ozone: evdev: Keep track of settings & apply to new devices
[chromium-blink-merge.git] / ui / events / ozone / evdev / event_factory_evdev.cc
blobe264f3530a75ae626bf98d0e52857200741f2221
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/events/ozone/evdev/event_factory_evdev.h"
7 #include "base/bind.h"
8 #include "base/task_runner.h"
9 #include "base/thread_task_runner_handle.h"
10 #include "base/threading/worker_pool.h"
11 #include "base/time/time.h"
12 #include "base/trace_event/trace_event.h"
13 #include "ui/events/devices/device_data_manager.h"
14 #include "ui/events/devices/input_device.h"
15 #include "ui/events/event_utils.h"
16 #include "ui/events/ozone/device/device_event.h"
17 #include "ui/events/ozone/device/device_manager.h"
18 #include "ui/events/ozone/evdev/cursor_delegate_evdev.h"
19 #include "ui/events/ozone/evdev/input_controller_evdev.h"
20 #include "ui/events/ozone/evdev/input_device_factory_evdev.h"
21 #include "ui/events/ozone/evdev/input_device_factory_evdev_proxy.h"
22 #include "ui/events/ozone/evdev/input_injector_evdev.h"
24 namespace ui {
26 namespace {
28 // Thread safe dispatcher proxy for EventFactoryEvdev.
30 // This is used on the device I/O thread for dispatching to UI.
31 class ProxyDeviceEventDispatcher : public DeviceEventDispatcherEvdev {
32 public:
33 ProxyDeviceEventDispatcher(
34 scoped_refptr<base::SingleThreadTaskRunner> ui_thread_runner,
35 base::WeakPtr<EventFactoryEvdev> event_factory_evdev)
36 : ui_thread_runner_(ui_thread_runner),
37 event_factory_evdev_(event_factory_evdev) {}
38 ~ProxyDeviceEventDispatcher() override {}
40 // DeviceEventDispatcher:
41 void DispatchKeyEvent(const KeyEventParams& params) override {
42 ui_thread_runner_->PostTask(FROM_HERE,
43 base::Bind(&EventFactoryEvdev::DispatchKeyEvent,
44 event_factory_evdev_, params));
47 void DispatchMouseMoveEvent(const MouseMoveEventParams& params) override {
48 ui_thread_runner_->PostTask(
49 FROM_HERE, base::Bind(&EventFactoryEvdev::DispatchMouseMoveEvent,
50 event_factory_evdev_, params));
53 void DispatchMouseButtonEvent(const MouseButtonEventParams& params) override {
54 ui_thread_runner_->PostTask(
55 FROM_HERE, base::Bind(&EventFactoryEvdev::DispatchMouseButtonEvent,
56 event_factory_evdev_, params));
59 void DispatchMouseWheelEvent(const MouseWheelEventParams& params) override {
60 ui_thread_runner_->PostTask(
61 FROM_HERE, base::Bind(&EventFactoryEvdev::DispatchMouseWheelEvent,
62 event_factory_evdev_, params));
65 void DispatchScrollEvent(const ScrollEventParams& params) override {
66 ui_thread_runner_->PostTask(
67 FROM_HERE, base::Bind(&EventFactoryEvdev::DispatchScrollEvent,
68 event_factory_evdev_, params));
71 void DispatchTouchEvent(const TouchEventParams& params) override {
72 ui_thread_runner_->PostTask(
73 FROM_HERE, base::Bind(&EventFactoryEvdev::DispatchTouchEvent,
74 event_factory_evdev_, params));
77 void DispatchKeyboardDevicesUpdated(
78 const std::vector<KeyboardDevice>& devices) override {
79 ui_thread_runner_->PostTask(
80 FROM_HERE,
81 base::Bind(&EventFactoryEvdev::DispatchKeyboardDevicesUpdated,
82 event_factory_evdev_, devices));
84 void DispatchTouchscreenDevicesUpdated(
85 const std::vector<TouchscreenDevice>& devices) override {
86 ui_thread_runner_->PostTask(
87 FROM_HERE,
88 base::Bind(&EventFactoryEvdev::DispatchTouchscreenDevicesUpdated,
89 event_factory_evdev_, devices));
91 void DispatchMouseDevicesUpdated(
92 const std::vector<InputDevice>& devices) override {
93 ui_thread_runner_->PostTask(
94 FROM_HERE, base::Bind(&EventFactoryEvdev::DispatchMouseDevicesUpdated,
95 event_factory_evdev_, devices));
97 void DispatchTouchpadDevicesUpdated(
98 const std::vector<InputDevice>& devices) override {
99 ui_thread_runner_->PostTask(
100 FROM_HERE,
101 base::Bind(&EventFactoryEvdev::DispatchTouchpadDevicesUpdated,
102 event_factory_evdev_, devices));
105 private:
106 scoped_refptr<base::SingleThreadTaskRunner> ui_thread_runner_;
107 base::WeakPtr<EventFactoryEvdev> event_factory_evdev_;
110 } // namespace
112 EventFactoryEvdev::EventFactoryEvdev(CursorDelegateEvdev* cursor,
113 DeviceManager* device_manager,
114 KeyboardLayoutEngine* keyboard_layout)
115 : last_device_id_(0),
116 device_manager_(device_manager),
117 keyboard_(&modifiers_,
118 keyboard_layout,
119 base::Bind(&EventFactoryEvdev::DispatchUiEvent,
120 base::Unretained(this))),
121 cursor_(cursor),
122 input_controller_(&keyboard_, &button_map_),
123 initialized_(false),
124 weak_ptr_factory_(this) {
125 DCHECK(device_manager_);
128 EventFactoryEvdev::~EventFactoryEvdev() {
131 void EventFactoryEvdev::Init() {
132 DCHECK(!initialized_);
134 StartThread();
136 initialized_ = true;
139 scoped_ptr<SystemInputInjector> EventFactoryEvdev::CreateSystemInputInjector() {
140 // Use forwarding dispatcher for the injector rather than dispatching
141 // directly. We cannot assume it is safe to (re-)enter ui::Event dispatch
142 // synchronously from the injection point.
