1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/socket/client_socket_pool_base.h"
10 #include "base/bind_helpers.h"
11 #include "base/callback.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_vector.h"
14 #include "base/memory/weak_ptr.h"
15 #include "base/message_loop/message_loop.h"
16 #include "base/run_loop.h"
17 #include "base/strings/string_number_conversions.h"
18 #include "base/strings/stringprintf.h"
19 #include "base/threading/platform_thread.h"
20 #include "base/values.h"
21 #include "net/base/load_timing_info.h"
22 #include "net/base/load_timing_info_test_util.h"
23 #include "net/base/net_errors.h"
24 #include "net/base/net_log.h"
25 #include "net/base/net_log_unittest.h"
26 #include "net/base/request_priority.h"
27 #include "net/base/test_completion_callback.h"
28 #include "net/http/http_response_headers.h"
29 #include "net/socket/client_socket_factory.h"
30 #include "net/socket/client_socket_handle.h"
31 #include "net/socket/client_socket_pool_histograms.h"
32 #include "net/socket/socket_test_util.h"
33 #include "net/socket/ssl_client_socket.h"
34 #include "net/socket/stream_socket.h"
35 #include "net/udp/datagram_client_socket.h"
36 #include "testing/gmock/include/gmock/gmock.h"
37 #include "testing/gtest/include/gtest/gtest.h"
39 using ::testing::Invoke
;
40 using ::testing::Return
;
46 const int kDefaultMaxSockets
= 4;
47 const int kDefaultMaxSocketsPerGroup
= 2;
49 // Make sure |handle| sets load times correctly when it has been assigned a
51 void TestLoadTimingInfoConnectedReused(const ClientSocketHandle
& handle
) {
52 LoadTimingInfo load_timing_info
;
53 // Only pass true in as |is_reused|, as in general, HttpStream types should
54 // have stricter concepts of reuse than socket pools.
55 EXPECT_TRUE(handle
.GetLoadTimingInfo(true, &load_timing_info
));
57 EXPECT_EQ(true, load_timing_info
.socket_reused
);
58 EXPECT_NE(NetLog::Source::kInvalidId
, load_timing_info
.socket_log_id
);
60 ExpectConnectTimingHasNoTimes(load_timing_info
.connect_timing
);
61 ExpectLoadTimingHasOnlyConnectionTimes(load_timing_info
);
64 // Make sure |handle| sets load times correctly when it has been assigned a
65 // fresh socket. Also runs TestLoadTimingInfoConnectedReused, since the owner
66 // of a connection where |is_reused| is false may consider the connection
68 void TestLoadTimingInfoConnectedNotReused(const ClientSocketHandle
& handle
) {
69 EXPECT_FALSE(handle
.is_reused());
71 LoadTimingInfo load_timing_info
;
72 EXPECT_TRUE(handle
.GetLoadTimingInfo(false, &load_timing_info
));
74 EXPECT_FALSE(load_timing_info
.socket_reused
);
75 EXPECT_NE(NetLog::Source::kInvalidId
, load_timing_info
.socket_log_id
);
77 ExpectConnectTimingHasTimes(load_timing_info
.connect_timing
,
78 CONNECT_TIMING_HAS_CONNECT_TIMES_ONLY
);
79 ExpectLoadTimingHasOnlyConnectionTimes(load_timing_info
);
81 TestLoadTimingInfoConnectedReused(handle
);
84 // Make sure |handle| sets load times correctly, in the case that it does not
85 // currently have a socket.
86 void TestLoadTimingInfoNotConnected(const ClientSocketHandle
& handle
) {
87 // Should only be set to true once a socket is assigned, if at all.
88 EXPECT_FALSE(handle
.is_reused());
90 LoadTimingInfo load_timing_info
;
91 EXPECT_FALSE(handle
.GetLoadTimingInfo(false, &load_timing_info
));
93 EXPECT_FALSE(load_timing_info
.socket_reused
);
94 EXPECT_EQ(NetLog::Source::kInvalidId
, load_timing_info
.socket_log_id
);
96 ExpectConnectTimingHasNoTimes(load_timing_info
.connect_timing
);
97 ExpectLoadTimingHasOnlyConnectionTimes(load_timing_info
);
100 class TestSocketParams
: public base::RefCounted
<TestSocketParams
> {
102 explicit TestSocketParams(bool ignore_limits
)
103 : ignore_limits_(ignore_limits
) {}
105 bool ignore_limits() { return ignore_limits_
; }
108 friend class base::RefCounted
<TestSocketParams
>;
109 ~TestSocketParams() {}
111 const bool ignore_limits_
;
113 typedef ClientSocketPoolBase
<TestSocketParams
> TestClientSocketPoolBase
;
115 class MockClientSocket
: public StreamSocket
{
117 explicit MockClientSocket(net::NetLog
* net_log
)
119 has_unread_data_(false),
120 net_log_(BoundNetLog::Make(net_log
, net::NetLog::SOURCE_SOCKET
)),
121 was_used_to_convey_data_(false) {
124 // Sets whether the socket has unread data. If true, the next call to Read()
125 // will return 1 byte and IsConnectedAndIdle() will return false.
126 void set_has_unread_data(bool has_unread_data
) {
127 has_unread_data_
= has_unread_data
;
130 // Socket implementation.
131 int Read(IOBuffer
* /* buf */,
133 const CompletionCallback
& /* callback */) override
{
134 if (has_unread_data_
&& len
> 0) {
135 has_unread_data_
= false;
136 was_used_to_convey_data_
= true;
139 return ERR_UNEXPECTED
;
142 int Write(IOBuffer
* /* buf */,
144 const CompletionCallback
& /* callback */) override
{
145 was_used_to_convey_data_
= true;
148 int SetReceiveBufferSize(int32 size
) override
{ return OK
; }
149 int SetSendBufferSize(int32 size
) override
{ return OK
; }
151 // StreamSocket implementation.
152 int Connect(const CompletionCallback
& callback
) override
{
157 void Disconnect() override
{ connected_
= false; }
158 bool IsConnected() const override
{ return connected_
; }
159 bool IsConnectedAndIdle() const override
{
160 return connected_
&& !has_unread_data_
;
163 int GetPeerAddress(IPEndPoint
* /* address */) const override
{
164 return ERR_UNEXPECTED
;
167 int GetLocalAddress(IPEndPoint
* /* address */) const override
{
168 return ERR_UNEXPECTED
;
171 const BoundNetLog
& NetLog() const override
{ return net_log_
; }
173 void SetSubresourceSpeculation() override
{}
174 void SetOmniboxSpeculation() override
{}
175 bool WasEverUsed() const override
{ return was_used_to_convey_data_
; }
176 bool UsingTCPFastOpen() const override
{ return false; }
177 bool WasNpnNegotiated() const override
{ return false; }
178 NextProto
GetNegotiatedProtocol() const override
{ return kProtoUnknown
; }
179 bool GetSSLInfo(SSLInfo
* ssl_info
) override
{ return false; }
183 bool has_unread_data_
;
184 BoundNetLog net_log_
;
185 bool was_used_to_convey_data_
;
187 DISALLOW_COPY_AND_ASSIGN(MockClientSocket
);
190 class TestConnectJob
;
192 class MockClientSocketFactory
: public ClientSocketFactory
{
194 MockClientSocketFactory() : allocation_count_(0) {}
196 scoped_ptr
<DatagramClientSocket
> CreateDatagramClientSocket(
197 DatagramSocket::BindType bind_type
,
198 const RandIntCallback
& rand_int_cb
,
200 const NetLog::Source
& source
) override
{
202 return scoped_ptr
<DatagramClientSocket
>();
205 scoped_ptr
<StreamSocket
> CreateTransportClientSocket(
206 const AddressList
& addresses
,
207 NetLog
* /* net_log */,
208 const NetLog::Source
& /*source*/) override
{
210 return scoped_ptr
<StreamSocket
>();
213 scoped_ptr
<SSLClientSocket
> CreateSSLClientSocket(
214 scoped_ptr
<ClientSocketHandle
> transport_socket
,
215 const HostPortPair
& host_and_port
,
216 const SSLConfig
& ssl_config
,
217 const SSLClientSocketContext
& context
) override
{
219 return scoped_ptr
<SSLClientSocket
>();
222 void ClearSSLSessionCache() override
{ NOTIMPLEMENTED(); }
224 void WaitForSignal(TestConnectJob
* job
) { waiting_jobs_
.push_back(job
); }
228 void SignalJob(size_t job
);
230 void SetJobLoadState(size_t job
, LoadState load_state
);
232 int allocation_count() const { return allocation_count_
; }
235 int allocation_count_
;
236 std::vector
<TestConnectJob
*> waiting_jobs_
;
239 class TestConnectJob
: public ConnectJob
{
245 kMockPendingFailingJob
,
248 kMockPendingRecoverableJob
,
249 kMockAdditionalErrorStateJob
,
250 kMockPendingAdditionalErrorStateJob
,
254 // The kMockPendingJob uses a slight delay before allowing the connect
256 static const int kPendingConnectDelay
= 2;
258 TestConnectJob(JobType job_type
,
259 const std::string
& group_name
,
260 const TestClientSocketPoolBase::Request
& request
,
261 base::TimeDelta timeout_duration
,
262 ConnectJob::Delegate
* delegate
,
263 MockClientSocketFactory
* client_socket_factory
,
265 : ConnectJob(group_name
, timeout_duration
, request
.priority(), delegate
,
266 BoundNetLog::Make(net_log
, NetLog::SOURCE_CONNECT_JOB
)),
268 client_socket_factory_(client_socket_factory
),
269 load_state_(LOAD_STATE_IDLE
),
270 store_additional_error_state_(false),
271 weak_factory_(this) {
275 DoConnect(waiting_success_
, true /* async */, false /* recoverable */);
278 void set_load_state(LoadState load_state
) { load_state_
= load_state
; }
282 LoadState
GetLoadState() const override
{ return load_state_
; }
284 void GetAdditionalErrorState(ClientSocketHandle
* handle
) override
{
285 if (store_additional_error_state_
) {
286 // Set all of the additional error state fields in some way.
287 handle
->set_is_ssl_error(true);
288 HttpResponseInfo info
;
289 info
.headers
= new HttpResponseHeaders(std::string());
290 handle
->set_ssl_error_response_info(info
);
297 int ConnectInternal() override
{
299 client_socket_factory_
->CreateTransportClientSocket(
300 ignored
, NULL
, net::NetLog::Source());
302 scoped_ptr
<StreamSocket
>(new MockClientSocket(net_log().net_log())));
305 return DoConnect(true /* successful */, false /* sync */,
306 false /* recoverable */);
307 case kMockFailingJob
:
308 return DoConnect(false /* error */, false /* sync */,
309 false /* recoverable */);
310 case kMockPendingJob
:
311 set_load_state(LOAD_STATE_CONNECTING
);
313 // Depending on execution timings, posting a delayed task can result
314 // in the task getting executed the at the earliest possible
315 // opportunity or only after returning once from the message loop and
316 // then a second call into the message loop. In order to make behavior
317 // more deterministic, we change the default delay to 2ms. This should
318 // always require us to wait for the second call into the message loop.
320 // N.B. The correct fix for this and similar timing problems is to
321 // abstract time for the purpose of unittests. Unfortunately, we have
322 // a lot of third-party components that directly call the various
323 // time functions, so this change would be rather invasive.
324 base::MessageLoop::current()->PostDelayedTask(
326 base::Bind(base::IgnoreResult(&TestConnectJob::DoConnect
),
327 weak_factory_
.GetWeakPtr(),
328 true /* successful */,
330 false /* recoverable */),
331 base::TimeDelta::FromMilliseconds(kPendingConnectDelay
));
332 return ERR_IO_PENDING
;
333 case kMockPendingFailingJob
:
334 set_load_state(LOAD_STATE_CONNECTING
);
335 base::MessageLoop::current()->PostDelayedTask(
337 base::Bind(base::IgnoreResult(&TestConnectJob::DoConnect
),
338 weak_factory_
.GetWeakPtr(),
341 false /* recoverable */),
342 base::TimeDelta::FromMilliseconds(2));
343 return ERR_IO_PENDING
;
344 case kMockWaitingJob
:
345 set_load_state(LOAD_STATE_CONNECTING
);
346 client_socket_factory_
->WaitForSignal(this);
347 waiting_success_
= true;
348 return ERR_IO_PENDING
;
349 case kMockRecoverableJob
:
350 return DoConnect(false /* error */, false /* sync */,
351 true /* recoverable */);
352 case kMockPendingRecoverableJob
:
353 set_load_state(LOAD_STATE_CONNECTING
);
354 base::MessageLoop::current()->PostDelayedTask(
356 base::Bind(base::IgnoreResult(&TestConnectJob::DoConnect
),
357 weak_factory_
.GetWeakPtr(),
360 true /* recoverable */),
361 base::TimeDelta::FromMilliseconds(2));
362 return ERR_IO_PENDING
;
363 case kMockAdditionalErrorStateJob
:
364 store_additional_error_state_
= true;
365 return DoConnect(false /* error */, false /* sync */,
366 false /* recoverable */);
367 case kMockPendingAdditionalErrorStateJob
:
368 set_load_state(LOAD_STATE_CONNECTING
);
369 store_additional_error_state_
= true;
370 base::MessageLoop::current()->PostDelayedTask(
372 base::Bind(base::IgnoreResult(&TestConnectJob::DoConnect
),
373 weak_factory_
.GetWeakPtr(),
376 false /* recoverable */),
377 base::TimeDelta::FromMilliseconds(2));
378 return ERR_IO_PENDING
;
379 case kMockUnreadDataJob
: {
380 int ret
= DoConnect(true /* successful */, false /* sync */,
381 false /* recoverable */);
382 static_cast<MockClientSocket
*>(socket())->set_has_unread_data(true);
387 SetSocket(scoped_ptr
<StreamSocket
>());
392 int DoConnect(bool succeed
, bool was_async
, bool recoverable
) {
395 socket()->Connect(CompletionCallback());
396 } else if (recoverable
) {
397 result
= ERR_PROXY_AUTH_REQUESTED
;
399 result
= ERR_CONNECTION_FAILED
;
400 SetSocket(scoped_ptr
<StreamSocket
>());
404 NotifyDelegateOfCompletion(result
);
408 bool waiting_success_
;
409 const JobType job_type_
;
410 MockClientSocketFactory
* const client_socket_factory_
;
411 LoadState load_state_
;
412 bool store_additional_error_state_
;
414 base::WeakPtrFactory
<TestConnectJob
> weak_factory_
;
416 DISALLOW_COPY_AND_ASSIGN(TestConnectJob
);
419 class TestConnectJobFactory
420 : public TestClientSocketPoolBase::ConnectJobFactory
{
422 TestConnectJobFactory(MockClientSocketFactory
* client_socket_factory
,
424 : job_type_(TestConnectJob::kMockJob
),
426 client_socket_factory_(client_socket_factory
),
430 ~TestConnectJobFactory() override
{}
432 void set_job_type(TestConnectJob::JobType job_type
) { job_type_
= job_type
; }
434 void set_job_types(std::list
<TestConnectJob::JobType
>* job_types
) {
435 job_types_
= job_types
;
436 CHECK(!job_types_
->empty());
439 void set_timeout_duration(base::TimeDelta timeout_duration
) {
440 timeout_duration_
= timeout_duration
;
443 // ConnectJobFactory implementation.
