1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GFX_SCREEN_H_
6 #define UI_GFX_SCREEN_H_
8 #include "base/basictypes.h"
9 #include "ui/base/ui_export.h"
10 #include "ui/gfx/display.h"
11 #include "ui/gfx/native_widget_types.h"
12 #include "ui/gfx/point.h"
13 #include "ui/gfx/screen_type_delegate.h"
16 class DisplayObserver
;
19 // A utility class for getting various info about screen size, displays,
20 // cursor position, etc.
21 class UI_EXPORT Screen
{
23 // Retrieves the Screen that the specified NativeView belongs to. A value of
24 // NULL is treated as |SCREEN_TYPE_NATIVE|.
25 static Screen
* GetScreenFor(NativeView view
);
27 // Returns the SCREEN_TYPE_NATIVE Screen. This should be used with caution,
28 // as it is likely to be incorrect for code that runs on Windows.
29 static Screen
* GetNativeScreen();
31 // Sets the global screen for a particular screen type. Only the _NATIVE
32 // ScreenType must be provided.
33 static void SetScreenInstance(ScreenType type
, Screen
* instance
);
35 // Returns the global screen for a particular type. Types other than _NATIVE
37 static Screen
* GetScreenByType(ScreenType type
);
39 // Sets the global ScreenTypeDelegate. May be left unset if the platform
40 // uses only the _NATIVE ScreenType.
41 static void SetScreenTypeDelegate(ScreenTypeDelegate
* delegate
);
46 // Returns true if DIP is enabled.
47 virtual bool IsDIPEnabled() = 0;
49 // Returns the current absolute position of the mouse pointer.
50 virtual gfx::Point
GetCursorScreenPoint() = 0;
52 // Returns the window under the cursor.
53 virtual gfx::NativeWindow
GetWindowAtCursorScreenPoint() = 0;
55 // Returns the number of displays.
56 // Mirrored displays are excluded; this method is intended to return the
57 // number of distinct, usable displays.
58 virtual int GetNumDisplays() = 0;
60 // Returns the display nearest the specified window.
61 virtual gfx::Display
GetDisplayNearestWindow(NativeView view
) const = 0;
63 // Returns the the display nearest the specified point.
64 virtual gfx::Display
GetDisplayNearestPoint(
65 const gfx::Point
& point
) const = 0;
67 // Returns the display that most closely intersects the provided bounds.
68 virtual gfx::Display
GetDisplayMatching(
69 const gfx::Rect
& match_rect
) const = 0;
71 // Returns the primary display.
72 virtual gfx::Display
GetPrimaryDisplay() const = 0;
74 // Adds/Removes display observers.
75 virtual void AddObserver(DisplayObserver
* observer
) = 0;
76 virtual void RemoveObserver(DisplayObserver
* observer
) = 0;
79 DISALLOW_COPY_AND_ASSIGN(Screen
);
82 Screen
* CreateNativeScreen();
86 #endif // UI_GFX_SCREEN_H_