Remove the treewalk in ResetDrawProperties()
[chromium-blink-merge.git] / cc / layers / layer_impl.h
blob80a3862b266067598fae0bdb5ba2e2a07af4f6a2
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_IMPL_H_
6 #define CC_LAYERS_LAYER_IMPL_H_
8 #include <map>
9 #include <set>
10 #include <string>
11 #include <vector>
13 #include "base/logging.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/values.h"
16 #include "cc/animation/animation_delegate.h"
17 #include "cc/animation/layer_animation_controller.h"
18 #include "cc/animation/layer_animation_value_observer.h"
19 #include "cc/animation/layer_animation_value_provider.h"
20 #include "cc/base/cc_export.h"
21 #include "cc/base/region.h"
22 #include "cc/base/scoped_ptr_vector.h"
23 #include "cc/base/synced_property.h"
24 #include "cc/debug/frame_timing_request.h"
25 #include "cc/input/input_handler.h"
26 #include "cc/input/scrollbar.h"
27 #include "cc/layers/draw_properties.h"
28 #include "cc/layers/layer_lists.h"
29 #include "cc/layers/layer_position_constraint.h"
30 #include "cc/layers/render_surface_impl.h"
31 #include "cc/layers/scroll_blocks_on.h"
32 #include "cc/output/filter_operations.h"
33 #include "cc/quads/shared_quad_state.h"
34 #include "cc/resources/resource_provider.h"
35 #include "cc/tiles/tile_priority.h"
36 #include "skia/ext/refptr.h"
37 #include "third_party/skia/include/core/SkColor.h"
38 #include "third_party/skia/include/core/SkImageFilter.h"
39 #include "third_party/skia/include/core/SkPicture.h"
40 #include "ui/gfx/geometry/point3_f.h"
41 #include "ui/gfx/geometry/rect.h"
42 #include "ui/gfx/geometry/rect_f.h"
43 #include "ui/gfx/geometry/scroll_offset.h"
44 #include "ui/gfx/transform.h"
46 namespace base {
47 namespace trace_event {
48 class ConvertableToTraceFormat;
49 class TracedValue;
51 class DictionaryValue;
54 namespace cc {
56 class LayerTreeHostImpl;
57 class LayerTreeImpl;
58 class MicroBenchmarkImpl;
59 class Occlusion;
60 template <typename LayerType>
61 class OcclusionTracker;
62 class OpacityTree;
63 class PrioritizedTile;
64 class RenderPass;
65 class RenderPassId;
66 class Renderer;
67 class ScrollbarAnimationController;
68 class ScrollbarLayerImplBase;
69 class SimpleEnclosedRegion;
70 class Tile;
71 class TransformTree;
73 struct AppendQuadsData;
75 enum DrawMode {
76 DRAW_MODE_NONE,
77 DRAW_MODE_HARDWARE,
78 DRAW_MODE_SOFTWARE,
79 DRAW_MODE_RESOURCELESS_SOFTWARE
82 class CC_EXPORT LayerImpl : public LayerAnimationValueObserver,
83 public LayerAnimationValueProvider,
84 public AnimationDelegate {
85 public:
86 typedef SyncedProperty<AdditionGroup<gfx::ScrollOffset>> SyncedScrollOffset;
87 typedef LayerImplList RenderSurfaceListType;
88 typedef LayerImplList LayerListType;
89 typedef RenderSurfaceImpl RenderSurfaceType;
91 enum RenderingContextConstants { NO_RENDERING_CONTEXT = 0 };
93 static scoped_ptr<LayerImpl> Create(
94 LayerTreeImpl* tree_impl,
95 int id,
96 scoped_refptr<SyncedScrollOffset> scroll_offset) {
97 return make_scoped_ptr(new LayerImpl(tree_impl, id, scroll_offset));
100 static scoped_ptr<LayerImpl> Create(LayerTreeImpl* tree_impl, int id) {
101 return make_scoped_ptr(new LayerImpl(tree_impl, id));
104 ~LayerImpl() override;
106 int id() const { return layer_id_; }
108 // LayerAnimationValueProvider implementation.
109 gfx::ScrollOffset ScrollOffsetForAnimation() const override;
111 // LayerAnimationValueObserver implementation.