445 scoped_ptr
<ConnectJob
> NewConnectJob(
446 const std::string
& group_name
,
447 const TestClientSocketPoolBase::Request
& request
,
448 ConnectJob::Delegate
* delegate
) const override
{
449 EXPECT_TRUE(!job_types_
|| !job_types_
->empty());
450 TestConnectJob::JobType job_type
= job_type_
;
451 if (job_types_
&& !job_types_
->empty()) {
452 job_type
= job_types_
->front();
453 job_types_
->pop_front();
455 return scoped_ptr
<ConnectJob
>(new TestConnectJob(job_type
,
460 client_socket_factory_
,
464 base::TimeDelta
ConnectionTimeout() const override
{
465 return timeout_duration_
;
469 TestConnectJob::JobType job_type_
;
470 std::list
<TestConnectJob::JobType
>* job_types_
;
471 base::TimeDelta timeout_duration_
;
472 MockClientSocketFactory
* const client_socket_factory_
;
475 DISALLOW_COPY_AND_ASSIGN(TestConnectJobFactory
);
478 class TestClientSocketPool
: public ClientSocketPool
{
480 typedef TestSocketParams SocketParams
;
482 TestClientSocketPool(
484 int max_sockets_per_group
,
485 ClientSocketPoolHistograms
* histograms
,
486 base::TimeDelta unused_idle_socket_timeout
,
487 base::TimeDelta used_idle_socket_timeout
,
488 TestClientSocketPoolBase::ConnectJobFactory
* connect_job_factory
)
489 : base_(NULL
, max_sockets
, max_sockets_per_group
, histograms
,
490 unused_idle_socket_timeout
, used_idle_socket_timeout
,
491 connect_job_factory
) {}
493 ~TestClientSocketPool() override
{}
495 int RequestSocket(const std::string
& group_name
,
497 net::RequestPriority priority
,
498 ClientSocketHandle
* handle
,
499 const CompletionCallback
& callback
,
500 const BoundNetLog
& net_log
) override
{
501 const scoped_refptr
<TestSocketParams
>* casted_socket_params
=
502 static_cast<const scoped_refptr
<TestSocketParams
>*>(params
);
503 return base_
.RequestSocket(group_name
, *casted_socket_params
, priority
,
504 handle
, callback
, net_log
);
507 void RequestSockets(const std::string
& group_name
,
510 const BoundNetLog
& net_log
) override
{
511 const scoped_refptr
<TestSocketParams
>* casted_params
=
512 static_cast<const scoped_refptr
<TestSocketParams
>*>(params
);
514 base_
.RequestSockets(group_name
, *casted_params
, num_sockets
, net_log
);
517 void CancelRequest(const std::string
& group_name
,
518 ClientSocketHandle
* handle
) override
{
519 base_
.CancelRequest(group_name
, handle
);
522 void ReleaseSocket(const std::string
& group_name
,
523 scoped_ptr
<StreamSocket
> socket
,
525 base_
.ReleaseSocket(group_name
, socket
.Pass(), id
);
528 void FlushWithError(int error
) override
{ base_
.FlushWithError(error
); }
530 bool IsStalled() const override
{ return base_
.IsStalled(); }
532 void CloseIdleSockets() override
{ base_
.CloseIdleSockets(); }
534 int IdleSocketCount() const override
{ return base_
.idle_socket_count(); }
536 int IdleSocketCountInGroup(const std::string
& group_name
) const override
{
537 return base_
.IdleSocketCountInGroup(group_name
);
540 LoadState
GetLoadState(const std::string
& group_name
,
541 const ClientSocketHandle
* handle
) const override
{
542 return base_
.GetLoadState(group_name
, handle
);
545 void AddHigherLayeredPool(HigherLayeredPool
* higher_pool
) override
{
546 base_
.AddHigherLayeredPool(higher_pool
);
549 void RemoveHigherLayeredPool(HigherLayeredPool
* higher_pool
) override
{
550 base_
.RemoveHigherLayeredPool(higher_pool
);
553 base::DictionaryValue
* GetInfoAsValue(
554 const std::string
& name
,
555 const std::string
& type
,
556 bool include_nested_pools
) const override
{
557 return base_
.GetInfoAsValue(name
, type
);
560 base::TimeDelta
ConnectionTimeout() const override
{
561 return base_
.ConnectionTimeout();
564 ClientSocketPoolHistograms
* histograms() const override
{
565 return base_
.histograms();
568 const TestClientSocketPoolBase
* base() const { return &base_
; }
570 int NumUnassignedConnectJobsInGroup(const std::string
& group_name
) const {
571 return base_
.NumUnassignedConnectJobsInGroup(group_name
);
574 int NumConnectJobsInGroup(const std::string
& group_name
) const {
575 return base_
.NumConnectJobsInGroup(group_name
);
578 int NumActiveSocketsInGroup(const std::string
& group_name
) const {
579 return base_
.NumActiveSocketsInGroup(group_name
);
582 bool HasGroup(const std::string
& group_name
) const {
583 return base_
.HasGroup(group_name
);
586 void CleanupTimedOutIdleSockets() { base_
.CleanupIdleSockets(false); }
588 void EnableConnectBackupJobs() { base_
.EnableConnectBackupJobs(); }
590 bool CloseOneIdleConnectionInHigherLayeredPool() {
591 return base_
.CloseOneIdleConnectionInHigherLayeredPool();
595 TestClientSocketPoolBase base_
;
597 DISALLOW_COPY_AND_ASSIGN(TestClientSocketPool
);
604 void MockClientSocketFactory::SignalJobs() {
605 for (std::vector
<TestConnectJob
*>::iterator it
= waiting_jobs_
.begin();
606 it
!= waiting_jobs_
.end(); ++it
) {
609 waiting_jobs_
.clear();
612 void MockClientSocketFactory::SignalJob(size_t job
) {
613 ASSERT_LT(job
, waiting_jobs_
.size());
614 waiting_jobs_
[job
]->Signal();
615 waiting_jobs_
.erase(waiting_jobs_
.begin() + job
);
618 void MockClientSocketFactory::SetJobLoadState(size_t job
,
619 LoadState load_state
) {
620 ASSERT_LT(job
, waiting_jobs_
.size());
621 waiting_jobs_
[job
]->set_load_state(load_state
);
624 class TestConnectJobDelegate
: public ConnectJob::Delegate
{
626 TestConnectJobDelegate()
627 : have_result_(false), waiting_for_result_(false), result_(OK
) {}
628 ~TestConnectJobDelegate() override
{}
630 void OnConnectJobComplete(int result
, ConnectJob
* job
) override
{
632 scoped_ptr
<ConnectJob
> owned_job(job
);
633 scoped_ptr
<StreamSocket
> socket
= owned_job
->PassSocket();
634 // socket.get() should be NULL iff result != OK
635 EXPECT_EQ(socket
== NULL
, result
!= OK
);
637 if (waiting_for_result_
)
638 base::MessageLoop::current()->Quit();
641 int WaitForResult() {
642 DCHECK(!waiting_for_result_
);
643 while (!have_result_
) {
644 waiting_for_result_
= true;
645 base::MessageLoop::current()->Run();
646 waiting_for_result_
= false;
648 have_result_
= false; // auto-reset for next callback
654 bool waiting_for_result_
;
658 class ClientSocketPoolBaseTest
: public testing::Test
{
660 ClientSocketPoolBaseTest()
661 : params_(new TestSocketParams(false /* ignore_limits */)),
662 histograms_("ClientSocketPoolTest") {
663 connect_backup_jobs_enabled_
=
664 internal::ClientSocketPoolBaseHelper::connect_backup_jobs_enabled();
665 internal::ClientSocketPoolBaseHelper::set_connect_backup_jobs_enabled(true);
666 cleanup_timer_enabled_
=
667 internal::ClientSocketPoolBaseHelper::cleanup_timer_enabled();
670 ~ClientSocketPoolBaseTest() override
{
671 internal::ClientSocketPoolBaseHelper::set_connect_backup_jobs_enabled(
672 connect_backup_jobs_enabled_
);
673 internal::ClientSocketPoolBaseHelper::set_cleanup_timer_enabled(
674 cleanup_timer_enabled_
);
677 void CreatePool(int max_sockets
, int max_sockets_per_group
) {
678 CreatePoolWithIdleTimeouts(
680 max_sockets_per_group
,
681 ClientSocketPool::unused_idle_socket_timeout(),
682 ClientSocketPool::used_idle_socket_timeout());
685 void CreatePoolWithIdleTimeouts(
686 int max_sockets
, int max_sockets_per_group
,
687 base::TimeDelta unused_idle_socket_timeout
,
688 base::TimeDelta used_idle_socket_timeout
) {
689 DCHECK(!pool_
.get());
690 connect_job_factory_
= new TestConnectJobFactory(&client_socket_factory_
,
692 pool_
.reset(new TestClientSocketPool(max_sockets
,
693 max_sockets_per_group
,
695 unused_idle_socket_timeout
,
696 used_idle_socket_timeout
,
697 connect_job_factory_
));
700 int StartRequestWithParams(
701 const std::string
& group_name
,
702 RequestPriority priority
,
703 const scoped_refptr
<TestSocketParams
>& params
) {
704 return test_base_
.StartRequestUsingPool(
705 pool_
.get(), group_name
, priority
, params
);
708 int StartRequest(const std::string
& group_name
, RequestPriority priority
) {
709 return StartRequestWithParams(group_name
, priority
, params_
);
712 int GetOrderOfRequest(size_t index
) const {
713 return test_base_
.GetOrderOfRequest(index
);
716 bool ReleaseOneConnection(ClientSocketPoolTest::KeepAlive keep_alive
) {
717 return test_base_
.ReleaseOneConnection(keep_alive
);
720 void ReleaseAllConnections(ClientSocketPoolTest::KeepAlive keep_alive
) {
721 test_base_
.ReleaseAllConnections(keep_alive
);
724 TestSocketRequest
* request(int i
) { return test_base_
.request(i
); }
725 size_t requests_size() const { return test_base_
.requests_size(); }
726 ScopedVector
<TestSocketRequest
>* requests() { return test_base_
.requests(); }
727 size_t completion_count() const { return test_base_
.completion_count(); }
729 CapturingNetLog net_log_
;
730 bool connect_backup_jobs_enabled_
;
731 bool cleanup_timer_enabled_
;
732 MockClientSocketFactory client_socket_factory_
;
733 TestConnectJobFactory
* connect_job_factory_
;
734 scoped_refptr
<TestSocketParams
> params_
;
735 ClientSocketPoolHistograms histograms_
;
736 scoped_ptr
<TestClientSocketPool
> pool_
;
737 ClientSocketPoolTest test_base_
;
740 // Even though a timeout is specified, it doesn't time out on a synchronous
742 TEST_F(ClientSocketPoolBaseTest
, ConnectJob_NoTimeoutOnSynchronousCompletion
) {
743 TestConnectJobDelegate delegate
;
744 ClientSocketHandle ignored
;
745 TestClientSocketPoolBase::Request
request(
746 &ignored
, CompletionCallback(), DEFAULT_PRIORITY
,
747 internal::ClientSocketPoolBaseHelper::NORMAL
,
748 false, params_
, BoundNetLog());
749 scoped_ptr
<TestConnectJob
> job(
750 new TestConnectJob(TestConnectJob::kMockJob
,
753 base::TimeDelta::FromMicroseconds(1),
755 &client_socket_factory_
,
757 EXPECT_EQ(OK
, job
->Connect());
760 TEST_F(ClientSocketPoolBaseTest
, ConnectJob_TimedOut
) {
761 TestConnectJobDelegate delegate
;
762 ClientSocketHandle ignored
;
765 TestClientSocketPoolBase::Request
request(
766 &ignored
, CompletionCallback(), DEFAULT_PRIORITY
,
767 internal::ClientSocketPoolBaseHelper::NORMAL
,
768 false, params_
, BoundNetLog());
769 // Deleted by TestConnectJobDelegate.
770 TestConnectJob
* job
=
771 new TestConnectJob(TestConnectJob::kMockPendingJob
,
774 base::TimeDelta::FromMicroseconds(1),
776 &client_socket_factory_
,
778 ASSERT_EQ(ERR_IO_PENDING
, job
->Connect());
779 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(1));
780 EXPECT_EQ(ERR_TIMED_OUT
, delegate
.WaitForResult());
782 CapturingNetLog::CapturedEntryList entries
;
783 log
.GetEntries(&entries
);
785 EXPECT_EQ(6u, entries
.size());
786 EXPECT_TRUE(LogContainsBeginEvent(
787 entries
, 0, NetLog::TYPE_SOCKET_POOL_CONNECT_JOB
));
788 EXPECT_TRUE(LogContainsBeginEvent(
789 entries
, 1, NetLog::TYPE_SOCKET_POOL_CONNECT_JOB_CONNECT
));
790 EXPECT_TRUE(LogContainsEvent(
791 entries
, 2, NetLog::TYPE_CONNECT_JOB_SET_SOCKET
,
792 NetLog::PHASE_NONE
));
793 EXPECT_TRUE(LogContainsEvent(
794 entries
, 3, NetLog::TYPE_SOCKET_POOL_CONNECT_JOB_TIMED_OUT
,
795 NetLog::PHASE_NONE
));
796 EXPECT_TRUE(LogContainsEndEvent(
797 entries
, 4, NetLog::TYPE_SOCKET_POOL_CONNECT_JOB_CONNECT
));
798 EXPECT_TRUE(LogContainsEndEvent(
799 entries
, 5, NetLog::TYPE_SOCKET_POOL_CONNECT_JOB
));
802 TEST_F(ClientSocketPoolBaseTest
, BasicSynchronous
) {
803 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
805 TestCompletionCallback callback
;
806 ClientSocketHandle handle
;
807 CapturingBoundNetLog log
;
808 TestLoadTimingInfoNotConnected(handle
);
817 EXPECT_TRUE(handle
.is_initialized());
818 EXPECT_TRUE(handle
.socket());
819 TestLoadTimingInfoConnectedNotReused(handle
);
822 TestLoadTimingInfoNotConnected(handle
);
824 CapturingNetLog::CapturedEntryList entries
;
825 log
.GetEntries(&entries
);
827 EXPECT_EQ(4u, entries
.size());
828 EXPECT_TRUE(LogContainsBeginEvent(
829 entries
, 0, NetLog::TYPE_SOCKET_POOL
));
830 EXPECT_TRUE(LogContainsEvent(
831 entries
, 1, NetLog::TYPE_SOCKET_POOL_BOUND_TO_CONNECT_JOB
,
832 NetLog::PHASE_NONE
));
833 EXPECT_TRUE(LogContainsEvent(
834 entries
, 2, NetLog::TYPE_SOCKET_POOL_BOUND_TO_SOCKET
,
835 NetLog::PHASE_NONE
));
836 EXPECT_TRUE(LogContainsEndEvent(
837 entries
, 3, NetLog::TYPE_SOCKET_POOL
));
840 TEST_F(ClientSocketPoolBaseTest
, InitConnectionFailure
) {
841 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
843 connect_job_factory_
->set_job_type(TestConnectJob::kMockFailingJob
);
844 CapturingBoundNetLog log
;
846 ClientSocketHandle handle
;
847 TestCompletionCallback callback
;
848 // Set the additional error state members to ensure that they get cleared.
849 handle
.set_is_ssl_error(true);
850 HttpResponseInfo info
;
851 info
.headers
= new HttpResponseHeaders(std::string());
852 handle
.set_ssl_error_response_info(info
);
853 EXPECT_EQ(ERR_CONNECTION_FAILED
,
860 EXPECT_FALSE(handle
.socket());
861 EXPECT_FALSE(handle
.is_ssl_error());
862 EXPECT_TRUE(handle
.ssl_error_response_info().headers
.get() == NULL
);
863 TestLoadTimingInfoNotConnected(handle
);
865 CapturingNetLog::CapturedEntryList entries
;
866 log
.GetEntries(&entries
);
868 EXPECT_EQ(3u, entries
.size());
869 EXPECT_TRUE(LogContainsBeginEvent(
870 entries
, 0, NetLog::TYPE_SOCKET_POOL
));
871 EXPECT_TRUE(LogContainsEvent(
872 entries
, 1, NetLog::TYPE_SOCKET_POOL_BOUND_TO_CONNECT_JOB
,
873 NetLog::PHASE_NONE
));
874 EXPECT_TRUE(LogContainsEndEvent(
875 entries
, 2, NetLog::TYPE_SOCKET_POOL
));
878 TEST_F(ClientSocketPoolBaseTest
, TotalLimit
) {
879 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
881 // TODO(eroman): Check that the NetLog contains this event.
883 EXPECT_EQ(OK
, StartRequest("a", DEFAULT_PRIORITY
));
884 EXPECT_EQ(OK
, StartRequest("b", DEFAULT_PRIORITY
));
885 EXPECT_EQ(OK
, StartRequest("c", DEFAULT_PRIORITY
));
886 EXPECT_EQ(OK
, StartRequest("d", DEFAULT_PRIORITY
));
888 EXPECT_EQ(static_cast<int>(requests_size()),
889 client_socket_factory_
.allocation_count());
890 EXPECT_EQ(requests_size() - kDefaultMaxSockets
, completion_count());
892 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("e", DEFAULT_PRIORITY
));
893 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("f", DEFAULT_PRIORITY
));
894 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("g", DEFAULT_PRIORITY
));
896 ReleaseAllConnections(ClientSocketPoolTest::NO_KEEP_ALIVE
);
898 EXPECT_EQ(static_cast<int>(requests_size()),
899 client_socket_factory_
.allocation_count());
900 EXPECT_EQ(requests_size() - kDefaultMaxSockets
, completion_count());
902 EXPECT_EQ(1, GetOrderOfRequest(1));
903 EXPECT_EQ(2, GetOrderOfRequest(2));
904 EXPECT_EQ(3, GetOrderOfRequest(3));
905 EXPECT_EQ(4, GetOrderOfRequest(4));
906 EXPECT_EQ(5, GetOrderOfRequest(5));
907 EXPECT_EQ(6, GetOrderOfRequest(6));
908 EXPECT_EQ(7, GetOrderOfRequest(7));
910 // Make sure we test order of all requests made.
911 EXPECT_EQ(ClientSocketPoolTest::kIndexOutOfBounds
, GetOrderOfRequest(8));
914 TEST_F(ClientSocketPoolBaseTest
, TotalLimitReachedNewGroup
) {
915 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
917 // TODO(eroman): Check that the NetLog contains this event.
919 // Reach all limits: max total sockets, and max sockets per group.
920 EXPECT_EQ(OK
, StartRequest("a", DEFAULT_PRIORITY
));
921 EXPECT_EQ(OK
, StartRequest("a", DEFAULT_PRIORITY
));
922 EXPECT_EQ(OK
, StartRequest("b", DEFAULT_PRIORITY
));
923 EXPECT_EQ(OK
, StartRequest("b", DEFAULT_PRIORITY
));
925 EXPECT_EQ(static_cast<int>(requests_size()),
926 client_socket_factory_
.allocation_count());
927 EXPECT_EQ(requests_size() - kDefaultMaxSockets
, completion_count());
929 // Now create a new group and verify that we don't starve it.
930 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("c", DEFAULT_PRIORITY
));
932 ReleaseAllConnections(ClientSocketPoolTest::NO_KEEP_ALIVE
);
934 EXPECT_EQ(static_cast<int>(requests_size()),
935 client_socket_factory_
.allocation_count());
936 EXPECT_EQ(requests_size() - kDefaultMaxSockets
, completion_count());
938 EXPECT_EQ(1, GetOrderOfRequest(1));
939 EXPECT_EQ(2, GetOrderOfRequest(2));
940 EXPECT_EQ(3, GetOrderOfRequest(3));
941 EXPECT_EQ(4, GetOrderOfRequest(4));
942 EXPECT_EQ(5, GetOrderOfRequest(5));
944 // Make sure we test order of all requests made.
945 EXPECT_EQ(ClientSocketPoolTest::kIndexOutOfBounds
, GetOrderOfRequest(6));
948 TEST_F(ClientSocketPoolBaseTest
, TotalLimitRespectsPriority
) {
949 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
951 EXPECT_EQ(OK
, StartRequest("b", LOWEST
));
952 EXPECT_EQ(OK
, StartRequest("a", MEDIUM
));
953 EXPECT_EQ(OK
, StartRequest("b", HIGHEST
));
954 EXPECT_EQ(OK
, StartRequest("a", LOWEST
));
956 EXPECT_EQ(static_cast<int>(requests_size()),
957 client_socket_factory_
.allocation_count());
959 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("c", LOWEST
));
960 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", MEDIUM
));
961 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("b", HIGHEST
));
963 ReleaseAllConnections(ClientSocketPoolTest::NO_KEEP_ALIVE
);
965 EXPECT_EQ(requests_size() - kDefaultMaxSockets
, completion_count());
967 // First 4 requests don't have to wait, and finish in order.
968 EXPECT_EQ(1, GetOrderOfRequest(1));
969 EXPECT_EQ(2, GetOrderOfRequest(2));
970 EXPECT_EQ(3, GetOrderOfRequest(3));
971 EXPECT_EQ(4, GetOrderOfRequest(4));
973 // Request ("b", HIGHEST) has the highest priority, then ("a", MEDIUM),
974 // and then ("c", LOWEST).
975 EXPECT_EQ(7, GetOrderOfRequest(5));
976 EXPECT_EQ(6, GetOrderOfRequest(6));
977 EXPECT_EQ(5, GetOrderOfRequest(7));
979 // Make sure we test order of all requests made.
980 EXPECT_EQ(ClientSocketPoolTest::kIndexOutOfBounds
, GetOrderOfRequest(9));
983 TEST_F(ClientSocketPoolBaseTest
, TotalLimitRespectsGroupLimit
) {
984 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
986 EXPECT_EQ(OK
, StartRequest("a", LOWEST
));
987 EXPECT_EQ(OK
, StartRequest("a", LOW
));
988 EXPECT_EQ(OK
, StartRequest("b", HIGHEST
));
989 EXPECT_EQ(OK
, StartRequest("b", MEDIUM
));
991 EXPECT_EQ(static_cast<int>(requests_size()),
992 client_socket_factory_
.allocation_count());
994 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("c", MEDIUM
));
995 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", LOW
));
996 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("b", HIGHEST
));
998 ReleaseAllConnections(ClientSocketPoolTest::NO_KEEP_ALIVE
);
1000 EXPECT_EQ(static_cast<int>(requests_size()),
1001 client_socket_factory_
.allocation_count());
1002 EXPECT_EQ(requests_size() - kDefaultMaxSockets
, completion_count());
1004 // First 4 requests don't have to wait, and finish in order.
1005 EXPECT_EQ(1, GetOrderOfRequest(1));
1006 EXPECT_EQ(2, GetOrderOfRequest(2));
1007 EXPECT_EQ(3, GetOrderOfRequest(3));
1008 EXPECT_EQ(4, GetOrderOfRequest(4));
1010 // Request ("b", 7) has the highest priority, but we can't make new socket for
1011 // group "b", because it has reached the per-group limit. Then we make
1012 // socket for ("c", 6), because it has higher priority than ("a", 4),
1013 // and we still can't make a socket for group "b".