143 scoped_ptr<DeviceEventDispatcherEvdev> proxy_dispatcher(
144 new ProxyDeviceEventDispatcher(base::ThreadTaskRunnerHandle::Get(),
145 weak_ptr_factory_.GetWeakPtr()));
146 return make_scoped_ptr(
147 new InputInjectorEvdev(proxy_dispatcher.Pass(), cursor_));
150 void EventFactoryEvdev::DispatchKeyEvent(const KeyEventParams& params) {
151 keyboard_.OnKeyChange(params.code, params.down, params.timestamp);
154 void EventFactoryEvdev::DispatchMouseMoveEvent(
155 const MouseMoveEventParams& params) {
156 MouseEvent event(ui::ET_MOUSE_MOVED, params.location, params.location,
157 params.timestamp, modifiers_.GetModifierFlags(),
158 /* changed_button_flags */ 0);
159 event.set_source_device_id(params.device_id);
160 DispatchUiEvent(&event);
163 void EventFactoryEvdev::DispatchMouseButtonEvent(
164 const MouseButtonEventParams& params) {
165 // Mouse buttons can be remapped, touchpad taps & clicks cannot.
166 unsigned int button = params.button;
167 if (params.allow_remap)
168 button = button_map_.GetMappedButton(button);
170 int modifier = EVDEV_MODIFIER_NONE;
171 switch (button) {
172 case BTN_LEFT:
173 modifier = EVDEV_MODIFIER_LEFT_MOUSE_BUTTON;
174 break;
175 case BTN_RIGHT:
176 modifier = EVDEV_MODIFIER_RIGHT_MOUSE_BUTTON;
177 break;
178 case BTN_MIDDLE:
179 modifier = EVDEV_MODIFIER_MIDDLE_MOUSE_BUTTON;
180 break;
181 default:
182 return;
185 int flag = modifiers_.GetEventFlagFromModifier(modifier);
186 modifiers_.UpdateModifier(modifier, params.down);
188 MouseEvent event(params.down ? ui::ET_MOUSE_PRESSED : ui::ET_MOUSE_RELEASED,
189 params.location, params.location, params.timestamp,
190 modifiers_.GetModifierFlags() | flag,
191 /* changed_button_flags */ flag);
192 event.set_source_device_id(params.device_id);
193 DispatchUiEvent(&event);
196 void EventFactoryEvdev::DispatchMouseWheelEvent(
197 const MouseWheelEventParams& params) {
198 MouseWheelEvent event(params.delta, params.location, params.location,
199 params.timestamp, modifiers_.GetModifierFlags(),
200 0 /* changed_button_flags */);
201 event.set_source_device_id(params.device_id);
202 DispatchUiEvent(&event);
205 void EventFactoryEvdev::DispatchScrollEvent(const ScrollEventParams& params) {
206 ScrollEvent event(params.type, params.location, params.timestamp,
207 modifiers_.GetModifierFlags(), params.delta.x(),
208 params.delta.y(), params.ordinal_delta.x(),
209 params.ordinal_delta.y(), params.finger_count);
210 event.set_source_device_id(params.device_id);
211 DispatchUiEvent(&event);
214 void EventFactoryEvdev::DispatchTouchEvent(const TouchEventParams& params) {
215 float x = params.location.x();
216 float y = params.location.y();
217 double radius_x = params.radii.x();
218 double radius_y = params.radii.y();
220 // Transform the event to align touches to the image based on display mode.
