base::TimeTicks monotonic_frame_begin_time);
107 void DidStopFlinging();
108 void Layout();
109 void BeginCommitOnImplThread(LayerTreeHostImpl* host_impl);
110 void FinishCommitOnImplThread(LayerTreeHostImpl* host_impl);
111 void WillCommit();
112 void CommitComplete();
113 void SetOutputSurface(scoped_ptr<OutputSurface> output_surface);
114 void RequestNewOutputSurface();
115 void DidInitializeOutputSurface();
116 void DidFailToInitializeOutputSurface();
117 virtual scoped_ptr<LayerTreeHostImpl> CreateLayerTreeHostImpl(
118 LayerTreeHostImplClient* client);
119 void DidLoseOutputSurface();
120 bool output_surface_lost() const { return output_surface_lost_; }
121 void DidCommitAndDrawFrame() { client_->DidCommitAndDrawFrame(); }
122 void DidCompleteSwapBuffers() { client_->DidCompleteSwapBuffers(); }
123 void DeleteContentsTexturesOnImplThread(ResourceProvider* resource_provider);
124 bool UpdateLayers(ResourceUpdateQueue* queue);
126 // Called when the compositor completed page scale animation.
127 void DidCompletePageScaleAnimation();
129 LayerTreeHostClient* client() { return client_; }
130 const base::WeakPtr<InputHandler>& GetInputHandler() {
131 return input_handler_weak_ptr_;
134 void NotifyInputThrottledUntilCommit();
136 void Composite(base::TimeTicks frame_begin_time);
138 void FinishAllRendering();
140 void SetDeferCommits(bool defer_commits);
142 int source_frame_number() const { return source_frame_number_; }
144 int meta_information_sequence_number() {
145 return meta_information_sequence_number_;
148 void IncrementMetaInformationSequenceNumber() {
149 meta_information_sequence_number_++;
152 void SetNeedsDisplayOnAllLayers();
154 void CollectRenderingStats(RenderingStats* stats) const;
156 RenderingStatsInstrumentation* rendering_stats_instrumentation() const {
157 return rendering_stats_instrumentation_.get();
160 const RendererCapabilities& GetRendererCapabilities() const;
162 void SetNeedsAnimate();
163 virtual void SetNeedsUpdateLayers();
164 virtual void SetNeedsCommit();
165 virtual void SetNeedsFullTreeSync();
166 virtual void SetNeedsMetaInfoRecomputation(
167 bool needs_meta_info_recomputation);
168 void SetNeedsRedraw();
169 void SetNeedsRedrawRect(const gfx::Rect& damage_rect);
170 bool CommitRequested() const;
171 bool BeginMainFrameRequested() const;
173 void SetNextCommitWaitsForActivation();
175 void SetNextCommitForcesRedraw();
177 void SetAnimationEvents(scoped_ptr<AnimationEventsVector> events);
179 void SetRootLayer(scoped_refptr<Layer> root_layer);
180 Layer* root_layer() { return root_layer_.get(); }
181 const Layer* root_layer() const { return root_layer_.get(); }
182 const Layer* overscroll_elasticity_layer() const {
183 return overscroll_elasticity_layer_.get();
185 const Layer* page_scale_layer() const { return page_scale_layer_.get(); }
186 void RegisterViewportLayers(scoped_refptr<Layer> overscroll_elasticity_layer,
187 scoped_refptr<Layer> page_scale_layer,
188 scoped_refptr<Layer> inner_viewport_scroll_layer,
189 scoped_refptr<Layer> outer_viewport_scroll_layer);
190 Layer* inner_viewport_scroll_layer() const {
191 return inner_viewport_scroll_layer_.get();
193 Layer* outer_viewport_scroll_layer() const {
194 return outer_viewport_scroll_layer_.get();
197 void RegisterSelection(const LayerSelection& selection);
199 const LayerTreeSettings& settings() const { return settings_; }
201 void SetDebugState(const LayerTreeDebugState& debug_state);
202 const LayerTreeDebugState& debug_state() const { return debug_state_; }
204 bool has_gpu_rasterization_trigger() const {
205 return has_gpu_rasterization_trigger_;
207 void SetHasGpuRasterizationTrigger(bool has_trigger);
209 void SetViewportSize(const gfx::Size& device_viewport_size);
210 void SetTopControlsHeight(float height, bool shrink);
211 void SetTopControlsShownRatio(float ratio);
213 gfx::Size device_viewport_size() const { return device_viewport_size_; }
215 void ApplyPageScaleDeltaFromImplSide(float page_scale_delta);
216 void SetPageScaleFactorAndLimits(float page_scale_factor,
217 float min_page_scale_factor,
218 float max_page_scale_factor);
219 float page_scale_factor() const { return page_scale_factor_; }
220 gfx::Vector2dF elastic_overscroll() const { return elastic_overscroll_; }
222 SkColor background_color() const { return background_color_; }
223 void set_background_color(SkColor color) { background_color_ = color; }
225 void set_has_transparent_background(bool transparent) {
226 has_transparent_background_ = transparent;
229 PrioritizedResourceManager* contents_texture_manager() const {
230 return contents_texture_manager_.get();
233 void SetVisible(bool visible);
234 bool visible() const { return visible_; }
236 void SetThrottleFrameProduction(bool throttle);
238 void StartPageScaleAnimation(const gfx::Vector2d& target_offset,
239 bool use_anchor,
240 float scale,
241 base::TimeDelta duration);
243 void ApplyScrollAndScale(ScrollAndScaleSet* info);
244 void SetImplTransform(const gfx::Transform& transform);
246 // Virtual for tests.