1014 EXPECT_EQ(5, GetOrderOfRequest(5));
1015 EXPECT_EQ(6, GetOrderOfRequest(6));
1016 EXPECT_EQ(7, GetOrderOfRequest(7));
1018 // Make sure we test order of all requests made.
1019 EXPECT_EQ(ClientSocketPoolTest::kIndexOutOfBounds
, GetOrderOfRequest(8));
1022 // Make sure that we count connecting sockets against the total limit.
1023 TEST_F(ClientSocketPoolBaseTest
, TotalLimitCountsConnectingSockets
) {
1024 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1026 EXPECT_EQ(OK
, StartRequest("a", DEFAULT_PRIORITY
));
1027 EXPECT_EQ(OK
, StartRequest("b", DEFAULT_PRIORITY
));
1028 EXPECT_EQ(OK
, StartRequest("c", DEFAULT_PRIORITY
));
1030 // Create one asynchronous request.
1031 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
1032 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("d", DEFAULT_PRIORITY
));
1034 // We post all of our delayed tasks with a 2ms delay. I.e. they don't
1035 // actually become pending until 2ms after they have been created. In order
1036 // to flush all tasks, we need to wait so that we know there are no
1037 // soon-to-be-pending tasks waiting.
1038 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(10));
1039 base::MessageLoop::current()->RunUntilIdle();
1041 // The next synchronous request should wait for its turn.
1042 connect_job_factory_
->set_job_type(TestConnectJob::kMockJob
);
1043 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("e", DEFAULT_PRIORITY
));
1045 ReleaseAllConnections(ClientSocketPoolTest::NO_KEEP_ALIVE
);
1047 EXPECT_EQ(static_cast<int>(requests_size()),
1048 client_socket_factory_
.allocation_count());
1050 EXPECT_EQ(1, GetOrderOfRequest(1));
1051 EXPECT_EQ(2, GetOrderOfRequest(2));
1052 EXPECT_EQ(3, GetOrderOfRequest(3));
1053 EXPECT_EQ(4, GetOrderOfRequest(4));
1054 EXPECT_EQ(5, GetOrderOfRequest(5));
1056 // Make sure we test order of all requests made.
1057 EXPECT_EQ(ClientSocketPoolTest::kIndexOutOfBounds
, GetOrderOfRequest(6));
1060 TEST_F(ClientSocketPoolBaseTest
, CorrectlyCountStalledGroups
) {
1061 CreatePool(kDefaultMaxSockets
, kDefaultMaxSockets
);
1062 connect_job_factory_
->set_job_type(TestConnectJob::kMockJob
);
1064 EXPECT_EQ(OK
, StartRequest("a", DEFAULT_PRIORITY
));
1065 EXPECT_EQ(OK
, StartRequest("a", DEFAULT_PRIORITY
));
1066 EXPECT_EQ(OK
, StartRequest("a", DEFAULT_PRIORITY
));
1067 EXPECT_EQ(OK
, StartRequest("a", DEFAULT_PRIORITY
));
1069 connect_job_factory_
->set_job_type(TestConnectJob::kMockWaitingJob
);
1071 EXPECT_EQ(kDefaultMaxSockets
, client_socket_factory_
.allocation_count());
1073 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("b", DEFAULT_PRIORITY
));
1074 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("c", DEFAULT_PRIORITY
));
1076 EXPECT_EQ(kDefaultMaxSockets
, client_socket_factory_
.allocation_count());
1078 EXPECT_TRUE(ReleaseOneConnection(ClientSocketPoolTest::KEEP_ALIVE
));
1079 EXPECT_EQ(kDefaultMaxSockets
+ 1, client_socket_factory_
.allocation_count());
1080 EXPECT_TRUE(ReleaseOneConnection(ClientSocketPoolTest::KEEP_ALIVE
));
1081 EXPECT_EQ(kDefaultMaxSockets
+ 2, client_socket_factory_
.allocation_count());
1082 EXPECT_TRUE(ReleaseOneConnection(ClientSocketPoolTest::KEEP_ALIVE
));
1083 EXPECT_TRUE(ReleaseOneConnection(ClientSocketPoolTest::KEEP_ALIVE
));
1084 EXPECT_EQ(kDefaultMaxSockets
+ 2, client_socket_factory_
.allocation_count());
1087 TEST_F(ClientSocketPoolBaseTest
, StallAndThenCancelAndTriggerAvailableSocket
) {
1088 CreatePool(kDefaultMaxSockets
, kDefaultMaxSockets
);
1089 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
1091 ClientSocketHandle handle
;
1092 TestCompletionCallback callback
;
1093 EXPECT_EQ(ERR_IO_PENDING
,
1097 callback
.callback(),
1101 ClientSocketHandle handles
[4];
1102 for (size_t i
= 0; i
< arraysize(handles
); ++i
) {
1103 TestCompletionCallback callback
;
1104 EXPECT_EQ(ERR_IO_PENDING
,
1105 handles
[i
].Init("b",
1108 callback
.callback(),
1113 // One will be stalled, cancel all the handles now.
1114 // This should hit the OnAvailableSocketSlot() code where we previously had
1115 // stalled groups, but no longer have any.
1116 for (size_t i
= 0; i
< arraysize(handles
); ++i
)
1120 TEST_F(ClientSocketPoolBaseTest
, CancelStalledSocketAtSocketLimit
) {
1121 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1122 connect_job_factory_
->set_job_type(TestConnectJob::kMockJob
);
1125 ClientSocketHandle handles
[kDefaultMaxSockets
];
1126 TestCompletionCallback callbacks
[kDefaultMaxSockets
];
1127 for (int i
= 0; i
< kDefaultMaxSockets
; ++i
) {
1128 EXPECT_EQ(OK
, handles
[i
].Init(base::IntToString(i
),
1131 callbacks
[i
].callback(),
1136 // Force a stalled group.
1137 ClientSocketHandle stalled_handle
;
1138 TestCompletionCallback callback
;
1139 EXPECT_EQ(ERR_IO_PENDING
, stalled_handle
.Init("foo",
1142 callback
.callback(),
1146 // Cancel the stalled request.
1147 stalled_handle
.Reset();
1149 EXPECT_EQ(kDefaultMaxSockets
, client_socket_factory_
.allocation_count());
1150 EXPECT_EQ(0, pool_
->IdleSocketCount());
1152 // Dropping out of scope will close all handles and return them to idle.
1155 EXPECT_EQ(kDefaultMaxSockets
, client_socket_factory_
.allocation_count());
1156 EXPECT_EQ(kDefaultMaxSockets
, pool_
->IdleSocketCount());
1159 TEST_F(ClientSocketPoolBaseTest
, CancelPendingSocketAtSocketLimit
) {
1160 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1161 connect_job_factory_
->set_job_type(TestConnectJob::kMockWaitingJob
);
1164 ClientSocketHandle handles
[kDefaultMaxSockets
];
1165 for (int i
= 0; i
< kDefaultMaxSockets
; ++i
) {
1166 TestCompletionCallback callback
;
1167 EXPECT_EQ(ERR_IO_PENDING
, handles
[i
].Init(base::IntToString(i
),
1170 callback
.callback(),
1175 // Force a stalled group.
1176 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
1177 ClientSocketHandle stalled_handle
;
1178 TestCompletionCallback callback
;
1179 EXPECT_EQ(ERR_IO_PENDING
, stalled_handle
.Init("foo",
1182 callback
.callback(),
1186 // Since it is stalled, it should have no connect jobs.
1187 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("foo"));
1188 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("foo"));
1190 // Cancel the stalled request.
1193 // Now we should have a connect job.
1194 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("foo"));
1195 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("foo"));
1197 // The stalled socket should connect.
1198 EXPECT_EQ(OK
, callback
.WaitForResult());
1200 EXPECT_EQ(kDefaultMaxSockets
+ 1,
1201 client_socket_factory_
.allocation_count());
1202 EXPECT_EQ(0, pool_
->IdleSocketCount());
1203 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("foo"));
1204 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("foo"));
1206 // Dropping out of scope will close all handles and return them to idle.
1209 EXPECT_EQ(1, pool_
->IdleSocketCount());
1212 TEST_F(ClientSocketPoolBaseTest
, WaitForStalledSocketAtSocketLimit
) {
1213 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1214 connect_job_factory_
->set_job_type(TestConnectJob::kMockJob
);
1216 ClientSocketHandle stalled_handle
;
1217 TestCompletionCallback callback
;
1219 EXPECT_FALSE(pool_
->IsStalled());
1220 ClientSocketHandle handles
[kDefaultMaxSockets
];
1221 for (int i
= 0; i
< kDefaultMaxSockets
; ++i
) {
1222 TestCompletionCallback callback
;
1223 EXPECT_EQ(OK
, handles
[i
].Init(base::StringPrintf(
1227 callback
.callback(),
1232 EXPECT_EQ(kDefaultMaxSockets
, client_socket_factory_
.allocation_count());
1233 EXPECT_EQ(0, pool_
->IdleSocketCount());
1234 EXPECT_FALSE(pool_
->IsStalled());
1236 // Now we will hit the socket limit.
1237 EXPECT_EQ(ERR_IO_PENDING
, stalled_handle
.Init("foo",
1240 callback
.callback(),
1243 EXPECT_TRUE(pool_
->IsStalled());
1245 // Dropping out of scope will close all handles and return them to idle.
1248 // But if we wait for it, the released idle sockets will be closed in
1249 // preference of the waiting request.
1250 EXPECT_EQ(OK
, callback
.WaitForResult());
1252 EXPECT_EQ(kDefaultMaxSockets
+ 1, client_socket_factory_
.allocation_count());
1253 EXPECT_EQ(3, pool_
->IdleSocketCount());
1256 // Regression test for http://crbug.com/40952.
1257 TEST_F(ClientSocketPoolBaseTest
, CloseIdleSocketAtSocketLimitDeleteGroup
) {
1258 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1259 pool_
->EnableConnectBackupJobs();
1260 connect_job_factory_
->set_job_type(TestConnectJob::kMockJob
);
1262 for (int i
= 0; i
< kDefaultMaxSockets
; ++i
) {
1263 ClientSocketHandle handle
;
1264 TestCompletionCallback callback
;
1265 EXPECT_EQ(OK
, handle
.Init(base::IntToString(i
),
1268 callback
.callback(),
1273 // Flush all the DoReleaseSocket tasks.
1274 base::MessageLoop::current()->RunUntilIdle();
1276 // Stall a group. Set a pending job so it'll trigger a backup job if we don't
1278 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
1279 ClientSocketHandle handle
;
1280 TestCompletionCallback callback
;
1282 // "0" is special here, since it should be the first entry in the sorted map,
1283 // which is the one which we would close an idle socket for. We shouldn't
1284 // close an idle socket though, since we should reuse the idle socket.
1285 EXPECT_EQ(OK
, handle
.Init("0",
1288 callback
.callback(),
1292 EXPECT_EQ(kDefaultMaxSockets
, client_socket_factory_
.allocation_count());
1293 EXPECT_EQ(kDefaultMaxSockets
- 1, pool_
->IdleSocketCount());
1296 TEST_F(ClientSocketPoolBaseTest
, PendingRequests
) {
1297 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1299 EXPECT_EQ(OK
, StartRequest("a", DEFAULT_PRIORITY
));
1300 EXPECT_EQ(OK
, StartRequest("a", DEFAULT_PRIORITY
));
1301 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", IDLE
));
1302 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", LOWEST
));
1303 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", MEDIUM
));
1304 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", HIGHEST
));
1305 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", LOW
));
1306 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", LOWEST
));
1308 ReleaseAllConnections(ClientSocketPoolTest::KEEP_ALIVE
);
1310 EXPECT_EQ(kDefaultMaxSocketsPerGroup
,
1311 client_socket_factory_
.allocation_count());
1312 EXPECT_EQ(requests_size() - kDefaultMaxSocketsPerGroup
,
1313 completion_count());
1315 EXPECT_EQ(1, GetOrderOfRequest(1));
1316 EXPECT_EQ(2, GetOrderOfRequest(2));
1317 EXPECT_EQ(8, GetOrderOfRequest(3));
1318 EXPECT_EQ(6, GetOrderOfRequest(4));
1319 EXPECT_EQ(4, GetOrderOfRequest(5));
1320 EXPECT_EQ(3, GetOrderOfRequest(6));
1321 EXPECT_EQ(5, GetOrderOfRequest(7));
1322 EXPECT_EQ(7, GetOrderOfRequest(8));
1324 // Make sure we test order of all requests made.
1325 EXPECT_EQ(ClientSocketPoolTest::kIndexOutOfBounds
, GetOrderOfRequest(9));
1328 TEST_F(ClientSocketPoolBaseTest
, PendingRequests_NoKeepAlive
) {
1329 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1331 EXPECT_EQ(OK
, StartRequest("a", DEFAULT_PRIORITY
));
1332 EXPECT_EQ(OK
, StartRequest("a", DEFAULT_PRIORITY
));
1333 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", LOWEST
));
1334 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", MEDIUM
));
1335 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", HIGHEST
));
1336 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", LOW
));
1337 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", LOWEST
));
1339 ReleaseAllConnections(ClientSocketPoolTest::NO_KEEP_ALIVE
);
1341 for (size_t i
= kDefaultMaxSocketsPerGroup
; i
< requests_size(); ++i
)
1342 EXPECT_EQ(OK
, request(i
)->WaitForResult());
1344 EXPECT_EQ(static_cast<int>(requests_size()),
1345 client_socket_factory_
.allocation_count());
1346 EXPECT_EQ(requests_size() - kDefaultMaxSocketsPerGroup
,
1347 completion_count());
1350 // This test will start up a RequestSocket() and then immediately Cancel() it.
1351 // The pending connect job will be cancelled and should not call back into
1352 // ClientSocketPoolBase.
1353 TEST_F(ClientSocketPoolBaseTest
, CancelRequestClearGroup
) {
1354 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1356 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
1357 ClientSocketHandle handle
;
1358 TestCompletionCallback callback
;
1359 EXPECT_EQ(ERR_IO_PENDING
, handle
.Init("a",
1362 callback
.callback(),
1368 TEST_F(ClientSocketPoolBaseTest
, ConnectCancelConnect
) {
1369 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1371 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
1372 ClientSocketHandle handle
;
1373 TestCompletionCallback callback
;
1375 EXPECT_EQ(ERR_IO_PENDING
, handle
.Init("a",
1378 callback
.callback(),
1384 TestCompletionCallback callback2
;
1385 EXPECT_EQ(ERR_IO_PENDING
,
1389 callback2
.callback(),
1393 EXPECT_EQ(OK
, callback2
.WaitForResult());
1394 EXPECT_FALSE(callback
.have_result());
1399 TEST_F(ClientSocketPoolBaseTest
, CancelRequest
) {
1400 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1402 EXPECT_EQ(OK
, StartRequest("a", DEFAULT_PRIORITY
));
1403 EXPECT_EQ(OK
, StartRequest("a", DEFAULT_PRIORITY
));
1404 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", LOWEST
));
1405 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", MEDIUM
));
1406 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", HIGHEST
));
1407 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", LOW
));
1408 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", LOWEST
));
1410 // Cancel a request.
1411 size_t index_to_cancel
= kDefaultMaxSocketsPerGroup
+ 2;
1412 EXPECT_FALSE((*requests())[index_to_cancel
]->handle()->is_initialized());
1413 (*requests())[index_to_cancel
]->handle()->Reset();
1415 ReleaseAllConnections(ClientSocketPoolTest::KEEP_ALIVE
);
1417 EXPECT_EQ(kDefaultMaxSocketsPerGroup
,
1418 client_socket_factory_
.allocation_count());
1419 EXPECT_EQ(requests_size() - kDefaultMaxSocketsPerGroup
- 1,
1420 completion_count());
1422 EXPECT_EQ(1, GetOrderOfRequest(1));
1423 EXPECT_EQ(2, GetOrderOfRequest(2));
1424 EXPECT_EQ(5, GetOrderOfRequest(3));
1425 EXPECT_EQ(3, GetOrderOfRequest(4));
1426 EXPECT_EQ(ClientSocketPoolTest::kRequestNotFound
,
1427 GetOrderOfRequest(5)); // Canceled request.
1428 EXPECT_EQ(4, GetOrderOfRequest(6));
1429 EXPECT_EQ(6, GetOrderOfRequest(7));
1431 // Make sure we test order of all requests made.
1432 EXPECT_EQ(ClientSocketPoolTest::kIndexOutOfBounds
, GetOrderOfRequest(8));
1435 class RequestSocketCallback
: public TestCompletionCallbackBase
{
1437 RequestSocketCallback(ClientSocketHandle
* handle
,
1438 TestClientSocketPool
* pool
,
1439 TestConnectJobFactory
* test_connect_job_factory
,
1440 TestConnectJob::JobType next_job_type
)
1443 within_callback_(false),
1444 test_connect_job_factory_(test_connect_job_factory
),
1445 next_job_type_(next_job_type
),
1446 callback_(base::Bind(&RequestSocketCallback::OnComplete
,
1447 base::Unretained(this))) {
1450 ~RequestSocketCallback() override
{}
1452 const CompletionCallback
& callback() const { return callback_
; }
1455 void OnComplete(int result
) {
1457 ASSERT_EQ(OK
, result
);
1459 if (!within_callback_
) {
1460 test_connect_job_factory_
->set_job_type(next_job_type_
);
1462 // Don't allow reuse of the socket. Disconnect it and then release it and
1463 // run through the MessageLoop once to get it completely released.
1464 handle_
->socket()->Disconnect();
1467 // TODO: Resolve conflicting intentions of stopping recursion with the
1468 // |!within_callback_| test (above) and the call to |RunUntilIdle()|
1469 // below. http://crbug.com/114130.
1470 base::MessageLoop::ScopedNestableTaskAllower
allow(
1471 base::MessageLoop::current());
1472 base::MessageLoop::current()->RunUntilIdle();
1474 within_callback_
= true;
1475 TestCompletionCallback next_job_callback
;
1476 scoped_refptr
<TestSocketParams
> params(
1477 new TestSocketParams(false /* ignore_limits */));
1478 int rv
= handle_
->Init("a",
1481 next_job_callback
.callback(),
1484 switch (next_job_type_
) {
1485 case TestConnectJob::kMockJob
:
1488 case TestConnectJob::kMockPendingJob
:
1489 EXPECT_EQ(ERR_IO_PENDING
, rv
);
1491 // For pending jobs, wait for new socket to be created. This makes
1492 // sure there are no more pending operations nor any unclosed sockets
1493 // when the test finishes.
1494 // We need to give it a little bit of time to run, so that all the
1495 // operations that happen on timers (e.g. cleanup of idle
1496 // connections) can execute.
