1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/memory/scoped_ptr.h"
6 #include "gpu/config/gpu_info.h"
7 #include "gpu/config/gpu_info_collector.h"
8 #include "testing/gmock/include/gmock/gmock.h"
9 #include "testing/gtest/include/gtest/gtest.h"
10 #include "ui/gl/gl_mock.h"
12 using ::gfx::MockGLInterface
;
13 using ::testing::Return
;
17 class GPUInfoCollectorTest
: public testing::Test
{
19 GPUInfoCollectorTest() {}
20 ~GPUInfoCollectorTest() override
{}
22 void SetUp() override
{
23 gl_
.reset(new ::testing::StrictMock
< ::gfx::MockGLInterface
>());
24 ::gfx::MockGLInterface::SetGLInterface(gl_
.get());
26 const uint32 vendor_id
= 0x10de;
27 const uint32 device_id
= 0x0658;
28 const char* driver_vendor
= ""; // not implemented
29 const char* driver_version
= "";
30 const char* shader_version
= "1.40";
31 const char* gl_renderer
= "Quadro FX 380/PCI/SSE2";
32 const char* gl_vendor
= "NVIDIA Corporation";
33 const char* gl_version
= "3.1.0";
34 const char* gl_shading_language_version
= "1.40 NVIDIA via Cg compiler";
35 const char* gl_extensions
=
36 "GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 "
37 "GL_EXT_read_format_bgra";
38 #elif defined(OS_MACOSX)
39 const uint32 vendor_id
= 0x10de;
40 const uint32 device_id
= 0x0640;
41 const char* driver_vendor
= ""; // not implemented
42 const char* driver_version
= "1.6.18";
43 const char* shader_version
= "1.20";
44 const char* gl_renderer
= "NVIDIA GeForce GT 120 OpenGL Engine";
45 const char* gl_vendor
= "NVIDIA Corporation";
46 const char* gl_version
= "2.1 NVIDIA-1.6.18";
47 const char* gl_shading_language_version
= "1.20 ";
48 const char* gl_extensions
=
49 "GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 "
50 "GL_EXT_read_format_bgra";
51 #else // defined (OS_LINUX)
52 const uint32 vendor_id
= 0x10de;
53 const uint32 device_id
= 0x0658;
54 const char* driver_vendor
= "NVIDIA";
55 const char* driver_version
= "195.36.24";
56 const char* shader_version
= "1.50";
57 const char* gl_renderer
= "Quadro FX 380/PCI/SSE2";
58 const char* gl_vendor
= "NVIDIA Corporation";
59 const char* gl_version
= "3.2.0 NVIDIA 195.36.24";
60 const char* gl_shading_language_version
= "1.50 NVIDIA via Cg compiler";
61 const char* gl_extensions
=
62 "GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 "
63 "GL_EXT_read_format_bgra";
65 test_values_
.gpu
.vendor_id
= vendor_id
;
66 test_values_
.gpu
.device_id
= device_id
;
67 test_values_
.driver_vendor
= driver_vendor
;
68 test_values_
.driver_version
=driver_version
;
69 test_values_
.pixel_shader_version
= shader_version
;
70 test_values_
.vertex_shader_version
= shader_version
;
71 test_values_
.gl_renderer
= gl_renderer
;
72 test_values_
.gl_vendor
= gl_vendor
;
73 test_values_
.gl_version
= gl_version
;
74 test_values_
.gl_extensions
= gl_extensions
;
75 test_values_
.can_lose_context
= false;
77 EXPECT_CALL(*gl_
, GetString(GL_EXTENSIONS
))
78 .WillRepeatedly(Return(reinterpret_cast<const GLubyte
*>(
80 EXPECT_CALL(*gl_
, GetString(GL_SHADING_LANGUAGE_VERSION
))
81 .WillRepeatedly(Return(reinterpret_cast<const GLubyte
*>(
82 gl_shading_language_version
)));
83 EXPECT_CALL(*gl_
, GetString(GL_VERSION
))
84 .WillRepeatedly(Return(reinterpret_cast<const GLubyte
*>(
86 EXPECT_CALL(*gl_
, GetString(GL_VENDOR
))
87 .WillRepeatedly(Return(reinterpret_cast<const GLubyte
*>(
89 EXPECT_CALL(*gl_
, GetString(GL_RENDERER
))
90 .WillRepeatedly(Return(reinterpret_cast<const GLubyte
*>(
94 void TearDown() override
{
95 ::gfx::MockGLInterface::SetGLInterface(NULL
);
100 // Use StrictMock to make 100% sure we know how GL will be called.
101 scoped_ptr
< ::testing::StrictMock
< ::gfx::MockGLInterface
> > gl_
;
102 GPUInfo test_values_
;
105 // TODO(rlp): Test the vendor and device id collection if deemed necessary as
106 // it involves several complicated mocks for each platform.
108 // TODO(kbr): re-enable these tests; see http://crbug.com/100285 .
110 TEST_F(GPUInfoCollectorTest
, DISABLED_DriverVendorGL
) {
112 CollectGraphicsInfoGL(&gpu_info
);
113 EXPECT_EQ(test_values_
.driver_vendor
,
114 gpu_info
.driver_vendor
);
117 // Skip Windows because the driver version is obtained from bot registry.
119 TEST_F(GPUInfoCollectorTest
, DISABLED_DriverVersionGL
) {
121 CollectGraphicsInfoGL(&gpu_info
);
122 EXPECT_EQ(test_values_
.driver_version
,
123 gpu_info
.driver_version
);
127 TEST_F(GPUInfoCollectorTest
, DISABLED_PixelShaderVersionGL
) {
129 CollectGraphicsInfoGL(&gpu_info
);
130 EXPECT_EQ(test_values_
.pixel_shader_version
,
131 gpu_info
.pixel_shader_version
);
134 TEST_F(GPUInfoCollectorTest
, DISABLED_VertexShaderVersionGL
) {
136 CollectGraphicsInfoGL(&gpu_info
);
137 EXPECT_EQ(test_values_
.vertex_shader_version
,
138 gpu_info
.vertex_shader_version
);
141 TEST_F(GPUInfoCollectorTest
, DISABLED_GLVersionGL
) {
143 CollectGraphicsInfoGL(&gpu_info
);
144 EXPECT_EQ(test_values_
.gl_version
, gpu_info
.gl_version
);
147 TEST_F(GPUInfoCollectorTest
, DISABLED_GLRendererGL
) {
149 CollectGraphicsInfoGL(&gpu_info
);
150 EXPECT_EQ(test_values_
.gl_renderer
, gpu_info
.gl_renderer
);
153 TEST_F(GPUInfoCollectorTest
, DISABLED_GLVendorGL
) {
155 CollectGraphicsInfoGL(&gpu_info
);
156 EXPECT_EQ(test_values_
.gl_vendor
, gpu_info
.gl_vendor
);
159 TEST_F(GPUInfoCollectorTest
, DISABLED_GLExtensionsGL
) {
161 CollectGraphicsInfoGL(&gpu_info
);
162 EXPECT_EQ(test_values_
.gl_extensions
, gpu_info
.gl_extensions
);