112 void OnFilterAnimated(const FilterOperations& filters) override;
113 void OnOpacityAnimated(float opacity) override;
114 void OnTransformAnimated(const gfx::Transform& transform) override;
115 void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override;
116 void OnAnimationWaitingForDeletion() override;
117 bool IsActive() const override;
119 // AnimationDelegate implementation.
120 void NotifyAnimationStarted(base::TimeTicks monotonic_time,
121 Animation::TargetProperty target_property,
122 int group) override{};
123 void NotifyAnimationFinished(base::TimeTicks monotonic_time,
124 Animation::TargetProperty target_property,
125 int group) override;
127 // Tree structure.
128 LayerImpl* parent() { return parent_; }
129 const LayerImpl* parent() const { return parent_; }
130 const OwnedLayerImplList& children() const { return children_; }
131 OwnedLayerImplList& children() { return children_; }
132 LayerImpl* child_at(size_t index) const { return children_[index]; }
133 void AddChild(scoped_ptr<LayerImpl> child);
134 scoped_ptr<LayerImpl> RemoveChild(LayerImpl* child);
135 void SetParent(LayerImpl* parent);
137 // Warning: This does not preserve tree structure invariants.
138 void ClearChildList();
140 bool HasAncestor(const LayerImpl* ancestor) const;
142 void SetScrollParent(LayerImpl* parent);
144 LayerImpl* scroll_parent() { return scroll_parent_; }
145 const LayerImpl* scroll_parent() const { return scroll_parent_; }
147 void SetScrollChildren(std::set<LayerImpl*>* children);
149 std::set<LayerImpl*>* scroll_children() { return scroll_children_.get(); }
150 const std::set<LayerImpl*>* scroll_children() const {
151 return scroll_children_.get();
154 void set_property_tree_sequence_number(int sequence_number) {}
156 void SetTransformTreeIndex(int index);
157 int transform_tree_index() const { return transform_tree_index_; }
159 void SetClipTreeIndex(int index);
160 int clip_tree_index() const { return clip_tree_index_; }
162 void SetOpacityTreeIndex(int index);
163 int opacity_tree_index() const { return opacity_tree_index_; }
165 void set_offset_to_transform_parent(const gfx::Vector2dF& offset) {
166 offset_to_transform_parent_ = offset;
167 SetNeedsPushProperties();
169 gfx::Vector2dF offset_to_transform_parent() const {
170 return offset_to_transform_parent_;
173 const gfx::Rect& visible_rect_from_property_trees() const {
174 return visible_rect_from_property_trees_;
176 void set_visible_rect_from_property_trees(const gfx::Rect& rect) {
177 visible_rect_from_property_trees_ = rect;
180 void set_should_flatten_transform_from_property_tree(bool should_flatten) {
181 should_flatten_transform_from_property_tree_ = should_flatten;
182 SetNeedsPushProperties();
184 bool should_flatten_transform_from_property_tree() const {
185 return should_flatten_transform_from_property_tree_;
188 void UpdatePropertyTreeTransform();
189 void UpdatePropertyTreeOpacity();
191 // For compatibility with Layer.
192 bool has_render_surface() const { return !!render_surface(); }
194 void SetNumDescendantsThatDrawContent(int num_descendants);
195 void SetClipParent(LayerImpl* ancestor);
197 LayerImpl* clip_parent() {
198 return clip_parent_;
200 const LayerImpl* clip_parent() const {
201 return clip_parent_;
204 void SetClipChildren(std::set<LayerImpl*>* children);
206 std::set<LayerImpl*>* clip_children() { return clip_children_.get(); }
207 const std::set<LayerImpl*>* clip_children() const {
208 return clip_children_.get();
211 void PassCopyRequests(ScopedPtrVector<CopyOutputRequest>* requests);
212 // Can only be called when the layer has a copy request.
