WebKit Roll 139512:139548
[chromium-blink-merge.git] / cc / resource_update_controller.h
blobbd3e2b865cb1242291ca9c3ce9ab8472498206f1
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_RESOURCE_UPDATE_CONTROLLER_H_
6 #define CC_RESOURCE_UPDATE_CONTROLLER_H_
8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/memory/weak_ptr.h"
11 #include "base/time.h"
12 #include "cc/cc_export.h"
13 #include "cc/resource_update_queue.h"
15 namespace cc {
17 class ResourceProvider;
18 class Thread;
20 class ResourceUpdateControllerClient {
21 public:
22 virtual void readyToFinalizeTextureUpdates() = 0;
24 protected:
25 virtual ~ResourceUpdateControllerClient() { }
28 class CC_EXPORT ResourceUpdateController {
29 public:
30 static scoped_ptr<ResourceUpdateController> create(ResourceUpdateControllerClient* client, Thread* thread, scoped_ptr<ResourceUpdateQueue> queue, ResourceProvider* resourceProvider, bool hasImplThread)
32 return make_scoped_ptr(new ResourceUpdateController(client, thread, queue.Pass(), resourceProvider, hasImplThread));
34 static size_t maxPartialTextureUpdates();
36 virtual ~ResourceUpdateController();
38 // Discard uploads to textures that were evicted on the impl thread.
39 void discardUploadsToEvictedResources();
41 void performMoreUpdates(base::TimeTicks timeLimit);
42 void finalize();
45 // Virtual for testing.
46 virtual base::TimeTicks now() const;
47 virtual base::TimeDelta updateMoreTexturesTime() const;
48 virtual size_t updateMoreTexturesSize() const;
50 protected:
51 ResourceUpdateController(ResourceUpdateControllerClient*, Thread*, scoped_ptr<ResourceUpdateQueue>, ResourceProvider*, bool hasImplThread);
53 private:
54 static size_t maxFullUpdatesPerTick(ResourceProvider*);
56 size_t maxBlockingUpdates() const;
57 base::TimeDelta pendingUpdateTime() const;
59 void updateTexture(ResourceUpdate);
61 // This returns true when there were textures left to update.
62 bool updateMoreTexturesIfEnoughTimeRemaining();
63 void updateMoreTexturesNow();
64 void onTimerFired();
66 ResourceUpdateControllerClient* m_client;
67 bool m_hasImplThread;
68 scoped_ptr<ResourceUpdateQueue> m_queue;
69 bool m_contentsTexturesPurged;
70 ResourceProvider* m_resourceProvider;
71 base::TimeTicks m_timeLimit;
72 size_t m_textureUpdatesPerTick;
73 bool m_firstUpdateAttempt;
74 Thread* m_thread;
75 base::WeakPtrFactory<ResourceUpdateController> m_weakFactory;
76 bool m_taskPosted;
78 DISALLOW_COPY_AND_ASSIGN(ResourceUpdateController);
81 } // namespace cc
83 #endif // CC_RESOURCE_UPDATE_CONTROLLER_H_