Add TSan flags to download_build_install.py
[chromium-blink-merge.git] / ppapi / tests / test_graphics_3d.cc
blobddf5512f6e835e4a5388cafb61a14f55f0f005eb
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ppapi/tests/test_graphics_3d.h"
7 #include <GLES2/gl2.h>
8 #include <GLES2/gl2ext.h>
9 #include <stdio.h>
10 #include <stdlib.h>
11 #include <string.h>
13 #include "ppapi/c/ppb_opengles2.h"
14 #include "ppapi/cpp/graphics_3d.h"
15 #include "ppapi/cpp/module.h"
16 #include "ppapi/lib/gl/gles2/gl2ext_ppapi.h"
17 #include "ppapi/tests/test_case.h"
18 #include "ppapi/tests/test_utils.h"
19 #include "ppapi/tests/testing_instance.h"
21 const int32_t kInvalidContext = 0;
23 REGISTER_TEST_CASE(Graphics3D);
25 bool TestGraphics3D::Init() {
26 opengl_es2_ = static_cast<const PPB_OpenGLES2*>(
27 pp::Module::Get()->GetBrowserInterface(PPB_OPENGLES2_INTERFACE));
28 glInitializePPAPI(pp::Module::Get()->get_browser_interface());
29 return opengl_es2_ && CheckTestingInterface();
32 void TestGraphics3D::RunTests(const std::string& filter) {
33 RUN_CALLBACK_TEST(TestGraphics3D, FramePPAPI, filter);
34 RUN_CALLBACK_TEST(TestGraphics3D, FrameGL, filter);
35 RUN_CALLBACK_TEST(TestGraphics3D, ExtensionsGL, filter);
36 RUN_CALLBACK_TEST(TestGraphics3D, BadResource, filter);
39 std::string TestGraphics3D::TestFramePPAPI() {
40 const int width = 16;
41 const int height = 16;
42 const int32_t attribs[] = {
43 PP_GRAPHICS3DATTRIB_WIDTH, width,
44 PP_GRAPHICS3DATTRIB_HEIGHT, height,
45 PP_GRAPHICS3DATTRIB_NONE
47 pp::Graphics3D context(instance_, attribs);
48 ASSERT_FALSE(context.is_null());
50 const uint8_t red_color[4] = {255, 0, 0, 255};
52 // Access OpenGLES API through the PPAPI interface.
53 // Clear color buffer to opaque red.
54 opengl_es2_->ClearColor(context.pp_resource(), 1.0f, 0.0f, 0.0f, 1.0f);
55 opengl_es2_->Clear(context.pp_resource(), GL_COLOR_BUFFER_BIT);
56 // Check if the color buffer has opaque red.
57 std::string error = CheckPixelPPAPI(&context, width/2, height/2, red_color);
58 if (!error.empty())
59 return error;
61 int32_t rv = SwapBuffersSync(&context);
62 ASSERT_EQ(PP_OK, rv);
64 PASS();
67 std::string TestGraphics3D::TestFrameGL() {
68 const int width = 16;
69 const int height = 16;
70 const int32_t attribs[] = {
71 PP_GRAPHICS3DATTRIB_WIDTH, width,
72 PP_GRAPHICS3DATTRIB_HEIGHT, height,
73 PP_GRAPHICS3DATTRIB_NONE
75 pp::Graphics3D context(instance_, attribs);
76 ASSERT_FALSE(context.is_null());
78 const uint8_t red_color[4] = {255, 0, 0, 255};
79 // Perform same operations as TestFramePPAPI, but use OpenGLES API directly.
80 // This is how most developers will use OpenGLES.
81 glSetCurrentContextPPAPI(context.pp_resource());
82 glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
83 glClear(GL_COLOR_BUFFER_BIT);
84 std::string error = CheckPixelGL(width/2, height/2, red_color);
85 glSetCurrentContextPPAPI(kInvalidContext);
86 if (!error.empty())
87 return error;
89 int32_t rv = SwapBuffersSync(&context);
90 ASSERT_EQ(PP_OK, rv);
92 PASS();
95 std::string TestGraphics3D::TestExtensionsGL() {
96 const int width = 16;
97 const int height = 16;
98 const int32_t attribs[] = {
99 PP_GRAPHICS3DATTRIB_WIDTH, width,
100 PP_GRAPHICS3DATTRIB_HEIGHT, height,
101 PP_GRAPHICS3DATTRIB_NONE
103 pp::Graphics3D context(instance_, attribs);
104 ASSERT_FALSE(context.is_null());
106 glSetCurrentContextPPAPI(context.pp_resource());
107 glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
108 glClear(GL_COLOR_BUFFER_BIT);
110 // Ask about a couple of extensions via glGetString. If an extension is
111 // available, try a couple of trivial calls. This test is not intended
112 // to be exhaustive; check the source can compile, link, and run without
113 // crashing.