213 void TakeCopyRequestsAndTransformToTarget(
214 ScopedPtrVector<CopyOutputRequest>* request);
215 bool HasCopyRequest() const { return !copy_requests_.empty(); }
217 void SetMaskLayer(scoped_ptr<LayerImpl> mask_layer);
218 LayerImpl* mask_layer() { return mask_layer_.get(); }
219 const LayerImpl* mask_layer() const { return mask_layer_.get(); }
220 scoped_ptr<LayerImpl> TakeMaskLayer();
222 void SetReplicaLayer(scoped_ptr<LayerImpl> replica_layer);
223 LayerImpl* replica_layer() { return replica_layer_.get(); }
224 const LayerImpl* replica_layer() const { return replica_layer_.get(); }
225 scoped_ptr<LayerImpl> TakeReplicaLayer();
227 bool has_mask() const { return mask_layer_; }
228 bool has_replica() const { return replica_layer_; }
229 bool replica_has_mask() const {
230 return replica_layer_ && (mask_layer_ || replica_layer_->mask_layer_);
233 LayerTreeImpl* layer_tree_impl() const { return layer_tree_impl_; }
235 void PopulateSharedQuadState(SharedQuadState* state) const;
236 void PopulateScaledSharedQuadState(SharedQuadState* state, float scale) const;
237 // WillDraw must be called before AppendQuads. If WillDraw returns false,
238 // AppendQuads and DidDraw will not be called. If WillDraw returns true,
239 // DidDraw is guaranteed to be called before another WillDraw or before
240 // the layer is destroyed. To enforce this, any class that overrides
241 // WillDraw/DidDraw must call the base class version only if WillDraw
242 // returns true.
243 virtual bool WillDraw(DrawMode draw_mode,
244 ResourceProvider* resource_provider);
245 virtual void AppendQuads(RenderPass* render_pass,
246 AppendQuadsData* append_quads_data) {}
247 virtual void DidDraw(ResourceProvider* resource_provider);
249 // Verify that the resource ids in the quad are valid.
250 void ValidateQuadResources(DrawQuad* quad) const {
251 #if DCHECK_IS_ON()
252 ValidateQuadResourcesInternal(quad);
253 #endif
256 virtual void GetContentsResourceId(ResourceId* resource_id,
257 gfx::Size* resource_size) const;
259 virtual bool HasDelegatedContent() const;
260 virtual bool HasContributingDelegatedRenderPasses() const;
261 virtual RenderPassId FirstContributingRenderPassId() const;
262 virtual RenderPassId NextContributingRenderPassId(RenderPassId id) const;
264 virtual void NotifyTileStateChanged(const Tile* tile) {}
266 virtual ScrollbarLayerImplBase* ToScrollbarLayer();
268 // Returns true if this layer has content to draw.
269 void SetDrawsContent(bool draws_content);
270 bool DrawsContent() const { return draws_content_; }
272 int NumDescendantsThatDrawContent() const;
273 void SetHideLayerAndSubtree(bool hide);
274 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
276 void SetTransformOrigin(const gfx::Point3F& transform_origin);
277 gfx::Point3F transform_origin() const { return transform_origin_; }
279 void SetBackgroundColor(SkColor background_color);
280 SkColor background_color() const { return background_color_; }
281 // If contents_opaque(), return an opaque color else return a
282 // non-opaque color. Tries to return background_color(), if possible.
283 SkColor SafeOpaqueBackgroundColor() const;
285 void SetFilters(const FilterOperations& filters);
286 const FilterOperations& filters() const { return filters_; }
287 bool FilterIsAnimating() const;
288 bool FilterIsAnimatingOnImplOnly() const;
290 void SetBackgroundFilters(const FilterOperations& filters);
291 const FilterOperations& background_filters() const {
292 return background_filters_;
295 void SetMasksToBounds(bool masks_to_bounds);
296 bool masks_to_bounds() const { return masks_to_bounds_; }
298 void SetContentsOpaque(bool opaque);
299 bool contents_opaque() const { return contents_opaque_; }
301 void SetOpacity(float opacity);
302 float opacity() const { return opacity_; }
303 bool OpacityIsAnimating() const;
304 bool OpacityIsAnimatingOnImplOnly() const;
306 void SetBlendMode(SkXfermode::Mode);
307 SkXfermode::Mode blend_mode() const { return blend_mode_; }
308 bool uses_default_blend_mode() const {
309 return blend_mode_ == SkXfermode::kSrcOver_Mode;
312 void SetIsRootForIsolatedGroup(bool root);
313 bool is_root_for_isolated_group() const {
314 return is_root_for_isolated_group_;
317 void SetPosition(const gfx::PointF& position);
318 gfx::PointF position() const { return position_; }
320 void SetIsContainerForFixedPositionLayers(bool container) {
321 is_container_for_fixed_position_layers_ = container;
323 // This is a non-trivial function in Layer.