1498 base::MessageLoop::ScopedNestableTaskAllower
allow(
1499 base::MessageLoop::current());
1500 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(10));
1501 EXPECT_EQ(OK
, next_job_callback
.WaitForResult());
1505 FAIL() << "Unexpected job type: " << next_job_type_
;
1511 ClientSocketHandle
* const handle_
;
1512 TestClientSocketPool
* const pool_
;
1513 bool within_callback_
;
1514 TestConnectJobFactory
* const test_connect_job_factory_
;
1515 TestConnectJob::JobType next_job_type_
;
1516 CompletionCallback callback_
;
1519 TEST_F(ClientSocketPoolBaseTest
, RequestPendingJobTwice
) {
1520 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1522 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
1523 ClientSocketHandle handle
;
1524 RequestSocketCallback
callback(
1525 &handle
, pool_
.get(), connect_job_factory_
,
1526 TestConnectJob::kMockPendingJob
);
1527 int rv
= handle
.Init("a",
1530 callback
.callback(),
1533 ASSERT_EQ(ERR_IO_PENDING
, rv
);
1535 EXPECT_EQ(OK
, callback
.WaitForResult());
1538 TEST_F(ClientSocketPoolBaseTest
, RequestPendingJobThenSynchronous
) {
1539 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1541 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
1542 ClientSocketHandle handle
;
1543 RequestSocketCallback
callback(
1544 &handle
, pool_
.get(), connect_job_factory_
, TestConnectJob::kMockJob
);
1545 int rv
= handle
.Init("a",
1548 callback
.callback(),
1551 ASSERT_EQ(ERR_IO_PENDING
, rv
);
1553 EXPECT_EQ(OK
, callback
.WaitForResult());
1556 // Make sure that pending requests get serviced after active requests get
1558 TEST_F(ClientSocketPoolBaseTest
, CancelActiveRequestWithPendingRequests
) {
1559 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1561 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
1563 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", DEFAULT_PRIORITY
));
1564 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", DEFAULT_PRIORITY
));
1565 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", DEFAULT_PRIORITY
));
1566 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", DEFAULT_PRIORITY
));
1567 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", DEFAULT_PRIORITY
));
1568 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", DEFAULT_PRIORITY
));
1569 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", DEFAULT_PRIORITY
));
1571 // Now, kDefaultMaxSocketsPerGroup requests should be active.
1572 // Let's cancel them.
1573 for (int i
= 0; i
< kDefaultMaxSocketsPerGroup
; ++i
) {
1574 ASSERT_FALSE(request(i
)->handle()->is_initialized());
1575 request(i
)->handle()->Reset();
1578 // Let's wait for the rest to complete now.
1579 for (size_t i
= kDefaultMaxSocketsPerGroup
; i
< requests_size(); ++i
) {
1580 EXPECT_EQ(OK
, request(i
)->WaitForResult());
1581 request(i
)->handle()->Reset();
1584 EXPECT_EQ(requests_size() - kDefaultMaxSocketsPerGroup
,
1585 completion_count());
1588 // Make sure that pending requests get serviced after active requests fail.
1589 TEST_F(ClientSocketPoolBaseTest
, FailingActiveRequestWithPendingRequests
) {
1590 const size_t kMaxSockets
= 5;
1591 CreatePool(kMaxSockets
, kDefaultMaxSocketsPerGroup
);
1593 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingFailingJob
);
1595 const size_t kNumberOfRequests
= 2 * kDefaultMaxSocketsPerGroup
+ 1;
1596 ASSERT_LE(kNumberOfRequests
, kMaxSockets
); // Otherwise the test will hang.
1598 // Queue up all the requests
1599 for (size_t i
= 0; i
< kNumberOfRequests
; ++i
)
1600 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", DEFAULT_PRIORITY
));
1602 for (size_t i
= 0; i
< kNumberOfRequests
; ++i
)
1603 EXPECT_EQ(ERR_CONNECTION_FAILED
, request(i
)->WaitForResult());
1606 TEST_F(ClientSocketPoolBaseTest
, CancelActiveRequestThenRequestSocket
) {
1607 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1609 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
1611 ClientSocketHandle handle
;
1612 TestCompletionCallback callback
;
1613 int rv
= handle
.Init("a",
1616 callback
.callback(),
1619 EXPECT_EQ(ERR_IO_PENDING
, rv
);
1621 // Cancel the active request.
1624 rv
= handle
.Init("a",
1627 callback
.callback(),
1630 EXPECT_EQ(ERR_IO_PENDING
, rv
);
1631 EXPECT_EQ(OK
, callback
.WaitForResult());
1633 EXPECT_FALSE(handle
.is_reused());
1634 TestLoadTimingInfoConnectedNotReused(handle
);
1635 EXPECT_EQ(2, client_socket_factory_
.allocation_count());
1638 // Regression test for http://crbug.com/17985.
1639 TEST_F(ClientSocketPoolBaseTest
, GroupWithPendingRequestsIsNotEmpty
) {
1640 const int kMaxSockets
= 3;
1641 const int kMaxSocketsPerGroup
= 2;
1642 CreatePool(kMaxSockets
, kMaxSocketsPerGroup
);
1644 const RequestPriority kHighPriority
= HIGHEST
;
1646 EXPECT_EQ(OK
, StartRequest("a", DEFAULT_PRIORITY
));
1647 EXPECT_EQ(OK
, StartRequest("a", DEFAULT_PRIORITY
));
1649 // This is going to be a pending request in an otherwise empty group.
1650 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", DEFAULT_PRIORITY
));
1652 // Reach the maximum socket limit.
1653 EXPECT_EQ(OK
, StartRequest("b", DEFAULT_PRIORITY
));
1655 // Create a stalled group with high priorities.
1656 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("c", kHighPriority
));
1657 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("c", kHighPriority
));
1659 // Release the first two sockets from "a". Because this is a keepalive,
1660 // the first release will unblock the pending request for "a". The
1661 // second release will unblock a request for "c", becaue it is the next
1662 // high priority socket.
1663 EXPECT_TRUE(ReleaseOneConnection(ClientSocketPoolTest::KEEP_ALIVE
));
1664 EXPECT_TRUE(ReleaseOneConnection(ClientSocketPoolTest::KEEP_ALIVE
));
1666 // Closing idle sockets should not get us into trouble, but in the bug
1667 // we were hitting a CHECK here.
1668 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
1669 pool_
->CloseIdleSockets();
1671 // Run the released socket wakeups.
1672 base::MessageLoop::current()->RunUntilIdle();
1675 TEST_F(ClientSocketPoolBaseTest
, BasicAsynchronous
) {
1676 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1678 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
1679 ClientSocketHandle handle
;
1680 TestCompletionCallback callback
;
1681 CapturingBoundNetLog log
;
1682 int rv
= handle
.Init("a",
1685 callback
.callback(),
1688 EXPECT_EQ(ERR_IO_PENDING
, rv
);
1689 EXPECT_EQ(LOAD_STATE_CONNECTING
, pool_
->GetLoadState("a", &handle
));
1690 TestLoadTimingInfoNotConnected(handle
);
1692 EXPECT_EQ(OK
, callback
.WaitForResult());
1693 EXPECT_TRUE(handle
.is_initialized());
1694 EXPECT_TRUE(handle
.socket());
1695 TestLoadTimingInfoConnectedNotReused(handle
);
1698 TestLoadTimingInfoNotConnected(handle
);
1700 CapturingNetLog::CapturedEntryList entries
;
1701 log
.GetEntries(&entries
);
1703 EXPECT_EQ(4u, entries
.size());
1704 EXPECT_TRUE(LogContainsBeginEvent(
1705 entries
, 0, NetLog::TYPE_SOCKET_POOL
));
1706 EXPECT_TRUE(LogContainsEvent(
1707 entries
, 1, NetLog::TYPE_SOCKET_POOL_BOUND_TO_CONNECT_JOB
,
1708 NetLog::PHASE_NONE
));
1709 EXPECT_TRUE(LogContainsEvent(
1710 entries
, 2, NetLog::TYPE_SOCKET_POOL_BOUND_TO_SOCKET
,
1711 NetLog::PHASE_NONE
));
1712 EXPECT_TRUE(LogContainsEndEvent(
1713 entries
, 3, NetLog::TYPE_SOCKET_POOL
));
1716 TEST_F(ClientSocketPoolBaseTest
,
1717 InitConnectionAsynchronousFailure
) {
1718 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1720 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingFailingJob
);
1721 ClientSocketHandle handle
;
1722 TestCompletionCallback callback
;
1723 CapturingBoundNetLog log
;
1724 // Set the additional error state members to ensure that they get cleared.
1725 handle
.set_is_ssl_error(true);
1726 HttpResponseInfo info
;
1727 info
.headers
= new HttpResponseHeaders(std::string());
1728 handle
.set_ssl_error_response_info(info
);
1729 EXPECT_EQ(ERR_IO_PENDING
, handle
.Init("a",
1732 callback
.callback(),
1735 EXPECT_EQ(LOAD_STATE_CONNECTING
, pool_
->GetLoadState("a", &handle
));
1736 EXPECT_EQ(ERR_CONNECTION_FAILED
, callback
.WaitForResult());
1737 EXPECT_FALSE(handle
.is_ssl_error());
1738 EXPECT_TRUE(handle
.ssl_error_response_info().headers
.get() == NULL
);
1740 CapturingNetLog::CapturedEntryList entries
;
1741 log
.GetEntries(&entries
);
1743 EXPECT_EQ(3u, entries
.size());
1744 EXPECT_TRUE(LogContainsBeginEvent(
1745 entries
, 0, NetLog::TYPE_SOCKET_POOL
));
1746 EXPECT_TRUE(LogContainsEvent(
1747 entries
, 1, NetLog::TYPE_SOCKET_POOL_BOUND_TO_CONNECT_JOB
,
1748 NetLog::PHASE_NONE
));
1749 EXPECT_TRUE(LogContainsEndEvent(
1750 entries
, 2, NetLog::TYPE_SOCKET_POOL
));
1753 // Check that an async ConnectJob failure does not result in creation of a new
1754 // ConnectJob when there's another pending request also waiting on its own
1755 // ConnectJob. See http://crbug.com/463960.
1756 TEST_F(ClientSocketPoolBaseTest
, AsyncFailureWithPendingRequestWithJob
) {
1758 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingFailingJob
);
1760 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", DEFAULT_PRIORITY
));
1761 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", DEFAULT_PRIORITY
));
1763 EXPECT_EQ(ERR_CONNECTION_FAILED
, request(0)->WaitForResult());
1764 EXPECT_EQ(ERR_CONNECTION_FAILED
, request(1)->WaitForResult());
1766 EXPECT_EQ(2, client_socket_factory_
.allocation_count());
1769 TEST_F(ClientSocketPoolBaseTest
, TwoRequestsCancelOne
) {
1770 // TODO(eroman): Add back the log expectations! Removed them because the
1771 // ordering is difficult, and some may fire during destructor.
1772 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1774 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
1775 ClientSocketHandle handle
;
1776 TestCompletionCallback callback
;
1777 ClientSocketHandle handle2
;
1778 TestCompletionCallback callback2
;
1780 EXPECT_EQ(ERR_IO_PENDING
,
1784 callback
.callback(),
1787 CapturingBoundNetLog log2
;
1788 EXPECT_EQ(ERR_IO_PENDING
,
1792 callback2
.callback(),
1799 // At this point, request 2 is just waiting for the connect job to finish.
1801 EXPECT_EQ(OK
, callback2
.WaitForResult());
1804 // Now request 2 has actually finished.
1805 // TODO(eroman): Add back log expectations.
1808 TEST_F(ClientSocketPoolBaseTest
, CancelRequestLimitsJobs
) {
1809 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1811 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
1813 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", LOWEST
));
1814 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", LOW
));
1815 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", MEDIUM
));
1816 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", HIGHEST
));
1818 EXPECT_EQ(kDefaultMaxSocketsPerGroup
, pool_
->NumConnectJobsInGroup("a"));
1819 (*requests())[2]->handle()->Reset();
1820 (*requests())[3]->handle()->Reset();
1821 EXPECT_EQ(kDefaultMaxSocketsPerGroup
, pool_
->NumConnectJobsInGroup("a"));
1823 (*requests())[1]->handle()->Reset();
1824 EXPECT_EQ(kDefaultMaxSocketsPerGroup
, pool_
->NumConnectJobsInGroup("a"));
1826 (*requests())[0]->handle()->Reset();
1827 EXPECT_EQ(kDefaultMaxSocketsPerGroup
, pool_
->NumConnectJobsInGroup("a"));
1830 // When requests and ConnectJobs are not coupled, the request will get serviced
1831 // by whatever comes first.
1832 TEST_F(ClientSocketPoolBaseTest
, ReleaseSockets
) {
1833 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1835 // Start job 1 (async OK)
1836 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
1838 std::vector
<TestSocketRequest
*> request_order
;
1839 size_t completion_count
; // unused
1840 TestSocketRequest
req1(&request_order
, &completion_count
);
1841 int rv
= req1
.handle()->Init("a",
1844 req1
.callback(), pool_
.get(),
1846 EXPECT_EQ(ERR_IO_PENDING
, rv
);
1847 EXPECT_EQ(OK
, req1
.WaitForResult());
1849 // Job 1 finished OK. Start job 2 (also async OK). Request 3 is pending
1851 connect_job_factory_
->set_job_type(TestConnectJob::kMockWaitingJob
);
1853 TestSocketRequest
req2(&request_order
, &completion_count
);
1854 rv
= req2
.handle()->Init("a",
1860 EXPECT_EQ(ERR_IO_PENDING
, rv
);
1861 TestSocketRequest
req3(&request_order
, &completion_count
);
1862 rv
= req3
.handle()->Init("a",
1868 EXPECT_EQ(ERR_IO_PENDING
, rv
);
1870 // Both Requests 2 and 3 are pending. We release socket 1 which should
1871 // service request 2. Request 3 should still be waiting.
1872 req1
.handle()->Reset();
1873 // Run the released socket wakeups.
1874 base::MessageLoop::current()->RunUntilIdle();
1875 ASSERT_TRUE(req2
.handle()->socket());
1876 EXPECT_EQ(OK
, req2
.WaitForResult());
1877 EXPECT_FALSE(req3
.handle()->socket());
1879 // Signal job 2, which should service request 3.
1881 client_socket_factory_
.SignalJobs();
1882 EXPECT_EQ(OK
, req3
.WaitForResult());
1884 ASSERT_EQ(3U, request_order
.size());
1885 EXPECT_EQ(&req1
, request_order
[0]);
1886 EXPECT_EQ(&req2
, request_order
[1]);
1887 EXPECT_EQ(&req3
, request_order
[2]);
1888 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
1891 // The requests are not coupled to the jobs. So, the requests should finish in
1892 // their priority / insertion order.
1893 TEST_F(ClientSocketPoolBaseTest
, PendingJobCompletionOrder
) {
1894 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1895 // First two jobs are async.
1896 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingFailingJob
);
1898 std::vector
<TestSocketRequest
*> request_order
;
1899 size_t completion_count
; // unused
1900 TestSocketRequest
req1(&request_order
, &completion_count
);
1901 int rv
= req1
.handle()->Init("a",
1907 EXPECT_EQ(ERR_IO_PENDING
, rv
);
1909 TestSocketRequest
req2(&request_order
, &completion_count
);
1910 rv
= req2
.handle()->Init("a",
1916 EXPECT_EQ(ERR_IO_PENDING
, rv
);
1918 // The pending job is sync.
1919 connect_job_factory_
->set_job_type(TestConnectJob::kMockJob
);
1921 TestSocketRequest
req3(&request_order
, &completion_count
);
1922 rv
= req3
.handle()->Init("a",
1928 EXPECT_EQ(ERR_IO_PENDING
, rv
);
1930 EXPECT_EQ(ERR_CONNECTION_FAILED
, req1
.WaitForResult());
1931 EXPECT_EQ(OK
, req2
.WaitForResult());
1932 EXPECT_EQ(ERR_CONNECTION_FAILED
, req3
.WaitForResult());
1934 ASSERT_EQ(3U, request_order
.size());
1935 EXPECT_EQ(&req1
, request_order
[0]);
1936 EXPECT_EQ(&req2
, request_order
[1]);
1937 EXPECT_EQ(&req3
, request_order
[2]);
1940 // Test GetLoadState in the case there's only one socket request.
1941 TEST_F(ClientSocketPoolBaseTest
, LoadStateOneRequest
) {
1942 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
1943 connect_job_factory_
->set_job_type(TestConnectJob::kMockWaitingJob
);
1945 ClientSocketHandle handle
;
1946 TestCompletionCallback callback
;
1947 int rv
= handle
.Init("a",
1950 callback
.callback(),
1953 EXPECT_EQ(ERR_IO_PENDING
, rv
);
1954 EXPECT_EQ(LOAD_STATE_CONNECTING
, handle
.GetLoadState());
1956 client_socket_factory_
.SetJobLoadState(0, LOAD_STATE_SSL_HANDSHAKE
);
1957 EXPECT_EQ(LOAD_STATE_SSL_HANDSHAKE
, handle
.GetLoadState());
1959 // No point in completing the connection, since ClientSocketHandles only
1960 // expect the LoadState to be checked while connecting.
1963 // Test GetLoadState in the case there are two socket requests.
1964 TEST_F(ClientSocketPoolBaseTest
, LoadStateTwoRequests
) {
1966 connect_job_factory_
->set_job_type(TestConnectJob::kMockWaitingJob
);
1968 ClientSocketHandle handle
;
1969 TestCompletionCallback callback
;
1970 int rv
= handle
.Init("a",
1973 callback
.callback(),
1976 EXPECT_EQ(ERR_IO_PENDING
, rv
);
1978 ClientSocketHandle handle2
;
1979 TestCompletionCallback callback2
;
1980 rv
= handle2
.Init("a",
1983 callback2
.callback(),
1986 EXPECT_EQ(ERR_IO_PENDING
, rv
);
1988 // If the first Job is in an earlier state than the second, the state of
1989 // the second job should be used for both handles.
1990 client_socket_factory_
.SetJobLoadState(0, LOAD_STATE_RESOLVING_HOST
);
1991 EXPECT_EQ(LOAD_STATE_CONNECTING
, handle
.GetLoadState());
1992 EXPECT_EQ(LOAD_STATE_CONNECTING
, handle2
.GetLoadState());
1994 // If the second Job is in an earlier state than the second, the state of
1995 // the first job should be used for both handles.
1996 client_socket_factory_
.SetJobLoadState(0, LOAD_STATE_SSL_HANDSHAKE
);
1997 // One request is farther
1998 EXPECT_EQ(LOAD_STATE_SSL_HANDSHAKE
, handle
.GetLoadState());
1999 EXPECT_EQ(LOAD_STATE_SSL_HANDSHAKE
, handle2
.GetLoadState());
2001 // Farthest along job connects and the first request gets the socket. The
2002 // second handle switches to the state of the remaining ConnectJob.
2003 client_socket_factory_
.SignalJob(0);
2004 EXPECT_EQ(OK
, callback
.WaitForResult());
2005 EXPECT_EQ(LOAD_STATE_CONNECTING
, handle2
.GetLoadState());
2008 // Test GetLoadState in the case the per-group limit is reached.
2009 TEST_F(ClientSocketPoolBaseTest
, LoadStateGroupLimit
) {
2011 connect_job_factory_
->set_job_type(TestConnectJob::kMockWaitingJob
);
2013 ClientSocketHandle handle
;
2014 TestCompletionCallback callback
;
2015 int rv
= handle
.Init("a",
2018 callback
.callback(),
2021 EXPECT_EQ(ERR_IO_PENDING
, rv
);
2022 EXPECT_EQ(LOAD_STATE_CONNECTING
, handle
.GetLoadState());
2024 // Request another socket from the same pool, buth with a higher priority.