247 virtual void StartRateLimiter();
248 virtual void StopRateLimiter();
250 void RateLimit();
252 bool AlwaysUsePartialTextureUpdates();
253 size_t MaxPartialTextureUpdates() const;
254 bool RequestPartialTextureUpdate();
256 void SetDeviceScaleFactor(float device_scale_factor);
257 float device_scale_factor() const { return device_scale_factor_; }
259 void UpdateTopControlsState(TopControlsState constraints,
260 TopControlsState current,
261 bool animate);
263 HeadsUpDisplayLayer* hud_layer() const { return hud_layer_.get(); }
265 Proxy* proxy() const { return proxy_.get(); }
267 AnimationRegistrar* animation_registrar() const {
268 return animation_registrar_.get();
271 bool in_paint_layer_contents() const { return in_paint_layer_contents_; }
273 // CreateUIResource creates a resource given a bitmap. The bitmap is
274 // generated via an interface function, which is called when initializing the
275 // resource and when the resource has been lost (due to lost context). The
276 // parameter of the interface is a single boolean, which indicates whether the
277 // resource has been lost or not. CreateUIResource returns an Id of the
278 // resource, which is always positive.
279 virtual UIResourceId CreateUIResource(UIResourceClient* client);
280 // Deletes a UI resource. May safely be called more than once.
281 virtual void DeleteUIResource(UIResourceId id);
282 // Put the recreation of all UI resources into the resource queue after they
283 // were evicted on the impl thread.
284 void RecreateUIResources();
286 virtual gfx::Size GetUIResourceSize(UIResourceId id) const;
288 bool UsingSharedMemoryResources();
289 int id() const { return id_; }
291 // Returns the id of the benchmark on success, 0 otherwise.
292 int ScheduleMicroBenchmark(const std::string& benchmark_name,
293 scoped_ptr<base::Value> value,
294 const MicroBenchmark::DoneCallback& callback);
295 // Returns true if the message was successfully delivered and handled.
296 bool SendMessageToMicroBenchmark(int id, scoped_ptr<base::Value> value);
298 // When a SwapPromiseMonitor is created on the main thread, it calls
299 // InsertSwapPromiseMonitor() to register itself with LayerTreeHost.
300 // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
301 // to unregister itself.
302 void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
303 void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
305 // Call this function when you expect there to be a swap buffer.
306 // See swap_promise.h for how to use SwapPromise.
307 void QueueSwapPromise(scoped_ptr<SwapPromise> swap_promise);
309 void BreakSwapPromises(SwapPromise::DidNotSwapReason reason);
311 size_t num_queued_swap_promises() const { return swap_promise_list_.size(); }
313 void set_surface_id_namespace(uint32_t id_namespace);
314 SurfaceSequence CreateSurfaceSequence();
316 void SetChildrenNeedBeginFrames(bool children_need_begin_frames) const;
317 void SendBeginFramesToChildren(const BeginFrameArgs& args) const;
319 void SetAuthoritativeVSyncInterval(const base::TimeDelta& interval);
321 PropertyTrees* property_trees() { return &property_trees_; }
322 bool needs_meta_info_recomputation() {
323 return needs_meta_info_recomputation_;
326 // If this is true, only property trees will be used for main thread CDP.
327 // CDP will not be run, and verify_property_trees will be ignored.
328 bool using_only_property_trees() const {
329 return settings().impl_side_painting;
332 protected:
333 explicit LayerTreeHost(InitParams* params);
334 void InitializeThreaded(
335 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
336 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner,
337 scoped_ptr<BeginFrameSource> external_begin_frame_source);
338 void InitializeSingleThreaded(
339 LayerTreeHostSingleThreadClient* single_thread_client,
340 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
341 scoped_ptr<BeginFrameSource> external_begin_frame_source);
342 void InitializeForTesting(scoped_ptr<Proxy> proxy_for_testing);
343 void SetOutputSurfaceLostForTesting(bool is_lost) {
344 output_surface_lost_ = is_lost;
347 // shared_bitmap_manager(), gpu_memory_buffer_manager(), and
348 // task_graph_runner() return valid values only until the LayerTreeHostImpl is
349 // created in CreateLayerTreeHostImpl().
