1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_WM_WINDOW_UTIL_H_
6 #define ASH_WM_WINDOW_UTIL_H_
8 #include "ash/ash_export.h"
9 #include "base/compiler_specific.h"
10 #include "ui/base/ui_base_types.h"
27 // We force at least this many DIPs for any window on the screen.
28 const int kMinimumOnScreenArea
= 25;
32 // Utility functions for window activation.
33 ASH_EXPORT
void ActivateWindow(aura::Window
* window
);
34 ASH_EXPORT
void DeactivateWindow(aura::Window
* window
);
35 ASH_EXPORT
bool IsActiveWindow(aura::Window
* window
);
36 ASH_EXPORT
aura::Window
* GetActiveWindow();
37 ASH_EXPORT
bool CanActivateWindow(aura::Window
* window
);
39 // Retrieves the activatable window for |window|. If |window| is activatable,
40 // this will just return it, otherwise it will climb the parent/transient parent
41 // chain looking for a window that is activatable, per the ActivationController.
42 // If you're looking for a function to get the activatable "top level" window,
43 // this is probably what you're looking for.
44 ASH_EXPORT
aura::Window
* GetActivatableWindow(aura::Window
* window
);
46 // TODO(oshima): remove this.
47 ASH_EXPORT
bool IsWindowMinimized(aura::Window
* window
);
49 // Returns true if |window|'s location can be controlled by the user.
50 ASH_EXPORT
bool IsWindowUserPositionable(aura::Window
* window
);
52 // Moves the window to the center of the display.
53 ASH_EXPORT
void CenterWindow(aura::Window
* window
);
55 // Returns the bounds of a left snapped window with default width in parent
57 ASH_EXPORT
gfx::Rect
GetDefaultLeftSnappedWindowBoundsInParent(
58 aura::Window
* window
);
60 // Returns the bounds of a right snapped window with default width in parent
62 ASH_EXPORT
gfx::Rect
GetDefaultRightSnappedWindowBoundsInParent(
63 aura::Window
* window
);
65 // Adjusts |bounds| so that the size does not exceed |max_size|.
66 ASH_EXPORT
void AdjustBoundsSmallerThan(const gfx::Size
& max_size
,
69 // Move the given bounds inside the given |visible_area| in parent coordinates,
70 // including a safety margin given by |kMinimumOnScreenArea|.
71 // This also ensures that the top of the bounds is visible.
72 ASH_EXPORT
void AdjustBoundsToEnsureMinimumWindowVisibility(
73 const gfx::Rect
& visible_area
,
76 // Move the given bounds inside the given |visible_area| in parent coordinates,
77 // including a safety margin given by |min_width| and |min_height|.
78 // This also ensures that the top of the bounds is visible.
79 ASH_EXPORT
void AdjustBoundsToEnsureWindowVisibility(
80 const gfx::Rect
& visible_area
,
85 // Moves |window| to the root window where the |event| occured if it is not
86 // already in the same root window. Returns true if |window| was moved.
87 ASH_EXPORT
bool MoveWindowToEventRoot(aura::Window
* window
,
88 const ui::Event
& event
);
90 // Changes the parent of a |child| and all its transient children that are
91 // themselves children of |old_parent| to |new_parent|.
92 void ReparentChildWithTransientChildren(aura::Window
* child
,
93 aura::Window
* old_parent
,
94 aura::Window
* new_parent
);
96 // Changes the parent of all transient children of a |child| to |new_parent|.
97 // Does not change parent of the transient children that are not themselves
98 // children of |old_parent|.
99 void ReparentTransientChildrenOfChild(aura::Window
* child
,
100 aura::Window
* old_parent
,
101 aura::Window
* new_parent
);
103 // Snap the window's layer to physical pixel boundary.
104 void SnapWindowToPixelBoundary(aura::Window
* window
);
106 // Mark the container window so that InstallSnapLayoutManagerToContainers
107 // installs the SnapToPixelLayoutManager.
108 ASH_EXPORT
void SetSnapsChildrenToPhysicalPixelBoundary(
109 aura::Window
* container
);
111 // Traverse the |container| tree and installs SnapToPixelLayoutManager.
112 void InstallSnapLayoutManagerToContainers(aura::Window
* container
);
117 #endif // ASH_WM_WINDOW_UTIL_H_