2025 // The first request should now be stalled at the socket group limit.
2026 ClientSocketHandle handle2
;
2027 TestCompletionCallback callback2
;
2028 rv
= handle2
.Init("a",
2031 callback2
.callback(),
2034 EXPECT_EQ(ERR_IO_PENDING
, rv
);
2035 EXPECT_EQ(LOAD_STATE_WAITING_FOR_AVAILABLE_SOCKET
, handle
.GetLoadState());
2036 EXPECT_EQ(LOAD_STATE_CONNECTING
, handle2
.GetLoadState());
2038 // The first handle should remain stalled as the other socket goes through
2039 // the connect process.
2041 client_socket_factory_
.SetJobLoadState(0, LOAD_STATE_SSL_HANDSHAKE
);
2042 EXPECT_EQ(LOAD_STATE_WAITING_FOR_AVAILABLE_SOCKET
, handle
.GetLoadState());
2043 EXPECT_EQ(LOAD_STATE_SSL_HANDSHAKE
, handle2
.GetLoadState());
2045 client_socket_factory_
.SignalJob(0);
2046 EXPECT_EQ(OK
, callback2
.WaitForResult());
2047 EXPECT_EQ(LOAD_STATE_WAITING_FOR_AVAILABLE_SOCKET
, handle
.GetLoadState());
2049 // Closing the second socket should cause the stalled handle to finally get a
2051 handle2
.socket()->Disconnect();
2053 EXPECT_EQ(LOAD_STATE_CONNECTING
, handle
.GetLoadState());
2056 // Test GetLoadState in the case the per-pool limit is reached.
2057 TEST_F(ClientSocketPoolBaseTest
, LoadStatePoolLimit
) {
2059 connect_job_factory_
->set_job_type(TestConnectJob::kMockWaitingJob
);
2061 ClientSocketHandle handle
;
2062 TestCompletionCallback callback
;
2063 int rv
= handle
.Init("a",
2066 callback
.callback(),
2069 EXPECT_EQ(ERR_IO_PENDING
, rv
);
2071 // Request for socket from another pool.
2072 ClientSocketHandle handle2
;
2073 TestCompletionCallback callback2
;
2074 rv
= handle2
.Init("b",
2077 callback2
.callback(),
2080 EXPECT_EQ(ERR_IO_PENDING
, rv
);
2082 // Request another socket from the first pool. Request should stall at the
2083 // socket pool limit.
2084 ClientSocketHandle handle3
;
2085 TestCompletionCallback callback3
;
2086 rv
= handle3
.Init("a",
2089 callback2
.callback(),
2092 EXPECT_EQ(ERR_IO_PENDING
, rv
);
2094 // The third handle should remain stalled as the other sockets in its group
2095 // goes through the connect process.
2097 EXPECT_EQ(LOAD_STATE_CONNECTING
, handle
.GetLoadState());
2098 EXPECT_EQ(LOAD_STATE_WAITING_FOR_STALLED_SOCKET_POOL
, handle3
.GetLoadState());
2100 client_socket_factory_
.SetJobLoadState(0, LOAD_STATE_SSL_HANDSHAKE
);
2101 EXPECT_EQ(LOAD_STATE_SSL_HANDSHAKE
, handle
.GetLoadState());
2102 EXPECT_EQ(LOAD_STATE_WAITING_FOR_STALLED_SOCKET_POOL
, handle3
.GetLoadState());
2104 client_socket_factory_
.SignalJob(0);
2105 EXPECT_EQ(OK
, callback
.WaitForResult());
2106 EXPECT_EQ(LOAD_STATE_WAITING_FOR_STALLED_SOCKET_POOL
, handle3
.GetLoadState());
2108 // Closing a socket should allow the stalled handle to finally get a new
2110 handle
.socket()->Disconnect();
2112 EXPECT_EQ(LOAD_STATE_CONNECTING
, handle3
.GetLoadState());
2115 TEST_F(ClientSocketPoolBaseTest
, Recoverable
) {
2116 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
2117 connect_job_factory_
->set_job_type(TestConnectJob::kMockRecoverableJob
);
2119 ClientSocketHandle handle
;
2120 TestCompletionCallback callback
;
2121 EXPECT_EQ(ERR_PROXY_AUTH_REQUESTED
,
2122 handle
.Init("a", params_
, DEFAULT_PRIORITY
, callback
.callback(),
2123 pool_
.get(), BoundNetLog()));
2124 EXPECT_TRUE(handle
.is_initialized());
2125 EXPECT_TRUE(handle
.socket());
2128 TEST_F(ClientSocketPoolBaseTest
, AsyncRecoverable
) {
2129 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
2131 connect_job_factory_
->set_job_type(
2132 TestConnectJob::kMockPendingRecoverableJob
);
2133 ClientSocketHandle handle
;
2134 TestCompletionCallback callback
;
2135 EXPECT_EQ(ERR_IO_PENDING
,
2139 callback
.callback(),
2142 EXPECT_EQ(LOAD_STATE_CONNECTING
, pool_
->GetLoadState("a", &handle
));
2143 EXPECT_EQ(ERR_PROXY_AUTH_REQUESTED
, callback
.WaitForResult());
2144 EXPECT_TRUE(handle
.is_initialized());
2145 EXPECT_TRUE(handle
.socket());
2148 TEST_F(ClientSocketPoolBaseTest
, AdditionalErrorStateSynchronous
) {
2149 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
2150 connect_job_factory_
->set_job_type(
2151 TestConnectJob::kMockAdditionalErrorStateJob
);
2153 ClientSocketHandle handle
;
2154 TestCompletionCallback callback
;
2155 EXPECT_EQ(ERR_CONNECTION_FAILED
,
2159 callback
.callback(),
2162 EXPECT_FALSE(handle
.is_initialized());
2163 EXPECT_FALSE(handle
.socket());
2164 EXPECT_TRUE(handle
.is_ssl_error());
2165 EXPECT_FALSE(handle
.ssl_error_response_info().headers
.get() == NULL
);
2168 TEST_F(ClientSocketPoolBaseTest
, AdditionalErrorStateAsynchronous
) {
2169 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
2171 connect_job_factory_
->set_job_type(
2172 TestConnectJob::kMockPendingAdditionalErrorStateJob
);
2173 ClientSocketHandle handle
;
2174 TestCompletionCallback callback
;
2175 EXPECT_EQ(ERR_IO_PENDING
,
2179 callback
.callback(),
2182 EXPECT_EQ(LOAD_STATE_CONNECTING
, pool_
->GetLoadState("a", &handle
));
2183 EXPECT_EQ(ERR_CONNECTION_FAILED
, callback
.WaitForResult());
2184 EXPECT_FALSE(handle
.is_initialized());
2185 EXPECT_FALSE(handle
.socket());
2186 EXPECT_TRUE(handle
.is_ssl_error());
2187 EXPECT_FALSE(handle
.ssl_error_response_info().headers
.get() == NULL
);
2190 // Make sure we can reuse sockets when the cleanup timer is disabled.
2191 TEST_F(ClientSocketPoolBaseTest
, DisableCleanupTimerReuse
) {
2192 // Disable cleanup timer.
2193 internal::ClientSocketPoolBaseHelper::set_cleanup_timer_enabled(false);
2195 CreatePoolWithIdleTimeouts(
2196 kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
,
2197 base::TimeDelta(), // Time out unused sockets immediately.
2198 base::TimeDelta::FromDays(1)); // Don't time out used sockets.
2200 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
2202 ClientSocketHandle handle
;
2203 TestCompletionCallback callback
;
2204 int rv
= handle
.Init("a",
2207 callback
.callback(),
2210 ASSERT_EQ(ERR_IO_PENDING
, rv
);
2211 EXPECT_EQ(LOAD_STATE_CONNECTING
, pool_
->GetLoadState("a", &handle
));
2212 ASSERT_EQ(OK
, callback
.WaitForResult());
2214 // Use and release the socket.
2215 EXPECT_EQ(1, handle
.socket()->Write(NULL
, 1, CompletionCallback()));
2216 TestLoadTimingInfoConnectedNotReused(handle
);
2219 // Should now have one idle socket.
2220 ASSERT_EQ(1, pool_
->IdleSocketCount());
2222 // Request a new socket. This should reuse the old socket and complete
2224 CapturingBoundNetLog log
;
2225 rv
= handle
.Init("a",
2228 CompletionCallback(),
2232 EXPECT_TRUE(handle
.is_reused());
2233 TestLoadTimingInfoConnectedReused(handle
);
2235 ASSERT_TRUE(pool_
->HasGroup("a"));
2236 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
2237 EXPECT_EQ(1, pool_
->NumActiveSocketsInGroup("a"));
2239 CapturingNetLog::CapturedEntryList entries
;
2240 log
.GetEntries(&entries
);
2241 EXPECT_TRUE(LogContainsEntryWithType(
2242 entries
, 1, NetLog::TYPE_SOCKET_POOL_REUSED_AN_EXISTING_SOCKET
));
2245 // Make sure we cleanup old unused sockets when the cleanup timer is disabled.
2246 TEST_F(ClientSocketPoolBaseTest
, DisableCleanupTimerNoReuse
) {
2247 // Disable cleanup timer.
2248 internal::ClientSocketPoolBaseHelper::set_cleanup_timer_enabled(false);
2250 CreatePoolWithIdleTimeouts(
2251 kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
,
2252 base::TimeDelta(), // Time out unused sockets immediately
2253 base::TimeDelta()); // Time out used sockets immediately
2255 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
2257 // Startup two mock pending connect jobs, which will sit in the MessageLoop.
2259 ClientSocketHandle handle
;
2260 TestCompletionCallback callback
;
2261 int rv
= handle
.Init("a",
2264 callback
.callback(),
2267 ASSERT_EQ(ERR_IO_PENDING
, rv
);
2268 EXPECT_EQ(LOAD_STATE_CONNECTING
, pool_
->GetLoadState("a", &handle
));
2270 ClientSocketHandle handle2
;
2271 TestCompletionCallback callback2
;
2272 rv
= handle2
.Init("a",
2275 callback2
.callback(),
2278 ASSERT_EQ(ERR_IO_PENDING
, rv
);
2279 EXPECT_EQ(LOAD_STATE_CONNECTING
, pool_
->GetLoadState("a", &handle2
));
2281 // Cancel one of the requests. Wait for the other, which will get the first
2282 // job. Release the socket. Run the loop again to make sure the second
2283 // socket is sitting idle and the first one is released (since ReleaseSocket()
2284 // just posts a DoReleaseSocket() task).
2287 ASSERT_EQ(OK
, callback2
.WaitForResult());
2289 EXPECT_EQ(1, handle2
.socket()->Write(NULL
, 1, CompletionCallback()));
2292 // We post all of our delayed tasks with a 2ms delay. I.e. they don't
2293 // actually become pending until 2ms after they have been created. In order
2294 // to flush all tasks, we need to wait so that we know there are no
2295 // soon-to-be-pending tasks waiting.
2296 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(10));
2297 base::MessageLoop::current()->RunUntilIdle();
2299 // Both sockets should now be idle.
2300 ASSERT_EQ(2, pool_
->IdleSocketCount());
2302 // Request a new socket. This should cleanup the unused and timed out ones.
2303 // A new socket will be created rather than reusing the idle one.
2304 CapturingBoundNetLog log
;
2305 TestCompletionCallback callback3
;
2306 rv
= handle
.Init("a",
2309 callback3
.callback(),
2312 ASSERT_EQ(ERR_IO_PENDING
, rv
);
2313 ASSERT_EQ(OK
, callback3
.WaitForResult());
2314 EXPECT_FALSE(handle
.is_reused());
2316 // Make sure the idle socket is closed.
2317 ASSERT_TRUE(pool_
->HasGroup("a"));
2318 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
2319 EXPECT_EQ(1, pool_
->NumActiveSocketsInGroup("a"));
2321 CapturingNetLog::CapturedEntryList entries
;
2322 log
.GetEntries(&entries
);
2323 EXPECT_FALSE(LogContainsEntryWithType(
2324 entries
, 1, NetLog::TYPE_SOCKET_POOL_REUSED_AN_EXISTING_SOCKET
));
2327 TEST_F(ClientSocketPoolBaseTest
, CleanupTimedOutIdleSockets
) {
2328 CreatePoolWithIdleTimeouts(
2329 kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
,
2330 base::TimeDelta(), // Time out unused sockets immediately.
2331 base::TimeDelta::FromDays(1)); // Don't time out used sockets.
2333 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
2335 // Startup two mock pending connect jobs, which will sit in the MessageLoop.
2337 ClientSocketHandle handle
;
2338 TestCompletionCallback callback
;
2339 int rv
= handle
.Init("a",
2342 callback
.callback(),
2345 EXPECT_EQ(ERR_IO_PENDING
, rv
);
2346 EXPECT_EQ(LOAD_STATE_CONNECTING
, pool_
->GetLoadState("a", &handle
));
2348 ClientSocketHandle handle2
;
2349 TestCompletionCallback callback2
;
2350 rv
= handle2
.Init("a",
2353 callback2
.callback(),
2356 EXPECT_EQ(ERR_IO_PENDING
, rv
);
2357 EXPECT_EQ(LOAD_STATE_CONNECTING
, pool_
->GetLoadState("a", &handle2
));
2359 // Cancel one of the requests. Wait for the other, which will get the first
2360 // job. Release the socket. Run the loop again to make sure the second
2361 // socket is sitting idle and the first one is released (since ReleaseSocket()
2362 // just posts a DoReleaseSocket() task).
2365 EXPECT_EQ(OK
, callback2
.WaitForResult());
2367 EXPECT_EQ(1, handle2
.socket()->Write(NULL
, 1, CompletionCallback()));
2370 // We post all of our delayed tasks with a 2ms delay. I.e. they don't
2371 // actually become pending until 2ms after they have been created. In order
2372 // to flush all tasks, we need to wait so that we know there are no
2373 // soon-to-be-pending tasks waiting.
2374 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(10));
2375 base::MessageLoop::current()->RunUntilIdle();
2377 ASSERT_EQ(2, pool_
->IdleSocketCount());
2379 // Invoke the idle socket cleanup check. Only one socket should be left, the
2380 // used socket. Request it to make sure that it's used.
2382 pool_
->CleanupTimedOutIdleSockets();
2383 CapturingBoundNetLog log
;
2384 rv
= handle
.Init("a",
2387 callback
.callback(),
2391 EXPECT_TRUE(handle
.is_reused());
2393 CapturingNetLog::CapturedEntryList entries
;
2394 log
.GetEntries(&entries
);
2395 EXPECT_TRUE(LogContainsEntryWithType(
2396 entries
, 1, NetLog::TYPE_SOCKET_POOL_REUSED_AN_EXISTING_SOCKET
));
2399 // Make sure that we process all pending requests even when we're stalling
2400 // because of multiple releasing disconnected sockets.
2401 TEST_F(ClientSocketPoolBaseTest
, MultipleReleasingDisconnectedSockets
) {
2402 CreatePoolWithIdleTimeouts(
2403 kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
,
2404 base::TimeDelta(), // Time out unused sockets immediately.
2405 base::TimeDelta::FromDays(1)); // Don't time out used sockets.
2407 connect_job_factory_
->set_job_type(TestConnectJob::kMockJob
);
2409 // Startup 4 connect jobs. Two of them will be pending.
2411 ClientSocketHandle handle
;
2412 TestCompletionCallback callback
;
2413 int rv
= handle
.Init("a",
2416 callback
.callback(),
2421 ClientSocketHandle handle2
;
2422 TestCompletionCallback callback2
;
2423 rv
= handle2
.Init("a",
2426 callback2
.callback(),
2431 ClientSocketHandle handle3
;
2432 TestCompletionCallback callback3
;
2433 rv
= handle3
.Init("a",
2436 callback3
.callback(),
2439 EXPECT_EQ(ERR_IO_PENDING
, rv
);
2441 ClientSocketHandle handle4
;
2442 TestCompletionCallback callback4
;
2443 rv
= handle4
.Init("a",
2446 callback4
.callback(),
2449 EXPECT_EQ(ERR_IO_PENDING
, rv
);
2451 // Release two disconnected sockets.
2453 handle
.socket()->Disconnect();
2455 handle2
.socket()->Disconnect();
2458 EXPECT_EQ(OK
, callback3
.WaitForResult());
2459 EXPECT_FALSE(handle3
.is_reused());
2460 EXPECT_EQ(OK
, callback4
.WaitForResult());
2461 EXPECT_FALSE(handle4
.is_reused());
2464 // Regression test for http://crbug.com/42267.
2465 // When DoReleaseSocket() is processed for one socket, it is blocked because the
2466 // other stalled groups all have releasing sockets, so no progress can be made.
2467 TEST_F(ClientSocketPoolBaseTest
, SocketLimitReleasingSockets
) {
2468 CreatePoolWithIdleTimeouts(
2469 4 /* socket limit */, 4 /* socket limit per group */,
2470 base::TimeDelta(), // Time out unused sockets immediately.
2471 base::TimeDelta::FromDays(1)); // Don't time out used sockets.
2473 connect_job_factory_
->set_job_type(TestConnectJob::kMockJob
);
2475 // Max out the socket limit with 2 per group.
2477 ClientSocketHandle handle_a
[4];
2478 TestCompletionCallback callback_a
[4];
2479 ClientSocketHandle handle_b
[4];
2480 TestCompletionCallback callback_b
[4];
2482 for (int i
= 0; i
< 2; ++i
) {
2483 EXPECT_EQ(OK
, handle_a
[i
].Init("a",
2486 callback_a
[i
].callback(),
2489 EXPECT_EQ(OK
, handle_b
[i
].Init("b",
2492 callback_b
[i
].callback(),
2497 // Make 4 pending requests, 2 per group.
2499 for (int i
= 2; i
< 4; ++i
) {
2500 EXPECT_EQ(ERR_IO_PENDING
,
2501 handle_a
[i
].Init("a",
2504 callback_a
[i
].callback(),
2507 EXPECT_EQ(ERR_IO_PENDING
,
2508 handle_b
[i
].Init("b",
2511 callback_b
[i
].callback(),
2516 // Release b's socket first. The order is important, because in
2517 // DoReleaseSocket(), we'll process b's released socket, and since both b and
2518 // a are stalled, but 'a' is lower lexicographically, we'll process group 'a'
2519 // first, which has a releasing socket, so it refuses to start up another
2520 // ConnectJob. So, we used to infinite loop on this.
2521 handle_b
[0].socket()->Disconnect();
2522 handle_b
[0].Reset();
2523 handle_a
[0].socket()->Disconnect();
2524 handle_a
[0].Reset();
2526 // Used to get stuck here.