221 DeviceDataManager::GetInstance()->ApplyTouchTransformer(params.device_id, &x,
222 &y);
223 DeviceDataManager::GetInstance()->ApplyTouchRadiusScale(params.device_id,
224 &radius_x);
225 DeviceDataManager::GetInstance()->ApplyTouchRadiusScale(params.device_id,
226 &radius_y);
228 TouchEvent touch_event(params.type, gfx::PointF(x, y),
229 modifiers_.GetModifierFlags(), params.touch_id,
230 params.timestamp, radius_x, radius_y,
231 /* angle */ 0.f, params.pressure);
232 touch_event.set_source_device_id(params.device_id);
233 DispatchUiEvent(&touch_event);
236 void EventFactoryEvdev::DispatchUiEvent(Event* event) {
237 // DispatchEvent takes PlatformEvent which is void*. This function
238 // wraps it with the real type.
239 DispatchEvent(event);
242 void EventFactoryEvdev::DispatchKeyboardDevicesUpdated(
243 const std::vector<KeyboardDevice>& devices) {
244 DeviceHotplugEventObserver* observer = DeviceDataManager::GetInstance();
245 observer->OnKeyboardDevicesUpdated(devices);
248 void EventFactoryEvdev::DispatchTouchscreenDevicesUpdated(
249 const std::vector<TouchscreenDevice>& devices) {
250 DeviceHotplugEventObserver* observer = DeviceDataManager::GetInstance();
251 observer->OnTouchscreenDevicesUpdated(devices);
254 void EventFactoryEvdev::DispatchMouseDevicesUpdated(
255 const std::vector<InputDevice>& devices) {
256 // There's no list of mice in DeviceDataManager.
257 input_controller_.set_has_mouse(devices.size() != 0);
258 DeviceHotplugEventObserver* observer = DeviceDataManager::GetInstance();
259 observer->OnMouseDevicesUpdated(devices);
262 void EventFactoryEvdev::DispatchTouchpadDevicesUpdated(
263 const std::vector<InputDevice>& devices) {
264 // There's no list of touchpads in DeviceDataManager.
265 input_controller_.set_has_touchpad(devices.size() != 0);
266 DeviceHotplugEventObserver* observer = DeviceDataManager::GetInstance();
267 observer->OnTouchpadDevicesUpdated(devices);
271 void EventFactoryEvdev::OnDeviceEvent(const DeviceEvent& event) {
272 if (event.device_type() != DeviceEvent::INPUT)
273 return;
275 switch (event.action_type()) {
276 case DeviceEvent::ADD:
277 case DeviceEvent::CHANGE: {
278 TRACE_EVENT1("ozone", "OnDeviceAdded", "path", event.path().value());
279 input_device_factory_proxy_->AddInputDevice(NextDeviceId(), event.path());
280 break;
282 case DeviceEvent::REMOVE: {
283 TRACE_EVENT1("ozone", "OnDeviceRemoved", "path", event.path().value());
284 input_device_factory_proxy_->RemoveInputDevice(event.path());
285 break;
290 void EventFactoryEvdev::OnDispatcherListChanged() {
291 if (!initialized_)
292 Init();
295 void EventFactoryEvdev::WarpCursorTo(gfx::AcceleratedWidget widget,
296 const gfx::PointF& location) {
297 if (!cursor_)
298 return;
300 cursor_->MoveCursorTo(widget, location);
302 base::ThreadTaskRunnerHandle::Get()->PostTask(
303 FROM_HERE, base::Bind(&EventFactoryEvdev::DispatchMouseMoveEvent,
304 weak_ptr_factory_.GetWeakPtr(),
305 MouseMoveEventParams(-1 /* device_id */,
306 cursor_->GetLocation(),
307 EventTimeForNow())));
310 int EventFactoryEvdev::NextDeviceId() {
311 return ++last_device_id_;
314 void EventFactoryEvdev::StartThread() {
315 // Set up device factory.
316 scoped_ptr<DeviceEventDispatcherEvdev> proxy_dispatcher(
317 new ProxyDeviceEventDispatcher(base::ThreadTaskRunnerHandle::Get(),
318 weak_ptr_factory_.GetWeakPtr()));
319 thread_.Start(proxy_dispatcher.Pass(), cursor_,
320 base::Bind(&EventFactoryEvdev::OnThreadStarted,
321 weak_ptr_factory_.GetWeakPtr()));
324 void EventFactoryEvdev::OnThreadStarted(
325 scoped_ptr<InputDeviceFactoryEvdevProxy> input_device_factory) {
326 input_device_factory_proxy_ = input_device_factory.Pass();
328 // Hook up device configuration.
329 input_controller_.SetInputDeviceFactory(input_device_factory_proxy_.get());
331 // Scan & monitor devices.
332 device_manager_->AddObserver(this);
333 device_manager_->ScanDevices(this);
336 } // namespace ui