350 SharedBitmapManager* shared_bitmap_manager() const {
351 return shared_bitmap_manager_;
353 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager() const {
354 return gpu_memory_buffer_manager_;
356 TaskGraphRunner* task_graph_runner() const { return task_graph_runner_; }
358 MicroBenchmarkController micro_benchmark_controller_;
360 private:
361 void InitializeProxy(scoped_ptr<Proxy> proxy);
363 void PaintLayerContents(
364 const RenderSurfaceLayerList& render_surface_layer_list,
365 ResourceUpdateQueue* queue,
366 bool* did_paint_content,
367 bool* need_more_updates);
368 void PaintMasksForRenderSurface(Layer* render_surface_layer,
369 ResourceUpdateQueue* queue,
370 bool* did_paint_content,
371 bool* need_more_updates);
372 bool UpdateLayers(Layer* root_layer, ResourceUpdateQueue* queue);
373 void UpdateHudLayer();
374 void TriggerPrepaint();
376 void ReduceMemoryUsage();
378 void PrioritizeTextures(
379 const RenderSurfaceLayerList& render_surface_layer_list);
380 void SetPrioritiesForSurfaces(size_t surface_memory_bytes);
381 void SetPrioritiesForLayers(const RenderSurfaceLayerList& update_list);
382 size_t CalculateMemoryForRenderSurfaces(
383 const RenderSurfaceLayerList& update_list);
385 bool AnimateLayersRecursive(Layer* current, base::TimeTicks time);
387 struct UIResourceClientData {
388 UIResourceClient* client;
389 gfx::Size size;
392 typedef base::hash_map<UIResourceId, UIResourceClientData>
393 UIResourceClientMap;
394 UIResourceClientMap ui_resource_client_map_;
395 int next_ui_resource_id_;
397 typedef std::vector<UIResourceRequest> UIResourceRequestQueue;
398 UIResourceRequestQueue ui_resource_request_queue_;
400 void RecordGpuRasterizationHistogram();
401 void CalculateLCDTextMetricsCallback(Layer* layer);
403 void NotifySwapPromiseMonitorsOfSetNeedsCommit();
405 bool inside_begin_main_frame_;
406 bool needs_full_tree_sync_;
407 bool needs_meta_info_recomputation_;
409 base::CancelableClosure prepaint_callback_;
411 LayerTreeHostClient* client_;
412 scoped_ptr<Proxy> proxy_;
414 int source_frame_number_;
415 int meta_information_sequence_number_;
416 scoped_ptr<RenderingStatsInstrumentation> rendering_stats_instrumentation_;
418 bool output_surface_lost_;
420 scoped_refptr<Layer> root_layer_;
421 scoped_refptr<HeadsUpDisplayLayer> hud_layer_;
423 scoped_ptr<PrioritizedResourceManager> contents_texture_manager_;
424 scoped_ptr<PrioritizedResource> surface_memory_placeholder_;
426 base::WeakPtr<InputHandler> input_handler_weak_ptr_;
427 base::WeakPtr<TopControlsManager> top_controls_manager_weak_ptr_;
429 const LayerTreeSettings settings_;
430 LayerTreeDebugState debug_state_;
432 gfx::Size device_viewport_size_;
433 bool top_controls_shrink_blink_size_;
434 float top_controls_height_;
435 float top_controls_shown_ratio_;
436 float device_scale_factor_;
438 bool visible_;
440 base::OneShotTimer<LayerTreeHost> rate_limit_timer_;
442 float page_scale_factor_;
443 float min_page_scale_factor_;
444 float max_page_scale_factor_;
445 gfx::Vector2dF elastic_overscroll_;
446 bool has_gpu_rasterization_trigger_;
447 bool content_is_suitable_for_gpu_rasterization_;
448 bool gpu_rasterization_histogram_recorded_;
450 SkColor background_color_;
451 bool has_transparent_background_;
453 typedef ScopedPtrVector<PrioritizedResource> TextureList;
454 size_t partial_texture_update_requests_;
456 scoped_ptr<AnimationRegistrar> animation_registrar_;
458 scoped_ptr<PendingPageScaleAnimation> pending_page_scale_animation_;
460 // If set, then page scale animation has completed, but the client hasn't been
461 // notified about it yet.
462 bool did_complete_scale_animation_;
464 bool in_paint_layer_contents_;
466 int id_;
467 bool next_commit_forces_redraw_;
469 scoped_refptr<Layer> overscroll_elasticity_layer_;
470 scoped_refptr<Layer> page_scale_layer_;
471 scoped_refptr<Layer> inner_viewport_scroll_layer_;
472 scoped_refptr<Layer> outer_viewport_scroll_layer_;
474 LayerSelection selection_;
476 SharedBitmapManager* shared_bitmap_manager_;
477 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
478 TaskGraphRunner* task_graph_runner_;
480 ScopedPtrVector<SwapPromise> swap_promise_list_;
481 std::set<SwapPromiseMonitor*> swap_promise_monitor_;
483 PropertyTrees property_trees_;
485 uint32_t surface_id_namespace_;
486 uint32_t next_surface_sequence_;
488 DISALLOW_COPY_AND_ASSIGN(LayerTreeHost);
491 } // namespace cc
493 #endif // CC_TREES_LAYER_TREE_HOST_H_