2527 base::MessageLoop::current()->RunUntilIdle();
2529 handle_b
[1].socket()->Disconnect();
2530 handle_b
[1].Reset();
2531 handle_a
[1].socket()->Disconnect();
2532 handle_a
[1].Reset();
2534 for (int i
= 2; i
< 4; ++i
) {
2535 EXPECT_EQ(OK
, callback_b
[i
].WaitForResult());
2536 EXPECT_EQ(OK
, callback_a
[i
].WaitForResult());
2540 TEST_F(ClientSocketPoolBaseTest
,
2541 ReleasingDisconnectedSocketsMaintainsPriorityOrder
) {
2542 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
2544 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
2546 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", DEFAULT_PRIORITY
));
2547 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", DEFAULT_PRIORITY
));
2548 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", DEFAULT_PRIORITY
));
2549 EXPECT_EQ(ERR_IO_PENDING
, StartRequest("a", DEFAULT_PRIORITY
));
2551 EXPECT_EQ(OK
, (*requests())[0]->WaitForResult());
2552 EXPECT_EQ(OK
, (*requests())[1]->WaitForResult());
2553 EXPECT_EQ(2u, completion_count());
2555 // Releases one connection.
2556 EXPECT_TRUE(ReleaseOneConnection(ClientSocketPoolTest::NO_KEEP_ALIVE
));
2557 EXPECT_EQ(OK
, (*requests())[2]->WaitForResult());
2559 EXPECT_TRUE(ReleaseOneConnection(ClientSocketPoolTest::NO_KEEP_ALIVE
));
2560 EXPECT_EQ(OK
, (*requests())[3]->WaitForResult());
2561 EXPECT_EQ(4u, completion_count());
2563 EXPECT_EQ(1, GetOrderOfRequest(1));
2564 EXPECT_EQ(2, GetOrderOfRequest(2));
2565 EXPECT_EQ(3, GetOrderOfRequest(3));
2566 EXPECT_EQ(4, GetOrderOfRequest(4));
2568 // Make sure we test order of all requests made.
2569 EXPECT_EQ(ClientSocketPoolTest::kIndexOutOfBounds
, GetOrderOfRequest(5));
2572 class TestReleasingSocketRequest
: public TestCompletionCallbackBase
{
2574 TestReleasingSocketRequest(TestClientSocketPool
* pool
,
2575 int expected_result
,
2576 bool reset_releasing_handle
)
2578 expected_result_(expected_result
),
2579 reset_releasing_handle_(reset_releasing_handle
),
2580 callback_(base::Bind(&TestReleasingSocketRequest::OnComplete
,
2581 base::Unretained(this))) {
2584 ~TestReleasingSocketRequest() override
{}
2586 ClientSocketHandle
* handle() { return &handle_
; }
2588 const CompletionCallback
& callback() const { return callback_
; }
2591 void OnComplete(int result
) {
2593 if (reset_releasing_handle_
)
2596 scoped_refptr
<TestSocketParams
> con_params(
2597 new TestSocketParams(false /* ignore_limits */));
2598 EXPECT_EQ(expected_result_
,
2599 handle2_
.Init("a", con_params
, DEFAULT_PRIORITY
,
2600 callback2_
.callback(), pool_
, BoundNetLog()));
2603 TestClientSocketPool
* const pool_
;
2604 int expected_result_
;
2605 bool reset_releasing_handle_
;
2606 ClientSocketHandle handle_
;
2607 ClientSocketHandle handle2_
;
2608 CompletionCallback callback_
;
2609 TestCompletionCallback callback2_
;
2613 TEST_F(ClientSocketPoolBaseTest
, AdditionalErrorSocketsDontUseSlot
) {
2614 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
2616 EXPECT_EQ(OK
, StartRequest("b", DEFAULT_PRIORITY
));
2617 EXPECT_EQ(OK
, StartRequest("a", DEFAULT_PRIORITY
));
2618 EXPECT_EQ(OK
, StartRequest("b", DEFAULT_PRIORITY
));
2620 EXPECT_EQ(static_cast<int>(requests_size()),
2621 client_socket_factory_
.allocation_count());
2623 connect_job_factory_
->set_job_type(
2624 TestConnectJob::kMockPendingAdditionalErrorStateJob
);
2625 TestReleasingSocketRequest
req(pool_
.get(), OK
, false);
2626 EXPECT_EQ(ERR_IO_PENDING
,
2627 req
.handle()->Init("a", params_
, DEFAULT_PRIORITY
, req
.callback(),
2628 pool_
.get(), BoundNetLog()));
2629 // The next job should complete synchronously
2630 connect_job_factory_
->set_job_type(TestConnectJob::kMockJob
);
2632 EXPECT_EQ(ERR_CONNECTION_FAILED
, req
.WaitForResult());
2633 EXPECT_FALSE(req
.handle()->is_initialized());
2634 EXPECT_FALSE(req
.handle()->socket());
2635 EXPECT_TRUE(req
.handle()->is_ssl_error());
2636 EXPECT_FALSE(req
.handle()->ssl_error_response_info().headers
.get() == NULL
);
2639 // http://crbug.com/44724 regression test.
2640 // We start releasing the pool when we flush on network change. When that
2641 // happens, the only active references are in the ClientSocketHandles. When a
2642 // ConnectJob completes and calls back into the last ClientSocketHandle, that
2643 // callback can release the last reference and delete the pool. After the
2644 // callback finishes, we go back to the stack frame within the now-deleted pool.
2645 // Executing any code that refers to members of the now-deleted pool can cause
2647 TEST_F(ClientSocketPoolBaseTest
, CallbackThatReleasesPool
) {
2648 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
2649 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingFailingJob
);
2651 ClientSocketHandle handle
;
2652 TestCompletionCallback callback
;
2653 EXPECT_EQ(ERR_IO_PENDING
, handle
.Init("a",
2656 callback
.callback(),
2660 pool_
->FlushWithError(ERR_NETWORK_CHANGED
);
2662 // We'll call back into this now.
2663 callback
.WaitForResult();
2666 TEST_F(ClientSocketPoolBaseTest
, DoNotReuseSocketAfterFlush
) {
2667 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
2668 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
2670 ClientSocketHandle handle
;
2671 TestCompletionCallback callback
;
2672 EXPECT_EQ(ERR_IO_PENDING
, handle
.Init("a",
2675 callback
.callback(),
2678 EXPECT_EQ(OK
, callback
.WaitForResult());
2679 EXPECT_EQ(ClientSocketHandle::UNUSED
, handle
.reuse_type());
2681 pool_
->FlushWithError(ERR_NETWORK_CHANGED
);
2684 base::MessageLoop::current()->RunUntilIdle();
2686 EXPECT_EQ(ERR_IO_PENDING
, handle
.Init("a",
2689 callback
.callback(),
2692 EXPECT_EQ(OK
, callback
.WaitForResult());
2693 EXPECT_EQ(ClientSocketHandle::UNUSED
, handle
.reuse_type());
2696 class ConnectWithinCallback
: public TestCompletionCallbackBase
{
2698 ConnectWithinCallback(
2699 const std::string
& group_name
,
2700 const scoped_refptr
<TestSocketParams
>& params
,
2701 TestClientSocketPool
* pool
)
2702 : group_name_(group_name
),
2705 callback_(base::Bind(&ConnectWithinCallback::OnComplete
,
2706 base::Unretained(this))) {
2709 ~ConnectWithinCallback() override
{}
2711 int WaitForNestedResult() {
2712 return nested_callback_
.WaitForResult();
2715 const CompletionCallback
& callback() const { return callback_
; }
2718 void OnComplete(int result
) {
2720 EXPECT_EQ(ERR_IO_PENDING
,
2721 handle_
.Init(group_name_
,
2724 nested_callback_
.callback(),
2729 const std::string group_name_
;
2730 const scoped_refptr
<TestSocketParams
> params_
;
2731 TestClientSocketPool
* const pool_
;
2732 ClientSocketHandle handle_
;
2733 CompletionCallback callback_
;
2734 TestCompletionCallback nested_callback_
;
2736 DISALLOW_COPY_AND_ASSIGN(ConnectWithinCallback
);
2739 TEST_F(ClientSocketPoolBaseTest
, AbortAllRequestsOnFlush
) {
2740 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
2742 // First job will be waiting until it gets aborted.
2743 connect_job_factory_
->set_job_type(TestConnectJob::kMockWaitingJob
);
2745 ClientSocketHandle handle
;
2746 ConnectWithinCallback
callback("a", params_
, pool_
.get());
2747 EXPECT_EQ(ERR_IO_PENDING
, handle
.Init("a",
2750 callback
.callback(),
2754 // Second job will be started during the first callback, and will
2755 // asynchronously complete with OK.
2756 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
2757 pool_
->FlushWithError(ERR_NETWORK_CHANGED
);
2758 EXPECT_EQ(ERR_NETWORK_CHANGED
, callback
.WaitForResult());
2759 EXPECT_EQ(OK
, callback
.WaitForNestedResult());
2762 // Cancel a pending socket request while we're at max sockets,
2763 // and verify that the backup socket firing doesn't cause a crash.
2764 TEST_F(ClientSocketPoolBaseTest
, BackupSocketCancelAtMaxSockets
) {
2765 // Max 4 sockets globally, max 4 sockets per group.
2766 CreatePool(kDefaultMaxSockets
, kDefaultMaxSockets
);
2767 pool_
->EnableConnectBackupJobs();
2769 // Create the first socket and set to ERR_IO_PENDING. This starts the backup
2771 connect_job_factory_
->set_job_type(TestConnectJob::kMockWaitingJob
);
2772 ClientSocketHandle handle
;
2773 TestCompletionCallback callback
;
2774 EXPECT_EQ(ERR_IO_PENDING
, handle
.Init("bar",
2777 callback
.callback(),
2781 // Start (MaxSockets - 1) connected sockets to reach max sockets.
2782 connect_job_factory_
->set_job_type(TestConnectJob::kMockJob
);
2783 ClientSocketHandle handles
[kDefaultMaxSockets
];
2784 for (int i
= 1; i
< kDefaultMaxSockets
; ++i
) {
2785 TestCompletionCallback callback
;
2786 EXPECT_EQ(OK
, handles
[i
].Init("bar",
2789 callback
.callback(),
2794 base::MessageLoop::current()->RunUntilIdle();
2796 // Cancel the pending request.
2799 // Wait for the backup timer to fire (add some slop to ensure it fires)
2800 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(
2801 ClientSocketPool::kMaxConnectRetryIntervalMs
/ 2 * 3));
2803 base::MessageLoop::current()->RunUntilIdle();
2804 EXPECT_EQ(kDefaultMaxSockets
, client_socket_factory_
.allocation_count());
2807 TEST_F(ClientSocketPoolBaseTest
, CancelBackupSocketAfterCancelingAllRequests
) {
2808 CreatePool(kDefaultMaxSockets
, kDefaultMaxSockets
);
2809 pool_
->EnableConnectBackupJobs();
2811 // Create the first socket and set to ERR_IO_PENDING. This starts the backup
2813 connect_job_factory_
->set_job_type(TestConnectJob::kMockWaitingJob
);
2814 ClientSocketHandle handle
;
2815 TestCompletionCallback callback
;
2816 EXPECT_EQ(ERR_IO_PENDING
, handle
.Init("bar",
2819 callback
.callback(),
2822 ASSERT_TRUE(pool_
->HasGroup("bar"));
2823 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("bar"));
2824 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("bar"));
2826 // Cancel the socket request. This should cancel the backup timer. Wait for
2827 // the backup time to see if it indeed got canceled.
2829 // Wait for the backup timer to fire (add some slop to ensure it fires)
2830 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(
2831 ClientSocketPool::kMaxConnectRetryIntervalMs
/ 2 * 3));
2832 base::MessageLoop::current()->RunUntilIdle();
2833 ASSERT_TRUE(pool_
->HasGroup("bar"));
2834 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("bar"));
2837 TEST_F(ClientSocketPoolBaseTest
, CancelBackupSocketAfterFinishingAllRequests
) {
2838 CreatePool(kDefaultMaxSockets
, kDefaultMaxSockets
);
2839 pool_
->EnableConnectBackupJobs();
2841 // Create the first socket and set to ERR_IO_PENDING. This starts the backup
2843 connect_job_factory_
->set_job_type(TestConnectJob::kMockWaitingJob
);
2844 ClientSocketHandle handle
;
2845 TestCompletionCallback callback
;
2846 EXPECT_EQ(ERR_IO_PENDING
, handle
.Init("bar",
2849 callback
.callback(),
2852 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
2853 ClientSocketHandle handle2
;
2854 TestCompletionCallback callback2
;
2855 EXPECT_EQ(ERR_IO_PENDING
, handle2
.Init("bar",
2858 callback2
.callback(),
2861 ASSERT_TRUE(pool_
->HasGroup("bar"));
2862 EXPECT_EQ(2, pool_
->NumConnectJobsInGroup("bar"));
2864 // Cancel request 1 and then complete request 2. With the requests finished,
2865 // the backup timer should be cancelled.
2867 EXPECT_EQ(OK
, callback2
.WaitForResult());
2868 // Wait for the backup timer to fire (add some slop to ensure it fires)
2869 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(
2870 ClientSocketPool::kMaxConnectRetryIntervalMs
/ 2 * 3));
2871 base::MessageLoop::current()->RunUntilIdle();
2874 // Test delayed socket binding for the case where we have two connects,
2875 // and while one is waiting on a connect, the other frees up.
2876 // The socket waiting on a connect should switch immediately to the freed
2878 TEST_F(ClientSocketPoolBaseTest
, DelayedSocketBindingWaitingForConnect
) {
2879 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
2880 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
2882 ClientSocketHandle handle1
;
2883 TestCompletionCallback callback
;
2884 EXPECT_EQ(ERR_IO_PENDING
,
2888 callback
.callback(),
2891 EXPECT_EQ(OK
, callback
.WaitForResult());
2893 // No idle sockets, no pending jobs.
2894 EXPECT_EQ(0, pool_
->IdleSocketCount());
2895 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
2897 // Create a second socket to the same host, but this one will wait.
2898 connect_job_factory_
->set_job_type(TestConnectJob::kMockWaitingJob
);
2899 ClientSocketHandle handle2
;
2900 EXPECT_EQ(ERR_IO_PENDING
,
2904 callback
.callback(),
2907 // No idle sockets, and one connecting job.
2908 EXPECT_EQ(0, pool_
->IdleSocketCount());
2909 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
2911 // Return the first handle to the pool. This will initiate the delayed
2915 base::MessageLoop::current()->RunUntilIdle();
2917 // Still no idle sockets, still one pending connect job.
2918 EXPECT_EQ(0, pool_
->IdleSocketCount());
2919 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
2921 // The second socket connected, even though it was a Waiting Job.
2922 EXPECT_EQ(OK
, callback
.WaitForResult());
2924 // And we can see there is still one job waiting.
2925 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
2927 // Finally, signal the waiting Connect.
2928 client_socket_factory_
.SignalJobs();
2929 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
2931 base::MessageLoop::current()->RunUntilIdle();
2934 // Test delayed socket binding when a group is at capacity and one
2935 // of the group's sockets frees up.
2936 TEST_F(ClientSocketPoolBaseTest
, DelayedSocketBindingAtGroupCapacity
) {
2937 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
2938 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
2940 ClientSocketHandle handle1
;
2941 TestCompletionCallback callback
;
2942 EXPECT_EQ(ERR_IO_PENDING
,
2946 callback
.callback(),
2949 EXPECT_EQ(OK
, callback
.WaitForResult());
2951 // No idle sockets, no pending jobs.
2952 EXPECT_EQ(0, pool_
->IdleSocketCount());
2953 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
2955 // Create a second socket to the same host, but this one will wait.
2956 connect_job_factory_
->set_job_type(TestConnectJob::kMockWaitingJob
);
2957 ClientSocketHandle handle2
;
2958 EXPECT_EQ(ERR_IO_PENDING
,
2962 callback
.callback(),
2965 // No idle sockets, and one connecting job.
2966 EXPECT_EQ(0, pool_
->IdleSocketCount());
2967 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
2969 // Return the first handle to the pool. This will initiate the delayed
2973 base::MessageLoop::current()->RunUntilIdle();
2975 // Still no idle sockets, still one pending connect job.
2976 EXPECT_EQ(0, pool_
->IdleSocketCount());
2977 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
2979 // The second socket connected, even though it was a Waiting Job.
2980 EXPECT_EQ(OK
, callback
.WaitForResult());
2982 // And we can see there is still one job waiting.
2983 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
2985 // Finally, signal the waiting Connect.
2986 client_socket_factory_
.SignalJobs();
2987 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
2989 base::MessageLoop::current()->RunUntilIdle();
2992 // Test out the case where we have one socket connected, one
2993 // connecting, when the first socket finishes and goes idle.
2994 // Although the second connection is pending, the second request
2995 // should complete, by taking the first socket's idle socket.
2996 TEST_F(ClientSocketPoolBaseTest
, DelayedSocketBindingAtStall
) {
2997 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
2998 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
3000 ClientSocketHandle handle1
;
3001 TestCompletionCallback callback
;
3002 EXPECT_EQ(ERR_IO_PENDING
,
3006 callback
.callback(),
3009 EXPECT_EQ(OK
, callback
.WaitForResult());
3011 // No idle sockets, no pending jobs.
3012 EXPECT_EQ(0, pool_
->IdleSocketCount());
3013 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
3015 // Create a second socket to the same host, but this one will wait.
3016 connect_job_factory_
->set_job_type(TestConnectJob::kMockWaitingJob
);
3017 ClientSocketHandle handle2
;
3018 EXPECT_EQ(ERR_IO_PENDING
,
3022 callback
.callback(),
3025 // No idle sockets, and one connecting job.
3026 EXPECT_EQ(0, pool_
->IdleSocketCount());
3027 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
3029 // Return the first handle to the pool. This will initiate the delayed
3033 base::MessageLoop::current()->RunUntilIdle();
3035 // Still no idle sockets, still one pending connect job.
3036 EXPECT_EQ(0, pool_
->IdleSocketCount());
3037 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
3039 // The second socket connected, even though it was a Waiting Job.
3040 EXPECT_EQ(OK
, callback
.WaitForResult());
3042 // And we can see there is still one job waiting.
3043 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
3045 // Finally, signal the waiting Connect.
3046 client_socket_factory_
.SignalJobs();
3047 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
3049 base::MessageLoop::current()->RunUntilIdle();
3052 // Cover the case where on an available socket slot, we have one pending
3053 // request that completes synchronously, thereby making the Group empty.
3054 TEST_F(ClientSocketPoolBaseTest
, SynchronouslyProcessOnePendingRequest
) {
3055 const int kUnlimitedSockets
= 100;
3056 const int kOneSocketPerGroup
= 1;
3057 CreatePool(kUnlimitedSockets
, kOneSocketPerGroup
);
3059 // Make the first request asynchronous fail.
3060 // This will free up a socket slot later.