324 bool IsContainerForFixedPositionLayers() const {
325 return is_container_for_fixed_position_layers_;
328 gfx::Vector2dF FixedContainerSizeDelta() const;
330 void SetPositionConstraint(const LayerPositionConstraint& constraint) {
331 position_constraint_ = constraint;
333 const LayerPositionConstraint& position_constraint() const {
334 return position_constraint_;
337 void SetShouldFlattenTransform(bool flatten);
338 bool should_flatten_transform() const { return should_flatten_transform_; }
340 bool Is3dSorted() const { return sorting_context_id_ != 0; }
342 void SetUseParentBackfaceVisibility(bool use) {
343 use_parent_backface_visibility_ = use;
345 bool use_parent_backface_visibility() const {
346 return use_parent_backface_visibility_;
349 bool ShowDebugBorders() const;
351 // These invalidate the host's render surface layer list. The caller
352 // is responsible for calling set_needs_update_draw_properties on the tree
353 // so that its list can be recreated.
354 void ClearRenderSurfaceLayerList();
355 void SetHasRenderSurface(bool has_render_surface);
357 RenderSurfaceImpl* render_surface() const { return render_surface_.get(); }
359 DrawProperties<LayerImpl>& draw_properties() {
360 return draw_properties_;
362 const DrawProperties<LayerImpl>& draw_properties() const {
363 return draw_properties_;
366 // The following are shortcut accessors to get various information from
367 // draw_properties_
368 const gfx::Transform& draw_transform() const {
369 return draw_properties_.target_space_transform;
371 const gfx::Transform& screen_space_transform() const {
372 return draw_properties_.screen_space_transform;
374 float draw_opacity() const { return draw_properties_.opacity; }
375 SkXfermode::Mode draw_blend_mode() const {
376 return draw_properties_.blend_mode;
378 bool draw_opacity_is_animating() const {
379 return draw_properties_.opacity_is_animating;
381 bool draw_transform_is_animating() const {
382 return draw_properties_.target_space_transform_is_animating;
384 bool screen_space_transform_is_animating() const {
385 return draw_properties_.screen_space_transform_is_animating;
387 bool screen_space_opacity_is_animating() const {
388 return draw_properties_.screen_space_opacity_is_animating;
390 bool can_use_lcd_text() const { return draw_properties_.can_use_lcd_text; }
391 bool is_clipped() const { return draw_properties_.is_clipped; }
392 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
393 gfx::Rect drawable_content_rect() const {
394 return draw_properties_.drawable_content_rect;
396 gfx::Rect visible_content_rect() const {
397 return draw_properties_.visible_content_rect;
399 LayerImpl* render_target() {
400 DCHECK(!draw_properties_.render_target ||
401 draw_properties_.render_target->render_surface());
402 return draw_properties_.render_target;
404 const LayerImpl* render_target() const {
405 DCHECK(!draw_properties_.render_target ||
406 draw_properties_.render_target->render_surface());
407 return draw_properties_.render_target;
410 int num_unclipped_descendants() const {
411 return draw_properties_.num_unclipped_descendants;
414 // The client should be responsible for setting bounds, content bounds and
415 // contents scale to appropriate values. LayerImpl doesn't calculate any of
416 // them from the other values.
418 void SetBounds(const gfx::Size& bounds);
419 gfx::Size bounds() const;
420 // Like bounds() but doesn't snap to int. Lossy on giant pages (e.g. millions
421 // of pixels) due to use of single precision float.
