1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // QuicTime represents one point in time, stored in microsecond resolution.
6 // QuicTime is monotonically increasing, even across system clock adjustments.
7 // The epoch (time 0) of QuicTime is unspecified.
9 // This implementation wraps the classes base::TimeTicks and base::TimeDelta.
11 #ifndef NET_QUIC_QUIC_TIME_H_
12 #define NET_QUIC_QUIC_TIME_H_
14 #include "base/basictypes.h"
15 #include "base/time/time.h"
16 #include "net/base/net_export.h"
20 static const int kNumSecondsPerMinute
= 60;
21 static const int kNumSecondsPerHour
= kNumSecondsPerMinute
* 60;
22 static const uint64 kNumMicrosPerSecond
= base::Time::kMicrosecondsPerSecond
;
23 static const uint64 kNumMicrosPerMilli
=
24 base::Time::kMicrosecondsPerMillisecond
;
26 // A QuicTime is a purely relative time. QuicTime values from different clocks
27 // cannot be compared to each other. If you need an absolute time, see
28 // QuicWallTime, below.
29 class NET_EXPORT_PRIVATE QuicTime
{
31 // A QuicTime::Delta represents the signed difference between two points in
32 // time, stored in microsecond resolution.
33 class NET_EXPORT_PRIVATE Delta
{
35 explicit Delta(base::TimeDelta delta
);
37 // Create a object with an offset of 0.
40 // Create a object with infinite offset time.
41 static Delta
Infinite();
43 // Converts a number of seconds to a time offset.
44 static Delta
FromSeconds(int64 secs
);
46 // Converts a number of milliseconds to a time offset.
47 static Delta
FromMilliseconds(int64 ms
);
49 // Converts a number of microseconds to a time offset.
50 static Delta
FromMicroseconds(int64 us
);
52 // Converts the time offset to a rounded number of seconds.
53 int64
ToSeconds() const;
55 // Converts the time offset to a rounded number of milliseconds.
56 int64
ToMilliseconds() const;
58 // Converts the time offset to a rounded number of microseconds.
59 int64
ToMicroseconds() const;
61 Delta
Add(const Delta
& delta
) const;
63 Delta
Subtract(const Delta
& delta
) const;
65 Delta
Multiply(int i
) const;
66 Delta
Multiply(double d
) const;
68 // Returns the later delta of time1 and time2.
69 static Delta
Max(Delta delta1
, Delta delta2
);
73 bool IsInfinite() const;
76 base::TimeDelta delta_
;
78 friend class QuicTime
;
79 friend class QuicClock
;
82 explicit QuicTime(base::TimeTicks ticks
);
84 // Creates a new QuicTime with an internal value of 0. IsInitialized()
85 // will return false for these times.
86 static QuicTime
Zero();
88 // Creates a new QuicTime with an infinite time.
89 static QuicTime
Infinite();
91 // Returns the later time of time1 and time2.
92 static QuicTime
Max(QuicTime time1
, QuicTime time2
);
94 // Produce the internal value to be used when logging. This value
95 // represents the number of microseconds since some epoch. It may
96 // be the UNIX epoch on some platforms. On others, it may
97 // be a CPU ticks based value.
98 int64
ToDebuggingValue() const;
100 bool IsInitialized() const;
102 QuicTime
Add(const Delta
& delta
) const;
104 QuicTime
Subtract(const Delta
& delta
) const;
106 Delta
Subtract(const QuicTime
& other
) const;
109 friend bool operator==(QuicTime lhs
, QuicTime rhs
);
110 friend bool operator<(QuicTime lhs
, QuicTime rhs
);
112 friend class QuicClock
;
113 friend class QuicClockTest
;
115 base::TimeTicks ticks_
;
118 // A QuicWallTime represents an absolute time that is globally consistent. It
119 // provides, at most, one second granularity and, in practice, clock-skew means
120 // that you shouldn't even depend on that.
121 class NET_EXPORT_PRIVATE QuicWallTime
{
123 // FromUNIXSeconds constructs a QuicWallTime from a count of the seconds
124 // since the UNIX epoch.
125 static QuicWallTime
FromUNIXSeconds(uint64 seconds
);
127 // Zero returns a QuicWallTime set to zero. IsZero will return true for this
129 static QuicWallTime
Zero();
131 // ToUNIXSeconds converts a QuicWallTime into a count of seconds since the
133 uint64
ToUNIXSeconds() const;
135 bool IsAfter(QuicWallTime other
) const;
136 bool IsBefore(QuicWallTime other
) const;
138 // IsZero returns true if this object is the result of calling |Zero|.
141 // AbsoluteDifference returns the absolute value of the time difference
142 // between |this| and |other|.
143 QuicTime::Delta
AbsoluteDifference(QuicWallTime other
) const;
145 // Add returns a new QuicWallTime that represents the time of |this| plus
147 QuicWallTime
Add(QuicTime::Delta delta
) const;
149 // Subtract returns a new QuicWallTime that represents the time of |this|
151 QuicWallTime
Subtract(QuicTime::Delta delta
) const;
154 explicit QuicWallTime(uint64 seconds
);
159 // Non-member relational operators for QuicTime::Delta.
160 inline bool operator==(QuicTime::Delta lhs
, QuicTime::Delta rhs
) {
161 return lhs
.ToMicroseconds() == rhs
.ToMicroseconds();
163 inline bool operator!=(QuicTime::Delta lhs
, QuicTime::Delta rhs
) {
164 return !(lhs
== rhs
);
166 inline bool operator<(QuicTime::Delta lhs
, QuicTime::Delta rhs
) {
167 return lhs
.ToMicroseconds() < rhs
.ToMicroseconds();
169 inline bool operator>(QuicTime::Delta lhs
, QuicTime::Delta rhs
) {
172 inline bool operator<=(QuicTime::Delta lhs
, QuicTime::Delta rhs
) {
175 inline bool operator>=(QuicTime::Delta lhs
, QuicTime::Delta rhs
) {
178 // Non-member relational operators for QuicTime.
179 inline bool operator==(QuicTime lhs
, QuicTime rhs
) {
180 return lhs
.ticks_
== rhs
.ticks_
;
182 inline bool operator!=(QuicTime lhs
, QuicTime rhs
) {
183 return !(lhs
== rhs
);
185 inline bool operator<(QuicTime lhs
, QuicTime rhs
) {
186 return lhs
.ticks_
< rhs
.ticks_
;
188 inline bool operator>(QuicTime lhs
, QuicTime rhs
) {
191 inline bool operator<=(QuicTime lhs
, QuicTime rhs
) {
194 inline bool operator>=(QuicTime lhs
, QuicTime rhs
) {
200 #endif // NET_QUIC_QUIC_TIME_H_