1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_AUDIO_MAC_AUDIO_MANAGER_MAC_H_
6 #define MEDIA_AUDIO_MAC_AUDIO_MANAGER_MAC_H_
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "media/audio/audio_manager_base.h"
14 // Mac OS X implementation of the AudioManager singleton. This class is internal
15 // to the audio output and only internal users can call methods not exposed by
16 // the AudioManager class.
17 class MEDIA_EXPORT AudioManagerMac
: public AudioManagerBase
{
21 // Implementation of AudioManager.
22 virtual bool HasAudioOutputDevices() OVERRIDE
;
23 virtual bool HasAudioInputDevices() OVERRIDE
;
24 virtual void GetAudioInputDeviceNames(media::AudioDeviceNames
* device_names
)
26 virtual void MuteAll() OVERRIDE
;
27 virtual void UnMuteAll() OVERRIDE
;
29 // Implementation of AudioManagerBase.
30 virtual AudioOutputStream
* MakeLinearOutputStream(
31 const AudioParameters
& params
) OVERRIDE
;
32 virtual AudioOutputStream
* MakeLowLatencyOutputStream(
33 const AudioParameters
& params
) OVERRIDE
;
34 virtual AudioInputStream
* MakeLinearInputStream(
35 const AudioParameters
& params
, const std::string
& device_id
) OVERRIDE
;
36 virtual AudioInputStream
* MakeLowLatencyInputStream(
37 const AudioParameters
& params
, const std::string
& device_id
) OVERRIDE
;
40 virtual ~AudioManagerMac();
43 DISALLOW_COPY_AND_ASSIGN(AudioManagerMac
);
48 #endif // MEDIA_AUDIO_MAC_AUDIO_MANAGER_MAC_H_