422 gfx::SizeF BoundsForScrolling() const;
423 void SetBoundsDelta(const gfx::Vector2dF& bounds_delta);
424 gfx::Vector2dF bounds_delta() const { return bounds_delta_; }
426 void SetContentBounds(const gfx::Size& content_bounds);
427 gfx::Size content_bounds() const { return draw_properties_.content_bounds; }
429 float contents_scale_x() const { return draw_properties_.contents_scale_x; }
430 float contents_scale_y() const { return draw_properties_.contents_scale_y; }
431 void SetContentsScale(float contents_scale_x, float contents_scale_y);
433 bool IsExternalFlingActive() const;
435 void SetCurrentScrollOffset(const gfx::ScrollOffset& scroll_offset);
436 void SetCurrentScrollOffsetFromDelegate(
437 const gfx::ScrollOffset& scroll_offset);
438 void PushScrollOffsetFromMainThread(const gfx::ScrollOffset& scroll_offset);
439 // This method is similar to PushScrollOffsetFromMainThread but will cause the
440 // scroll offset given to clobber any scroll changes on the active tree in the
441 // time until this value is pushed to the active tree.
442 void PushScrollOffsetFromMainThreadAndClobberActiveValue(
443 const gfx::ScrollOffset& scroll_offset);
444 gfx::ScrollOffset PullDeltaForMainThread();
445 gfx::ScrollOffset CurrentScrollOffset() const;
446 gfx::ScrollOffset BaseScrollOffset() const;
447 gfx::Vector2dF ScrollDelta() const;
448 void SetScrollDelta(const gfx::Vector2dF& delta);
450 gfx::ScrollOffset MaxScrollOffset() const;
451 gfx::ScrollOffset ClampScrollOffsetToLimits(gfx::ScrollOffset offset) const;
452 gfx::Vector2dF ClampScrollToMaxScrollOffset();
453 void SetScrollbarPosition(ScrollbarLayerImplBase* scrollbar_layer,
454 LayerImpl* scrollbar_clip_layer,
455 bool on_resize) const;
456 void SetScrollCompensationAdjustment(const gfx::Vector2dF& scroll_offset) {
457 scroll_compensation_adjustment_ = scroll_offset;
459 gfx::Vector2dF ScrollCompensationAdjustment() const {
460 return scroll_compensation_adjustment_;
463 // Returns the delta of the scroll that was outside of the bounds of the
464 // initial scroll
465 gfx::Vector2dF ScrollBy(const gfx::Vector2dF& scroll);
467 void SetScrollClipLayer(int scroll_clip_layer_id);
468 LayerImpl* scroll_clip_layer() const { return scroll_clip_layer_; }
469 bool scrollable() const { return !!scroll_clip_layer_; }
471 void set_user_scrollable_horizontal(bool scrollable) {
472 user_scrollable_horizontal_ = scrollable;
474 bool user_scrollable_horizontal() const {
475 return user_scrollable_horizontal_;
477 void set_user_scrollable_vertical(bool scrollable) {
478 user_scrollable_vertical_ = scrollable;
480 bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
482 bool user_scrollable(ScrollbarOrientation orientation) const;
484 void ApplySentScrollDeltasFromAbortedCommit();
486 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread) {
487 should_scroll_on_main_thread_ = should_scroll_on_main_thread;
489 bool should_scroll_on_main_thread() const {
490 return should_scroll_on_main_thread_;
493 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers) {
494 have_wheel_event_handlers_ = have_wheel_event_handlers;
496 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
498 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers) {
499 have_scroll_event_handlers_ = have_scroll_event_handlers;
501 bool have_scroll_event_handlers() const {
502 return have_scroll_event_handlers_;
505 void SetNonFastScrollableRegion(const Region& region) {
506 non_fast_scrollable_region_ = region;
508 const Region& non_fast_scrollable_region() const {
509 return non_fast_scrollable_region_;
512 void SetTouchEventHandlerRegion(const Region& region) {
513 touch_event_handler_region_ = region;
515 const Region& touch_event_handler_region() const {
516 return touch_event_handler_region_;
519 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on) {
520 scroll_blocks_on_ = scroll_blocks_on;
522 ScrollBlocksOn scroll_blocks_on() const { return scroll_blocks_on_; }
523 void SetDrawCheckerboardForMissingTiles(bool checkerboard) {
524 draw_checkerboard_for_missing_tiles_ = checkerboard;
526 bool draw_checkerboard_for_missing_tiles() const {
527 return draw_checkerboard_for_missing_tiles_;
530 InputHandler::ScrollStatus TryScroll(
531 const gfx::PointF& screen_space_point,
532 InputHandler::ScrollInputType type,
533 ScrollBlocksOn effective_block_mode) const;
535 void SetDoubleSided(bool double_sided);
536 bool double_sided() const { return double_sided_; }
538 void SetTransform(const gfx::Transform& transform);
539 const gfx::Transform& transform() const { return transform_; }
540 bool TransformIsAnimating() const;
541 bool TransformIsAnimatingOnImplOnly() const;
542 void SetTransformAndInvertibility(const gfx::Transform& transform,
543 bool transform_is_invertible);
544 bool transform_is_invertible() const { return transform_is_invertible_; }
546 // Note this rect is in layer space (not content space).