3061 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingFailingJob
);
3063 ClientSocketHandle handle1
;
3064 TestCompletionCallback callback1
;
3065 EXPECT_EQ(ERR_IO_PENDING
,
3069 callback1
.callback(),
3072 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
3074 // Make the second request synchronously fail. This should make the Group
3076 connect_job_factory_
->set_job_type(TestConnectJob::kMockFailingJob
);
3077 ClientSocketHandle handle2
;
3078 TestCompletionCallback callback2
;
3079 // It'll be ERR_IO_PENDING now, but the TestConnectJob will synchronously fail
3081 EXPECT_EQ(ERR_IO_PENDING
,
3085 callback2
.callback(),
3089 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
3091 EXPECT_EQ(ERR_CONNECTION_FAILED
, callback1
.WaitForResult());
3092 EXPECT_EQ(ERR_CONNECTION_FAILED
, callback2
.WaitForResult());
3093 EXPECT_FALSE(pool_
->HasGroup("a"));
3096 TEST_F(ClientSocketPoolBaseTest
, PreferUsedSocketToUnusedSocket
) {
3097 CreatePool(kDefaultMaxSockets
, kDefaultMaxSockets
);
3099 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
3101 ClientSocketHandle handle1
;
3102 TestCompletionCallback callback1
;
3103 EXPECT_EQ(ERR_IO_PENDING
, handle1
.Init("a",
3106 callback1
.callback(),
3110 ClientSocketHandle handle2
;
3111 TestCompletionCallback callback2
;
3112 EXPECT_EQ(ERR_IO_PENDING
, handle2
.Init("a",
3115 callback2
.callback(),
3118 ClientSocketHandle handle3
;
3119 TestCompletionCallback callback3
;
3120 EXPECT_EQ(ERR_IO_PENDING
, handle3
.Init("a",
3123 callback3
.callback(),
3127 EXPECT_EQ(OK
, callback1
.WaitForResult());
3128 EXPECT_EQ(OK
, callback2
.WaitForResult());
3129 EXPECT_EQ(OK
, callback3
.WaitForResult());
3132 EXPECT_EQ(1, handle1
.socket()->Write(NULL
, 1, CompletionCallback()));
3133 EXPECT_EQ(1, handle3
.socket()->Write(NULL
, 1, CompletionCallback()));
3139 EXPECT_EQ(OK
, handle1
.Init("a",
3142 callback1
.callback(),
3145 EXPECT_EQ(OK
, handle2
.Init("a",
3148 callback2
.callback(),
3151 EXPECT_EQ(OK
, handle3
.Init("a",
3154 callback3
.callback(),
3158 EXPECT_TRUE(handle1
.socket()->WasEverUsed());
3159 EXPECT_TRUE(handle2
.socket()->WasEverUsed());
3160 EXPECT_FALSE(handle3
.socket()->WasEverUsed());
3163 TEST_F(ClientSocketPoolBaseTest
, RequestSockets
) {
3164 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
3165 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
3167 pool_
->RequestSockets("a", ¶ms_
, 2, BoundNetLog());
3169 ASSERT_TRUE(pool_
->HasGroup("a"));
3170 EXPECT_EQ(2, pool_
->NumConnectJobsInGroup("a"));
3171 EXPECT_EQ(2, pool_
->NumUnassignedConnectJobsInGroup("a"));
3172 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3174 ClientSocketHandle handle1
;
3175 TestCompletionCallback callback1
;
3176 EXPECT_EQ(ERR_IO_PENDING
, handle1
.Init("a",
3179 callback1
.callback(),
3183 ClientSocketHandle handle2
;
3184 TestCompletionCallback callback2
;
3185 EXPECT_EQ(ERR_IO_PENDING
, handle2
.Init("a",
3188 callback2
.callback(),
3192 EXPECT_EQ(2, pool_
->NumConnectJobsInGroup("a"));
3193 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3194 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3196 EXPECT_EQ(OK
, callback1
.WaitForResult());
3197 EXPECT_EQ(OK
, callback2
.WaitForResult());
3201 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
3202 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3203 EXPECT_EQ(2, pool_
->IdleSocketCountInGroup("a"));
3206 TEST_F(ClientSocketPoolBaseTest
, RequestSocketsWhenAlreadyHaveAConnectJob
) {
3207 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
3208 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
3210 ClientSocketHandle handle1
;
3211 TestCompletionCallback callback1
;
3212 EXPECT_EQ(ERR_IO_PENDING
, handle1
.Init("a",
3215 callback1
.callback(),
3219 ASSERT_TRUE(pool_
->HasGroup("a"));
3220 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
3221 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3222 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3224 pool_
->RequestSockets("a", ¶ms_
, 2, BoundNetLog());
3226 EXPECT_EQ(2, pool_
->NumConnectJobsInGroup("a"));
3227 EXPECT_EQ(1, pool_
->NumUnassignedConnectJobsInGroup("a"));
3228 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3230 ClientSocketHandle handle2
;
3231 TestCompletionCallback callback2
;
3232 EXPECT_EQ(ERR_IO_PENDING
, handle2
.Init("a",
3235 callback2
.callback(),
3239 EXPECT_EQ(2, pool_
->NumConnectJobsInGroup("a"));
3240 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3241 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3243 EXPECT_EQ(OK
, callback1
.WaitForResult());
3244 EXPECT_EQ(OK
, callback2
.WaitForResult());
3248 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
3249 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3250 EXPECT_EQ(2, pool_
->IdleSocketCountInGroup("a"));
3253 TEST_F(ClientSocketPoolBaseTest
,
3254 RequestSocketsWhenAlreadyHaveMultipleConnectJob
) {
3256 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
3258 ClientSocketHandle handle1
;
3259 TestCompletionCallback callback1
;
3260 EXPECT_EQ(ERR_IO_PENDING
, handle1
.Init("a",
3263 callback1
.callback(),
3267 ClientSocketHandle handle2
;
3268 TestCompletionCallback callback2
;
3269 EXPECT_EQ(ERR_IO_PENDING
, handle2
.Init("a",
3272 callback2
.callback(),
3276 ClientSocketHandle handle3
;
3277 TestCompletionCallback callback3
;
3278 EXPECT_EQ(ERR_IO_PENDING
, handle3
.Init("a",
3281 callback3
.callback(),
3285 ASSERT_TRUE(pool_
->HasGroup("a"));
3286 EXPECT_EQ(3, pool_
->NumConnectJobsInGroup("a"));
3287 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3288 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3290 pool_
->RequestSockets("a", ¶ms_
, 2, BoundNetLog());
3292 EXPECT_EQ(3, pool_
->NumConnectJobsInGroup("a"));
3293 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3294 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3296 EXPECT_EQ(OK
, callback1
.WaitForResult());
3297 EXPECT_EQ(OK
, callback2
.WaitForResult());
3298 EXPECT_EQ(OK
, callback3
.WaitForResult());
3303 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
3304 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3305 EXPECT_EQ(3, pool_
->IdleSocketCountInGroup("a"));
3308 TEST_F(ClientSocketPoolBaseTest
, RequestSocketsAtMaxSocketLimit
) {
3309 CreatePool(kDefaultMaxSockets
, kDefaultMaxSockets
);
3310 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
3312 ASSERT_FALSE(pool_
->HasGroup("a"));
3314 pool_
->RequestSockets("a", ¶ms_
, kDefaultMaxSockets
,
3317 ASSERT_TRUE(pool_
->HasGroup("a"));
3318 EXPECT_EQ(kDefaultMaxSockets
, pool_
->NumConnectJobsInGroup("a"));
3319 EXPECT_EQ(kDefaultMaxSockets
, pool_
->NumUnassignedConnectJobsInGroup("a"));
3321 ASSERT_FALSE(pool_
->HasGroup("b"));
3323 pool_
->RequestSockets("b", ¶ms_
, kDefaultMaxSockets
,
3326 ASSERT_FALSE(pool_
->HasGroup("b"));
3329 TEST_F(ClientSocketPoolBaseTest
, RequestSocketsHitMaxSocketLimit
) {
3330 CreatePool(kDefaultMaxSockets
, kDefaultMaxSockets
);
3331 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
3333 ASSERT_FALSE(pool_
->HasGroup("a"));
3335 pool_
->RequestSockets("a", ¶ms_
, kDefaultMaxSockets
- 1,
3338 ASSERT_TRUE(pool_
->HasGroup("a"));
3339 EXPECT_EQ(kDefaultMaxSockets
- 1, pool_
->NumConnectJobsInGroup("a"));
3340 EXPECT_EQ(kDefaultMaxSockets
- 1,
3341 pool_
->NumUnassignedConnectJobsInGroup("a"));
3342 EXPECT_FALSE(pool_
->IsStalled());
3344 ASSERT_FALSE(pool_
->HasGroup("b"));
3346 pool_
->RequestSockets("b", ¶ms_
, kDefaultMaxSockets
,
3349 ASSERT_TRUE(pool_
->HasGroup("b"));
3350 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("b"));
3351 EXPECT_FALSE(pool_
->IsStalled());
3354 TEST_F(ClientSocketPoolBaseTest
, RequestSocketsCountIdleSockets
) {
3356 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
3358 ClientSocketHandle handle1
;
3359 TestCompletionCallback callback1
;
3360 EXPECT_EQ(ERR_IO_PENDING
, handle1
.Init("a",
3363 callback1
.callback(),
3366 ASSERT_EQ(OK
, callback1
.WaitForResult());
3369 ASSERT_TRUE(pool_
->HasGroup("a"));
3370 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
3371 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3372 EXPECT_EQ(1, pool_
->IdleSocketCountInGroup("a"));
3374 pool_
->RequestSockets("a", ¶ms_
, 2, BoundNetLog());
3376 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
3377 EXPECT_EQ(1, pool_
->NumUnassignedConnectJobsInGroup("a"));
3378 EXPECT_EQ(1, pool_
->IdleSocketCountInGroup("a"));
3381 TEST_F(ClientSocketPoolBaseTest
, RequestSocketsCountActiveSockets
) {
3383 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
3385 ClientSocketHandle handle1
;
3386 TestCompletionCallback callback1
;
3387 EXPECT_EQ(ERR_IO_PENDING
, handle1
.Init("a",
3390 callback1
.callback(),
3393 ASSERT_EQ(OK
, callback1
.WaitForResult());
3395 ASSERT_TRUE(pool_
->HasGroup("a"));
3396 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
3397 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3398 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3399 EXPECT_EQ(1, pool_
->NumActiveSocketsInGroup("a"));
3401 pool_
->RequestSockets("a", ¶ms_
, 2, BoundNetLog());
3403 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
3404 EXPECT_EQ(1, pool_
->NumUnassignedConnectJobsInGroup("a"));
3405 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3406 EXPECT_EQ(1, pool_
->NumActiveSocketsInGroup("a"));
3409 TEST_F(ClientSocketPoolBaseTest
, RequestSocketsSynchronous
) {
3410 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
3411 connect_job_factory_
->set_job_type(TestConnectJob::kMockJob
);
3413 pool_
->RequestSockets("a", ¶ms_
, kDefaultMaxSocketsPerGroup
,
3416 ASSERT_TRUE(pool_
->HasGroup("a"));
3417 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
3418 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3419 EXPECT_EQ(kDefaultMaxSocketsPerGroup
, pool_
->IdleSocketCountInGroup("a"));
3421 pool_
->RequestSockets("b", ¶ms_
, kDefaultMaxSocketsPerGroup
,
3424 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("b"));
3425 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("b"));
3426 EXPECT_EQ(kDefaultMaxSocketsPerGroup
, pool_
->IdleSocketCountInGroup("b"));
3429 TEST_F(ClientSocketPoolBaseTest
, RequestSocketsSynchronousError
) {
3430 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
3431 connect_job_factory_
->set_job_type(TestConnectJob::kMockFailingJob
);
3433 pool_
->RequestSockets("a", ¶ms_
, kDefaultMaxSocketsPerGroup
,
3436 ASSERT_FALSE(pool_
->HasGroup("a"));
3438 connect_job_factory_
->set_job_type(
3439 TestConnectJob::kMockAdditionalErrorStateJob
);
3440 pool_
->RequestSockets("a", ¶ms_
, kDefaultMaxSocketsPerGroup
,
3443 ASSERT_FALSE(pool_
->HasGroup("a"));
3446 TEST_F(ClientSocketPoolBaseTest
, RequestSocketsMultipleTimesDoesNothing
) {
3448 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
3450 pool_
->RequestSockets("a", ¶ms_
, 2, BoundNetLog());
3452 ASSERT_TRUE(pool_
->HasGroup("a"));
3453 EXPECT_EQ(2, pool_
->NumConnectJobsInGroup("a"));
3454 EXPECT_EQ(2, pool_
->NumUnassignedConnectJobsInGroup("a"));
3455 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3457 pool_
->RequestSockets("a", ¶ms_
, 2, BoundNetLog());
3458 EXPECT_EQ(2, pool_
->NumConnectJobsInGroup("a"));
3459 EXPECT_EQ(2, pool_
->NumUnassignedConnectJobsInGroup("a"));
3460 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3462 ClientSocketHandle handle1
;
3463 TestCompletionCallback callback1
;
3464 EXPECT_EQ(ERR_IO_PENDING
, handle1
.Init("a",
3467 callback1
.callback(),
3470 ASSERT_EQ(OK
, callback1
.WaitForResult());
3472 ClientSocketHandle handle2
;
3473 TestCompletionCallback callback2
;
3474 int rv
= handle2
.Init("a",
3477 callback2
.callback(),
3481 EXPECT_EQ(ERR_IO_PENDING
, rv
);
3482 EXPECT_EQ(OK
, callback2
.WaitForResult());
3485 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
3486 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3487 EXPECT_EQ(2, pool_
->NumActiveSocketsInGroup("a"));
3488 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3493 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
3494 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3495 EXPECT_EQ(2, pool_
->IdleSocketCountInGroup("a"));
3497 pool_
->RequestSockets("a", ¶ms_
, 2, BoundNetLog());
3498 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
3499 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3500 EXPECT_EQ(2, pool_
->IdleSocketCountInGroup("a"));
3503 TEST_F(ClientSocketPoolBaseTest
, RequestSocketsDifferentNumSockets
) {
3505 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
3507 pool_
->RequestSockets("a", ¶ms_
, 1, BoundNetLog());
3509 ASSERT_TRUE(pool_
->HasGroup("a"));
3510 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
3511 EXPECT_EQ(1, pool_
->NumUnassignedConnectJobsInGroup("a"));
3512 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3514 pool_
->RequestSockets("a", ¶ms_
, 2, BoundNetLog());
3515 EXPECT_EQ(2, pool_
->NumConnectJobsInGroup("a"));
3516 EXPECT_EQ(2, pool_
->NumUnassignedConnectJobsInGroup("a"));
3517 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3519 pool_
->RequestSockets("a", ¶ms_
, 3, BoundNetLog());
3520 EXPECT_EQ(3, pool_
->NumConnectJobsInGroup("a"));
3521 EXPECT_EQ(3, pool_
->NumUnassignedConnectJobsInGroup("a"));
3522 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3524 pool_
->RequestSockets("a", ¶ms_
, 1, BoundNetLog());
3525 EXPECT_EQ(3, pool_
->NumConnectJobsInGroup("a"));
3526 EXPECT_EQ(3, pool_
->NumUnassignedConnectJobsInGroup("a"));
3527 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3530 TEST_F(ClientSocketPoolBaseTest
, PreconnectJobsTakenByNormalRequests
) {
3531 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
3532 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
3534 pool_
->RequestSockets("a", ¶ms_
, 1, BoundNetLog());
3536 ASSERT_TRUE(pool_
->HasGroup("a"));
3537 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
3538 EXPECT_EQ(1, pool_
->NumUnassignedConnectJobsInGroup("a"));
3539 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3541 ClientSocketHandle handle1
;
3542 TestCompletionCallback callback1
;
3543 EXPECT_EQ(ERR_IO_PENDING
, handle1
.Init("a",
3546 callback1
.callback(),
3550 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
3551 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3552 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3554 ASSERT_EQ(OK
, callback1
.WaitForResult());
3556 // Make sure if a preconnected socket is not fully connected when a request
3557 // starts, it has a connect start time.
3558 TestLoadTimingInfoConnectedNotReused(handle1
);
3561 EXPECT_EQ(1, pool_
->IdleSocketCountInGroup("a"));
3564 // Checks that fully connected preconnect jobs have no connect times, and are
3565 // marked as reused.
3566 TEST_F(ClientSocketPoolBaseTest
, ConnectedPreconnectJobsHaveNoConnectTimes
) {
3567 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
3568 connect_job_factory_
->set_job_type(TestConnectJob::kMockJob
);
3569 pool_
->RequestSockets("a", ¶ms_
, 1, BoundNetLog());
3571 ASSERT_TRUE(pool_
->HasGroup("a"));
3572 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
3573 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3574 EXPECT_EQ(1, pool_
->IdleSocketCountInGroup("a"));
3576 ClientSocketHandle handle
;
3577 TestCompletionCallback callback
;
3578 EXPECT_EQ(OK
, handle
.Init("a",
3581 callback
.callback(),
3585 // Make sure the idle socket was used.
3586 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3588 TestLoadTimingInfoConnectedReused(handle
);
3590 TestLoadTimingInfoNotConnected(handle
);
3593 // http://crbug.com/64940 regression test.
3594 TEST_F(ClientSocketPoolBaseTest
, PreconnectClosesIdleSocketRemovesGroup
) {
3595 const int kMaxTotalSockets
= 3;
3596 const int kMaxSocketsPerGroup
= 2;
3597 CreatePool(kMaxTotalSockets
, kMaxSocketsPerGroup
);
3598 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
3600 // Note that group name ordering matters here. "a" comes before "b", so
3601 // CloseOneIdleSocket() will try to close "a"'s idle socket.
3603 // Set up one idle socket in "a".
3604 ClientSocketHandle handle1
;
3605 TestCompletionCallback callback1
;
3606 EXPECT_EQ(ERR_IO_PENDING
, handle1
.Init("a",
3609 callback1
.callback(),
3613 ASSERT_EQ(OK
, callback1
.WaitForResult());
3615 EXPECT_EQ(1, pool_
->IdleSocketCountInGroup("a"));
3617 // Set up two active sockets in "b".
3618 ClientSocketHandle handle2
;
3619 TestCompletionCallback callback2
;
3620 EXPECT_EQ(ERR_IO_PENDING
, handle1
.Init("b",
3623 callback1
.callback(),
3626 EXPECT_EQ(ERR_IO_PENDING
, handle2
.Init("b",
3629 callback2
.callback(),
3633 ASSERT_EQ(OK
, callback1
.WaitForResult());
3634 ASSERT_EQ(OK
, callback2
.WaitForResult());
3635 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("b"));
3636 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("b"));
3637 EXPECT_EQ(2, pool_
->NumActiveSocketsInGroup("b"));
3639 // Now we have 1 idle socket in "a" and 2 active sockets in "b". This means
3640 // we've maxed out on sockets, since we set |kMaxTotalSockets| to 3.
3641 // Requesting 2 preconnected sockets for "a" should fail to allocate any more
3642 // sockets for "a", and "b" should still have 2 active sockets.
3644 pool_
->RequestSockets("a", ¶ms_
, 2, BoundNetLog());
3645 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
3646 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3647 EXPECT_EQ(1, pool_
->IdleSocketCountInGroup("a"));
3648 EXPECT_EQ(0, pool_
->NumActiveSocketsInGroup("a"));
3649 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("b"));
3650 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("b"));
3651 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("b"));
3652 EXPECT_EQ(2, pool_
->NumActiveSocketsInGroup("b"));
3654 // Now release the 2 active sockets for "b". This will give us 1 idle socket
3655 // in "a" and 2 idle sockets in "b". Requesting 2 preconnected sockets for
3656 // "a" should result in closing 1 for "b".