114 ASSERT_NE(NULL, glGetString(GL_VERSION));
115 const char* ext = reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS));
116 if (strstr(ext, "GL_EXT_occlusion_query_boolean")) {
117 GLuint a_query;
118 GLboolean is_a_query;
119 glGenQueriesEXT(1, &a_query);
120 ASSERT_NE(0, a_query);
121 glBeginQueryEXT(GL_ANY_SAMPLES_PASSED_EXT, a_query);
122 is_a_query = glIsQueryEXT(a_query);
123 ASSERT_EQ(is_a_query, GL_TRUE);
124 glEndQueryEXT(GL_ANY_SAMPLES_PASSED_EXT);
125 glDeleteQueriesEXT(1, &a_query);
127 if (strstr(ext, "GL_ANGLE_instanced_arrays")) {
128 glDrawArraysInstancedANGLE(GL_TRIANGLE_STRIP, 0, 0, 0);
130 glSetCurrentContextPPAPI(kInvalidContext);
132 int32_t rv = SwapBuffersSync(&context);
133 ASSERT_EQ(PP_OK, rv);
135 PASS();
138 int32_t TestGraphics3D::SwapBuffersSync(pp::Graphics3D* context) {
139 TestCompletionCallback callback(instance_->pp_instance(), callback_type());
140 callback.WaitForResult(context->SwapBuffers(callback.GetCallback()));
141 return callback.result();
144 std::string TestGraphics3D::CheckPixelPPAPI(
145 pp::Graphics3D* context,
146 int x, int y, const uint8_t expected_color[4]) {
147 GLubyte pixel_color[4];
148 opengl_es2_->ReadPixels(context->pp_resource(),
149 x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel_color);
151 ASSERT_EQ(pixel_color[0], expected_color[0]);
152 ASSERT_EQ(pixel_color[1], expected_color[1]);
153 ASSERT_EQ(pixel_color[2], expected_color[2]);
154 ASSERT_EQ(pixel_color[3], expected_color[3]);
155 PASS();
158 std::string TestGraphics3D::CheckPixelGL(
159 int x, int y, const uint8_t expected_color[4]) {
160 GLubyte pixel_color[4];
161 glReadPixels(x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel_color);
163 ASSERT_EQ(pixel_color[0], expected_color[0]);
164 ASSERT_EQ(pixel_color[1], expected_color[1]);
165 ASSERT_EQ(pixel_color[2], expected_color[2]);
166 ASSERT_EQ(pixel_color[3], expected_color[3]);
167 PASS();
170 std::string TestGraphics3D::TestBadResource() {
171 // The point of this test is mostly just to make sure that we don't crash and
172 // provide reasonable (error) results when the resource is bad.
173 const PP_Resource kBadResource = 123;
175 // Access OpenGLES API through the PPAPI interface.
176 opengl_es2_->ClearColor(kBadResource, 0.0f, 0.0f, 0.0f, 0.0f);
177 opengl_es2_->Clear(kBadResource, GL_COLOR_BUFFER_BIT);
178 ASSERT_EQ(0, opengl_es2_->GetError(kBadResource));
179 ASSERT_EQ(NULL, opengl_es2_->GetString(kBadResource, GL_VERSION));
180 ASSERT_EQ(-1, opengl_es2_->GetUniformLocation(kBadResource, 0, NULL));
181 ASSERT_EQ(GL_FALSE, opengl_es2_->IsBuffer(kBadResource, 0));
182 ASSERT_EQ(0, opengl_es2_->CheckFramebufferStatus(kBadResource,
183 GL_DRAW_FRAMEBUFFER));
185 glSetCurrentContextPPAPI(kBadResource);
186 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
187 glClear(GL_COLOR_BUFFER_BIT);
188 ASSERT_EQ(0, glGetError());
189 ASSERT_EQ(NULL, glGetString(GL_VERSION));
190 ASSERT_EQ(-1, glGetUniformLocation(0, NULL));
191 ASSERT_EQ(GL_FALSE, glIsBuffer(0));
192 ASSERT_EQ(0, glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER));
193 glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
194 glClear(GL_COLOR_BUFFER_BIT);
196 PASS();