547 void SetUpdateRect(const gfx::Rect& update_rect);
548 gfx::Rect update_rect() const { return update_rect_; }
550 void AddDamageRect(const gfx::RectF& damage_rect);
552 const gfx::RectF& damage_rect() const { return damage_rect_; }
554 virtual base::DictionaryValue* LayerTreeAsJson() const;
556 void SetStackingOrderChanged(bool stacking_order_changed);
558 bool LayerPropertyChanged() const { return layer_property_changed_; }
560 void ResetAllChangeTrackingForSubtree();
562 LayerAnimationController* layer_animation_controller() {
563 return layer_animation_controller_.get();
566 const LayerAnimationController* layer_animation_controller() const {
567 return layer_animation_controller_.get();
570 virtual SimpleEnclosedRegion VisibleContentOpaqueRegion() const;
572 virtual void DidBecomeActive();
574 virtual void DidBeginTracing();
576 // Release resources held by this layer. Called when the output surface
577 // that rendered this layer was lost or a rendering mode switch has occured.
578 virtual void ReleaseResources();
580 // Recreate resources that are required after they were released by a
581 // ReleaseResources call.
582 virtual void RecreateResources();
584 ScrollbarAnimationController* scrollbar_animation_controller() const {
585 return scrollbar_animation_controller_.get();
588 typedef std::set<ScrollbarLayerImplBase*> ScrollbarSet;
589 ScrollbarSet* scrollbars() { return scrollbars_.get(); }
590 void ClearScrollbars();
591 void AddScrollbar(ScrollbarLayerImplBase* layer);
592 void RemoveScrollbar(ScrollbarLayerImplBase* layer);
593 bool HasScrollbar(ScrollbarOrientation orientation) const;
594 void ScrollbarParametersDidChange(bool on_resize);
595 int clip_height() {
596 return scroll_clip_layer_ ? scroll_clip_layer_->bounds().height() : 0;
599 gfx::Rect LayerRectToContentRect(const gfx::RectF& layer_rect) const;
601 virtual skia::RefPtr<SkPicture> GetPicture();
603 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
604 virtual void PushPropertiesTo(LayerImpl* layer);
606 virtual void GetAllPrioritizedTilesForTracing(
607 std::vector<PrioritizedTile>* prioritized_tiles) const;
608 virtual void AsValueInto(base::trace_event::TracedValue* dict) const;
610 virtual size_t GPUMemoryUsageInBytes() const;
612 void SetNeedsPushProperties();
613 void AddDependentNeedsPushProperties();
614 void RemoveDependentNeedsPushProperties();
615 bool parent_should_know_need_push_properties() const {
616 return needs_push_properties() || descendant_needs_push_properties();
619 bool needs_push_properties() const { return needs_push_properties_; }
620 bool descendant_needs_push_properties() const {
621 return num_dependents_need_push_properties_ > 0;
624 virtual void RunMicroBenchmark(MicroBenchmarkImpl* benchmark);
626 virtual void SetDebugInfo(
627 scoped_refptr<base::trace_event::ConvertableToTraceFormat> other);
629 bool IsDrawnRenderSurfaceLayerListMember() const;
631 void Set3dSortingContextId(int id);
632 int sorting_context_id() { return sorting_context_id_; }
634 void PassFrameTimingRequests(
635 std::vector<FrameTimingRequest>* frame_timing_requests);
636 const std::vector<FrameTimingRequest>& frame_timing_requests() const {
637 return frame_timing_requests_;
639 void GatherFrameTimingRequestIds(std::vector<int64_t>* request_ids);
641 SyncedScrollOffset* synced_scroll_offset() { return scroll_offset_.get(); }
643 // Get the correct invalidation region instead of conservative Rect
644 // for layers that provide it.