3659 EXPECT_EQ(2, pool_
->IdleSocketCountInGroup("b"));
3660 EXPECT_EQ(0, pool_
->NumActiveSocketsInGroup("b"));
3662 pool_
->RequestSockets("a", ¶ms_
, 2, BoundNetLog());
3663 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
3664 EXPECT_EQ(1, pool_
->NumUnassignedConnectJobsInGroup("a"));
3665 EXPECT_EQ(1, pool_
->IdleSocketCountInGroup("a"));
3666 EXPECT_EQ(0, pool_
->NumActiveSocketsInGroup("a"));
3667 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("b"));
3668 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("b"));
3669 EXPECT_EQ(1, pool_
->IdleSocketCountInGroup("b"));
3670 EXPECT_EQ(0, pool_
->NumActiveSocketsInGroup("b"));
3673 TEST_F(ClientSocketPoolBaseTest
, PreconnectWithoutBackupJob
) {
3674 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
3675 pool_
->EnableConnectBackupJobs();
3677 // Make the ConnectJob hang until it times out, shorten the timeout.
3678 connect_job_factory_
->set_job_type(TestConnectJob::kMockWaitingJob
);
3679 connect_job_factory_
->set_timeout_duration(
3680 base::TimeDelta::FromMilliseconds(500));
3681 pool_
->RequestSockets("a", ¶ms_
, 1, BoundNetLog());
3682 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
3683 EXPECT_EQ(1, pool_
->NumUnassignedConnectJobsInGroup("a"));
3684 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3686 // Verify the backup timer doesn't create a backup job, by making
3687 // the backup job a pending job instead of a waiting job, so it
3688 // *would* complete if it were created.
3689 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
3690 base::MessageLoop::current()->PostDelayedTask(
3692 base::MessageLoop::QuitClosure(),
3693 base::TimeDelta::FromSeconds(1));
3694 base::MessageLoop::current()->Run();
3695 EXPECT_FALSE(pool_
->HasGroup("a"));
3698 TEST_F(ClientSocketPoolBaseTest
, PreconnectWithBackupJob
) {
3699 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
3700 pool_
->EnableConnectBackupJobs();
3702 // Make the ConnectJob hang forever.
3703 connect_job_factory_
->set_job_type(TestConnectJob::kMockWaitingJob
);
3704 pool_
->RequestSockets("a", ¶ms_
, 1, BoundNetLog());
3705 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
3706 EXPECT_EQ(1, pool_
->NumUnassignedConnectJobsInGroup("a"));
3707 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3708 base::MessageLoop::current()->RunUntilIdle();
3710 // Make the backup job be a pending job, so it completes normally.
3711 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
3712 ClientSocketHandle handle
;
3713 TestCompletionCallback callback
;
3714 EXPECT_EQ(ERR_IO_PENDING
, handle
.Init("a",
3717 callback
.callback(),
3720 // Timer has started, but the backup connect job shouldn't be created yet.
3721 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
3722 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3723 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3724 EXPECT_EQ(0, pool_
->NumActiveSocketsInGroup("a"));
3725 ASSERT_EQ(OK
, callback
.WaitForResult());
3727 // The hung connect job should still be there, but everything else should be
3729 EXPECT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
3730 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3731 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3732 EXPECT_EQ(1, pool_
->NumActiveSocketsInGroup("a"));
3735 // Tests that a preconnect that starts out with unread data can still be used.
3736 // http://crbug.com/334467
3737 TEST_F(ClientSocketPoolBaseTest
, PreconnectWithUnreadData
) {
3738 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
3739 connect_job_factory_
->set_job_type(TestConnectJob::kMockUnreadDataJob
);
3741 pool_
->RequestSockets("a", ¶ms_
, 1, BoundNetLog());
3743 ASSERT_TRUE(pool_
->HasGroup("a"));
3744 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
3745 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3746 EXPECT_EQ(1, pool_
->IdleSocketCountInGroup("a"));
3748 // Fail future jobs to be sure that handle receives the preconnected socket
3749 // rather than closing it and making a new one.
3750 connect_job_factory_
->set_job_type(TestConnectJob::kMockFailingJob
);
3751 ClientSocketHandle handle
;
3752 TestCompletionCallback callback
;
3753 EXPECT_EQ(OK
, handle
.Init("a",
3756 callback
.callback(),
3760 ASSERT_TRUE(pool_
->HasGroup("a"));
3761 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
3762 EXPECT_EQ(0, pool_
->NumUnassignedConnectJobsInGroup("a"));
3763 EXPECT_EQ(0, pool_
->IdleSocketCountInGroup("a"));
3765 // Drain the pending read.
3766 EXPECT_EQ(1, handle
.socket()->Read(NULL
, 1, CompletionCallback()));
3768 TestLoadTimingInfoConnectedReused(handle
);
3771 // The socket should be usable now that it's idle again.
3772 EXPECT_EQ(1, pool_
->IdleSocketCountInGroup("a"));
3775 class MockLayeredPool
: public HigherLayeredPool
{
3777 MockLayeredPool(TestClientSocketPool
* pool
,
3778 const std::string
& group_name
)
3780 group_name_(group_name
),
3781 can_release_connection_(true) {
3782 pool_
->AddHigherLayeredPool(this);
3785 ~MockLayeredPool() {
3786 pool_
->RemoveHigherLayeredPool(this);
3789 int RequestSocket(TestClientSocketPool
* pool
) {
3790 scoped_refptr
<TestSocketParams
> params(
3791 new TestSocketParams(false /* ignore_limits */));
3792 return handle_
.Init(group_name_
, params
, DEFAULT_PRIORITY
,
3793 callback_
.callback(), pool
, BoundNetLog());
3796 int RequestSocketWithoutLimits(TestClientSocketPool
* pool
) {
3797 scoped_refptr
<TestSocketParams
> params(
3798 new TestSocketParams(true /* ignore_limits */));
3799 return handle_
.Init(group_name_
, params
, MAXIMUM_PRIORITY
,
3800 callback_
.callback(), pool
, BoundNetLog());
3803 bool ReleaseOneConnection() {
3804 if (!handle_
.is_initialized() || !can_release_connection_
) {
3807 handle_
.socket()->Disconnect();
3812 void set_can_release_connection(bool can_release_connection
) {
3813 can_release_connection_
= can_release_connection
;
3816 MOCK_METHOD0(CloseOneIdleConnection
, bool());
3819 TestClientSocketPool
* const pool_
;
3820 ClientSocketHandle handle_
;
3821 TestCompletionCallback callback_
;
3822 const std::string group_name_
;
3823 bool can_release_connection_
;
3826 TEST_F(ClientSocketPoolBaseTest
, FailToCloseIdleSocketsNotHeldByLayeredPool
) {
3827 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
3828 connect_job_factory_
->set_job_type(TestConnectJob::kMockJob
);
3830 MockLayeredPool
mock_layered_pool(pool_
.get(), "foo");
3831 EXPECT_EQ(OK
, mock_layered_pool
.RequestSocket(pool_
.get()));
3832 EXPECT_CALL(mock_layered_pool
, CloseOneIdleConnection())
3833 .WillOnce(Return(false));
3834 EXPECT_FALSE(pool_
->CloseOneIdleConnectionInHigherLayeredPool());
3837 TEST_F(ClientSocketPoolBaseTest
, ForciblyCloseIdleSocketsHeldByLayeredPool
) {
3838 CreatePool(kDefaultMaxSockets
, kDefaultMaxSocketsPerGroup
);
3839 connect_job_factory_
->set_job_type(TestConnectJob::kMockJob
);
3841 MockLayeredPool
mock_layered_pool(pool_
.get(), "foo");
3842 EXPECT_EQ(OK
, mock_layered_pool
.RequestSocket(pool_
.get()));
3843 EXPECT_CALL(mock_layered_pool
, CloseOneIdleConnection())
3844 .WillOnce(Invoke(&mock_layered_pool
,
3845 &MockLayeredPool::ReleaseOneConnection
));
3846 EXPECT_TRUE(pool_
->CloseOneIdleConnectionInHigherLayeredPool());
3849 // Tests the basic case of closing an idle socket in a higher layered pool when
3850 // a new request is issued and the lower layer pool is stalled.
3851 TEST_F(ClientSocketPoolBaseTest
, CloseIdleSocketsHeldByLayeredPoolWhenNeeded
) {
3853 connect_job_factory_
->set_job_type(TestConnectJob::kMockJob
);
3855 MockLayeredPool
mock_layered_pool(pool_
.get(), "foo");
3856 EXPECT_EQ(OK
, mock_layered_pool
.RequestSocket(pool_
.get()));
3857 EXPECT_CALL(mock_layered_pool
, CloseOneIdleConnection())
3858 .WillOnce(Invoke(&mock_layered_pool
,
3859 &MockLayeredPool::ReleaseOneConnection
));
3860 ClientSocketHandle handle
;
3861 TestCompletionCallback callback
;
3862 EXPECT_EQ(ERR_IO_PENDING
, handle
.Init("a",
3865 callback
.callback(),
3868 EXPECT_EQ(OK
, callback
.WaitForResult());
3871 // Same as above, but the idle socket is in the same group as the stalled
3872 // socket, and closes the only other request in its group when closing requests
3873 // in higher layered pools. This generally shouldn't happen, but it may be
3874 // possible if a higher level pool issues a request and the request is
3875 // subsequently cancelled. Even if it's not possible, best not to crash.
3876 TEST_F(ClientSocketPoolBaseTest
,
3877 CloseIdleSocketsHeldByLayeredPoolWhenNeededSameGroup
) {
3879 connect_job_factory_
->set_job_type(TestConnectJob::kMockJob
);
3881 // Need a socket in another group for the pool to be stalled (If a group
3882 // has the maximum number of connections already, it's not stalled).
3883 ClientSocketHandle handle1
;
3884 TestCompletionCallback callback1
;
3885 EXPECT_EQ(OK
, handle1
.Init("group1",
3888 callback1
.callback(),
3892 MockLayeredPool
mock_layered_pool(pool_
.get(), "group2");
3893 EXPECT_EQ(OK
, mock_layered_pool
.RequestSocket(pool_
.get()));
3894 EXPECT_CALL(mock_layered_pool
, CloseOneIdleConnection())
3895 .WillOnce(Invoke(&mock_layered_pool
,
3896 &MockLayeredPool::ReleaseOneConnection
));
3897 ClientSocketHandle handle
;
3898 TestCompletionCallback callback2
;
3899 EXPECT_EQ(ERR_IO_PENDING
, handle
.Init("group2",
3902 callback2
.callback(),
3905 EXPECT_EQ(OK
, callback2
.WaitForResult());
3908 // Tests the case when an idle socket can be closed when a new request is
3909 // issued, and the new request belongs to a group that was previously stalled.
3910 TEST_F(ClientSocketPoolBaseTest
,
3911 CloseIdleSocketsHeldByLayeredPoolInSameGroupWhenNeeded
) {
3913 std::list
<TestConnectJob::JobType
> job_types
;
3914 job_types
.push_back(TestConnectJob::kMockJob
);
3915 job_types
.push_back(TestConnectJob::kMockJob
);
3916 job_types
.push_back(TestConnectJob::kMockJob
);
3917 job_types
.push_back(TestConnectJob::kMockJob
);
3918 connect_job_factory_
->set_job_types(&job_types
);
3920 ClientSocketHandle handle1
;
3921 TestCompletionCallback callback1
;
3922 EXPECT_EQ(OK
, handle1
.Init("group1",
3925 callback1
.callback(),
3929 MockLayeredPool
mock_layered_pool(pool_
.get(), "group2");
3930 EXPECT_EQ(OK
, mock_layered_pool
.RequestSocket(pool_
.get()));
3931 EXPECT_CALL(mock_layered_pool
, CloseOneIdleConnection())
3932 .WillRepeatedly(Invoke(&mock_layered_pool
,
3933 &MockLayeredPool::ReleaseOneConnection
));
3934 mock_layered_pool
.set_can_release_connection(false);
3936 // The third request is made when the socket pool is in a stalled state.
3937 ClientSocketHandle handle3
;
3938 TestCompletionCallback callback3
;
3939 EXPECT_EQ(ERR_IO_PENDING
, handle3
.Init("group3",
3942 callback3
.callback(),
3946 base::RunLoop().RunUntilIdle();
3947 EXPECT_FALSE(callback3
.have_result());
3949 // The fourth request is made when the pool is no longer stalled. The third
3950 // request should be serviced first, since it was issued first and has the
3952 mock_layered_pool
.set_can_release_connection(true);
3953 ClientSocketHandle handle4
;
3954 TestCompletionCallback callback4
;
3955 EXPECT_EQ(ERR_IO_PENDING
, handle4
.Init("group3",
3958 callback4
.callback(),
3961 EXPECT_EQ(OK
, callback3
.WaitForResult());
3962 EXPECT_FALSE(callback4
.have_result());
3964 // Closing a handle should free up another socket slot.
3966 EXPECT_EQ(OK
, callback4
.WaitForResult());
3969 // Tests the case when an idle socket can be closed when a new request is
3970 // issued, and the new request belongs to a group that was previously stalled.
3972 // The two differences from the above test are that the stalled requests are not
3973 // in the same group as the layered pool's request, and the the fourth request
3974 // has a higher priority than the third one, so gets a socket first.
3975 TEST_F(ClientSocketPoolBaseTest
,
3976 CloseIdleSocketsHeldByLayeredPoolInSameGroupWhenNeeded2
) {
3978 std::list
<TestConnectJob::JobType
> job_types
;
3979 job_types
.push_back(TestConnectJob::kMockJob
);
3980 job_types
.push_back(TestConnectJob::kMockJob
);
3981 job_types
.push_back(TestConnectJob::kMockJob
);
3982 job_types
.push_back(TestConnectJob::kMockJob
);
3983 connect_job_factory_
->set_job_types(&job_types
);
3985 ClientSocketHandle handle1
;
3986 TestCompletionCallback callback1
;
3987 EXPECT_EQ(OK
, handle1
.Init("group1",
3990 callback1
.callback(),
3994 MockLayeredPool
mock_layered_pool(pool_
.get(), "group2");
3995 EXPECT_EQ(OK
, mock_layered_pool
.RequestSocket(pool_
.get()));
3996 EXPECT_CALL(mock_layered_pool
, CloseOneIdleConnection())
3997 .WillRepeatedly(Invoke(&mock_layered_pool
,
3998 &MockLayeredPool::ReleaseOneConnection
));
3999 mock_layered_pool
.set_can_release_connection(false);
4001 // The third request is made when the socket pool is in a stalled state.
4002 ClientSocketHandle handle3
;
4003 TestCompletionCallback callback3
;
4004 EXPECT_EQ(ERR_IO_PENDING
, handle3
.Init("group3",
4007 callback3
.callback(),
4011 base::RunLoop().RunUntilIdle();
4012 EXPECT_FALSE(callback3
.have_result());
4014 // The fourth request is made when the pool is no longer stalled. This
4015 // request has a higher priority than the third request, so is serviced first.
4016 mock_layered_pool
.set_can_release_connection(true);
4017 ClientSocketHandle handle4
;
4018 TestCompletionCallback callback4
;
4019 EXPECT_EQ(ERR_IO_PENDING
, handle4
.Init("group3",
4022 callback4
.callback(),
4025 EXPECT_EQ(OK
, callback4
.WaitForResult());
4026 EXPECT_FALSE(callback3
.have_result());
4028 // Closing a handle should free up another socket slot.
4030 EXPECT_EQ(OK
, callback3
.WaitForResult());
4033 TEST_F(ClientSocketPoolBaseTest
,
4034 CloseMultipleIdleSocketsHeldByLayeredPoolWhenNeeded
) {
4036 connect_job_factory_
->set_job_type(TestConnectJob::kMockJob
);
4038 MockLayeredPool
mock_layered_pool1(pool_
.get(), "foo");
4039 EXPECT_EQ(OK
, mock_layered_pool1
.RequestSocket(pool_
.get()));
4040 EXPECT_CALL(mock_layered_pool1
, CloseOneIdleConnection())
4041 .WillRepeatedly(Invoke(&mock_layered_pool1
,
4042 &MockLayeredPool::ReleaseOneConnection
));
4043 MockLayeredPool
mock_layered_pool2(pool_
.get(), "bar");
4044 EXPECT_EQ(OK
, mock_layered_pool2
.RequestSocketWithoutLimits(pool_
.get()));
4045 EXPECT_CALL(mock_layered_pool2
, CloseOneIdleConnection())
4046 .WillRepeatedly(Invoke(&mock_layered_pool2
,
4047 &MockLayeredPool::ReleaseOneConnection
));
4048 ClientSocketHandle handle
;
4049 TestCompletionCallback callback
;
4050 EXPECT_EQ(ERR_IO_PENDING
, handle
.Init("a",
4053 callback
.callback(),
4056 EXPECT_EQ(OK
, callback
.WaitForResult());
4059 // Test that when a socket pool and group are at their limits, a request
4060 // with |ignore_limits| triggers creation of a new socket, and gets the socket
4061 // instead of a request with the same priority that was issued earlier, but
4062 // that does not have |ignore_limits| set.
4063 TEST_F(ClientSocketPoolBaseTest
, IgnoreLimits
) {
4064 scoped_refptr
<TestSocketParams
> params_ignore_limits(
4065 new TestSocketParams(true /* ignore_limits */));
4068 // Issue a request to reach the socket pool limit.
4069 EXPECT_EQ(OK
, StartRequestWithParams("a", MAXIMUM_PRIORITY
, params_
));
4070 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
4072 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
4074 EXPECT_EQ(ERR_IO_PENDING
, StartRequestWithParams("a", MAXIMUM_PRIORITY
,
4076 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
4078 EXPECT_EQ(ERR_IO_PENDING
, StartRequestWithParams("a", MAXIMUM_PRIORITY
,
4079 params_ignore_limits
));
4080 ASSERT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
4082 EXPECT_EQ(OK
, request(2)->WaitForResult());
4083 EXPECT_FALSE(request(1)->have_result());
4086 // Test that when a socket pool and group are at their limits, a ConnectJob
4087 // issued for a request with |ignore_limits| set is not cancelled when a request
4088 // without |ignore_limits| issued to the same group is cancelled.
4089 TEST_F(ClientSocketPoolBaseTest
, IgnoreLimitsCancelOtherJob
) {
4090 scoped_refptr
<TestSocketParams
> params_ignore_limits(
4091 new TestSocketParams(true /* ignore_limits */));
4094 // Issue a request to reach the socket pool limit.
4095 EXPECT_EQ(OK
, StartRequestWithParams("a", MAXIMUM_PRIORITY
, params_
));
4096 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
4098 connect_job_factory_
->set_job_type(TestConnectJob::kMockPendingJob
);
4100 EXPECT_EQ(ERR_IO_PENDING
, StartRequestWithParams("a", MAXIMUM_PRIORITY
,
4102 EXPECT_EQ(0, pool_
->NumConnectJobsInGroup("a"));
4104 EXPECT_EQ(ERR_IO_PENDING
, StartRequestWithParams("a", MAXIMUM_PRIORITY
,
4105 params_ignore_limits
));
4106 ASSERT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
4108 // Cancel the pending request without ignore_limits set. The ConnectJob
4109 // should not be cancelled.
4110 request(1)->handle()->Reset();
4111 ASSERT_EQ(1, pool_
->NumConnectJobsInGroup("a"));
4113 EXPECT_EQ(OK
, request(2)->WaitForResult());
4114 EXPECT_FALSE(request(1)->have_result());