645 virtual Region GetInvalidationRegion();
647 virtual gfx::Rect GetEnclosingRectInTargetSpace() const;
649 void set_visited(bool visited) { visited_ = visited; }
651 bool visited() { return visited_; }
653 void set_layer_or_descendant_is_drawn(bool layer_or_descendant_is_drawn) {
654 layer_or_descendant_is_drawn_ = layer_or_descendant_is_drawn;
657 bool layer_or_descendant_is_drawn() { return layer_or_descendant_is_drawn_; }
659 void set_sorted_for_recursion(bool sorted_for_recursion) {
660 sorted_for_recursion_ = sorted_for_recursion;
663 bool sorted_for_recursion() { return sorted_for_recursion_; }
665 protected:
666 LayerImpl(LayerTreeImpl* layer_impl,
667 int id,
668 scoped_refptr<SyncedScrollOffset> scroll_offset);
669 LayerImpl(LayerTreeImpl* layer_impl, int id);
671 // Get the color and size of the layer's debug border.
672 virtual void GetDebugBorderProperties(SkColor* color, float* width) const;
674 void AppendDebugBorderQuad(RenderPass* render_pass,
675 const gfx::Size& content_bounds,
676 const SharedQuadState* shared_quad_state,
677 AppendQuadsData* append_quads_data) const;
678 void AppendDebugBorderQuad(RenderPass* render_pass,
679 const gfx::Size& content_bounds,
680 const SharedQuadState* shared_quad_state,
681 AppendQuadsData* append_quads_data,
682 SkColor color,
683 float width) const;
685 void NoteLayerPropertyChanged();
686 void NoteLayerPropertyChangedForSubtree();
688 // Note carefully this does not affect the current layer.
689 void NoteLayerPropertyChangedForDescendants();
691 gfx::Rect GetScaledEnclosingRectInTargetSpace(float scale) const;
693 private:
694 void ValidateQuadResourcesInternal(DrawQuad* quad) const;
696 void PushScrollOffset(const gfx::ScrollOffset* scroll_offset);
697 // If the new scroll offset is assigned from the root scroll offset delegate,
698 // LayerImpl won't inform the root scroll offset delegate about the scroll
699 // change to avoid feedback.
700 void DidUpdateScrollOffset(bool is_from_root_delegate);
701 void NoteLayerPropertyChangedForDescendantsInternal();
703 virtual const char* LayerTypeAsString() const;
705 // Properties internal to LayerImpl
706 LayerImpl* parent_;
707 OwnedLayerImplList children_;
709 LayerImpl* scroll_parent_;
711 // Storing a pointer to a set rather than a set since this will be rarely
712 // used. If this pointer turns out to be too heavy, we could have this (and
713 // the scroll parent above) be stored in a LayerImpl -> scroll_info
714 // map somewhere.
715 scoped_ptr<std::set<LayerImpl*>> scroll_children_;
717 LayerImpl* clip_parent_;
718 scoped_ptr<std::set<LayerImpl*>> clip_children_;
720 // mask_layer_ can be temporarily stolen during tree sync, we need this ID to
721 // confirm newly assigned layer is still the previous one
722 int mask_layer_id_;
723 scoped_ptr<LayerImpl> mask_layer_;
724 int replica_layer_id_; // ditto
725 scoped_ptr<LayerImpl> replica_layer_;
726 int layer_id_;
727 LayerTreeImpl* layer_tree_impl_;
729 // Properties dynamically changeable on active tree.
730 scoped_refptr<SyncedScrollOffset> scroll_offset_;
731 gfx::Vector2dF bounds_delta_;
733 // Properties synchronized from the associated Layer.
734 gfx::Point3F transform_origin_;
735 gfx::Size bounds_;
736 LayerImpl* scroll_clip_layer_;
738 gfx::Vector2dF offset_to_transform_parent_;
740 bool scrollable_ : 1;
741 bool should_scroll_on_main_thread_ : 1;
742 bool have_wheel_event_handlers_ : 1;
743 bool have_scroll_event_handlers_ : 1;
745 static_assert(SCROLL_BLOCKS_ON_MAX < (1 << 3), "ScrollBlocksOn too big");
746 ScrollBlocksOn scroll_blocks_on_ : 3;
748 bool user_scrollable_horizontal_ : 1;
749 bool user_scrollable_vertical_ : 1;
750 bool stacking_order_changed_ : 1;
751 // Whether the "back" of this layer should draw.
752 bool double_sided_ : 1;
753 bool should_flatten_transform_ : 1;
754 bool should_flatten_transform_from_property_tree_ : 1;
756 // Tracks if drawing-related properties have changed since last redraw.
757 bool layer_property_changed_ : 1;
759 bool masks_to_bounds_ : 1;
760 bool contents_opaque_ : 1;
761 bool is_root_for_isolated_group_ : 1;
762 bool use_parent_backface_visibility_ : 1;
763 bool draw_checkerboard_for_missing_tiles_ : 1;
764 bool draws_content_ : 1;
765 bool hide_layer_and_subtree_ : 1;
767 // Cache transform_'s invertibility.
768 bool transform_is_invertible_ : 1;
770 // Set for the layer that other layers are fixed to.
771 bool is_container_for_fixed_position_layers_ : 1;
773 Region non_fast_scrollable_region_;
774 Region touch_event_handler_region_;
775 SkColor background_color_;
777 float opacity_;
778 SkXfermode::Mode blend_mode_;
779 gfx::PointF position_;
780 gfx::Transform transform_;
782 LayerPositionConstraint position_constraint_;
784 gfx::Vector2dF scroll_compensation_adjustment_;
786 int num_descendants_that_draw_content_;
788 gfx::Rect visible_rect_from_property_trees_;
789 int transform_tree_index_;
790 int opacity_tree_index_;
791 int clip_tree_index_;
793 // The global depth value of the center of the layer. This value is used
794 // to sort layers from back to front.
795 float draw_depth_;
797 FilterOperations filters_;
798 FilterOperations background_filters_;
800 protected:
801 friend class TreeSynchronizer;
803 // This flag is set when the layer needs to push properties to the active
804 // side.
805 bool needs_push_properties_;
807 // The number of direct children or dependent layers that need to be recursed
808 // to in order for them or a descendent of them to push properties to the
809 // active side.
810 int num_dependents_need_push_properties_;
812 // Layers that share a sorting context id will be sorted together in 3d
813 // space. 0 is a special value that means this layer will not be sorted and
814 // will be drawn in paint order.
815 int sorting_context_id_;
817 DrawMode current_draw_mode_;
819 private:
820 // Rect indicating what was repainted/updated during update.
821 // Note that plugin layers bypass this and leave it empty.
822 // Uses layer (not content) space.
823 gfx::Rect update_rect_;
825 // This rect is in layer space.
826 gfx::RectF damage_rect_;
828 // Manages animations for this layer.
829 scoped_refptr<LayerAnimationController> layer_animation_controller_;
831 // Manages scrollbars for this layer
832 scoped_ptr<ScrollbarAnimationController> scrollbar_animation_controller_;
834 scoped_ptr<ScrollbarSet> scrollbars_;
836 ScopedPtrVector<CopyOutputRequest> copy_requests_;
838 // Group of properties that need to be computed based on the layer tree
839 // hierarchy before layers can be drawn.
840 DrawProperties<LayerImpl> draw_properties_;
842 scoped_refptr<base::trace_event::ConvertableToTraceFormat> debug_info_;
843 scoped_ptr<RenderSurfaceImpl> render_surface_;
845 std::vector<FrameTimingRequest> frame_timing_requests_;
846 bool frame_timing_requests_dirty_;
847 bool visited_;
848 bool layer_or_descendant_is_drawn_;
849 bool sorted_for_recursion_;
851 DISALLOW_COPY_AND_ASSIGN(LayerImpl);
854 } // namespace cc
856 #endif // CC_LAYERS_LAYER_IMPL_H_